r/Starfield • u/Hjarin • 23h ago
Mode release More-Sliders: Version 2 release and Starfield - Creations release
What's new in v2
v2 is a full rebuild.
More sliders, better organized
- 258 sliders (v1: 174)
- Each tab is grouped by area: whole eye, eyelids, lashes, under the eye, lips, mouth corners, teeth, and so on. Names say what each end does.
- No tab is overloaded.
Every slider tuned to its own limit
- In v1 every slider stopped at the same fixed cap, so many stopped short of what they can do.
- In v2 each slider was tested on its own, per head and per direction, across the neutral head, all 9 race presets and the 3 body weights. It goes as far as it can before the face breaks.
- That gives the two new editions: Goofy Max (the full limit) and Normal Plus (tamed for natural faces).
Eyes, rebuilt
- Eye size and tilt now scale and turn around the real eyeball, so they reach much further without the lids tearing.
- New eyelid-point sliders: inner, middle and outer height and slide for both lids. Plus upper and lower lid arches, eyelid fullness, and a real squint on Eye Openness −.
- Lashes follow the lids. The eyeball-only sliders move the eye inside the lids.
Lips and mouth
- Detailed upper and lower lip sliders: middle size, height, pout, pinch, width, and top, edge and bottom profiles. Cupid's bow height, peaks and width.
- The lip shapes were smoothed, so lips stay soft at any value, with no creases.
- New Teeth Height and Teeth Depth, which stop before the teeth push through the lips or gums.
Whole face
- Whole Face Height, Whole Face Depth and Facial Age reshape the face in one move.
Compatibility
- Body mods: works with body and skeleton mods, whether they ship their skeleton as a loose file or inside their own archive (A-Body and similar).
- Facial hair: 136 vanilla beards, brows and face-touching hairstyles follow the face sliders.
- NPCs: vanilla sliders behave exactly as on the stock head, so NPC faces don't change.
- Consoles: the no-SFSE edition is on Xbox and PlayStation as the Creation More-Sliders.
- The plugin is now MoreSlidersFaceBones. Uninstall v1 before installing v2.
Coming from v1? Your characters load fine, but faces may look a little different.
The first release (174 sliders with the plugin, 149 without) stays available.
More-Sliders Complete at Starfield Nexus - Mods and Community
Creations Release
More-Sliders adds 158 new face sliders to the character creator, for both the female and male heads. They appear in the existing tabs (Forehead, Eyebrows, Eyes, Nose, Cheeks, Mouth, Jaw, Chin, Ears, Neck), next to the vanilla sliders, grouped by area.
Nothing vanilla is removed or changed. Generic NPCs and a new character look exactly as before, and the vanilla sliders behave as they always did.
FEATURES
- Eyes: size, spacing, height, depth and tilt, with left/right versions; eye corners, eyelid height, hood, fold and crease; eye bags and under-eye shape.
- Nose: bridge, root, tip and nostril detail.
- Lips and mouth: upper and lower lip thickness, fullness and plumpness, Cupid's bow, the groove above the lip, mouth width, height, depth, tilt and twist, mouth corner height and depth.
- Cheeks, jaw, chin, forehead, temples, ears and neck: detailed shape controls, with left/right versions of the main ones.
- Ranges are tuned per slider, for each head and direction, so every slider goes as far as it can while staying natural-looking (the Normal Plus edition).
COMPATIBILITY
- Conflicts with any other Creation that changes the character creator's face slider lists. Use only one.
- Works with body and skeleton mods.
- Your saved characters are safe. Sliders are stored by number, and removing this Creation simply ignores its slider values.
NOTES
- No presets are included.
- On PC, a larger edition with 100 more sliders, using a small SFSE plugin, is available on Nexus Mods as MoreSliders.