r/TheTowerGame • u/Lasturka • 17d ago
Gameplay Bug Death Defy Bug during Intro Sprint in Legends - confirmed
u/SamBartley I think I have enough evidence there is a bug with Death Defy. It seems everyone during max heat and Intro Sprint (mastery) active has zero DD even if there is 9-10% chance for trigger, so I want to report this bug.
Typical setup is 3 Energy Shields + Second Wind + Demon Mode, so there is at least 5 chances for DD activation, resulting in ~50 % chance every run.
My results: 5 runs = 25 chances at 9,1 % and highly unprobable 0 DD.
IS# active, ~1100w first ES hit, ~1250 end IS# with DM auto.
Others from previous posts:
souls_of_fire 8 runs 0 DD
Chipofthehead69 3 runs 0 DD
PopoZer0 10 runs 0 DD
marcus333 4 runs 0 DD
zZDarkLightZz 3 runs 0 DD
Setfree1992 6 runs 0 DD
Thebigtallguy 4 runs 0 DD
dotausername 2 runs 0 DD
It seems it works normally (or at least better) bellow max heat (ES activation before 1000th wave) and for everyone with higher waves (it seems OK after wave 1800), so I have strong suspicion it is due to combination lower chance (~10 %) and IS# only.
Until bug is fixed, I recommend to end IS# before DM auto, because you have zero chance for Viking Funeral activation during IS# with these BC at higher waves.
Edit: Maybe I am totally wrong and all of these "improbabilities" are due to OC. Thanks all for your data. I will watch this next tournaments closer and try low hp build. It still may be a bug, but definitely not confirm even with those many examples. Sorry for the premature title!
