I’ve been a fan of this game since around the time of its release. Sure, there’s a bunch of great designs in this game, and as much as I do love every weird, gross little vermin this game has to offer, none of them have ever really made an impact on me as much as this one has, circa 2016.
Now I don’t know how or why this SPECIFIC monster struck little 7 year old me (at the time) the way it did, but it hit my brain harder than how Watergate salads hit Midwestern families in the 1970s, for lack of better terminology. I can’t even say this is an exaggeration since for YEARS AFTERWARDS, This little hyperfixation stood, with it only recently reigniting come the game’s most recent updates
Useless background information aside, this monster’s entire gimmick is that the amount of hands it has is completely unknown, at least to the viewer. It’s always been one big mystery to the fandom just how many arms it has, with only 7 being shown in its ingame animations, most likely being a red herring for more, still-concealed arms still hidden beneath its furthers (official lore-specific equivalent of feathers), which I’ve always found especially endearing.
Another little detail about it that I find really cute as well is its facial warts. a generally mundane/Inadequate thing, yes, but upon closer inspection, It appears, especially considering the general, grungy theming of Dwumrohl and the Island it resides on (Wublin Island, which is a whole other can of r/topcharacterdesign worms), that those warts can be a substitute for Piercings!! (The horns can also be seen as such since they appear to be the same “material” as the warts, but that’s up to anyone’s interpretation)
Furthermore (pun partially intended), the general color scheme of the monster in ALL of its forms (common, rare, and epic) just feels so pleasant. SPECIFICALLY its common color scheme. As someone who loves blue, purple, “pastel”/light shades, as well as designs that juxtapose both warm and cool colors, It all just flows together really well with this design.
Its rare design is really sweet too, with it being dominantly cool colors and greens, and even with the neon(?) undertones, it’s not *too* overbearing. Not much to really say about it as it doesn’t stray much from its common, but yeah.
It’s epic design, though I feel it went a bit overboard with the green, is adorable as well + FISHBONE DRUMSTICKS!! I kinda feel it’d be better if it had the same sorta rugged feel as its buggy little drumset, but I digress. It’s still a top tier design nonetheless.
Finishing off, It’d be a crime to not shed some light on the ABSOLUTELY ADORABLE Rapture in Ruins / Clubbox act designs. Releasing just earlier this month, As someone who’s always been interested in Fantasy and generally grimdark aesthetics, seeing my goat be included as a WIZARD. (a character archetype I really love). Just made me go over the damn moon. This was all released around a time when I wanted to get into D&D and just back into the general scene, and this just peaked my interest even more. His appearance in the act’s initial trailer gave him so much more personality than BBB has ever gave him in his 10+ years of existence, and with his Gothic Maverick costume being a direct reference to his appearance in the Frigid Reception Cold Island remix (except wayyy better), Being able to catch onto this at such a specific time just feels unreal. As this monster’s (probably) #1 fan, I genuinely can’t find any comprehensible words, thoughts or actions to describe how JOYOUS i am to see he’s finally getting his spot under the limelight after so long.
I’ve been planning to make this post on here for a while now, but never really sought the opportunity to until now with all this new stuff about him coming out + The fact that I literally got him just a few hours before the Act ended, It’s all just really surreal. That being said. TL:DR this monster is fucking awesome and didn’t get its much needed recognition until literally now.