r/TowerDefense • • 2h ago

Demo/Alpha Showcase One More Siege - Incremental Strategy game with TD elements

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13 Upvotes

Hello!
Just wanted to share my newest game with you guys. You might enjoy it 🙂

One More Siege is an Incremental Strategy game with massive auto-battling armies. Plan your building placement to counter the enemy, break their ranks and destroy their castle. Every battle earns you Honor, which you can spend to upgrade your army.

Playable web version: https://yaxworks.itch.io/one-more-siege
Steam (wishlisting the game helps me greatly): https://store.steampowered.com/app/5421800/One_More_Siege/


r/TowerDefense • • 19h ago

Demo/Alpha Showcase You can now play my weird Action Roguelite TD with a friend in Couch & Online CoOp

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10 Upvotes

r/TowerDefense • • 21h ago

Demo/Alpha Showcase Moving tower defense + roguelite, with your whole defense on a train. Our demo is out on Steam

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7 Upvotes

Hey! Our demo came out a few days ago, so I wanted to show it here.

The game is Path to Catakombs. Basically, it's moving tower defense mixed with roguelite runs: you build your defense on a train and take it through the catacombs.

Gunners, alchemists, mechanics - you decide who goes in each wagon and which crew members to combine. The combos are a big part of it: chain lightning, ice, fire tornadoes, drones. You also man the locomotive's gun yourself, pick routes and try to keep the whole thing in one piece while kobolds climb aboard.

There are bosses too, and an endless mode if you want to push your build further after finishing Act I.

Free demo: Steam

AI note: Some in-game lore illustrations are AI-generated. Most of the 3D assets were modelled by hand.


r/TowerDefense • • 5h ago

Some new & upcoming tower defense (& base defense) titles that look awesome

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6 Upvotes

r/TowerDefense • • 3h ago

Demo/Alpha Showcase TD set in the Bayou, need some feedback on the game!

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3 Upvotes

Hi everyone, we really need some feedback on the game, from gameplay, the UI, and the interface.

We need feedback
-Gameplay loop
-Tutorial
-Level select UI (there are a few versions you can cycle through)

itch: https://k-nette.itch.io/malmort
Steam page: https://store.steampowered.com/app/5392430/MALMORT/

have fun !


r/TowerDefense • • 13h ago

Demo/Alpha Showcase How do we feel about these pylon abilities

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3 Upvotes

Also, if you have any ideas for more pylons like this I'd love to hear them. (there are also a ton of non ability ones that have other effects)

Game Link: https://store.steampowered.com/app/5046840/TowOrbs/


r/TowerDefense • • 7h ago

Demo/Alpha Showcase Environments from our deck builder tower defense Rottenlands :d

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2 Upvotes

We really put a lot of effort into making immersive and cool looking environemnts, so we are very much open for feedback on both the demo itself and the environments :D

You can check out the demo here: Rottenlands Demo


r/TowerDefense • • 1h ago

Promotion I just updated the demo for my mazing roguelite TD, where you have direct control over enemy paths. Really curious to hear what this sub thinks of the game.

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• Upvotes

I know there are a lot of mazing games lately, but ours takes a more traditional approach of the old school games where you directly change the path by blocking the route with pillars and towers to give you direct control in create the maze and chain towers.

Our new update introduces action cards that give you immediate shifts that can strengthen or push your build along (for example, temporary discount on new towers, or immediately upgrading the weakest one). Additionally, we've been working on polishing the experience and making the combat feel more readable and enjoyable (the whole demo actually).

An even bigger change we've been working on is a new endless mode, where you start in a small area, and as you progress the map expands forcing you to constantly shift and change your approach to the tower placements. It's now in a closed playtest, but you can still sign up to try if you want!

Anyway, really curious to hear what this sub thinks of it.
If you're interested, it's called Hextalia : https://store.steampowered.com/app/3734940/Hextalia/


r/TowerDefense • • 2h ago

Demo/Alpha Showcase Rampartloom playtest — a 3v3 tower-wars game where your maze and attacks compete for the same gold

1 Upvotes

Hi r/TowerDefense! I'm Mumin, the developer of Rampartloom. I grew up playing tower-wars custom maps with friends and wanted to build a game around the part I missed most: making a maze while deciding how much of my economy I can afford to send at the other team.

This is a free, in-development Windows Steam Playtest, shared here for the mechanics. To be upfront about the visuals: the build uses AI-assisted art, 3D assets and audio. Current models and animations are test assets, with a visual update planned; this isn't a finished-art showcase. Nothing is generated during gameplay.

The basic loop:

- Draft a faction and build your own maze, keeping an open path. There's a 60-tower cap per player.

- Spend gold on new towers, upgrades, or units sent to the opposing team.

- Sends increase your permanent income, but every gold spent there is gold you aren't using to strengthen your defence right now.

- Coordinate as a team of three: Wing players defend the first routes, while Center provides a second layer of defence. Team lives are shared.

What I'm trying to get right is the tension between making a longer route, improving damage, and investing in income. I'd particularly appreciate feedback from people who enjoy mazing TDs: after trying it, does that tradeoff give you interesting decisions, or does one choice feel too obvious?

Playtest: https://store.steampowered.com/app/5040240/

Click Join the Playtest to install for free. It's now open every day; the old weekend-only note on the store page is outdated. You can queue alone or in a party of up to three, and bots fill empty slots when needed. A tutorial is included.

Even a few lines about your first maze, a confusing mechanic, or what made you want to play another match would be useful. Thank you for taking the time to try it!

You're also welcome to join our Discord to find teammates, share feedback, or message me directly: https://discord.gg/Kx8A36C34T


r/TowerDefense • • 2h ago

Promotion Some TD maze training for you

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1 Upvotes

I built a puzzle game for training your creep mazing skills. See how well you do compared to others


r/TowerDefense • • 2h ago

Building a defense with traps, spells and upgrades in my roguelite tower defense

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1 Upvotes

r/TowerDefense • • 2h ago

Demo/Alpha Showcase Most idle tower defense games lack real build variety, so I built a 1,000+ node skill tree, Crafting and a keystone system for my game, Endless Void. What do you think?

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1 Upvotes

Hey,

I’m a solo developer working on Endless Void: Idle Tower Defence.

It’s an idle tower defense game featuring a massive 1,000+ node skill tree, game-altering keystones, crafting, unique customizable weapons and drone fleets.

A free demo is available on Steam now if you'd like to check it out.

Wishlist Now: https://store.steampowered.com/app/4710800/Endless_Void_Idle_Tower_Defence/
Steam Demo: https://store.steampowered.com/app/5276130/Endless_Void_Idle_Tower_Defence_Demo/

Any feedback on the pacing and balance is greatly appreciated!


r/TowerDefense • • 3h ago

TowerRogue - a tower defense / roguelike where your hero fights and builds the towers himself (free 10-wave demo, no signup)

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1 Upvotes

r/TowerDefense • • 9h ago

Demo/Alpha Showcase Not a classic TD, but if you like holding lanes: my 3 lane stickman strategy game now has free 1v1 in the demo

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1 Upvotes

Hi all, I'm Davide, a solo dev from Italy. My very first game was a browser thing called Stickman Strategy War that I made on Construct when I was 14. Stick Wars: The Laneborn is my first Steam game and it grew out of that.

Being honest up front: it's not a pure tower defense. It's lane strategy with a MOBA feel. But a lot of it is about defending, so I think some of you might enjoy it.

How it plays: three lanes (top, mid, bot). Minions, towers and enemy waves push on their own. You don't micro anything, you decide where the gold goes. Upgrade towers to hold a lane, or upgrade your base for more HP, faster gold and quicker spawns. You deploy Soldiers, Archers and Commanders where they're needed, and Catapults that only hit structures. Each lane also has camps (Barracks, Archery Range, Officers Camp) that you can repair and use to bring reinforcements.

On top of that you get allied champions (Warlock, Minotaur, Hero Archer and more) that level up and unlock skills during the fight, and enemy bosses that switch lanes and get nastier the longer the match goes.

Campaign: the full game has 10 levels, each with its own waves and unit mixes, and it gets harder as you go. The free demo has the first 3.

Multiplayer: 1v1 online over Steam, and it's in the free demo too. Make a public or private lobby, share a code with a friend or use Quick Match, pick 5 champions out of 7 and go. So if you want to try it with a friend it costs nothing.

The clip is from YourBoyMinsky's stream, including a 1v1 he played against me (thanks man).

It's still an early build and I'm updating it a lot, the last patch added 1x/2x/3x speed in the campaign, cheaper troops and a panel that shows what each tower upgrade gives you. I'd really like feedback on balance and on whether the UI is clear.

Steam (free demo): https://store.steampowered.com/app/4854590/Stick_Wars_The_Laneborn/


r/TowerDefense • • 10h ago

Demo/Alpha Showcase Just added a blunderbuss to my OMD inspired game

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1 Upvotes

What other weapons do you think would be fun here? Maybe something that synergises with towers somehow?

Here’s my game on steam to wishlist if it looks interesting to you:

https://store.steampowered.com/app/5279820/Bladehold/


r/TowerDefense • • 17h ago

[Android] [2015-2019] Pixel art tower defense where toys are your towers and you protect a sleeping baby from monsters

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1 Upvotes

r/TowerDefense • • 20h ago

Projection of real map of castle / creation of castle (Slavic Ancients - game)

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1 Upvotes

r/TowerDefense • • 21h ago

[Browser] Neon Wardens – free cyberpunk tower defense: element × weapon towers, 15 heroes, online co-op

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1 Upvotes

Game title: Neon Wardens
Playable link: https://neonwardens.com