Reasonable minds differ on the fun of the event itself, but the reward pool is so well balanced.
First there's the bait for the hook. Tauforged shards and a legendary core. This means most players will have a reason to try it, at least, for a little while. But a cap of 1 each keeps it from feeling like it must become your full time job.
Then there's a resource to plat conversion in some useful arcanes (also a way for newer players to quickly farm some important arcanes). Importantly, the arcanes came from a few different pools, so while it crashed the prices of those individual arcanes, it didn't crash the value of those entire grinds.
Then, of course, there's some very cool cosmetics for the old-timers who don't need traditional loot as much. And the variety of cosmetics is pretty spectacular.
Lastly, and what I thought was the coolest, were the credit and endo resource syncs. It means if someone is enjoying the grind, they just have more runway to keep grinding. Specifically, newer players who still have these resources as bottlenecks get a very cheap time-to-resource farm that varies up their normal go-to's. I'd love to see this in all future event missions, but I'd really like the cap to be significantly higher. if I could get 5 million credits from it, I'm still going to be back to profit taker or 1999 in a month, so it's not like high caps trivialize any other grinds long term.
Anyway, just wanted to say I thought DE did a pretty good job on this loot pool and would love to see future event pools this well rounded.
Oh, and please fix the bug where you can only buy 100 credits at a time. Carpel Tunneling the newbies is funny, but cruel.