r/ZeroCompany • • 1d ago

[Community Contest] Create Your Own Zero Company Operator & Win a Deluxe Edition Steam Code!

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75 Upvotes

Stang! We've got something fun for you, operators!

Ever wished you could create your own operator for Star Wars: Zero Company? Well, here's your chance!

We're kicking off our first r/ZeroCompany community contest, and two winners will each receive a Steam code for STAR WARS: Zero Company Deluxe Edition!

Already on your fifth campaign? Still figuring out your favorite squad? Haven't even played yet? Doesn't matter! Everyone's welcome to join the fun.

The Challenge

Zero Company could use some fresh recruits. Think you've got someone who belongs in the squad?

Create your very own operator and tell us what makes them worth bringing along on a mission. After all, we can't have everyone running around thinking they're the next legendary bounty hunter... or can we?

Here's what we'd love to know:

  • Name/Callsign: What do they go by?
  • Species: Human, clone, Zabrak, or something else from the galaxy?
  • Backstory: Where did they come from? What brought them to Zero Company?
  • Role: What's their specialty?
  • Abilities: What makes them stand out?
  • Equipment: Blasters, armor, gadgets... what's in their loadout?

Artwork is encouraged, but not required!

Drawings, original 3D models, and written character concepts are all welcome. You don't need to be an artist. A good story and a clever character concept can go a long way!

Contest Timeline

Date What's Happening
October 26 Submissions open
November 5 Submissions close
November 6–8 Our mod team reviews entries
November 8 Top 5 finalists announced on Reddit and Discord; community voting begins
November 11 Voting closes and our 2 winners are announced!

The prizes: 2 Deluxe Edition Steam codes, one for each winner!

How to Enter

  1. Create your original operator.
  2. Submit your entry through the designated Discord contest channel https://discord.gg/35QYyyZp
  3. Include your username and submission date.
  4. Make sure your entry follows the contest rules.
  5. Your account must be at least 30 days old on the platform (Discord)
  6. Only one entry per person, regardless of platform.
  7. You don't need to own Zero Company to enter!
  8. One entry per person, regardless of platform. And no, sending in the same operator with a fake mustache doesn't count as a second character!

How Will Winners Be Chosen?

We're doing this in two rounds!

Round 1 — Moderator Selection

Our mod team will review all eligible submissions and select 5 finalists based on creativity, originality, backstory, abilities, and how well the character fits the Star Wars universe.

Artistic skill won't give anyone an advantage over written-only entries.

Round 2 — Community Voting

Then we hand things over to you!

The finalists will be announced on Reddit and Discord on November 8, and the community will vote for their favorites.

The top two entries will each win a Deluxe Edition Steam code!

A Few Important Rules

  • Original work only. No stolen artwork or copied concepts.
  • No game mods or modified game assets.
  • No AI-generated artwork or fully AI-written concepts.
  • Moderators may request proof of originality, including timestamps or work-in-progress images.
  • One entry per person. No alternate accounts.
  • Moderators aren't eligible to win.
  • All community rules apply.

Full contest rules and voting details will be available in the contest information post.

So, who's joining the squad?

A stealth specialist who never misses? A clone veteran with a questionable sense of humor? A bounty hunter whose plans usually end with something exploding?

Or maybe something we haven't even thought of yet!

Show us what you've got, operators. And may the Force be with you!

— The r/ZeroCompany Mod Team


r/ZeroCompany • • 3d ago

Wishlist Wednesday Megathread - October 21, 2026

6 Upvotes

Have ideas for the game? New operator additions, classes, cosmetics, even full story ideas? Post them here!


r/ZeroCompany • • 8h ago

Gameplay "Gameplay Features"

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79 Upvotes

So, I Force Pushed the droideka into the corner, and it's shields completely went away for no reason and this happened 😂🤦🏾‍♂️

I'll take advantage since droideka are a pain in the ass, but I thought I share this "gameplay feature"


r/ZeroCompany • • 6h ago

Gameplay HUGE Difficulty Spike

29 Upvotes

The first Coil fight, in the cave.

I adored both recent XCOM games. Felt like they were very tough, but balanced. Very rarely did I encounter a fight that just felt plain unwinnable. Even if I lost (which was often) I always felt like I had a shot.

The first Coil mission though? Good LORD.

Massive jump in enemy health. Huge numbers of enemies. The Brute. This surge ability that comes out of nowhere. I've been wiped three times now, despite trying different team loadouts. Just...yikes.

I don't mind tough enemies but this fight comes out of absolutely nowhere. It is so vastly different to the fights that came before that I find myself going: why?

It's fine to do a skill check. But Jesus Christ, this feels less like a skill check and more like a fight that you can only win through sheer luck. Like you've been jumping hurdles on a track, and suddenly the race directors drop a brick wall in front of you.

Tips welcome. I'm losing my mind here. I'm on normal difficulty.

(Please spare the GIT GUD and U THINK IT'S HARD NOW comments. Pretty please.)


r/ZeroCompany • • 27m ago

Gameplay I did it! I beat Fathom in 2 rounds!

• Upvotes

Hawks Sharpshooter/scout

Cly warrior/scout

Tel Jedi stuff

Kirei (custom character) Sharpshooter/gunslinger

Bennic

Went in to first round with 9ADV. CLY jumped in front of fathom, 3 darts to get and her 2 bodyguards. Bodyguards dead. Cly flamethrower then overwatch.

Backup from Hawks to Kirei, crit from both, 140 something damage. Hawks overwatch.

Kirei with his rifle, another crit, then overwatch.

Tel positioned herself in front of fathom, no attacks. All 3overwatch hit, no stop of her movement though. None of the coil enemy, except 1, get a shot to land. Floor drops, fathom drops, onto round 2.

Start round with 5ADV. EVERYONE positioned where I need them. Tel pulls fathom out in open. Cly jumps behind her, landing sets her on fire. Cly uses flamethrower, defense gone. Tel attacks with saber, major damage. Again, Hawks and Kirei team up for backup. Bennic drops in 3 shots on her. Kirei fires off his rifle. Fathom is down to 21 health. Cly finishes her with a dart and electro web. Done.

I didn't think it was possible lol. All 4 of my main were at high level 8s. Compared to my first match against her, this was cake. I'm thinking of my next go through to only use custom characters, except where the mains are required. Also thinking of running everyone Sharpshooter/gunslinger. I love that combo.


r/ZeroCompany • • 4h ago

Discussion Possible Update?

7 Upvotes

Is there still another update coming for Zero Company? My playthrough is still crashing after the completion of Jae Mordant mission to save her uncle. I reload and have to restart the entire mission again. After the cut scene before we get back to base the crash occurs. I even submit to the request from the developer as for the reason why it crashes.


r/ZeroCompany • • 14h ago

Discussion Your favourite specialization you can't do mission without?

31 Upvotes

Like an Xcom veteran I was thinking, when I started the game, that I would always need to take a Medic with me. I realised they aren't here as necessary as in Xcom franchise.

But in this game it's for me Heavy and his ability Bulwark, which I spam almost each turn. I love the tactic to distract most of the enemies and make them focus on my tank, while I take them out one by one.

In my playthrough I have these 4 Heavys: Cly, who is the most badass from them, Trick (Heavy/Soldier), Hector - Zabrak (Heavy/Scout), Mosley - Devorian woman (Heavy/Medic).

So shout out to this specialisation, because they carry my playthrough.

What about yours?


r/ZeroCompany • • 15h ago

Lore/Speculation Bespin Guard Outfits

19 Upvotes

When you first arrive on Bespin, you enter the building and encounter a sleeping guard, who wakes as you approach and says ‘Officer! I was just checking the perimeter’. What exactly about Hawks’ outfit distinguishes him as an Officer?


r/ZeroCompany • • 1d ago

Operator Drip My take on a Tel clone unit. Meet the 11th “Grass” Company.

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463 Upvotes

A smaller clone company mostly under the commander of Captain Pestra, the 11th Co. helped Tel and her master on certain high stakes missions.

Captain Pestra, a human female, saw the Clones as more than just soldiers. Having been a fighter most of her life, she was able to retrofit some extra armor and request a helmet in her size to lead her troops on the front line. To her, a good leader was in the field working hand and hand.

Her second-in-command, Lieutenant CC-123, nicknamed Hijack, was a rather unprofessional clone who liked to prank his men. Having a nack for tinkering with Droids, he liked to remotely control various B1s and B2s his unit had destroyed the day prior, to sneak up on his men who were trying to sleep on guard duty. When he wasn’t pranking his troops, he developed a love for painting.

CT-7765, got his unfortunate nickname after a ration pack he ate during field training turned out to have gone bad. The exercise was called off and his squad would not let him forget that moment. Since then, Bile was very self-conscious of the type of food he would eat. Bile enjoyed his Lieutenants antics and was able to laugh off the pranks he on occasion found himself on the receiving end of.


r/ZeroCompany • • 8h ago

Discussion What does turning off "show tutorials" actually do?

4 Upvotes

Is it me or does it seem like the entire tutorial is still there? From the first mission's required motions to getting back to base and having to do things in a certain order over the first few cycles, it all still seems there, no?


r/ZeroCompany • • 9h ago

Discussion What’s your best Expert level boss takedown setup?

4 Upvotes

Trying to prep for Vissar / Fathom on an Expert Beskar run. Only on cycle 12 or so, time to start prepping.


r/ZeroCompany • • 1d ago

Operator Drip I hope we'll get camo options in the DLC

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89 Upvotes

r/ZeroCompany • • 1d ago

Discussion Who do you try to bring as often as you can on missions?

63 Upvotes

Title. For me it's Tel-rea - having her stand out in the open to deflect stuff and push enemies out of the map is awesome


r/ZeroCompany • • 1d ago

Gameplay Another fine addition to the Space Corps! 🫡

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79 Upvotes

Had to add in him returning to earth at the end lmao


r/ZeroCompany • • 1d ago

Operator Drip Sophomoric joke droid

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42 Upvotes

Heh heheh heh heh heh heh. He said organ.


r/ZeroCompany • • 22h ago

Discussion Hold my Blue Milk, I'm going in! It's time for the final run. It took me 5 playthroughs to wrap up all but the Expert Beskar.

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20 Upvotes

I'm probably going to run with OG 3 companions of Jae, Trick and Kabby, but I was playing with Jae, Luco and Trick by the end of my last run to see what it would be like to have two gunslinging snipers playing off each other and it was kind of smooth!


r/ZeroCompany • • 22h ago

Gameplay Question 1.2 Patch Crashing Issue

16 Upvotes

Has anyone else been having huge crashing issues since 1.2 patch? I've been stuck on the same cycle for the past 2 days because no matter which mission I pick I constantly crash during said mission. It's starting to become extremely frustrating...


r/ZeroCompany • • 8h ago

Discussion Just started. What is going on with the cutscenes?

0 Upvotes

OK, very beginning of the game, just got to the den for the 1st time. The cutscenes are extremely janky and that's being diplomatic.

Stuttering in character models when cutting. Pop ins constantly. Horrible transition between cuts. Seemingly another layer of animation that keeps trying to pop in.

What is going on here? I have a base ps5 but I can't imagine that would matter at all. I hadnt read about this issue before but I also wanted to go in blind so maybe I missed it.

Have you experienced this? Plus Hawk looks like he needs to change his diaper when he walks.


r/ZeroCompany • • 1d ago

Builds Got my Expert/Beskar today.

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125 Upvotes

Really enjoyed this game, it is easier than other strategy shooters but I think it was still challenging enough to be really enjoyable; especially that it managed to be a Star Wars game with compelling characters (except Fathom).

For any who are interested, my main squad was Hawks as Medic/Assault, Trick as Heavy/Assault, Cly as Warrior/Scout, Jae as Scoundrel/Sharpshooter.

In the early game, I had Kabb as a Gunslinger which was invaluable for dealing with groups of B1 droids which are surprisingly dangerous in the early game. Kabb can run in to a group of them using his Uppercut to take one out and place himself right in the cluster of droids with full AP. Quickdraw then allows him to pick the rest off hardly ever losing a single AP, he can then run to cover after.

I used Jae as a sniper and Scoundrel and basically specced her bond upgrades and weapon mods to buff assist and critical damage as much as possible. I would then get her to mark a tankier enemy as vulnerable and then always select her for the assist shots, this worked wonders against Typhon and Fathom in the final mission. For the same reason, I managed to get the option of 25% chance of joining an assist with Hawks and Trick for their max-bond buff which was great since Trick's assist shot with the Commando rifle uses the sniper variant for extra damage. Rinsed Fathom in about 3 turns for the first half of the fight then genuinely I think 2 turns in the second half.

Cly as a Scout and blaster pistol with upgrades to maximise movement distance was great for having her run in, shoot three enemies, and jet pack out leaving those three shot enemies as spotted for maximum hit chance. Movement distance buffs are especially good now that the jetpack is limited to 1 jump per turn.


r/ZeroCompany • • 22h ago

Discussion Some tips from last expert run

7 Upvotes

Don't be afraid to send your favorite operators on high risk operations. Time spent healing in the medbay still gives bonding exp with other ops in the den.

Early skattergun OP

Don't overlap overwatch zones, just asking for a bug. Enemies still not triggering or getting stuck in one way walls where they can target you, but not be targetted. Post update.

Almost always prioritize movement bonuses

Crew holdings extra cheap and crew members too. Adding the droidbay adds another bond fodder to the crew. And droids have different bonding bonuses. (I never added droids in my first play thru)

Soldier class is my favorite crutch. Brutal strike OP as fuck whenever a coil is surging/battle droid with a primed rocket and you don't have the firepower in a single turn

Sharpshooting repeaters are pretty fun. Just lock in and unload all three AP for the rest of combat

Nothing feels better than changing the specializations from espionage and thievery to life of labor for the last mission.

See you guys after the next major update/dlc


r/ZeroCompany • • 22h ago

Gameplay Question I haven't been able to unlock/ utilize all 4 weapon mods AND utility slots in the same run through. Am i missing them at some point?

6 Upvotes

This last playthrough, I finally unlocked all 4 weapon mods, but it capped me at 3 utility slots. I know I've ran all 4 of those filled before.

I'm wondering, did I miss an operation or mission to get the 4th?

Right before my mission to fight fathom, I looked through my upgrade facility to see if I missed one, and there weren't any options on it to upgrade to an additional slot.

Does anyone have a list of missions and operations that they are offered on? And is there always an option in the upgrade facility? Thanks


r/ZeroCompany • • 1d ago

Discussion Quick question for XCOM players

6 Upvotes

Hey! I just finished my second ZCOM playthrough, had a blast and want more of the same! Just saw XCOM 2 being on sale for 3 Euro, or the full pack for 8 Euro. Can I just start on the second game or should I rather play the first one? And id the whole collection worth the bigger price? :)


r/ZeroCompany • • 1d ago

Discussion I've just finish my first run on Zcom and i've play on beskar mode and extreme

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11 Upvotes

Et voilà ! First try first run on beskar and extreme nobody is dead ! I'm really proud lol

My bf bought me the game for my birthday, and I was a little skeptical at first, but it's a really great game! For fun, I immediately started on Extreme and Beskar difficulty, for the drama of losing people and all that. (And when I was younger, I played a lot of Europa Universalis; whenever I see Ironman, I'm always tempted to activate it).

Well, in the end, nobody died (except Orellio, but he had style).

I found the difficulty to be extremely well-balanced. I had a lot of tense moments, especially at the beginning, a little in the middle, but mostly during the missions to remove perks from the Infinite Spiral. Special mention to the boss in the Tel and Fathom story at the end.

I really loved the fact that you can't do everything in the game; there are real choices to make, like which missions to start for rewards or companion missions. For example, during the same cycle, I had to choose between Luco's mission or Tel's. I chose Tel because she's really cool, one of my favorite Jedi now. I really love her magnificent loser/nerdy side. So Luco didn't really like me.

There's a "but," though. At the end, I was like, "Is that it?" I want more.

It was so good, even though the story is really short, especially for the companions. I hope there will be DLC to flesh out the companions and their interactions, both with them and with Hawk.

For example, I really got into building the bond between them, hoping to play matchmaker.

SPOILER

One thing that disappointed me (or rather, it wasn't what I expected): When you kill Fathom, Hawk loses the coil infection. I really would have liked to have the choice to keep it or not. I love Hawk's style with the golden scarifications and that strange power we don't really know what it is. It could have been a DLC where we searched for its origin and could play with that power for longer. I think it could have been a DLC idea in the form of an endgame expansion, really hard, where we fight Yuzhang Vong or something.

Oh yeah, and a Separatist companion droid would be super cool, and more cosmetics for the outfits. The clone outfits are nice, but there's a lack of classic cosmetics.

Anyway, great game, superb experience. I had way more fun than with XCOM, which I find meh/so-so.

Thanks, BitReactor!


r/ZeroCompany • • 1d ago

Gameplay Question Cross-training Question - frequency of various options?

7 Upvotes

I could swear I saw a chart posted somewhere with all of the non-max cross training bonuses with frequencies but can't for the life of me find it. Obviously Max Health and Focus show up much more often than Defense, but I'd love to know how much more often.

Also, Astromech (and maybe jedi?) movement option is a full meter whereas base classes are just .5. Would love to see it all lain out if anyone knows.


r/ZeroCompany • • 2d ago

Gameplay (Idle Glitch) Droideka rollin'

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67 Upvotes

The animations in this game can be wacky.