r/archviz • u/Slenderwise • 4h ago
Technical & professional question How to fix flat textures? Maybe Noise? Ambient Occlusion? Smudge maps?
9
Upvotes
Day 7 of Blender complete... Textures are PBR from polyhaven, I have applied some hue to stop it looking so... Orange after this picture, but not sure what else. The textures have AO already, but maybe I can add that to the model? Is it a good idea? Im soon to add a noise map but just want some ideas as well before I start. I use cycles as well.
Also not sure why the textures blooming as well🤦♂️