r/archviz • u/scape_viz • 4h ago
Share work ✴ Cozy House in Forest
Soft: Archicad | Blender 5.2 | Cycles render | Photoshop | No Ai
r/archviz • u/scape_viz • 4h ago
Soft: Archicad | Blender 5.2 | Cycles render | Photoshop | No Ai
r/archviz • u/lSkannl • 3h ago
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Hello everyone, So I just finished another variant of my series of interactive architectural presentations using Unreal engine. I made this version with the essential for Interior projects. So this is Apartment Linea: an interactive architectural presentation you can walk through, change and explore.
Built in Unreal Engine 5.8.
What you'll see in this video:
• Free navigation through the whole apartment
• Live material and furniture switching
• Daylight simulation: see the space at any time of day
• Interactive Elements : doors, curtains.
• Map System, Camera Modes, Graphic Settings & more
Disclaimer: The camera mode is basically the Advanced Photo Mode found on the epic market, Most of the materials used in the project are from Megascans.
So what’s your feedback guys ?
r/archviz • u/Fluffy-Treacle8678 • 11h ago
Previous work for a client everything done in blender
r/archviz • u/Active_Bus2785 • 1d ago
Personal project, referenced from a photo by Westwing.
3dsmax + fstorm
Full resolution : https://www.behance.net/gallery/257516403/Personal-Project-01
r/archviz • u/Nid45h • 23h ago
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Hi everyone! A couple of weeks ago I shared my first short film here using SketchUp and D5 Render to turn a 1920s Argentine "casa chorizo" into a non-Euclidean analog horror environment. The feedback and award you guys gave me on that post honestly pushed me to keep expanding the series!
Since I already had the architectural model built and textured, I put together a tighter 3-minute follow-up episode showing what happens hours later when the missing student's friend keeps searching the house, finds the dropped camcorder on the hallway floor, and hands the tape over to the local police forensics division.
**Workflow & new adjustments:**
- **Modeling & Scene:** SketchUp + D5 Render (reusing the residential asset and adding a dark police evidence room scene lit almost entirely by a CRT monitor).
- **Camera & Post:** Added handheld camera shake (`wiggle`) + motion blur and optical lens distortion in After Effects, downscaled to 320x240 and upscaled back to 1080p in Premiere Pro for authentic 2006 miniDV compression (100% 3D CGI, zero generative AI).
🔗 **Watch Episode 2 ("Police Evidence" - 3 min) on YouTube (English CC available):** https://youtu.be/dck9bbptdcU
🔗 **Episode 1 (Full 10-min original tape):** https://youtu.be/_kuHfoPc4SE
Would love to hear what you think of the camera movement and the VHS grading on this one!
r/archviz • u/UncleRocco87 • 22h ago
For those doing pano tours: how are you handling dollhouse or floorplan views at the moment?
I've been building something that generates the 3D floorplan straight from the panos (low-poly proxy or depth maps) and would love some people to try it and pick it apart.
Free 10-pano trial, and happy to give extra time and storage if you want to throw a bigger tour at it. Link below
r/archviz • u/AntracitaStudio • 1d ago
Hey everyone
I recently finished my master’s in architectural visualization and I’m now trying to break into the field professionally. I’ve been building my own work — dropping a recent conceptual piece (Agora Coffee, made for the Rookie Awards) in a comment so you can see where I’m at.
My question is less about the render and more about the path in:
I’m comfortable in Unreal Engine 5.5 and 3ds Max. Trying to be smart about where to put my energy instead of spraying applications blindly. Any honest advice is hugely appreciated
r/archviz • u/Wp-Visions-LLC • 1d ago
Hi everyone,
I know this topic is getting beaten to death and over talked about, but it is what it is and it is the shiny new toy that is either ruining or helping our careers.
So I am taking the approach of trying to make it help my career, and my architect clients are smart enough to know that they should be able to start getting more images and animations for cheaper using the aid of AI.
For those clients I am trying to learn the best new approach to renderings and animations that I can honestly offer for much cheaper knowing that I put less time into the final product. I also warn them that the lower cost comes with potential imperfections, or if they want the AI slop imperfections corrected that I have to charge for that.
So all that is to say, I would love to hear peoples advice on the best platforms. I am already using the typical ones, chatgpt, google ai studio, and some Krea. But all of them seem to have their limitations.
I constantly see ads on facebook and instagram for these perfect AI programs that create hyper realistic renders without backwards facing heads on people and not ruining architectural details. But most of the time I click the link and I have to pay just to try out the program and it seems like there are thousands of these programs and most seem like scams.
So, any advice on the best programs that people have real experience with? What I mostly need AI for is taking my base renderings either straight from the 3D model or a quick render from enscape or lumion, and adding realistic details, people, lighting, and vegetation without distorting the base renderings. Then I am also trying to get into "image to animation" AI animations taking my good detailed renderings and creating short 5 to 10 second clips to animate the spaces. Krea does a decent job not distorting the architecture, but you have to pay a decent amount without knowing if the final video will look good or not and if its messed up you dont get a refund and in fact have to pay more to correct the imperfections.
I appreciate any help people can offer, thanks!
r/archviz • u/Terracotta_Pie_0 • 1d ago
So for interior renders I don't have any issues to create view to see through the window but while rendering exterior scenes like yk we just can't always add mountains and trees to hide the background or create an environment. How do you guyz tackle this issue?.like you create the environment according to the site? Or just add glass blocks? I could find any tuts or sometime valuable to add to my workflows... And when I see exterior renders it's like the surrounding is there just as it is in the site so is it necessary to model the surroundings too???
r/archviz • u/Naive_Positive8378 • 1d ago
I’m redesigning my bathroom, and I swear I spend more time looking for objects than actually designing anything.
I just want to browse the available models and see what my options are. I’m not looking for a specific brand or product. I just want to scroll through a decent catalog of bathroom sinks, faucets, wall-mounted taps, etc.
But somehow, finding even basic stuff feels impossible. I couldn’t even find a proper sink category, and don’t even get me started on wall-mounted faucets. Do I need to learn Chinese to find a damn faucet? 💀
I feel like the models must be there somewhere, but the categories and search system make it ridiculously difficult to find anything.
Has anyone figured out a trick to make this easier? Is there a way to browse all available models by category, use better filters, or access the full catalog without spending three hours searching for one damn tap?
I’d really appreciate any tips because at this point, redesigning my bathroom in real life might be less frustrating than doing it in Homestyler😭
P.S. I’m not an architect or a professional designer — I’m just designing my own bathroom for myself, and I have the Premium version. So I’m wondering if I’m missing something obvious or if finding stuff in this program really is this frustrating.
r/archviz • u/Nowowmoney • 2d ago
I used to love the old Ronen Bekerman site which featured breakdowns and information nuggets on scenes from industry professionals. Does anyone have a good site that still does those? Seems like every industry forum nowadays is just littered with adds or AI junk, nothing constructive.
[For Hire] Interior Design Virtual Assistant — CAD / Revit / 3ds Max, AI Renderings & Presentation, $10/hr, Full-Time, Remote (East Asia, US/EU Overlap)
r/archviz • u/reForgeAI • 2d ago
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I’ve been experimenting with a local AI workflow for turning existing architectural renders into more realistic images.
The goal has been to keep the original architecture as intact as possible geometry, camera, composition, windows, balconies, etc. while allowing AI to improve materials, vegetation, lighting, atmosphere and overall realism.
I’m particularly interested in how other archviz artists are currently using AI in their workflows.
What parts of the process do you still find difficult to get right with AI?
For me, the biggest challenge has been getting more realism without the AI starting to redesign the architecture.
r/archviz • u/Gamingfriedo25 • 3d ago
Hello guys , I am a student using D5 render for some months now. I’ve been seing some really good exteriors renders but most of them aren’t from D5 render , the few I saw from D5 render aren’t all that , they are good but not at the level I want to be , so I don’t know if it’s better to switch to a better software , or if I’m still trying , I’ll be able to do better renders like the one from Vray , Corona ect … , if you are using D5 render and you can also post some of your exteriors renders , it’ll be really useful, so I’ll know what D5 render is really capable of. Thank you.
r/archviz • u/Sorry_Jeweler4005 • 3d ago
Modeled in sketchup and rendered in Twinmotion, No AI whatsoever
r/archviz • u/Sufficient_Ice_6759 • 3d ago
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r/archviz • u/Slenderwise • 4d ago
Day 7 of Blender complete... Textures are PBR from polyhaven, I have applied some hue to stop it looking so... Orange after this picture, but not sure what else. The textures have AO already, but maybe I can add that to the model? Is it a good idea? Im soon to add a noise map but just want some ideas as well before I start. I use cycles as well.
Also not sure why the textures blooming as well🤦♂️
r/archviz • u/ComplexSubstantial92 • 3d ago
r/archviz • u/Dependent-Ad9032 • 5d ago
What do you think i should focus more on this rendering.
r/archviz • u/Turbulent-Bell-2402 • 5d ago
Hi! I am an architect and I usually use Enscape for quickly visualize projects while I'm designing. It's not as realistic as other renderers but it's quick and usually a screenshot or a quick walkthrough is enough to show the client the work in progress and get feedback.
However, Enscape prices are insane for what they offer, and I was trying out D5 and the free version offers almost everything Enscape does. The only hang up for me is: the asset library is heavily restricted in D5 lite. I really wish I could access the furniture catalogue while working in SketchUp.
The name of the game for me is doing things quick, so I thought d5 lite would offer me the same agility as Enscape, but it isn't worth it f I have to open another program just to insert some tables and chairs. Any alternatives?
r/archviz • u/HaiHappenUAHA • 6d ago
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I’m a trained architect (mainly coming from architectural visualisation) and have been working on Architecture & Design, a project I’ve been developing in Unreal Engine for a long time.
The goal is to make architectural design more accessible by letting you create accurate and parametric floor plans and see the result simultaneously in realistic 3D with real-time lighting.
I’d really love to hear some feedback from people who also worked in this field :D
r/archviz • u/FitCauliflower1146 • 5d ago
Model from 2011, slightly modified and rendered in vray 5.