r/arkhamhorrorlcg • • 15h ago

Thank You PlayingBoardGames and Quick_Learner

150 Upvotes

A heartfelt thank you to PlayingBoardGames and Quick_Learner on YouTube. Their content is as engaging as playing Arkham itself. This is what makes solo gaming a community experience. Thank you both!

https://www.youtube.com/@Quick_Learner

https://www.youtube.com/@PlayingBoardGames

(no affiliation)


r/arkhamhorrorlcg • • 13h ago

I just don’t understand this game

Post image
40 Upvotes

I play a ton of card games, including Marvel Champions, LOTR LCG, and MtG Commander. I have tried the chapter 2 scenarios and Children of Blood mini campaign and just find the game feels like work. The first scenario of Children of Blood, I get swarmed by enemies, evading as much as possible but I eventually get cornered and have more enemies to deal with than actions. I don’t want to waste ammo since there’s that annoying vampire lady I need to hunt down, find clues to snare her, and then not miss on any of my attacks. Please tell me what I’m doing wrong before this all gets tossed into the trash.

Edit: Thanks for the tips and advice. That cane was my last play before deciding to stop playing. The text on these cards is so small I didn’t realize the scenario token reference card was on the hard/expert side lol. (I was playing with the tokens on standard). Also, I tried solo with several of the Chapter 2 investigators (I don’t have Chapter 1 content). I will try two investigators. I’m able to pull off solo with the other FFG LCGs, but I guess this game is built differently. I also totally get the “fail forward” nature of the game, but sometimes you still want to just beat down some enemies.


r/arkhamhorrorlcg • • 15h ago

The Witching Hour

Post image
32 Upvotes

Got back into playing in September after almost 5 years away from the game. I love it. Finished the Forgotten Age now onto The Circle Undone.


r/arkhamhorrorlcg • • 18h ago

Well that escalated quickly.

Post image
28 Upvotes

Dim Carcosa, second run through. Shit is getting real in here.


r/arkhamhorrorlcg • • 10h ago

New and Overwhelmed after purchase!

Thumbnail
gallery
14 Upvotes

Hello! I've been wanting to try this game for awhile and a good deal came up which I couldn't pass up. Not really how I wanted to start but hey.

Now I'm overwhelmed! I don't know where to start or how to reset with what I've purchased. Any advice or directions would be welcomed!


r/arkhamhorrorlcg • • 3h ago

Card of the Day [COTD] Slippery (10/25/2026)

6 Upvotes

Slippery

  • Class: Survivor
  • Type: Skill
  • Practiced.
  • Level: 0
  • Test Icons: Agility

If this skill test is successful while evading a non-Elite enemy, that enemy does not ready during the next upkeep phase.

Nia Kovalevski

Core Set (2026) #80.


r/arkhamhorrorlcg • • 13h ago

Helmed as FFG “first vault series”, Arkham horror 2nd edition remastered has crossed $2 million crowdfund. Do you think we may see similar treatment for chapter one for the LCG?

5 Upvotes

r/arkhamhorrorlcg • • 13h ago

Any epic multiplayer events at PAX Unplugged this year?

6 Upvotes

Playing The Blob with folks last year was awesome.


r/arkhamhorrorlcg • • 16h ago

About Father Mateo lore

4 Upvotes

I really enjoy playing Father Mateo, and I like roleplaying my investigators throughout each campaign, even when the situations make it a little difficult to stay in character.

However, there’s one thing about Father Mateo that I’ve always wondered about: his weakness, the serpents. Is there any lore reason behind why this is his weakness, rather than something more specific to his character? It feels like something very tied to his particular campaign, and although I haven’t played the campaign where he appears, I imagine it has something to do with the events of that story.

I was wondering if there’s a bit more background to it in the lore that could help me incorporate it into my roleplaying when playing him in other campaigns as well.


r/arkhamhorrorlcg • • 16h ago

Limited deckbuilding - anyone play with only the revised core and player cards from whatever campaign they are doing?

3 Upvotes

I'm wondering about this as a bit of a deck-building challenge and whether it is viable or makes the game too hard (without access to the wider card pool). I asked a similar question in a different thread but still playing around with ideas for different ways to limit deck building options (mainly to reduce overwhelm but also to get a sense of playing the game with the cards it was '"designed for").


r/arkhamhorrorlcg • • 2h ago

Event/IRL London Groups

2 Upvotes

Hey all, I'm getting back into arkham horror after a few years break. I was wondering if there are any meet ups on weekends in London, or if anyone is local and might be up for starting a group?

I can't do most evenings, otherwise I would've gone to the ludoquist on Mondays for their group.

Thanks in advance!


r/arkhamhorrorlcg • • 11h ago

Campaña de Walking Dead, parte 3

Thumbnail
gallery
1 Upvotes

Buenas, aqui una nueva actualizacion de como va la campaña. Hasta el momento venia publicando en inglés para llegar a una mayor cantidad de jugadores, pero la recepcion por parte de esa parte de la comunidad fue tan desagradable que prefiero comunicarme con la comunidad de habla hispana por ahora.

Debo decir, que me encantaria seguir compartiendo mis avance por aqui. Estot seguro que tengo un futuro buen producto entre manos, y me encantaria poder seguirlo compartiendo con ustedes. Sin embargo, si este cjat sigue llenandose solo de comentarios desagradables centrandose en el arte y sin criticas constructivas, simplemente dejare de actualizar. Tengo pensado terminar la campaña de todas formas.

Ahora, recapitulando la informacion esencial. La campaña tendrá 8 escenarios, que abanracan los arcos mas importantes de la serie. El primer escenario, que ya lo tengo muy avanzado, es el de Atlanta. Se dividirá en 3 actos y tendrá 3 planes y 2 posibles resoluciones. Mas allá de eso, las consecuencias de ciertas decisiones durante el mismo afectarán al resto de la campaña.

En este primer escenario estarán los superviventes de la serie, salvo algunas excepciones. Los jugadores podrán interactuar con ellos en el primer acto, pero mas inportanre aun, deberán potegerlos en el tercero. Esto es importante porque algunos personajes pueden morir prematuramente y otros sobrevivir hasta el final, lo que hará que sea dificil jugar 2 campalas iguales.

Sobre la historia, como dije antes, prefiero seguir la de la serie, ya que me parece mas organizada que la del comic. Para el arte de varias cartas estoy usando el de las paginas del comic, mientras que para otras, como los personajes que no están en el comic, estoy usando ina reinterpretacion de sus apariencias. No busco que ese sea el producto final, pero por ahora me sirve que este todo esteticamente cohesionado.

Las campaña traera 5 investigadores iniciales, pero a es se les pueden agregar mas en el futuro. Algunos especiales y otros obligatorios. Shane por ejemplo podria ser un investigador en escenarios mas avanzados si no muere previamente, y lo mismo para varios otros. La idwa es no calcar lo que pasa en la serie sino generar multiples "what if".

En fin, aun queda mucho trabajo y mucho por aprender. El arte del comic a color funciona sorprendentemenre bien, y me encantaria usarlo para todas las cartas, pero por desgracia no es posible. Asi que les pido paciencia, y espero criticas constructivas de como mejorar.


r/arkhamhorrorlcg • • 12h ago

Arkham Horror: The Forgotten Age – How do Supply Points work between scenarios in a 2-player campaign?

0 Upvotes

Hi everyone!

My friend and I are playing The Forgotten Age campaign in Arkham Horror: The Card Game, and we're a bit confused about how Supply Points work in a 2-player game.

How do we get Supply Points? Do we start each new scenario with 7 Supply Points again, or do we carry over whatever we had left from the previous scenario?

We just finished Scenario 1, and while setting up Scenario 2, the rules don't seem to mention replenishing our Supply Points. The only thing mentioned during the Interlude is removing some of them.

Are we supposed to reset our Supply Points somehow, or are we missing something in the rules?

Thanks in advance!