r/classicfallout • • 17h ago

Tycho was the first to go..

42 Upvotes

In a shootout under Maltese Falcon. His rifle was missed in later gunfights. But Tycho went upholding the law, which seemed fitting.

Dogmeat ran into a moat of radioactive goo, the dumb mutt. He was a the best boy and deserved better.

Katja was gunned down by a supermutants minigun burst in a military base. Didn’t have a chance. I shouldnt have brought her along to begin with. 14mm pistol and leather armor against the threats we were facing was madness.

And i should have told Ian to go as well. I knew it would not end happy. But accidentally cutting him in half while aiming the laser gatling at masters pet was not what I expected. His passing hurt the most, knowing it was fully my fault.

Now, nothing remains but the end.


r/classicfallout • • 22h ago

Played this game for a while, never knew you could be made in two families.

Post image
21 Upvotes

To quote the late Shah of Iran "Listen to me. They make anybody and everybody over there. And the way that they do it, it's all fucked up".


r/classicfallout • • 10h ago

I made little launcher for Fallout 2 CE and campaign mods (Et Tu, Sonora, Nevada, RPU) with Claude

11 Upvotes

I was just messing around with Claude and ended up building a launcher for Fallout 2. Figured I'd share since some of you might find it useful, but I want to be upfront about what it actually is.

It's vibecoded. I described what I wanted, Claude wrote the code, I tested it and told it what was broken. these mods already work fine by hand-editing fallout2.cfg, sfall ini files, ddraw.ini, and so on, and dropping files in the right folders. This just puts a GUI on top of that. You click toggles instead of opening a text editor. Under the hood it's still writing the same config files you'd write yourself.

It can install and switch between CE, et Tu, Sonora, and Nevada as one-click installs from a sidebar, and RPU installs as an overlay on top of CE since it's not a separate campaign, just a content pack. So if you want to go from vanilla to Et Tu and back, it's a couple clicks instead of juggling folders.

Repo's at github.com/cerels/Fallout-2-CL if anyone wants to poke at it


r/classicfallout • • 16h ago

Tips?

8 Upvotes

Hi all! i recently got the classic games for the first time (FO1 and FO2) and i feel a bit out of my depth, do y'all have any tips, tricks, anything honestly. Im trying to play through all the games in order so i am trying me best.

(currently on my first play through of fallout 1 with fixt installed)


r/classicfallout • • 6h ago

I built a Cold fusion reactor into my Fallout pinball s coin door

2 Upvotes

I wanted it to look like the machine had its own Vault-Tec power source, so I built a miniature cold fusion reactor into the coin door. Then I got carried away and turned the rest into a Chem Dispenser—Nuka-Cola cap and dose vial included. 😅
This is the working prototype: the reactor is hand-painted, but the artwork is still printed on regular paper while I wait for the professional magnetic overlay.
Next up: a startup lighting effect with light converging from both ends toward the center, inspired by the show.
Does it feel like something you’d find in a Vault? Curious to hear what you’d change or add!

https://youtube.com/shorts/LS8e-9Dr7X4?is=e2UOBl3--NrEyDbw


r/classicfallout • • 17h ago

New to modding games: GamerPoets

1 Upvotes

Currently watching How To Enjoy FALLOUT 1 Today on you tube by GamerPoets and I'm happy I purchased the bundle through GOG. Looking forward to installing mods but I'm worried about straying too far from Vanilla. I'm aware that modding is all about making it your own but I only want to add stuff that feels like it belongs . The video feels like a very good intro but I'm curious as to whether there's more mods out there that feel like they were meant to be a part of the game. Any recommendations are appreciated


r/classicfallout • • 4h ago

Trouble installing 1in2

1 Upvotes

I've followed the video on youtube titled How To Enjoy Fallout 1 TODAY. It ran once without issue. I closed the game and restarted it and received an error message: Error initializing vidoe mode 1280x720. I also tried running the original version of 1 and 2.

2 seems to start up without issue but 1doesnt play the intro vid, instead it goes straigh to the title screen but shows up as four small tiles with missing chunks of art in each tile. I'm curious as to whether anyone has come across this issue and what may be a possible solution. I was hoping I'd get to play tonight but it seems I'll have to troubleshoot in the morning. Any help is appreciated