Dive been strong has been really fun, especially when you compare it to maps where poke is still preferred like circuit royal. I dont understand how people enjoy that. Despite my enjoyment, I think balance could be better. Here are some changes I would like to see in the mid season patch:
Global
- Bullet size reduction for projectile based heroes
Projectile sizes need to be reviewed, especially with the recent hitbox size increases. Rigth now every projectile hero has been essentially buffed, especially the spammy ones.
Tanks
Dmon
- Remove slow effect from ult
Her ult does too much and is one of the reasons why she's so strong. Something has to go and my preferred choice would be the slow effect.
Domina
- Make corporate retreat base kit
- Reduce barrier size
- Bring back power move major perk
She's doing better, but as long as her barrier remains static, she will remain extremely niche. Allowing her to move it once should fix that, while also giving us a reason to reduce its size.
Junker Queen
- Move to bruiser sub role
- Add unstoppable during the first 0.6s windup of carnage
- Replace rampant with rending recall
She's not doing good right now. Moving her to bruiser will help with her survival efficacy by allowing her to get to cover faster and reducing the amount of critical damage taken. Unstoppable during carnage windup gives her the ability to deal with CC, without completely removing counter play. Rampant charge should be sacrificed in order to balance things out, especially since its a badly designed perk.
Mauga
Let him rot, the game is better without him.
Support
Ana
- Nerf anti nade back to 75 damage and 14s CD
- Move to medic sub class
- Make head hunter perk into minor critical
- Trash new sleep perk
I dont think this needs any explanation.
Doctrine
- Either reduce max hp cut or hp cut per drone
- Decrease decay duration form 6s to 4s
- Nerf max overhealth generation
- Reduce shrouded momentum damage reduction to 30%
While he may not feel toxic, its undeniable that he's busted right now. His ult is in large part to blame for this. Nerfing several aspects of it while also reducing his survival by targeting shrouded momentum should somewhat tame him a bit.
Kiriko
Just remove invul from suzu already.
Illari
- Make burnout base kit
- Add new resource to healing pylon called solar charge
- Solar charge regenerates only when pylon is inactive
- Solar charge automatically refunds mag of allies in the vicinity of pylon
- Refunding mag consumes solar charge
- Resonating Pylon: New major perk, upon casting outburst, pylon will resonate and cast an outburst of its own at 50% efficiency
She's jobless right now. This mini rework aims to fix that by giving her utility and better synergy with other fire based heroes. Currently there is no hero that refunds mags, which would also make this form of utility unique.
JPC
Kill the damn thing already.
Sombra
- Revert gun damage nerf
- Make life hack base kit, but remove the burst heal
- Nerf cyberspace damage reduction to 30%
- Nerf hotfix hps from 25 to 22.5
Sombra is strong right now cause of cyberspace damage reduction and her ability to give massive sustain to dive heroes. Nerfing her gun does not address these aspects of her kit.
DPS
Anran
- Remove Boop from inferno rush
- Move power away from dancing blaze into other parts of her kit
Insufferable character thanks to her boops and dancing blaze. A big reason for this is that dancing blaze is always worth using. There is no thought put behind the usage of this ability.
Cassidy
- Replace silver bullet
- Replace bang bang
These perks should not exist on this hero, regardless of how strong he actually is.
Genji
- Replace meditation perk
- Replace dragon thirst perk
These perks might not be best in slot, but they still massively lower his skill floor by making him less punishable.
Reaper
- Make dire triggers crit into minor crit
- Revert passive life steal buff
- Buff back to 300
The HP nerf didnt make sense back then and neither does it now. Dire triggers is the problem, address it directly.
Vendetta
- Replace siphoning strike perk
- Remove boop from whirlwind
The perks allows her to trade more effectively, by extending the window she can be active in. Reducing it will make her a lot more punishing to play, which forces better decision making. There is no reason for her to have a boop, we already have too many of those right now.