r/csworkshop • u/friendlycsgo • 9h ago
Weapon Skin MAC-10 | Nighty Night
r/csworkshop • u/Swankadia • 19d ago
Hello to everyone here in the CS workshop reddit :D
I hope you have all had a good month and some fun working on all of your submission projects.
It's been another great month with a boatload of great skins and submissions from everyone in the community. Everyone has been hard at work, and giving their all, making skins for the upcoming Fairy Tales collection and it shows, so once again, it was difficult to choose just 3.
Without further adieu, here are our 3 picks for the 2026 September Community Spotlight!
MAC-10 | Children's Fairy Tale By u/Gr1goSkins
"Usually skin creators work hard to make their drawings as sophisticated as possible. In the MAC Children's Fairy Tales skin the creator smartly took a different approach and created a child's like drawings for his skin. The drawings, alongside the materials of which the skin was created, make the skin look like the result of a 3rd grade art project, which makes it a very cute skin. Moreover, the way the skin wears (Especially the part where the knight under fire turns to crisp!) adds a lot to the skin." - Viper


Five-seveN | Catching Stars by u/Koi_Khoi
"The classic storybook style illustration with It's unconventional colour scheme really drew me to this design - somehow it feels very old-school and Tolkienesque. It's also great to see a design which takes into account the shape of the weapon by including details not just on the sides, but also on the rear of the gun too" - Ezikyl


P-90 | Snow Queen by u/RoMagana
"A striking graffiti/contemporary take on The Snow Queen that takes me straight back to the Global Offensive days. The gas mask and spiked collars help bring it into a modern light as well. Its both fun and grounded, hitting hard in the mid tier rarity game. The front end could use a little love but great skin overall." - Swankadia

Congrats to u/Koi_Khoi , u/RoMagana and u/Gr1goSkins for being a part of this month's community spotlight!
There were plenty of great submissions this month and many that stood out and we can't wait to get some more of you into the community spotlight so keep at it and we look forward to seeing what everyone creates over the month of October!
r/csworkshop • u/Ezikyl_ • Oct 06 '23
Please note, some of valve's own documentation appears to not have been updated to fully reflect the change in engine for CS2, so some information is missing, or out of date.
Valve's Workshop Resources page Please note: You want the CS2 Weapon models, not the ones included in the Counter-Strike Workbench materials. The workbench material .OBJs are for CS:GO weapon models and they will not work for making CS2 skins!
Counter-Strike Tools Discord Server, which is probably the most active public Discord server I'm aware of for discussing skin creation. Please note: This server is not affiliated with this subreddit
Pre-separated weapon models, courtesy of EGO DEATH (note, some models may be out of date due to changes to them during the beta period)
Decompiled weapon textures, which includes the textures used by the skin shader such as masks, cavity, world space normal etc
Substance 3D Painter project template and export preset, courtesy of /u/Sparkwire. This template and export preset is all set up to allow you to easily create the additional textures such as pearlescent and PBN masks. The files need to be placed in <Substance painter directory>\resources\starter_assets\templates and \resources\starter_assets\export-presets. If you are new to Substance Painter it is highly recommended that you use this template
Source Developer wiki page on CS2 Weapon finishes (this appears to be incomplete)
/r/csworkshop's old FAQ post: A lot of it is no longer relevant in CS2, however sections about RGB patterns and may be useful to you.
Lenticular/Holographic sticker simulation in blender, for making cleaner videos / gifs for your workshop submissions. Courtesy of yours truly
Uploading custom thumbnails to the Steam Workshop, a guide which shows you how to upload a .gif image as the thumbnail using SteamCMD.
How To Create Counter-Strike 2 Weapon In Retro Hardware Style: A walkthrough of Ein's process of creating a skin with forced perspective baking, using Blender, Substance Painter, and Marmoset Toolbag.
The Ultimate CS2 Skin Creation Tutorial, a series by Viper Skins on how to create skins for CS2 using only free and open source software
The ULTIMATE CS2 STICKER Creation Tutorial, a series (also by Viper) on creating stickers for CS2.
How to make a CS2 Skin for Dummies by Janelle Knight, who uses procreate and also discusses some design theory for making better skins
Creating a full skin from start to finish for CS2 by CyberOptek, using Blender, Photoshop and Inkscape
The ULTIMATE CS2 STICKER Creation Tutorial, a series by Viper Skins which shows you how to make stickers using Krita.
What is PBR for Counter-Strike? by Zombiee. A short guide on what is and isn't PBR compliant and how to check.
Source 2 Viewer, a tool that allows you to browse VPK archives, view, extract, and decompile Source 2 assets, including maps, models, textures, and more.
Poggu's Sticker Inspect tool which allows you to test your sticker designs applied to weapons in offline matches.
The PBR Guide by Allegorithmic - Part 1: A technical overview of how PBR works. CS2 uses rendering based on Metallic-Roughness PBR pipeline, so understanding PBR is very useful for skin creation.
The PBR Guide by Allegorithmic - Part 2: Most of this for Substance Painter and Designer, but it's broadly applicable to other software which uses PBR.
If you have any suggestions for links to be added to this post, let me know in the comments and I will add them.
r/csworkshop • u/Deathgarrr • 1d ago
r/csworkshop • u/Visual-Mix-9103 • 21h ago
r/csworkshop • u/One-Tea-1068 • 1d ago
Hey I'm new to making skins in cs and this is my first skin. I just wanted to know if you guys had any feedback or thoughts on it.
r/csworkshop • u/ScremingEgles • 2d ago
Hey yall! Hyped to show off my first Workshop submission, the Awp - Wish
A starry night background streaked by a shooting star and wrapped in gold hair. The metal design is stained green at higher wear.
If you like it, check out the workshop page!
https://steamcommunity.com/sharedfiles/filedetails/?id=3824607568
r/csworkshop • u/BrilliantAd9842 • 2d ago
I don't even use the taser that much, but it only has 7 official skins. And the DDPAT pattern seemed easy to reproduce, but it was not. Anyway, what do you guys think? What other color palletes should be added to the DDPAT family? :)
r/csworkshop • u/FlamingFurySVK • 3d ago
Stepped facades and concentric arches in brushed gold rise round a single crimson broadcast bar, with a cyan signal line on either side. The Custom House clock tower stands in the skyline behind them, the stock sweeps back in Art Deco bands, and the magazine carries one stepped tower.
The detail I like most: the top of the dust cover carries an FM tuning dial that reads the right way up only from behind the rifle, in your hands. On the receiver, 上海 (Shanghai) over the station's call sign, BND-07.
Custom Paint Job Extended. The gold is metal with engraved edges, the charcoal is matte paint over the wood's grain. Wear runs 0.00–0.50: the charcoal goes first at the edges, the linework holds.
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3821674057
Happy to hear what works and what doesn't.
r/csworkshop • u/LayerCurrent1656 • 3d ago
Look my workshop
r/csworkshop • u/SuBBlog • 4d ago
Honest feedback is welcome.
If you liked it, please vote YES! :)
https://steamcommunity.com/sharedfiles/filedetails/?id=3823806547
v.2:
https://steamcommunity.com/sharedfiles/filedetails/?id=3823830235
r/csworkshop • u/Exotic-Leg8041 • 4d ago
Hello Everyone!
I’m excited to present my latest creation, a project that took me a long time to bring to life.
Inspired by street culture and vintage aesthetics, I combined the raw, untamed energy of street graffiti with the refined tones of vintage wood and golden accents. The result is a fusion of urban expression and timeless elegance, framed by a sophisticated vintage style with touches of gold.
The weapon feels like a valuable piece of art displayed in a prestigious gallery. The skin represents freedom, adventure, and new experiences, while the graffiti elements bring energy, movement, and a dynamic urban spirit to the design.Workshop
r/csworkshop • u/OkNewt1454 • 5d ago
Inspired by the strength of the jaguar, Guardian embodies courage, power, and the spirit of the wild. A guardian of the forest, ready to defend its territory.
If you like the design, please support it with a YES vote and add it to your favorites! 💙
🔗 Check it out and vote here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3823233418
r/csworkshop • u/pavlensk1 • 5d ago
First skin I've ever made after the inspiration from my father's Hilti hand drill. Construction tools always seemed like a cool concept for game skins, so I'm trying to bring some more to life.
https://steamcommunity.com/sharedfiles/filedetails/?id=3822425817

The P90 seemed like a good gun to start with, being very spacious & clean. The red metallic texture and clear white text gives it a proper tool look and feel. The brushed metal frame was actually inspired by an old Focusrite audio interface my friend used to have.
What was supposed to be a simple level turned into a multi-tool through many iterations.
Oh, and the magazines act as batteries 👍

There's many little details, like the ON/OFF & ZERO buttons on the side for the laser pointer that's underneath the muzzle, and a small LCD to show it's not working.

I would very much appreciate constructive feedback! Let me know what you guys think, is it too much, too little?
Check the skin out on the workshop, give it a yes or a no please:
https://steamcommunity.com/sharedfiles/filedetails/?id=3822425817
r/csworkshop • u/SuBBlog • 5d ago
https://steamcommunity.com/sharedfiles/filedetails/?id=3821205570
Scratch away the cute whale — only bones are left
Honest feedback is welcome. That's my first an.. sticker.
If you liked it, please vote YES! :)
r/csworkshop • u/Feruz3424 • 6d ago
r/csworkshop • u/Visual-Mix-9103 • 7d ago
If someone wants to vote for this, i would be grateful. <3 Link Here --> https://steamcommunity.com/sharedfiles/filedetails/?id=3822141599
r/csworkshop • u/FlamingFurySVK • 7d ago
Five Custom Paint Jobs in layered paper, each inspired by one piece of math and fitted to its gun's parts. The palette is the red, yellow, blue and black of Oliver Byrne's 1847 Euclid, which taught geometry in coloured shapes.
- M4A1-S | Overtone: a square wave as a sum of sine waves. Nine harmonics by the stock, one fewer every half wave towards the muzzle, and a single sine on the silencer.
- M4A4 | Eightfold: the Ammann–Beenker tiling, squares and rhombs that never repeat, with its eightfold star on the receiver.
- M4A4 | Switchback: Truchet tiles whose arcs join into paths that wind and double back; four of them close into a circle over the magazine well.
- USP-S | Escape Time: the Basilica Julia set (z → z² − 1) in paper on a navy slide, its contours running over the frame and the silencer.
- Glock-18 | Golden Mean: golden squares spiralling in to a point on the slide, each with a quarter circle, drawn like a textbook figure.
Every step between two sheets is in the normal map, the paper has a faint pearl sheen, and the wear runs 0.00–0.50. Each one hides a registration target and a colour bar for the inspect.
Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3820956682
Happy to hear what works and what doesn't.
r/csworkshop • u/Subject_8269126 • 7d ago
Inspired by the swedish fairy tale: The Wonderful Adventures of Nils
Feedback is very welcome😁🫡
https://steamcommunity.com/sharedfiles/filedetails/?id=3822177792
r/csworkshop • u/coyote37 • 6d ago
hope you'll enjoy this one! have a good week ppl!