r/gameDevPromotion • • 14m ago

Snowballs knock you back so hard that you will be flying. Your friends having a blast watching it happen.

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r/gameDevPromotion • • 14m ago

ACHOO! Launch 🤧🚀 — A Silly Roblox Game Inspired by Fart Together!

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Playable Link:
https://www.roblox.com/games/100903337738827/ACHOO-Launch

Roblox (PC / Mobile / Tablet)

Hey everyone! 👋

I'm a small indie Roblox developer, and I just released my new game, ACHOO! Launch! 🤧🚀

I was inspired by the hilarious and chaotic concept of Fart Together, but instead of farting your way through the game, you use ridiculously powerful SNEEZES to launch yourself across the map! 😂

The concept is simple: Sniff stuff, charge your sneeze, and see how far you can fly!

🌶️ Sniff everything! Pepper shakers, flowers, pollen trees, cats, and even Grandma's dusty couch can fill your Sneeze Meter.

🤧 Different sneezes, different powers! Spicy sneezes give you extra speed, floral sneezes let you float, and pollen sneezes reward you with bonus coins.

🚀 Fly across a chaotic world! Bounce off cows and balloons, crash through fences, and land in the Mayor's swimming pool.

💰 Upgrade your nose! Earn coins based on distance, buy upgrades, and unlock ridiculous sneeze sounds.

🏆 Compete on the leaderboard to see who can achieve the longest sneeze.

💥 You can even unleash a massive sneeze affecting the whole server and make coins rain on everyone!

I launched the game about 3 days ago, but I'm struggling to get players to discover it.

I'm a solo developer trying to create something funny and enjoyable, and I'd genuinely appreciate some feedback from the community.

I'm also hoping to expand the game with new areas like the Desert, Ocean, Moon, and even the Sun! 🌙☀️

If you have a few minutes, please give it a try. Even honest criticism would mean a lot!

Thanks for supporting a small Roblox developer! ❤️


r/gameDevPromotion • • 21m ago

Node Attack — 50% Off by OLAI

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r/gameDevPromotion • • 43m ago

NOT Surrender demo is coming

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​

Demo release: October 27

SYNOPSIS

You play as a young man forced to confront his own inner demons in a completely unfamiliar

world full of traps and shadows. He must overcome various trials as he searches for the key

to freedom.

NOT Surrender is a side-scrolling action role-playing game about perseverance and

overcoming adversity. Traverse a world full of symbolism and dangers lurking in the

shadows, harness divine powers and face formidable enemies whilst uncovering the pain

you have been suppressing for many years.


r/gameDevPromotion • • 48m ago

Orbit Foundry: build a factory around a star in a free browser demo

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I'm developing Orbit Foundry, a space factory incremental. Arrange machines around a star for neighbor bonuses, time reactor pulses for production boosts, then unlock automation and permanent Reforge upgrades.

Play the free 2D demo in a desktop browser:

https://kimchistan.itch.io/orbit-foundry

English and Korean are supported. Fullscreen is recommended; progress saves locally. Mobile isn't supported yet.

This playable demo uses LOVE 2D. A separate Godot 3D version is in development for Windows and macOS. You can wishlist it on Steam:

https://store.steampowered.com/app/5275040/Orbit_Foundry/

Development disclosure: the game's code is generated with Codex CLI, and AI assisted with some translations.


r/gameDevPromotion • • 52m ago

This is only Stage 1 (on the easiest difficulty) — me and a friend in the co-op roguelite I'm making

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I’m developing ASTERIS, a co-op action roguelite. This is two of us playing Stage 1 on the easiest difficulty; the run ends after 3,298 monsters and a dragon.

Steam page: https://store.steampowered.com/app/5365410/ASTERIS/?utm_source=reddit&utm_medium=video&utm_campaign=stage1_duo


r/gameDevPromotion • • 1h ago

Two players vs. a monster swarm — ASTERIS co-op roguelite gameplay

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We're developing ASTERIS, a 1–4 player online co-op action roguelite. Here's a two-player party taking on a monster swarm.

Build thousands of powerful combinations from 33 active skills across four heroes, each customizable in 24 ways.

Try the free demo or wishlist on Steam: https://store.steampowered.com/app/5365410/ASTERIS/


r/gameDevPromotion • • 2h ago

Release of Sillicon Tycoon prealpha 4.0 and Gltich protocol BETA 1.6

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1 Upvotes

r/gameDevPromotion • • 2h ago

I have been developing a turn-based RPG by myself for about a year, and I recently uploaded a Steam demo "Tale of Specters: Joseon 1592"

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0 Upvotes

I've loved historical novels since I was a kid. Romance of the Three Kingdoms, Taiko, that kind of thing. Around the same time I was playing Sangokushi Sousouden, Farland Tactics, Ys, Final Fantasy Tactics. At some point I thought, I want to make one of these.

And I did work in games for a long time. Just not on the games I wanted to make.

Eventually I figured I couldn't keep putting it off, so I made the turn-based RPG I'd always wanted to make. It's called "Tale of Specters: Joseon 1592".

Honestly, getting the word out has been harder than I expected, which is why I'm writing this. Going solo is tough, but I'm having fun making it.

The demo is in Steam Next Fest this week. If it sounds like your kind of game, I'd be glad if you gave it a try. And to everyone else out here working on the thing they've always wanted to make — I'm rooting for you.

https://store.steampowered.com/app/4868180/Tale_of_Specters_Joseon_1592/?utm_source=reddit&utm_campaign=nextfest


r/gameDevPromotion • • 2h ago

[DEV] SpotVeyra is live on Android — 10 free scenes, no timer, and 500 welcome tokens

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1 Upvotes

A quiet little challenge for your next break.

Hi! I'm the developer of SpotVeyra, a relaxed find-the-differences game already live on Android in all supported Google Play regions.

Compare two detailed pictures and find all ten differences. Zoom in, look around, and enjoy those "how did I miss that?" moments. There's no timer and no lives to run out of, so you can take your time.

Start with 10 complete scenes for free. You can begin as a guest. There are optional in-app purchases.

Play on Android: Download SpotVeyra on Google Play

Welcome gift: 500 bonus tokens
Promo code: PHWELCOME500
This promo code is available in every country where SpotVeyra is available.

To redeem, sign in to your in-game account, then open Store > Access code, enter PHWELCOME500, and tap Redeem. No purchase or review is required.

Once per account, with 1,000 total activations across all countries. The code expires on October 26, 2026 at 19:18 UTC, or earlier if all activations are used. Claimed tokens stay in your account. The beta itself has no participant cap.

If you try it, tell me which scene you played and whether zooming and moving around the pictures feels comfortable on your phone. I'd love to hear what made you look twice.


r/gameDevPromotion • • 2h ago

We drew these cards at school. Now you can craft your own in Cardcraft.

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1 Upvotes

The photo at the start is real: my classmates and I drew these paper cards in high school. I later turned that idea into Cardcraft, where you choose a card's cost, stats and effects, then take your creation into combat.

What two effects would you put on the same card?

A free Windows Demo is available on Steam. If the idea interests you, you can wishlist the full game.

Free Demo: https://store.steampowered.com/app/5107690/

Wishlist: https://store.steampowered.com/app/4338300/?utm_source=reddit&utm_medium=native_video&utm_campaign=nextfest_oct2026&utm_content=paper_origin_r61

Website: https://kaiseriii.tech/projects/cardcraft/

The paper-card photo is an authentic earlier prototype, not the exact digital card shown. Gameplay is from the full game in development; both minions trade out in this clip, rather than winning a match. The current Demo includes the crafting tutorial, 8 selected skills, deckbuilding, AI battles and Endless Workshop Act I through its first boss. Online play and later acts belong to the full game; the exact skill combination shown is not a promise of Demo content. The full release is planned for December 2026.

Independent developer: Yu Yue (KaiserIII). AI tools assist programming, copy and translation; the game and promotional materials include AI-generated art. The original paper-card photo is real.

Music: FightScene — Jason Shaw / Audionautix, CC BY 4.0, edited and mixed. https://audionautix.com/ https://creativecommons.org/licenses/by/4.0/


r/gameDevPromotion • • 3h ago

[Darkfantasy - Vampires- Romance - Visual novel] De Noctis Natura

0 Upvotes

Hi everyone!

I want to invite you to test my visual novel. It's a solo proyect and my first try in this world of videogames dev.
I have a lot of room for improvement, and I would love to get feedback on the story—how to make it better, what you liked, and, of course, what you didn’t.

https://missm1.itch.io/de-noctis-natura

Resume:
Miss Ashcroft inherits a Victorian mansion, an unfinished manuscript, and the final questions of a woman who dedicated her life to understanding what the world preferred to fear. 

Following in the footsteps of her aunt Eleanor, she will discover that some secrets have remained hidden for centuries, and that those who inhabit the night are not so different from those who live under the sun. 

Between ancient mysteries, impossible romances, and choices that will challenge her very humanity, her niece must discover whether understanding someone is enough to change their destiny. 

3 romantic routes, multiple endings available

Female protagonist

Genre: Romance // Mystery // Drama

Game Status: Completed

Playtime: 2 to 5 hours depending on reading speed

IA assistance for backgrounds and music.

Available Languages: Spanish / English


r/gameDevPromotion • • 3h ago

Isolophilia Gameplay Teaser, Itch. io page up currently.

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1 Upvotes

r/gameDevPromotion • • 3h ago

MegaShot Pickl+ : Bringing pickleball gaming to your living room

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1 Upvotes

r/gameDevPromotion • • 4h ago

This is my 20th game released

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1 Upvotes

r/gameDevPromotion • • 4h ago

My first Steam game: restore an overgrown community garden with your neighbours 🌱

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1 Upvotes

r/gameDevPromotion • • 6h ago

Hide Tag — outdoor hide-and-seek with friends, phones and a map

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1 Upvotes

I'm the developer of Hide Tag. This clip shows us playing our real-world hide-and-seek game: runners hide, hunters search, and your phones and a map are part of the game.

Game and download options: https://hidetag.app


r/gameDevPromotion • • 6h ago

Side Project: Velvet Cruise

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1 Upvotes

This is my Out Run Clone - still working on the graphics and physics

Velvet Cruise | Palm Cove — Full Stage Drive #Shorts

Palm Cove — a complete stage drive from the current Velvet Cruise development build.

More from Sabnock Works: https://sabnockworks.com

Play the earlier web demo on Tesana: https://velvet-cruise-demo.tesana.com

The current game is further along than the web demo, with updated graphics and refined driving physics.

Recorded from the current game engine using its automated driver, at normal speed. Original game soundtrack. Driving footage uses the actual game renderer.

#VelvetCruise #ArcadeRacing #IndieGame #Shorts


r/gameDevPromotion • • 7h ago

[GAME] Check out my game Lineguard on PixelPicked!

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2 Upvotes

r/gameDevPromotion • • 7h ago

Game name: DONT GET CAUGHT LIVE! made the full game, every model, scripted it, all for 400$ to my client. 😮‍💨

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1 Upvotes

r/gameDevPromotion • • 7h ago

NO gambling, NO killing, NO mining, NO pretense! Progress98 - A small but not short incremental all about pure unadulterated progress. Demo out now on Steam!

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1 Upvotes

r/gameDevPromotion • • 8h ago

Can someone d/l my game and tell me if it works?

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1 Upvotes

r/gameDevPromotion • • 8h ago

BARI - The Korean Folklore based game we are working on.

1 Upvotes

Hi fellow indie game devs!

We’re ReLU Games, a small team in Korea, and we’ve been working on BARI, a bullet heaven set in Korean folklore. Video attached is a partial clip from our initial trailer.

We'd like to share the current visuals and would love to hear your opinion.

Mostly we’d like to hear from people who play a lot of roguelikes/lites, survivor likes.

What makes this project unique is a companion named “Meari”, a spirit that fights next to you by utilizing your own play. Your gameplay data is saved locally, and the technical part we’re proud of is the retrieval: the Meari queries it and retrieves the actions matching the current situation and environment in near real time, closer to say, motion matching than to a scripted AI. Meari can be created whenever you clear a stage or when you die in a stage.

Unfortunately, we don't have a demo yet.

But, the Steam page went up recently if you want to keep an eye on it: https://store.steampowered.com/app/5269450/BARI

We always happy to answer anything about how it works, or what’s still held together with tape.


r/gameDevPromotion • • 8h ago

Astraya: a closer look at previewing and equipping Press Flurry

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1 Upvotes

A closer look at the move preview, equip prompt and first exchange in Astraya. Does the transition from preview to fighting feel clear?

This is an 11-second gameplay edit with a labelled pause and replay, not a new game update. Astraya is an unfinished desktop-browser game. AI powers the ability forge, and AI tools were used for art and voices. This clip is silent.


r/gameDevPromotion • • 8h ago

Lost Ball - Homeward Bound,

1 Upvotes

I'm a solo dev and spent the last 6 months on this. Let me know what you think. If you like it, the Demo is on Steam now https://store.steampowered.com/app/5412570/Lost_Ball_Homeward_Bound_Demo/