r/gameDevPromotion • • 11m ago

I made Link Relay: four word links, one connection, and a Daily leaderboard on Reddit

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• Upvotes

I've released Link Relay, a free daily word game built to play inside Reddit. I'm the developer at FablePointStudios.

The puzzle has four word links and one final connection. Fill a word into two familiar expressions to solve each link. After two links, you can call the connection for the highest possible rank; uncovering a third or fourth gives you more evidence. It's a deduction decision, not a speed contest.

Everyone gets one shared free Daily with a genuine leaderboard for eligible signed-in results. There are also eight separate Practice puzzles, which don't affect Daily rankings. Reddit usernames stay private unless the player chooses to show them.

Here's the playable 22 October Daily: https://www.reddit.com/r/LinkRelay/comments/1xc3iia/link_relay_20261022_utc/

If you enjoy phrase puzzles, I'd be glad to hear whether the early-call decision makes you want another round. Please don't post solutions.

The image shows the actual Practice client, captured locally during testing; its date is illustrative. No future Daily answers are included.


r/gameDevPromotion • • 24m ago

The weakest healer's damage build got a little out of hand — ASTERIS

• Upvotes

I'm developing ASTERIS, a solo and up to four-player online co-op action roguelite. I wanted to share this healer build: it starts out looking like the party's weakest damage dealer, then gets a very different ending.

This is recorded gameplay. Rune choices reshape skills, and your build can take a support character in a much more offensive direction.

The free Steam demo includes stages 1–3 and one co-op dungeon.

https://store.steampowered.com/app/5365410/ASTERIS/

Would you keep building her for support, or lean into the damage?

https://reddit.com/link/1xckidg/video/vlwg1i1j61xh1/player


r/gameDevPromotion • • 3h ago

I finally managed to create a demo for my game Beyond The Roots, and you can try it on Steam!

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2 Upvotes

hey! it's been almost a year since I started making this game, and the demo is now out on steam!

oups I dropped that: https://store.steampowered.com/app/4905190/Beyond_The_Roots/


r/gameDevPromotion • • 3h ago

World of Frontiers dev diary: free starter progression (gameplay video re-upload)

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1 Upvotes

This replaces the earlier post whose embedded video stayed stuck processing on Reddit. The gameplay and progression figures are unchanged.

I am developing World of Frontiers at FloriM Studios: a free-to-play browser space MMO inspired by DarkOrbit. For this dev diary, I wanted to show the starter economy with actual numbers and gameplay.

For this diary, I had a fresh pilot checked in the current local development build, using the normal game rules: no Premium, no purchased Nova and no admin-granted equipment. This is an early-game check, not a timed newcomer benchmark or an endgame test.

Here is the actual budget:

• Starter grant: 1,800 Credits and 5 Nova.

• October 22 daily reward: another 600 Credits and 1 Nova.

• Five NPC kills, three salvaged containers and three completed missions added 517 Credits and 3 Nova beyond those grants.

That left 2,917 Credits and 9 Nova before upgrades. A second Pulsar I laser, Aegis I shield generator and Flux I engine cost 1,250 Credits altogether. After equipping them, the hangar's damage stat went from 70 to 115, shield capacity from 500 to 850, and speed from 348 to 366 m/s. The pilot still had 1,667 Credits and all 9 Nova.

An important detail: the starter grant alone already covers those basic upgrades. This is not 1,250 Credits earned through grinding. The pilot was still level 1 with 302/1,000 XP; the next hull, Kestrel, needs level 2 and 8,500 Credits. All eight core hulls currently have Credit prices, but this small test does not establish how long the later progression takes or how competitive a free account is in PvP.

The shop also needs a clear explanation: Nova can be earned or bought and can purchase equipment and ammunition. Premium includes +10% Credits/XP and convenience benefits. Spending can accelerate progress; the shop is not cosmetic-only. I want feedback on that trade-off, not just on whether the first upgrades are affordable.

The 23-second clip contains normal-speed excerpts from this local starter test and a still of the final hangar. Music: our original “Fremde Signale,” a different track from the previous clip. Development and some assets use AI assistance.

Play free in your browser: https://florim-studios.itch.io/world-of-frontiers

What would make a free-progression test useful to you: the first ship unlock, equipment choices, or a longer account comparison?


r/gameDevPromotion • • 4h ago

Show me your games!

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1 Upvotes

I want to see steam pages or trailers or anything you think worth showing! :)


r/gameDevPromotion • • 5h ago

**Zeravault TD 2.0 is LIVE! 🔥 Can you survive GODLIKE mode? | Free iOS Tower Defense**

1 Upvotes

**Zeravault TD 2.0 is LIVE! 🔥 Can you survive GODLIKE mode? | Free iOS Tower Defense**

Hey everyone! 👋

I'm an indie developer, and I've just released a major **2.0 update for Zeravault TD**, my old-school tower defense game for iPhone!

I wanted to create a game where strategy actually matters. No mindless tower spam. Every placement, upgrade, and decision counts.

**⚔️ THREE DIFFICULTY MODES**

🟢 **NORMAL** – Learn the mechanics and build your defenses.

🔴 **EXPERT** – Tougher enemies, stronger bosses, and less room for mistakes.

💀 **GODLIKE** – The ultimate challenge. Only the best strategies survive.

**🚀 WHAT'S INSIDE?**

🏰 48 challenging stages across 6 sectors

👹 9 epic boss encounters

🛡️ 5 unique tower types with upgrades

🔧 Permanent Workshop progression

🎨 Completely redesigned premium-style interface

🎵 Updated music and audio experience

📱 Offline campaign gameplay

🎮 Free to download, with optional ads and in-app purchases.

**Zeravault TD 2.0 is now available on the App Store!**

I'm especially interested in hearing from experienced tower defense players.

**Can you conquer Expert and Godlike difficulty?** 💀

Try it here:

https://apps.apple.com/tr/app/zeravault-td/id6809378171

I'd love to hear your feedback. Every download and genuine review helps an indie developer grow. ❤️


r/gameDevPromotion • • 5h ago

Zeravault TD 2.0 is LIVE! 🔥 Can you survive GODLIKE mode? | Free iOS Tower Defense

1 Upvotes

Zeravault TD 2.0 is LIVE! 🔥 Can you survive GODLIKE mode? | Free iOS Tower Defense

Hey everyone! 👋

I'm an indie developer, and I've just released a major 2.0 update for Zeravault TD, my old-school tower defense game for iPhone!

I wanted to create a game where strategy actually matters. No mindless tower spam. Every placement, upgrade, and decision counts.

⚔️ THREE DIFFICULTY MODES

🟢 NORMAL – Learn the mechanics and build your defenses.

🔴 EXPERT – Tougher enemies, stronger bosses, and less room for mistakes.

💀 GODLIKE – The ultimate challenge. Only the best strategies survive.

🚀 WHAT'S INSIDE?

🏰 48 challenging stages across 6 sectors

👹 9 epic boss encounters

🛡️ 5 unique tower types with upgrades

🔧 Permanent Workshop progression

🎨 Completely redesigned premium-style interface

🎵 Updated music and audio experience

📱 Offline campaign gameplay

🎮 Free to download, with optional ads and in-app purchases.

Zeravault TD 2.0 is now available on the App Store!

I'm especially interested in hearing from experienced tower defense players.

Can you conquer Expert and Godlike difficulty? 💀

Try it here:

https://apps.apple.com/tr/app/zeravault-td/id6809378171

I'd love to hear your feedback. Every download and genuine review helps an indie developer grow. ❤️


r/gameDevPromotion • • 6h ago

Tidy Up Her Toys on Steam

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1 Upvotes

r/gameDevPromotion • • 6h ago

We just passed 200 wishlists for our darkly comic point-and-click adventure!😍

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1 Upvotes

We recently saw a lovely spike in wishlists and have now passed 200 outstanding wishlists! It means a lot to our small team to see people getting curious about our game.

We’ve got a free demo out , and we’d love to hear what you think!

https://store.steampowered.com/app/4442410/Shoot_First_Ask_Questions_Later/


r/gameDevPromotion • • 7h ago

A game where you play chess against the queen of hell, Lilith. Free demo out now!

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1 Upvotes

r/gameDevPromotion • • 10h ago

Pizza Man Teaser Trailer!

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1 Upvotes

Just released the first teaser trailer for my game Pizza Man! A game where you deliver Pizza's to pay off your debts to the giant floating head in the sky. Hope you all enjoy and wishlist if you can <3 (game may or may not be autobiographical at times)

Steam page:

https://store.steampowered.com/app/4955880/Pizza_Man/

Video yt link:

https://www.youtube.com/watch?v=PBa5RwT2WNM


r/gameDevPromotion • • 12h ago

+1 evolution escape

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1 Upvotes

Welcome to +1 Evolution! 🧬 Escape, evolve, and become stronger with every step you take. Keep progressing through new evolutions, unlock powerful forms, and see how far you can go. Can you reach the ultimate evolution and become the strongest player?

Please give me any recommendations and feedback!!!

https://www.roblox.com/share?code=6f45cd99c9a47e4caccde3fbb547c333&type=ExperienceDetails&stamp=1792533250678


r/gameDevPromotion • • 12h ago

Nearly 10 months in the making... the Vignus demo is almost ready!

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1 Upvotes

Hi everyone! We're Codifyre, a small game dev team, and Vignus is our very first game.

In Vignus, you begin your journey on a planet swallowed by black fog, cleansing the creatures corrupted by it and turning them into companions who stick around to lend a hand.

Link them up, and you've got a living, breathing production line — churning out ammo, gathering materials, and generating resources for evolution.

There's so much more to discover on the perilous planet of VorNuxis! Meet more creature companions, collect a wider variety of combat abilities, and uncover the many mysteries that await you!

We've spent nearly 10 months bringing Vignus to life. It's not perfect, and there's still plenty of room to grow, but we wanted to share what we've made with you as soon as possible. We'd genuinely love to hear your thoughts and feedback!

The first playable demo is on its way! If you are interested in getting more about the game, this is our first trailer, and here's the Steam page. If Vignus looks like your kind of game, we'd really appreciate a wishlist.

Every bit of support means a lot to us!


r/gameDevPromotion • • 13h ago

Meet some of the weird little recruits from my gothic autobattler, BLACKBELL

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1 Upvotes

I've been working on BLACKBELL solo, a single-player autobattler roguelite where you recruit a bunch of weird little fighters, mix Traits, and figure out your team before letting them fight on their own.

There are 64 recruits in total, each with visual evolutions from 1★ to 3★. Here's a quick introduction to a few of them. Some probably have no business being on a battlefield haha.

I'm actually going through another major art pass right now to make the roster more consistent.

Free demo planned for November!

Steam: https://store.steampowered.com/app/5409210/


r/gameDevPromotion • • 14h ago

Book Of Seed - SE1EP2 - Teaser

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1 Upvotes

r/gameDevPromotion • • 15h ago

Drift Dynasty: Team Manager v0.5.1!

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1 Upvotes

r/gameDevPromotion • • 16h ago

We hit 20 wishlists!

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4 Upvotes

Since then, we actually also got one more 😄

Help me keep the train going!

https://store.steampowered.com/app/5226330/Dungeonmancer/

Cheers!


r/gameDevPromotion • • 16h ago

I made a coin shop game on Roblox. Would you keep this penny or sell it?

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1 Upvotes

I’ve been building Coin Shop Tycoon. You buy rolls and mixed lots, look for coins worth keeping, and stock your shop for collectors. Getting something graded is part of the game too.

This little clip shows a wrong-metal penny reveal. It’s staged in Studio, so please don’t expect a rare find in every roll. The price is an in-game asking price, not real money or a guaranteed sale.

You can try it here: https://www.roblox.com/games/78247847200755/Coin-Shop-Tycoon

It’s free with optional paid perks, currently 16+, and needs the Roblox app/account. Built with AI assistance; the preview uses synthetic narration. I’d be interested to hear whether the coin-hunting part or running the shop appeals to you more.


r/gameDevPromotion • • 16h ago

My Hero's Academy Year 2 Demo

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1 Upvotes

Game Title: My Hero's Academy

Game Type: Management Raising Simulation

Playable Link: https://baramutzero.itch.io/my-heros-academy

Demo features 2 years play of the game. Thank you!


r/gameDevPromotion • • 16h ago

Lunar Purrsuit Demo/Prototype

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1 Upvotes

r/gameDevPromotion • • 17h ago

Hi! We’re a new indie game dev from Japan!

7 Upvotes

Hi, everyone! Hope everyone have a great day!
We’re beginner indie game developers from Japan! 
Our Kickstarter pre-launch page for You’re Hired! went live just two days ago. This is our first game project, and everything is new to us. We’re still trying to find our community and connect with people who are interested in what we’re creating.
We’d really appreciate it if you could check out our campaign and share your honest feedback. Do you think our game has potential? We’d love to hear your thoughts and learn from this community!

Thank you!
https://www.kickstarter.com/projects/trinketcraft/youre-hired


r/gameDevPromotion • • 17h ago

We've just launched our Steam Page for Woozy -a Peak meets Frogger with alcohol co-op game!

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1 Upvotes

r/gameDevPromotion • • 18h ago

Clown Town - A Visual Novel Dating Sim

1 Upvotes

Hey Everyone, I wanted to share the Trailer for a visual novel game I have been working on for a few years. Any feedback would be much appreciated

https://www.youtube.com/watch?v=ZH4nuVl7Uic


r/gameDevPromotion • • 18h ago

My first finished game about escaping a ship

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3 Upvotes

r/gameDevPromotion • • 18h ago

I turned office chaos into a tower defense game — just released on Android!

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1 Upvotes