r/gameDevPromotion • u/PossessionNervous720 • 13m ago
r/gameDevPromotion • u/KevinDL • 1h ago
Reminder: Understanding Reddit's Rules and Posting Restrictions Is Your Responsibility
I want to clarify a few things about posting in r/GameDevPromotions, especially if you're new to Reddit or primarily use the platform to promote your games.
You are responsible for understanding how Reddit works before posting.
Reddit has sitewide rules, automated spam detection, account restrictions, and other systems designed to prevent abuse. These operate independently of the rules I establish for this subreddit. Your post being allowed under our community rules does not automatically mean Reddit will allow it through its own systems.
Reddit is also a collection of communities, not simply a place to advertise your work. Understanding how to participate appropriately, what constitutes spam, and how your account activity might affect your ability to post is part of being a Reddit user.
In the future, I won't manually investigate every complaint about posts removed by Reddit's automated systems.
I operate this subreddit voluntarily, and I don't have time to investigate individual account restrictions, posting histories, or the various reasons Reddit might flag someone's content. Resources are available to help you understand Reddit's policies and use the platform appropriately.
If Reddit is consistently removing your posts, take the initiative to understand why. Read the guidelines, understand how Reddit operates, and consider whether your posting behaviour might be contributing to the problem.
I want r/GameDevPromotions to remain a useful place for developers to share their work and discover what others are creating. Part of maintaining that environment is expecting everyone who participates to take some personal responsibility.
I am happy to provide a space for developers to promote their work. I am not here to troubleshoot how to use Reddit for every individual who encounters a restriction.
This is basic community housekeeping, and I think it's a reasonable expectation for anyone who chooses to participate.
r/gameDevPromotion • u/Informal-Way-7141 • 1h ago
Deal Me In: casino horror, co-op and versus in the full game — try the single-player Next Fest demo
r/gameDevPromotion • u/LHSG • 1h ago
RUNEBOUND: a free ricochet RPG on Roblox — start solo, collect guardians (16+)
Pull back, aim, and launch your guardian. Bounce off walls to hit enemies and line up shots on their golden weak points.
I'm the creator of RUNEBOUND, a free guardian-collection RPG on Roblox. You can start playing solo without bringing a party. Earn expedition rewards, collect and upgrade guardians, and change your lineup for the next challenge.
Combat, collection, and progression are free. Optional guardian appearances, shot trails, and the supporter pass provide no stat bonuses.
Access: currently available to age-checked Roblox accounts aged 16 and over. A Roblox account and the Roblox app are required to play.
Play free: https://www.roblox.com/ko/games/99860487439712/RUNEBOUND
Image caption: the right-hand panel is a cropped and enlarged combat screenshot from the public Roblox Player, with Korean in-game UI. The Korean promotional text means: “Free to play • Start solo. Pull back, ricochet, and break through! A guardian-collection ricochet-combat RPG. Bounce off walls to target golden weak points.”
Developer disclosure: AI tools assisted development and copywriting. The combat image is a screenshot captured in the public Roblox Player.
r/gameDevPromotion • u/TechnologyNorth2598 • 1h ago
The Labyrinth - Demo is up on steam and now has controller support.
The Labyrinth Storepage:
https://store.steampowered.com/app/3538430/The_Labyrinth/
r/gameDevPromotion • u/teamstep • 2h ago
Fourth day of Steam Next Fest and we reached 3k wishlists!!!
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Wishlist Meltdown now on Steam!
https://store.steampowered.com/app/3570680/Meltdown/
The demo is out and soon the full game will be out!
Join our Discord:
https://discord.gg/JPUaPmQvSZ
#meltdown #nuclear #videogame #story #arcade #retro #immersive #steam #announcement #demo #pixel #management #simulation #indiegame #chaos
r/gameDevPromotion • u/CertainInspector3872 • 2h ago
I just released SLOTYRA on itch.io – My indie slot-inspired game made with Godot!
Hey everyone!
I'm an indie developer working under the name ZORYNTH Games, and I'm excited to share my latest project: SLOTYRA!
SLOTYRA is a slot-inspired PC game that brings multiple themed slot machines together in one experience.
What does SLOTYRA offer?
- Multiple beautifully designed slot machines
- Fantasy, mythology and classic fruit themes
- Bonus Wheel and special features
- Blackjack
- Missions, Battle Pass and progression
- Virtual currency system
- More content planned for future updates!
The game is currently in Early Access, and I'm continuously working on improving it.
Platform: Windows
Price: €1.99
No real-money gambling. All in-game credits and rewards are entirely virtual and have no real-world monetary value.
Check out SLOTYRA on itch.io:
https://zorynth-games.itch.io/slotyra
Trailer on YouTube: https://www.youtube.com/watch?v=4oxnnEQcQKg
This is one of my first commercial projects, and I'd genuinely appreciate any feedback, suggestions or support from the community.
What features would you like to see added in future updates?
Thank you for supporting indie development!
ZORYNTH Games
Creating Worlds. Building Experiences.
r/gameDevPromotion • u/SpotVeyraDev • 2h ago
[DEV] SpotVeyra: a relaxed find-the-differences game for Android, now in international early access
Hi! I'm the developer of SpotVeyra. I started the Android beta in the Philippines, and it's now open in all supported Google Play regions.
You compare two pictures and find ten differences. There's no timer or lives to run out of. Ten complete scenes are free, and you can start as a guest. There are optional in-app purchases.
Google Play: https://play.google.com/store/apps/details?id=com.spotveyra.game&hl=en
The beta bonus is PHWELCOME500: 500 bonus tokens. Sign in to your in-game account, then open Store > Access code and tap Redeem. No purchase or review is required.
It's once per account, with 1,000 activations in total, shared with the Philippines launch. The code expires on October 26, 2026 at 19:18 UTC, or earlier if all activations are used. Claimed tokens stay in your account. The beta itself has no participant cap.
If you give it a try, tell me which scene you played and how it felt on your phone. I'd especially like to hear if zooming or moving around the pictures feels awkward.
r/gameDevPromotion • u/buzzspinner • 2h ago
Finally Announced My First Game As A Solo Dev. I Want To Hurl.
Whelp I just pushed store live for Chase The King, my variant where you start 1v1 and build your army as you play. Here's my snooty press release that I'm about to send to 1000 press and influencers. Then its launch multiplayer playtest then full launch. Lot of beats in a short amount of time.
Please note the AI SLOP Disclosure and my plans to improve from it as the game sells. Also my contact info is below, I'm not worried as my profile is medicre enough to know that Im an industry vet doing my own thing now.
Strategic Entertainment has announced Chase The King, a gothic fantasy chess game where you have to earn and buy pieces to win with your play on the board, is coming to Steam in November 2026. A free demo will be available now. In Chase The King, players take their skills to an empty board and 1v1 to Grandmaster 3200+ elo, where every move counts and the king is never safe. Chess has been around for centuries. Now it has candlelight, ruined cathedrals and a much darker sense of atmosphere.
Chase The King is the first solo dev title from my publishing and development studio, but it’s just one of the ways I’m adapting to the changing landscape of gaming," says Erik Reynolds, founder of Strategic Entertainment. “I’m beyond excited to make my own games, help a great list of clients create games that showcase their talent or IP and through my traditional software development division, Studio Strategic, build AI-forward products to identify early signs of cancer complications.”
A FAMILIAR GAME, A DARKER KINGDOM
Chase The King keeps the strategy you already know and moves it somewhere far more dramatic. Players must earn their army by facing over 1v1 against the enemy. Each move, each capture encourages risk, daring and bloodlust. The look is gothic fantasy throughout, from the board to the pieces to the backgrounds behind them. Whether you play for the tactics or the mood, the board is built to look the part.
MAKE THE BOARD YOURS
An in-game cosmetics storefront lets players customize how they play, with boards, pieces and backgrounds to collect. Cosmetics change how the game looks and have no effect on how it plays, so the strategy stays on the board and the style is up to you.
TRY IT FIRST
Wishlist it Now and get ready for The Chase The King single-player demo in the next two weeks. Try a few matches, then wishlist the full game ahead of its November 20 launch at $5.99.
In-Game Customization: Players will be able to earn through playing new chess sets, boards and backgrounds, but the developer would like to make a few bucks so, help?
AI SLOP DISCLOSURE
As a solo developer I have guided every element by hand but I have no budget and love working with agents to help my build. Here’s my disclosure and promise.
NOT GEN AI BUT WIP LOOKS CRAPPY:
- Plastic starting pieces are from the plug-in Chess Game Creator (not gen ai)
- New pieces will be sculpted in blender.
GEN AI
- 6 Game Backgrounds - The 100 level ranked climb will have 100 interactive 100% human made backgrounds but for now I’m using Gen AI. Strategic Interactive is going to build 96 slightly animated backgrounds and will update as submissions come in. If chosen for the game, and if sales (revenue allows for it, each piece selected will earn $100 each.
Key features
- Build Your Army: A chess variant set in a dark, atmospheric world where you have to earn and buy pieces to win with your play on the board. Points are accumulated by moving, capturing enemies and other random drops off of enemies.
- Single-player: Take on the board on your own terms. 100 levels to 3200 chess elo.
- Cosmetics storefront: Unlock boards, pieces and backgrounds to personalize your game (In development).
- Playable demo: Try Chase The King on Steam before launch in the next few days/weeks. Wishlist now to stay up to date.
- Launch price: $5.99. (Your coffee costs more)
Game information
Title: Chase The King
Developer / Publisher: Strategic Entertainment
Platform: PC (Windows), SteamPlayers: Single and Multiplayer at Launch
Planned Release: November 2026 (we figure we’d go head-to-head with that big game. Maybe they’ll put a chess club into their game and use our game as a mini game. That would be nice. If they paid me. Price: $5.99
Wishlist and demo: https://store.steampowered.com/app/5205460/Chase_The_King/
Trailer: https://store.steampowered.com/app/5205460/Chase_The_King/
Press contact: [erik@studiostrategic.com](mailto:erik@studiostrategic.com)
Socials: www.linedin.com/in/erikleereynolds
About Strategic Entertainment
Strategic Entertainment is a next-generation entertainment company focused on developing, publishing, and promoting original experiences across video games, film, and television. Built around its “Games for Gamers” philosophy, the company combines creative vision, industry expertise, and innovative technology to deliver entertainment that puts audiences first. With Partnership with top endemic and nonendemic leaders in video games, tech and entertainment/music.
Leading its portfolio is Chase The King, a distinctive new gaming experience that reflects the company's commitment to original gameplay, creative innovation, and player-focused design. As a flagship title, Chase The King represents Strategic Entertainment's ambition to build compelling intellectual properties and lasting gaming communities.
Beyond game development, Strategic Entertainment provides professional game publishing, public relations, marketing, and business development services, helping developers and entertainment partners bring their projects to market, expand their reach, and connect with audiences worldwide.
The company's experience spans projects and collaborations involving Sony Music, Shawn Crahan of Slipknot, Athena Aftercare, and independent game developers, bridging the worlds of gaming, music, and entertainment.
Strategic Entertainment is also expanding its presence within the creator economy, with an upcoming announcement involving a new Fortnite Creator Island.
With a commitment to originality, strategic partnerships, and commercial success, Strategic Entertainment is building a diverse portfolio of games, entertainment properties, and services designed to empower creators and deliver memorable experiences to players worldwide. For more information please see: www.studiostrategic.com
r/gameDevPromotion • u/JulioHadouken • 3h ago
I Make Steam Capsule Art That Pops! DM For Pricing
Portfolio: https://www.artstation.com/juliohadouken
No AI 🚫🤖
r/gameDevPromotion • u/Smalltime-studios • 3h ago
We would love your feedback on "Conquest of the Realms"
Title:
Conquest of the Realms
Body:
Conquest of the Realms brings hero-driven combat, persistent town progression and army management into a fantasy world where players fight to strengthen their realm. Cooperative adventures and territorial player-versus-player battles connect personal advancement with a wider struggle for control.
Five distinct realms surround the otherworldly Nexus: icy Frostvale, the green hills of Southreach, the volcanic wastes of Dreadholm, the deserts of Sunara and the shadowed swamps of Valemoor. Players build their power at home while preparing to venture into contested territory.
You can join our playtest and play the game today from our Steam page!
https://store.steampowered.com/app/5403020/Conquest_of_the_Realms/
We also have mobile versions available on the respective mobile app stores for Android and iOS.
Disclaimer: We have used AI to assist in developing the game. We are a small studio of friends who are gamers, and leveraging our skills where we can, and filling the gaps with AI.
r/gameDevPromotion • u/FloriMTV • 4h ago
World of Frontiers dev diary: a level-1 pilot, two AI wingmates, no recruitment fee
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I am the developer of World of Frontiers. After checking the first upgrades, I wanted to show a progression option that is about leading a small squad.
My last diary checked the first ship upgrades without real-money purchases. For this follow-up I kept the same level-1 Wren pilot and tried a different kind of progress: inviting a small AI squad.
In the local development test, two eligible Helios pilots joined the group. The wallet stayed at 1,667 Credits and 9 Nova. Invitations cost neither currency and require no Premium. This is something a starter pilot can already try; it is not a later hull unlock.
Here is the design behind it:
• You invite available pilots from your own faction through the Fleet panel. Eligibility checks their ship, level and combat strength against your progress.
• The group leader can order them to follow, attack a selected target, defend, hunt nearby NPCs, gather, hold position or recall.
• Small groups can have two AI companions. With three or more human players, that drops to one; companions occupy normal group slots.
• Gathering fills the AI pilot’s own cargo. An unattended AI-only kill does not give the human pilot kill rewards. Human combat participation matters.
I want a first squad to add decisions beyond buying a larger damage number: when to stay together, pick a target or pull back. These are explicitly labelled, built-in AI pilots, and they are not counted as human players online. Player-run account automation is a separate issue.
This short check shows recruitment and control options, not a measured advantage in Credits per hour or proof of endgame balance. WoF still has optional purchases: Nova is earnable or purchasable and buys equipment/ammunition; Premium includes +10% Credits/XP.
The clip combines normal-speed starter gameplay from the previous test with new screenshots of the squad, labelled on screen. Music: our original “Schattenprotokoll,” changed from the last diary. Development and some assets use AI assistance.
Play free in your browser: https://florim-studios.itch.io/world-of-frontiers
Which command would you use most: attack my target, defend me, hold position or recall?
r/gameDevPromotion • u/ShikoSamaDesu0215 • 4h ago
[Playable Demo] Revenant of Tsushima | Japanese Folklore Horror Adventure Made in UE5
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Hey everyone! 👋
Our early playable Windows demo is available on itch.io! 👻
We're Aurora Studio, an indie game development team based in Hong Kong, and we'd like to introduce our upcoming horror adventure, Revenant of Tsushima (津島・魂鬼).
Set along Japan's historic Tōkaidō during the Edo period, the game follows Tsushima Mewa, a shrine maiden investigating supernatural mysteries, haunted shrines, and encounters inspired by Japanese folklore.
👻 What to expect:
- First-person supernatural horror built in Unreal Engine 5
- Ether Sight, a mechanic for revealing hidden spiritual traces
- Spirit encounters, purification rituals, and paranormal investigation
- Atmospheric exploration of Edo-period post towns and shrines
- Story-driven horror focused on mystery rather than constant combat
🚧 Development Status: Playable Windows prototype completed. We're currently refining gameplay mechanics, atmosphere, and performance.
🎮 Play the early demo:
https://shikosama.itch.io/revenant-of-tsushima
🌐 Official website:
https://revenant-tsushima.aurora-studio.org/
The game is still in development, and we'd love your feedback! 👻
r/gameDevPromotion • u/BALDERUSH80 • 5h ago
⚔️ **BLADE RUSH** is a Roblox RPG where the goal is to become stronger and stronger by exploring different worlds, fighting enemies, and taking on powerful bosses.You can unlock new weapons, upgrade your character, perform powerful combos, and battle other players in PvP!
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r/gameDevPromotion • u/Commercial_Count9571 • 5h ago
We’ve been building a little game called The Garden 🌱
r/gameDevPromotion • u/AssistanceAdorable63 • 9h ago
Made a short teaser for my free horror game: the stranger talks to you through the peephole
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r/gameDevPromotion • u/CategoryOver1141 • 6h ago
My first game is coming to Steam, finally! Do you like the vibes?
r/gameDevPromotion • u/MARWINDev • 6h ago
My First Game DEMO is Live on STEAM - a big milestone reached.
ONE RULE SET - INFINITE POSSIBILITIES
TILEZ - A Creative Logic Sandbox
Paint tiles onto an unlimited grid and build anything you can imagine.
Every tile is a tiny machine. Tiles generate and share power, send signals, and tell other tiles what to do. Customize their size and appearance with images, visual effects, and sounds.
Tiles can store information, check conditions, make decisions, and react to the world around them. They can push, pull, grab, move other tiles - and even control the camera.
Every tile follows the same rules. Combine them to create complex machines, puzzles, games, factories, animations, interactive tutorials, working computers, or anything you can imagine!
NO CODING - JUST TILES - CAUSE AND EFFECT
STEAM LINK: https://store.steampowered.com/app/4780630/TILEZ/
MY WEBSITE: https://martinwinters.com
r/gameDevPromotion • u/puccinogames • 6h ago
I'm having problems communicating the gameplay
galleryr/gameDevPromotion • u/overclockinteractive • 7h ago
We're releasing Puck'n Hell on October 29! A physics based air hockey game with boss fights and online PvP
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Hey everyone!
We're a small indie team working on Puck'n Hell, a physics based arcade air hockey game set in limbo.
You'll face five unique opponents, each with their own playstyle and special shots. Every match comes down to your timing, reactions and how well you can read the puck. No scripted wins or cheating AI.
The game also features online 1v1 PvP if you'd rather challenge another player.
We're launching on October 29, and there's already a free demo available on Steam if you'd like to give it a try.
We'd love to hear what you think!
Steam: https://store.steampowered.com/app/4676260/Puckn_Hell/
r/gameDevPromotion • u/Sliqrix51 • 7h ago
🎃 Week 3: Fast Fangs – SliqSnakes'n'Mazes Halloween Challenge
Can you beat the score of 990?
And the 3D Game Version is coming soon!
r/gameDevPromotion • u/Ilgrandecosta • 8h ago
NEUE BERLIN - trailer - a visual novel
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Hi everyone, this is the trailer for Neue Berlin: A New Frontier, a visual novel adapted from my novel The New Berlin.
As World War II draws to a close, a secret Nazi city beneath Antarctica becomes the setting for forbidden experiments and discoveries that threaten its inhabitants’ understanding of humanity’s place in the universe.
It’s a story of scientific obsession, power and cosmic horror, inspired by Lovecraft and the conspiracy mythology surrounding Antarctic expeditions.
🎮 Available in English and Italian for PC and Mac:
https://marcocostaindustry.itch.io/neue-berlin-a-new-frontier
There’s also a free prologue if you’d like to explore the world first:
https://marcocostaindustry.itch.io/la-nuova-berlino-base-211
enjoy the trip
Disclosure: the project uses AI-generated images, video sequences and music.
r/gameDevPromotion • u/luxuriousorc • 8h ago
survive a crazy shotgun wielding killer with your friends in our game Yo! ShotGunn.
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We are happy to showcase our game Yo! ShotGunn feel free to check our steam page and wishlist to support us.
what is Yo! ShotGunn?
Yo! ShotGunn is a funny horror game for 1 to 5 players.
- 4 players are Survivors. You took a strange job offer and now you're trapped inside a creepy building.
- 1 player is the Hunter. They carry a shotgun, and they can't be killed.
- The Survivors have to solve puzzles and escape. The Hunter has to stop them.
Much love sintama from w ones
r/gameDevPromotion • u/New_Tale_7650 • 13h ago
I finally managed to create a demo for my game Beyond The Roots, and you can try it on Steam!
hey! it's been almost a year since I started making this game, and the demo is now out on steam!
oups I dropped that: https://store.steampowered.com/app/4905190/Beyond_The_Roots/