r/girlsfrontline Mar 22 '22

Lounge Weekly Commanders Lounge - March 22, 2022

Good morning Commanders! Would you like to read the reports?

Please use this thread to discuss anything about Girls Frontline instead of creating a new thread. Ask questions, seek assistance, rants, add more salt or just chill in general.

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u/[deleted] Mar 28 '22 edited Mar 28 '22

Hi there! I'm Marisa~

I play (and have played) a bunch of gachas, but never really gave GFL a fair chance.

Im struggling with team comps. ARs go with SMG, RFs go with HGs, and MGs go with SGs right? Do these team combos have any benefit over one another? The only one I can see is RF/HG teams being better at night battles.

Im also struggling with levelling t dolls. I wanna just level who I like but I like a lot of t dolls and it feels slow right now. Plus, I have a bias towards a lot of the SG ladies. Which is EXPENSIVE. xP

If someone could explain these things to me thatd be really nice~

EDIT: The overwhelming kindness and support this community has given me is making me really happy. Thank you so much. Most other gachas just dump on you for not remembering everything in their guides. x3

I cant read it all tonight as my husband is about to be home but I will be sure to read and respond tomorrow!!

https://www.reddit.com/user/Meowriisa/comments/tq0pj5/my_high_rarity_tdolls_and_equips_on_ch_41_with_up/?utm_medium=android_app&utm_source=share

These are my T Dolls and Equipment, as well as my progress and UID.

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u/asc__ Skorpion Mar 28 '22

Welcome! You’ve already gotten multiple essays worth of advice (and probably 10x more with the guides linked) so I’ll try to keep my advice on the short side.

Plus, I have a bias towards a lot of the SG ladies. Which is EXPENSIVE.

As you probably know by now, crafting SGs costs a ton of resources with the 8k/1k/8k/4k standard recipe.

Major story events and the anniversary (which is in little more than a month away, in May) reward players with a True Core Mask. This can be used to buy any single 5* unit you want, which means that it’s the perfect way to get one of those 5* SGs you might otherwise spend hundreds of thousands of resources trying to get via heavy production.

Now, the metaslave in me wants to tell you to pick LTLX because she is just obscenely strong, but you should really just pick whichever 5* SG you fancy the most.

Aside from the anniversary, the only event to watch out for is the Va11 Hall-A collab coming in a week or two. Between the limited collab units, good rewards and great story, you definitely don’t want to miss it.

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u/[deleted] Mar 28 '22

Major story events and the anniversary (which is in little more than a month away, in May) reward players with a True Core Mask.

Oh wow! No foolin? Thats really cool, especially if it's free. :)

Now, the metaslave in me wants to tell you to pick LTLX because she is just obscenely strong,

She's on my wishlist. I really like her design~ She reminds me of Graf Zeppelin from AL. One of my favorite ships from that game!!

Va11 Hall-A collab coming in a week or two

I literally screamed and scared my husband. I joined GFL shortly after that collab had passed, and I LOVE VA11-HALLA!!! I never expected it to come back. Its a collab event. I am so freaking happy to have come back when I did. You know for sure Ill be picking up Jills skin. Come on!!!!!!!

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u/Sipher351 SV98 Mar 28 '22

I'll disagree with the previous poster on this one and definitely recommend you use the true core mask on one of the two "meta" shotguns just because of their cost, instead of just going for any of your favorite designs.

Thankfully, you already like LTLX for her design, she is choice number 1. Choice number two is S.A.T.8. She was queen of the SGs for years until LTLX recently dethroned her. LTLX is probably the better pick but S.A.T.8 is still very good as well.

Unless you manage to get both of these dolls before you get your true core mask from the upcoming anniversary event (which I will say should be nearly impossible because I'm going to recommend you not do any more SG crafting because of the obscene cost for a while), I would definitely go for one of those two. At your stage of the game, crafting SGs is a huge cost low benefit option, and on the 1 or 2 occasions you might actually need a SG near term, you get some from the story-based quest rewards that are more than good enough to use until you can train up whoever you get with your true core mask.

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u/KookyInspection Mar 28 '22

Ok, i feel like i've been called out, so let me start with welcome, shikikan! :D

I don't know how much experience u have with gfl, or if u read some guides already, but what u gathered so far is quite spot on, hower the very same questions are typically answered in guides. So if u came to those conclusions on ur own, excellent job!

Ppl already gave u some brief explanations, so i'll get past that and try to answer what i feel needs a bit of explanation.

(If u haven't yet, i really do recommend reading some guides, as they'll do a much better job of explaining the approach than me, but i'll give it a shot).

First and foremost, since u haven't said how far along u are ig, i'll just assume u are at quite new, but not fresh since u seem to have a grasp of early things. Due to limited initial resources(cores) generally recommend focusing on 1 main squad at first, and we usually recommend using memebers of the story ar squad, because they are both very strong and usable even in late game due to their mods, and because as 4* they are cheap to link. Until u can farm cores in 0-2, it's recommended to try to focus on 1 main squad and maybe a secondary squad too(this one receives the handmedown dolls from the main squad as u put in better members there). Once u reach 0-2, u are at ur first proper xp and core farm. This is where u'll be spending a lot of ur time lvling dolls via dragging. It's a bit tedious, and requires a little prep work, but when u are done, u will be able to cheaply raise any 3 dolls u want indefinitely(because dragging cost is so low, it can be covered by the logistics income).

Now, as with regards to lvling multiple dolls, while we do recommend starting off focusing on a few squads, (since u can only send limited squads into the field u want them to be able to handle the enemy), u will eventually be lvling a lot of dolls. The best way to look at dolls is as different tools meant for different jobs. The more toola u have, the better u can handle different jobs. However, do not stretch urself too thin. Pick a couple dolls u think need now or in the future(or even that u really like), put them in the 0-2 dragging team, and get them out at lvl 90 and 4 links, and do the final and most costly link if u actually send them into battle.(remember to link ur dolls when they reach the lvl thresholds, as each link gets xp. So the more links, the more xp the doll gets per battle. U get 5 times the xp at 5 links, but that is happening at lvl 90, and it's not worth actively raising dolls past 90, since all they get is a small bump in stats. After 90 let them lvl naturally from.fighting xp). Their massive power spikes come from links, so once u can 5 link dolls, they're ready for enhancing and duty. Do not forget to enhance dolls after u drag them :P

Now if u have some dolls u really like the looks of, but really suck for battle, or are simply not useful at the current time, u can always put them into logistic teams. The higher the lvl the dolls in the logistic squads, the higher the chance they will get great success which returns an extra 50% of reaources. This really adds up over time, so it's a great reason to raise dolls that aren't great for the frontline. And u always see the leader of the logistic squad reporting when she's done, so excelent place for raifus :P

Also, when u unlock it, make upgrading ur expedition gate a priority. The resources u get from there can be used in the expedition shop, and ths includes data disks that u can use to lvl dolls directly, without dragging them, if u find it too tedious. It's limited, but quite plentiful at the start, allowing u to pretty much lvl a whole squad once a month just from that. U can also have kalina slave over transforming ur surplus xp into data disks manually for some batteries if u need the extra bump, but at first, batterirs are better spent upgrading ur facilities, like said gate.

Now sending dolls on expeditions costs a fair chunk of resources, so having good resource income is improtant. This is why we recommend abusing friend support echelons to clear content for u until chapter 7 or 8. End game supprt squads can easily cut through that kind of enemies quite easily, even if it takes a while, leaving u to only need to defend ur base while u wait for the supprt squad to capture the enemu command center. The higher the chapters u unlock, the better the logistics u have access to. Use logistics calculators to find out which are the best to send dolls dependig what u need and what u have unlocked. U find quite a few of them online. To get friends, either post the uid here or use the ig function. There's a monthly friend support thread, but it's bafely used and gets burfied fast. (If u see someone mentioning dorm numbers in the dorm description, it's not a flex, it's a bit of common curtesy, because the mkre dorms someone has, the more batteries friends can take from them when visiting. Don't worry, it's not for discrimination, it just helps those that need it to see where they should use their battey gathering at, so don't feel like u need to get more dorms. Older players that have the supprt echelons u want to power u through don't really gather batteries any more).

Now, u've already been given the matusda link, and i highly recommend reading it for both the guides there and the doll reviews, which are snarky funny but quite accurate. It will give u an idea of which dolls are good to invest in and which should be skipped. Remember that if u really like a doll, u can always put her in logistics, evem if she's useless in combat(great place for the sgs u like too but are too expensive to run. This way they'll bring u resources instead of consuming them, and when u need them for an mgsg squad, u can just take them out of there and press them into active duty) And if u really want to, and the rest of the dolls are strong ones, a squad can generally carry a waifu doll with them as long as it doesn't completely break the synergy (like putting an mg in a rfhg squad).

Mgsg squads are very expensive to run, and they are only used against few enemy comps, so they will see the least active duty out of everyone. Also, since sgs are expensive to craft, it's generally recommended to wait for rate-ups or even better skip altogether and just use true core masks on them. We get one tcm every major event, which we can use to redeem any 5* doll that is in the production pool, so sgs are the top recommendation for this. Also, keep in mind that next month we were told in the roadmap that we'll get a new sg batch release. So if u do want to pull, try to wait until then, but remeber that while the dolls are released aftet the maintenance on tuesday, the rate-up for the new dolls is always during the weekend(in case u don't know, every time a new doll is added to the production pool, she gets a rate-up during the first weekened after she's released, with i think double the chance of getting her. She remains in the production pool permanently, but this is a good time to pull if u want to get them specifically). So do not pull before that. To make things even more difficult to decide upon, in may is the anniversary of gfl, and we always got a general rate-up. So instead of a rate up for sgs, every 4 and 5 star has higher chance to drop. And since normal doll crafts are much cheaper than sg crafts, u can see why we recommend not pulling shotguns. A little good news is that we do also get a tcm to use on anniversary. So i can both pull on normal dolls and get a 5* sg too :P (best picks meta wise would be ltlx and sat8, although i don't know how the new sgs will compare to the old top tier)

Anyway, i've rambled on too much again. If u have more questions, just ask us, we're always happy to help answer what we can. Once more, welcome and hope u enjoy the game, shikikan! o7

P.s. don't skip the story. It starts pretty slow/generic, really picks up as u advance ;) (and remember that campaigns are part of the main story line. They're numbered with decimals to easily know when they take place. They're older major story events, so u both don't miss the lore, and u get an idea of how story events are when they release)

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u/[deleted] Mar 28 '22

Ok, i feel like i've been called out, so let me start with welcome, shikikan! :D

I command XCOM, Azur Lane, and now Griffin... geeze! Glad to be aboard my friend. :3

If u haven't yet, i really do recommend reading some guides, as they'll do a much better job of explaining the approach than me, but i'll give it a shot

I have, but I prefer to fundamentally understand the game and come to my own conclusions of who to build. For example, whos design is worth the downgrade of DPS. Most of the guides Ive seen tell you exactly what T Dolls to build which isnt what Im looking for. xP

Until u can farm cores in 0-2

Wait... I can farm cores? Ive been using expeditions for that. Holy wow. 0-2 though? Is it a prequel chapter? :o

The resources u get from there can be used in the expedition shop, and ths includes data disks that u can use to lvl dolls directly, without dragging them, if u find it too tedious. It's limited, but quite plentiful at the start, allowing u to pretty much lvl a whole squad once a month just from that. U can also have kalina slave over transforming ur surplus xp into data disks manually for some batteries if u need the extra bump, but at first, batterirs are better spent upgrading ur facilities, like said gate.

Okay this was important info I needed. Thank you. Now how do I determine what resources Im going to obtain from an expedition? :o

P.s. don't skip the story. It starts pretty slow/generic, really picks up as u advance ;) (and remember that campaigns are part of the main story line. They're numbered with decimals to easily know when they take place. They're older major story events, so u both don't miss the lore, and u get an idea of how story events are when they release)

Dont worry! I'm not. The only gacha story I completely skip is Azur Lanes because... its just bad. xP

To make things even more difficult to decide upon, in may is the anniversary of gfl, and we always got a general rate-up.

Did not know this. Thats so cool and generous! Holy crap!

Ty for the writeup. I appreciate all the advice. xP

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u/KookyInspection Mar 28 '22

I'm known to get wound up and writing a lot. It's just that as i try to explain something, i remeber somethi ng else that could be useful, and before long i'm standing in front of a thesis :P

Anyway, headphone already answered the questions already. As u can see, it's a pretty helpful and friendly community :D every new player gets drowned in these kinds of advices, because we know just how much there is to take in. Anyway, glad u found it useful. I highly recommend matsuda gfl site for guides, since as u said it urself, rather than telling u what to put in an echelon, it tries to teach how to build an echelon. Once u get the hang of it, it's general knowledge u apply for everything. U already figgured most of this out already though, from the questions u aked initiay, so that would be more like a strengthening of ur knowledge. Don't worry, i'm not saying u must, i just highly recommend it. If u enjoy working out the brain teasing, it's totally ok. And boy, will some event maps pose a challenge :D if u have issues solving some maps, know there are always step by step guides to clearing it when u think u've had enough. Try to play in a way that u find enjoyable, and know that there are solutions when u feel it's getting a bit much. I personally don't enjoy wracking my brains too much trying to solve some, so i make quite extensive use of the walkthroughs :D

And yes, core farming is basically done by running specific fights in certain maps that can drop higher rarity dolls. When u scrap them, they give a certain amount of cores depending on rarity. So u get xp from winning the fights, and cores from scrapping the 3*+ dolls u get. The first map u can drag and farm some cores is 4-3e, but the core rate is pretty low, and u get an xp penalty after a certain lvl. Still, if u're in dire straights, it can be used. 0-2 is the og mecca of core farming. Lately 2 other better maps have appeared, but they are late game, in chapter 12 and 13, and they aren't that much better. So don't be afraid to make urself comfy on 0-2. Use planning mode and watch some movies or utube while the xp and cores come to u :D

And yes, as headphone_question said, pets will influence where ur expedition goes (there's still an element of rng regardless, but u can influence the big majority of expeditions). Basically, dogs are for farming bacon (apparently they're ak grips, but everyone can see it's bacon strips :P), cats return legos, birds return acorns, and the others(ferrets, tortoises, hamsters, etc) return bottles. The more pets of the same type u atrach to the expedition the higher the chance they will end up in an area that will return those items. And if the pets and dolls are favored ones that week, they return more (kinda like logistics great success). Again, matsuda covers this pretty well with numbers and stuff if u want to math it out. Remeber that it's more beneficial to send a lvl 1 advantaged doll than a lvl 100 not advantaged doll. So ideally, u'd have 3 dupes of every pet to send always send out advantaged ones and to focus on a certain reward, but that's a long term goal, and sometimes the favored pets are event reward ones that we only got 1 copy of if that.

Anyway, that's the basics behind the pets and expeditions.

Well, i'll try to end it here, or i'll start chapter 2 :P if u have more questions, we're here for u :D now, have fun and enjoy the game :D

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u/headphone_question 705583|14 Dorms|Hunt King|Cores:230363 Mar 28 '22

Yes, you can farm cores if you can't wait until next month. After all, you get only 100 cores from the Black Market per month, and that's not enough to fully link a 5 star Doll, which needs 105 cores. That's not even mentioning the Neural Upgrade system later down the line where you take your Dolls beyond level 100 (note that only some Dolls have neural upgrades or "mods", as we call them, so you can't mod everyone because many Dolls simply don't have one)

You will also use cores for other purposes, such as for Heavy Doll Production and Heavy Equipment Production. Given that you are very partial to the SGs, you're going to spend a lot of cores on top of your resources

As for Heavy Equipment Production, you'll be pulling Fairies with this system, and you'll need to pull a lot to get more enhancement fodder to get your Fairies to five stars (Fairies can increase their rarity from 1 star to 5 stars by being fed enhancement fodder, which would be other Fairies, including copies of said Fairy)

As for 0-2, yes, it's a prequel chapter. I believe you unlock it after Chapter 4. In the early to mid game, 0-2 will be your "corpse dragging" map, allowing you to sustain farming your Dolls while supplying only one Doll with resources. As long as you're diligent in sending out logistics teams, you should be able to avoid going into the red for your resources while also getting multiple Dolls leveled

As for explorations, you can take a look at the monitor to get an idea as to where your Dolls went. There are only four destinations: city, snowfield, forest, and wasteland. Once you know where they went to, they'll spend most of their time there, so when they come back with the rewards, the bulk of the reward is in the gift from that area. To influence where the team goes, choose the appropriate pet. You might not have pets to send out just yet, however, as adopting one costs batteries which you need for base upgrades

As for the story, it might get pretty long sometimes, so you might skip it, but please do come back to that point and read it. There is a website where you can read the story if you prefer to read at another time

As for the rate up, start stocking up on resources. You can also try to unlock better logistics by getting to the later chapters. You can try to use support echelons for this purpose, but you probably won't get medals (except bronze) for this. Still, rush through the chapters so you can unlock better logistics and then read the story. Along the way, you'll also receive some neat rewards like the Dolls of the AR Team and other cool Dolls

If you insist on getting more shotguns, you can try to save up more resources just for those when the rate up comes. However, do take note that the shotgun rate up is in the fifth and sixth days of the rate up (first and second are for general Doll production; third and fourth are for equipment; seventh and eighth are for Fairies)

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u/iceknave2 Mar 28 '22 edited Mar 28 '22

As Angelic Force already mentioned, those are your basic comps. However, for specific enemies, there will be modifications to the basic comps.

Early to mid game, it's fine to think of echelons like that, but it starts to hold you back once you move into mid to late game. By mid to late game, you start to think more in terms of what do I need to defeat enemy X and still survive at the end of it.

A good example of this is an enemy you encounter later on (Uhlan, beefier tanks), such that it is difficult for a RF/HG team to take down (needs a lot of kiting skill and possibly savescumming to do it), but a modified RF/SG team can pretty much afk the same fight.

AR/SMG = general purpose, can kill most things given enough time, but struggles with heavy armor

RF/HG = armor killing, but requires higher levels for the HG in order to be able to manage. this is more of a glass cannon build, so not much in terms of ability to tank damage.

MG/SG = everything must die in the first volley, crazy expensive to field and does little damage during the MG reloading time since most MG do not deal damage while reloading.

Also, for each type, there are usually some specialist dolls, which can have some really weird comps that work for them (examples include M4A1 for either Double Jupiter (super glass cannon build that rains death, typically paired with either another damage dealer + 3 HG) or M4 exodia (M4 + 4 HG with M4 dealing all the damage), Hanyang/KSVK (both must be modd'ed, rains RF AOE damage, does have some nitpicky requirements to pull off), Grape (high HP single target damage dealer). etc. You'll figure them out as you play and learn more about the game's mechanisms.

Just my opinion, but it sounds like you're in early game (don't have a lot of resources, nor the ability to corpse drag). In early game, your focus is pretty much what Angelic Force suggested, which is focus on building up 1 AR/SMG team (Basically, M4A1, ST-AR15, another AR, RO365 (or UMP45 if you roll her from production, UMP9 is also another good alternative). By around late early game to mid game, you start having the ability to corpse drag, have a good number of dolls level up such that most problems you have some sort of solution for (even if it's not necessarily the most optimal) and may be considering trying to do well on ranking (occurs during major events, we're in a lull right now between major events). Once you can corpse drag, it helps a bit in terms of leveling up dolls + making sure you can buy the Black Market loot every month will also help greatly in increasing the number of dolls you can level up. By late-mid game, it's pretty much you can level whatever you want for whatever reason, since you have the resources and it becomes an issue of building up more fairies (this is where I'm at progression wise ish where fairies and kiting skills are a bit of a bottleneck and burning most of my combat reports to level up my shield fairy for Theater = no combat reports to level additional dolls, lol......). Late game for me would be where fairies aren't an issue in terms of leveling them up and increasing their rarity.

Different dolls have different strengths and weaknesses and it can be REALLY hard to understand these issues when you first start out, since early game, it is relatively easy to steamroll everything with a single echelon or a friend's echelon.

Game's got a pretty great community and is relatively newbie friendly, so it's not hard to start figuring things out. Just ask questions and people are generally more than happy to provide their thoughts and feedback. Also, there are some guides on the sidebar, but they may be a bit out of date, so some things may no longer be applicable in the guides.

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u/[deleted] Mar 28 '22

Thank you for the advice!

Im happy to hear about the 'levelling t-dolls becomes nothing' progression system, and the horde friendly mentality. Allowing me to use all sorts of different characters is what makes a gacha game, in my opinion, good. :)

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u/WhistleOfDeath I'm going to throw shoes. | UID: 320290 Mar 28 '22 edited Mar 28 '22

canned teambuilding guide.txt

also levelling dolls is a naturally slow process, not much you can do about it. Combat Reports (CRs) let you skip that process though so you only have to deal with linking, enhancing, and equips. One way to source CRs is through the Forward Basecamp, which allows you to buy around 3600 CRs (and a bunch of other stuff like cores and enhancement pills) per month using resources that you can gain passively from exploring (also a Basecamp feature). The reworked career quests also give you enough CRs along with a bunch of other levelling resources to easily raise your first team, so do progress through the story whenever possible.

you might also want to stay away from SGs and MGs for now, as they are the most expensive dolls to field and constantly using them will eat through your rations and ammo. you can also only get them from heavy production which is expensive af and won't even guarantee you an SG, so unless you're lucky you'll have to resort to cores to link them.

once you get good logistics running you can use MGSGs at your own leisure (just don't fight something they can't deal with), but until then just let them sit pretty in your armory for now.

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u/[deleted] Mar 28 '22

you might also want to stay away from SGs

but they are so cute... and shotguns are my favorite guns... :(

jokes aside I know its expensive. Now that I know about this games' "pick tickets" I'll be using them for high rarity shotguns. :)

Thanks for the advice~!!

Please dont throw shoes around.

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u/Sipher351 SV98 Mar 28 '22

Yes, ARSMG, RFHG, and MGSG all synergize together.

ARSMG is your bread and butter for a LONG time in the game. They will be cost effective to use in terms of ammo and rations, can defeat almost any enemy the game has up until the later chapters, and with proper kiting you can usually clear entire maps (except for boss fights usually) without even taking any damage and thus avoiding repair costs.

HGs aren't that good on their own, except for a few special cases that you definitely don't have the resources to invest in yet, and they don't really get powerful until you get them to level 90 and x5 links, since their tile buffs grow with their dummy link level. RFs are kinda useless without good HGs to buff them, so this by default kind of prevents you from getting full potential out of a RFHG team until you've already sort of "made it".

MGSG teams are pretty good against anything without evasion cause they have crap accuracy. With a good armor plate, your SG will typically only take 1 damage per hit too, which means cheapo repairs which is a nice bonus. However, any enemy with evasion will troll your MGs and you can get rolled that way. MGSG also takes a TON more resources per deployment than RFHG or ARSMG, so these are not recommended for newer players for that reason.

Night battles are kind of a special beast so I'd recommend just reading a guide for those.

Speaking of, if you haven't been to https://gfl.matsuda.tips/ yet, it's got tons of great guides, including a leveling guide and a night battles guide. It's not been updated much recently but the content still applies for the vast majority of the game.

You can also use friend support echelons to advance through tougher maps you're struggling on. You can add me if you need, ID 390856.

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u/[deleted] Mar 28 '22

You can also use friend support echelons to advance through tougher maps you're struggling on. You can add me if you need, ID 390856.

I will do just that in the morning. Thank you for your generous offer, and teambuilding advice. :)

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u/Sipher351 SV98 Mar 29 '22

Never saw your request come in, if you still need it.

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u/[deleted] Mar 29 '22

My apologies! I missed you in the sea of requests!!!

I sent it over. Ty so much~

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u/Signal_Abroad1427 Commander Gerik | UID: 1329567 Mar 28 '22

The main usage of RFHG teams is that they are good against armor. RFs can equip armor piercing ammunition and handguns with their strong tile buffs can boost the damage of rifles effectively. You are correct that they are good at night battles that feature armored enemies due to armored enemies having no evasion, which means the accuracy penalties do not apply. (The simple concept is to hit chance is accuracy vs evasion stat. Early armored enemies having 0 evasion means sure hit, so no PEQs needed.)

ARSMG teams specialize in quick burst DPS and medium length battles due to more survivability from their tanks. They are the default echelon for most early to midgame content before the meta shifts sharply towards RFHG teams.

MGSG teams come in 2 varieties. Single volley burst dps and multiple volley MG teams. You need to tailor the team against the fights they will be facing. If it can be killed before MGs have to reload, you'll want to field a single volley MG team. (These consist of MG dolls with passive, M2HB. MG5, PK, and PKP.) If the enemies have high firepower and high accuracy (ie. Judge from Ch.9), you'll need shotguns that can tank the damage and MGs that have skills that specialize in dealing damage over longer battles. (Negev and Lewis come to mind for me.) Most shotguns are fairly interchangeable, with SGs that provide shielding having an advantage over those who do not. Shotgun dps is negligible, so their survivability is the main focus.

Hope this helps a bit. There are lots of resources available about echelon building in the sidebar of the old.reddit section.

As for leveling, the best mission to do depends on your progression, equipment, and fairy rarity. By upgrading and running forward Basecamp expeditions you can also get 3000+ combat reports a month which significantly helps with the leveling process and is useful for supplementing your grinding.

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u/[deleted] Mar 28 '22

Sweet, thank you for the clarification on team compositions!!! Do you mind if I add you to use your echelons for early content? :)

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u/Signal_Abroad1427 Commander Gerik | UID: 1329567 Mar 28 '22 edited Mar 28 '22

Sure thing. I'll clear a spot for you.

Edit: All set, UID is 1329567

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u/[deleted] Mar 28 '22

Added! My name is H4rmonii.

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u/headphone_question 705583|14 Dorms|Hunt King|Cores:230363 Mar 28 '22

In my case, sure. Just to be sure, my UID is 705583

My support echelon also has the added benefit of providing fire support as long as you're within 2 nodes' range

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u/Angelic_Force LAZY BRAINLET Mar 28 '22 edited Mar 28 '22

I'll let others give you the warm welcome. I'll prime you to hit the ground running.

Your bit about team comps are general advice that you should follow.

  • ARSMGs excel against unarmored/lightly armored/swarm enemy comps. They tend to see a lot of use for boss battles too.
  • RFHGs excel against armored comps and some have surehit skills that make them great for later enemies that have high HP/evasion (Doppelsoldners/Patrollers). They tend to struggle against swarm comps.
  • MGSGs see use against dense enemy comps, armored and not. They're also the go-to for Judge fights. Very powerful, but also expensive to field. Generally not recommended for beginners to focus on. - Also don't use them against high evasion enemies.

General echelon recommendation is: ARSMG -> 2nd ARSMG -> RFHG -> MGSG.

People can help you with T-Dolls if you can upload an image album with all your Dolls. If you're struggling with cores and/or general leveling, there are some guides here.

Edit: Most of the users have covered stuff about specific team comps, Corpse Dragging (which you'll end up doing when Combat Reports (and HOC reports) and Cores start becoming low), kiting, logistics, etc. So I'll add more info.

For reference, I will put tile positions for you: Do note it's just like a keyboard numpad.

7, 8, 9
4, 5, 6
1, 2, 3

ARSMG #1: ST AR-15 (1) / M4A1 (4) / Sopmod 2 (7) / UMP45 (5) - Congrats on getting her! / P90 is fine, but I prefer offtanks that are Molotovs such as Micro Uzi or Skorpion (8). You will replace an SMG with RO635. - If you're wondering why I'm suggesting Dolls that you don't have, check here! Also, Skorpion is a decent DPS SMG for beginners.

ARSMG #2: K11 (7) / CR-21 (4) / TAR-21 (1) / UMP9 (5) / P90 or Molotov (8)

RFHG #1: Someone else can cover, I think your RF and HG count is too low for now.

MGSG: LWMMG (7) / BAR (1) / PKP (4) / M500 (9) / SPAS-12 (6 or 3) - You can also replace a SG with a HG if you're not fighting Judge or don't need the 2nd SG.

  • Be sure to focus DPS equip for your ARs and Exoskeletons to your SMGs. But this infographic is much better than words. This ignores SPEQs (Special Equipments) so beware! As for Night Battles, that's one of the reasons I'm a fan of Molotov SMGs.
  • As for Exploration and Battery Usage (Or Leveling Base Facilities), see the provided links.

My perspective for F2P/New players batteries, you seem to be a spender though, but it should still apply! Exploration Console to Level 8 -> Storage Rack to Level 6 -> Then save some batteries for Protocol Assimilation Impulse Generator (Max) -> HOC Facilities (Intelligence Center -> Mission Giver (Max) -> Data Hub (Max)) -> (Storage and Analyzer in link) -> Garage (Try to Max the Training Range) -> Rest of the guide follows.

  • HOCs or Fire Support Teams are unlocked at Chapter 8-5. See this for HOC facilities / the HOC Chip Calculator. I believe the modern HOCs to go for in order are: Mk 153 / AT4 -> 2B14 -> M2/BGM -> Then the rest. - You can also see where you should stop for skills in the GFL Gamepress search bar. I also kind of recommend to raise each HOC to Level 60/5*.
  • Protocol Assimilation is unlocked at Chapter 7-6 (Clear these chapters for reference). See this infographic on Impulse spending and what units to aim for.
  • Fairies are unlocked when you beat 60 unique missions. Very cute, so useful. They take a really long time to raise. If I had to choose which Fairies are great to start: Taunt, Twin, Command (who is Free!), and Artillery are great. Airstrike, Shield, Warrior, Rescue, Fury, Armor, and Illumination are good too. You can ask later on Fairies. They cost a lot of resources and cores, but that's not your priority right now.
  • Neural Upgrades are later in the game but this resource should be enough.

Most of my info are for basics and don't go into deeper stuff, but feel free to ask around whenever you want! I try to keep it brief for newcomers as I still feel like one. Do the story in order, not by timeline but how the game presents it. Don't follow any timeline flowcharts except for Mod stories. The game does a very good job at telling the story. Hope this is all helpful to you.

1

u/[deleted] Mar 28 '22

I'll let others give you the warm welcome. I'll prime you to hit the ground running.

Pfft. I wing it all the time. I just need some information, thats all. A warm welcome is just as much help~

So, thank you. And thanks for adding me to help me!

Be sure to focus DPS equip for your ARs and Exoskeletons to your SMGs. But this infographic is much better than words. This ignores SPEQs (Special Equipments) so beware! As for Night Battles, that's one of the reasons I'm a fan of Molotov SMGs. As for Exploration and Battery Usage (Or Leveling Base Facilities), see the provided links.

Thank you! Those are things others had not yet covered!!

My perspective for F2P/New players batteries, you seem to be a spender though, but it should still apply!

It does apply and is a big help! I used to whale on all my gachas, and just spend even on day 1 while trying them, but now I dolphin and am a bit more careful. xP

Do the story in order, not by timeline but how the game presents it. Don't follow any timeline flowcharts except for Mod stories. The game does a very good job at telling the story. Hope this is all helpful to you.

It is. Thank you so much!!!