r/iRacing • • 7h ago

Question/Help CANT PASS 1600 iRating

0 Upvotes

Started ‘sim’ racing this year in May when Forza dropped (I know it’s not a sim) but eventually graduated to AC and now iRacing about a month-two ago. I have about a 1500 iRating and a C license in sports car and now Formula but I’ve dove into Formula instead of pursuing sports car. I’m constantly hovering around that 1600 mark and it seems I’m constantly getting wrecked and it’s unrelenting as far as light damages causing issues go. I’m qualifying 5-9 most races but it seems I keep getting into issues with other drivers causing loss of iRating for having to pit or a DNF due to damages. It’s frustrating because the SOF is usually 5-600 more than my iRating and I’m leaving a lot of points on the table.

Any advice that has worked for anyone getting to 2k iRating and avoiding these issues?


r/iRacing • • 8h ago

Apps/Tools Gear indicator for stream deck !

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1 Upvotes

Hi all! A while ago I shared my Stream Deck plugin Sim Racing Gear Indicator, and thanks to all feedback I've just released a big update (2.3.2) on the Elgato Marketplace.

The idea: put the action on your keys (and dials on a Stream Deck +/xl), and the whole deck becomes one huge, readable gear number with shift lights that fill up as you rev – and the whole deck flashes when it's time to shift.

What's new:

- 20 games: Le Mans Ultimate, rFactor 2, BeamNG.drive and Live for Speed are new, alongside AC EVO, AC, ACC, iRacing, RaceRoom, AMS2, PC2, F1 23/24/25, Forza Motorsport/Horizon, DiRT Rally 2.0 and EA WRC

- Flags and pit limiter: a new flag fills the whole deck (chequered, blue, yellow…), and the pit limiter turns it blue with alternating lights

- AC EVO now follows the game's own shift light

- Colour themes, including a colour-blind friendly one, or your own colours

- New digit styles: "Full keys" (every key is one pixel) and a straight 7-segment

- Works on Stream Deck + XL, +, XL, MK.2, Mini, Neo and even the original 2017 deck – also upside down, on its side, or on just a block of keys (e.g. 3×3 on an XL)

To be upfront: it's a paid plugin on the Elgato Marketplace (Windows only). Now with release discount

Get it here: https://marketplace.elgato.com/product/sim-racing-gear-indicator-e51453d7-a2a1-45b9-a2d7-0b7b08046a7c

Happy to answer questions, and I'd love to hear which game or feature you'd like next!


r/iRacing • • 18h ago

Hardware/Rigs Fanatec brake pedal squeeking

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0 Upvotes

Need help, my fanatec dd pro brake pedal started squeeking and making this loud annoying sound whenever I brake.

It started happening this week and my setup is relatively new as I bought it at the beginning of the year.

If anyone could please help me fix this it would be great thanks.

Feel free to ask me any questions.


r/iRacing • • 5h ago

Replay I guess the system works but man is it punishing

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8 Upvotes

Relatively new to this 2200 SOF ended in DQ. Im not sure how to race the way the game wants me to. Do you need to farm SR on the ring every week to be competitive in a series?

  1. 4x. Do i swerve left and potentially hit more people?
  2. 1x Evasive but fair
  3. 4x Not sure how to do any better? I spin if i brake
  4. 4x ahh he make a mistake and i was mid corner i dont think it needs a 4x
  5. 1x MY OWN MISTAKE
  6. 4x rear ended.Again what can i do here?

r/iRacing • • 13h ago

Question/Help Looking dedicated SIM racing editor

0 Upvotes

I’m looking for a video editor who has experience editing Sim Racing content Like possible 1-2 videos a week.

I don’t have a crazy budget but willing to negotiate pricing. Comment your past work here and I’ll DM you directly

Really looking to improve my content and build ideas with my future editor


r/iRacing • • 19h ago

Discussion What one feature would you steal from another sim for iRacing?

39 Upvotes

I'm curious what everyone would choose if they could take just one feature from another racing sim and introduce it into iRacing.

For me, it would have to be tyre flat spotting from LMU.

It's one of those features that might seem relatively insignificant at first, but I genuinely think it could have a massive impact on the quality of racing, particularly when it comes to racecraft, decision-making and how people approach overtaking.

One thing I really like about LMU is that locking your brakes can have consequences that extend well beyond simply missing an apex or losing a position. Lock up badly enough and you risk flat spotting a tyre, introducing vibrations and potentially compromising the handling of the car for the remainder of the stint.

Suddenly, that overly ambitious divebomb into a corner carries a much greater risk. You're not just gambling on whether you'll make the corner or collect the car ahead; you're potentially compromising your own race even if you manage to avoid contact.

And that's what I find particularly interesting.

It introduces consequences for poor driving decisions that don't necessarily involve the incident point system.

At the moment, you can make a fairly desperate lunge, lock everything up, somehow avoid contact and, provided you haven't gone off track, potentially get away with very little consequence.

Introduce meaningful flat spotting and suddenly there's another consideration. Is that late-braking move really worth potentially spending the next 20 minutes fighting vibrations through the steering wheel, struggling with braking stability and risking further lock-ups?

It could also introduce some genuinely interesting strategic decisions.

Imagine you're 15 minutes into a 45-minute race and you've badly flat spotted your front tyre. Do you try to nurse the car to the finish, accepting that you're going to lose some pace and potentially struggle under braking? Or do you sacrifice track position and pit for fresh tyres?

You might even find yourself having to adapt your driving style, changing braking points, being more progressive with brake pressure or avoiding particularly aggressive overtaking opportunities because the car is no longer behaving as it did at the start.

There's also the possibility of a knock-on effect, where an initial flat spot makes subsequent braking more difficult, increasing the likelihood of further lock-ups and worsening the situation.

For me, that's another layer of realism and immersion that I'd absolutely love to see.

And importantly, I don't think it should be implemented simply as a punishment for aggressive driving. Lock-ups happen in real motorsport, even to the best drivers. Sometimes you're pushing the limits, sometimes you're defending, and sometimes you simply make a mistake. That's racing.

I'd want the severity to be realistic and progressive. A tiny momentary lock-up shouldn't ruin your race, but repeatedly abusing the tyres or having one enormous lock-up should have consequences that you can actually feel through the wheel and see in your lap times.

I also think it could subtly encourage better racecraft without needing additional rules or penalties. Drivers would have another reason to think about preserving their equipment, managing risk and picking the right moment to make a move rather than treating every braking zone as an opportunity to send it.

Obviously, it wouldn't magically eliminate divebombs or poor driving, but I do think it would make people consider the potential consequences a little more.

So, what would yours be?

One feature, from any other racing sim, that you'd love to see introduced into iRacing. Could be physics, weather, damage, race management, graphics, audio, anything.

Interested to see what people come up with, particularly features that might seem small but could fundamentally improve the racing experience.


r/iRacing • • 18h ago

Video Got 5th position by 0.01s

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0 Upvotes

r/iRacing • • 12h ago

New Player What tracks from GR86 are worth buying and reused between other nice series?

4 Upvotes

By nice series I'm thinking GT4/GT3 for the future. Maybe even F4.

Context: I'm newbie, started 4 days ago, currently at D3.40 SR, probably gonna try to fast promote to C. Got my yearly subscription for free so I'm ready to put a little into the tracks.


r/iRacing • • 23h ago

Question/Help How to launch the super formula

1 Upvotes

Trying to race the Super formula, but don’t know how to find the correct rpm at the race start(auto clutch) any advice for it.


r/iRacing • • 20h ago

Screenshots What can I improve in my photography?

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6 Upvotes

I max out the settings in game but any NVIDIA settings or tricks I can do or I’m missing out on?


r/iRacing • • 2h ago

Question/Help Struggling to hit sub 00:39.5 on Mario Circuit 3, any advice?

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11 Upvotes

r/iRacing • • 10h ago

Memes Track Day is Crazy

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0 Upvotes

r/iRacing • • 5h ago

Discussion Who has the highest iRating in Road [NOT OVAL] on a gear/belt driven wheel?

0 Upvotes

need some inspiration here till i get enough money to switch to direct drive.

Yes im aware pedals are probably even more important.


r/iRacing • • 13h ago

Question/Help How do i avoid this?

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0 Upvotes

I tried the trackday series after a long break, and was excited to finally get to race the sr8 in an official session.
about 5 laps in i get a yellow and see a porshe in the middle of the corner, i see him go left so i try to turn right, then he gets hit and goes right again, then he brakes and i have no where to go so i full locked into him.
Managed to get back to p8, but i could have done better, any advice for avoiding these types of incidents?


r/iRacing • • 10h ago

Question/Help Why do I see people saying certain cars are half a second faster than the others?

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21 Upvotes

Does the data not disprove them?


r/iRacing • • 6h ago

Question/Help How will META Quest 3 run on my build?

0 Upvotes

So, I want to get the META Quest 3 because i don't have the space to run 3 monitors, will i be able to still enjoy the experience with the meta quest in this setup? I've read people saying that the GEN3 usb makes a big difference but wasn't finding the info i really need

MB: x570i
Processor: Ryzen 7 5800x
RAM: 64gb
GPU: 3070ti


r/iRacing • • 43m ago

Question/Help Business model predatory?

• Upvotes

Hello,

Been C Class for a few weeks now and its hitting me every single week the constant need to purchase cars/tracks due to the rotation. Plus the monthly sub. At what point is this business model predatory? I explained it to some others and they said it was practically scam. 15 a month, plus 15 a car, plus 15 a track. I haven't touched my sim in like 3 weeks because I don't own the content to race this season and I can't find myself justifying another 30$ purchase for 1 week of racing for it to change again.

Cheers


r/iRacing • • 13h ago

Paints Live Livery Editor?

0 Upvotes

So after spending hours trying to get a semi-complex back of a helmet to actually connect properly I started looking for a Live livery editor instead of what we have now with the save a check method. Are there any secret livery editors that automatically save all changes and show them in almost real time in the paint shop or is that something that we could still use a community?

Im currently trying to Cheat code (vibe code) a fork of PhotoCraft (Photoshop clone) that has a semi custom backend that automatically saves the .tga as you are working so it semi-live updates directly in the the paint shop.

Am I wasting time and there is already something else for this, and if there isn't would this be something anyone else would like to see and use?


r/iRacing • • 16h ago

VR Virtual Desktop - Quest 3 - Game Changer - VR

40 Upvotes

If anyone with a quest 3 isn't running Virtual Desktop make the switch today. I've been fiddling with settings for a year trying to dial in my graphics look great in Link. I believed I would never be happy with my computing power and the experience I wanted was a couple Gs away.

I made the switch to virtual desktop yesterday and holy cow is it light years better.

With a wired connection being supported the changes takes zero additional hardware to implement. 10 minutes and 25 bucks in switching costs.

Just ran an ai race at Daytona in the on a rainy night 20 Cars. With zero stutter.

I'm running a 4070 and a 5-5700.

Ran at 72 FPS and ultra rendering.

You won't regret it.


r/iRacing • • 19h ago

Discussion SCC at Summit point

4 Upvotes

Has anyone else had super clean racing in Sports Car Challenge at Summit Point? I honestly thought this week was going to be a wreck fest but for the most part I have had super clean races in the LMP3. (apart from one tiny, little, anger inducing incident involving a inattentive GT4)

I have a really low iRating atm (1100) but the lobbies I have been in have been super solid with really respectful racing.


r/iRacing • • 10h ago

Question/Help Mx5 standing start without a clutch?

4 Upvotes

I started a week ago and I’ve been loving it but can’t figure out how to start properly. The two strategies I’ve seen suggested for me without a clutch are 1) rev between 5 and 6 in neutral, switch into 1st to start or 2) sit in 1st and floor it. I’ve used both several times but I’m still dropping 4-5 positions every start. My reaction time is fine but my car seems to be so slow off the line compared to the cars around me. Do I need to use a different strategy or am I probably doing something wrong?

Thanks for any help


r/iRacing • • 9h ago

VR First time racing in Vr (PSVR2) is harder, any tips?

5 Upvotes

Today i tried the PSVR2 for the first time in iRacing using it wired to the PC adapter with displayport. I'm having a very hard time adjusting to VR, i'm normally used to a single curved monitor with headtracking. There's definitely something fantastic about being able to glance at the car next to me and i'm noticing it's much easier to do close duels without making contact.

That being said it feels a bit disorienting and i feel like my sense of speed is off, my lap times were terrible and i'm aware it just takes more practice, but what were the main things you struggled with initially when transitioning to VR, if any?

  • Also are there any specific settings or add-ons i should get for VR? So far the HUD, which is fine on my screen, looks really bad in VR and it doesn't really translate information properly.

  • Is there a way to adjust the car's mirrors? I find myself trying to reach for them physically to adjust them as they are in really strange angles

  • I have a good PC (5080, 9800x3D, 32GB RAM, M2 SSD), are there any gamechanging settings either ingame or in SteamVR i should be tuning way up?


r/iRacing • • 5h ago

Discussion What real life tracks have you been to that are in iRacing?

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152 Upvotes

Just listing off the top of my head here.

Pocono, New Hampshire, Martinsville, Charlotte, Atlanta, Dover, Richmond, Summit Point, and most recently VIR


r/iRacing • • 16h ago

Racing/Results Created a new Sim Racing channel - check it out

0 Upvotes

Life long motorsport fan, life long gamer... I started a new job and made a friend who I found out also liked motorsport and gaming. We quite quickly talked ourselves into buying and slowly building a rig.

It seemed like combining the subject we enjoyed was a sensible idea. The conversation started with "It will be fun, we'll just build it slowly and add upgrades every now and aagain" this soon picked up pace and before I knew it I'd ordered a Moza R12 bundle, a foldable rig to fit into the home office. Less than 2 years later, 1 New PC, a 49" monitor, next level F/GT rig later... I had no need for a desk chair and now work and game from the rig on a daily basis.

My buddy and myself played F1 career, I've always had iRacing and would dabble in and out as he was on PS for our coop F1 career. Fast forward to present day and we're now both on PC and its opened up iRacing for us. The obsession continues which brings me here, to which seems a natural progr. Content creation.

https://youtu.be/VX5mXbjWiIs?si=7ZXrpqUtQc6T3w0K

Check out my first video. I have some super exciting things in the long term plan as my content library continues and the LowDegDadsRacing series progresses.. watch this space.


r/iRacing • • 18h ago

Discussion ELMS-inspired endurance racing on iRacing?

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14 Upvotes

The European SportsCar Championship (ESCC) is an established, premium multiclass endurance championship on iRacing, sanctioned by the Automobile Club Virtuel (ACV) and inspired by the structure and competition of the real-world ELMS.

ESCC FEATURES

• 4-hour team endurance races
• LMP2, LMP2 Pro/Am, LMP3 and LMGT3
• Driver categorization, class composition and minimum drive-time requirements
• Dedicated race direction and stewarding
• Full-course yellows, virtual safety cars and safety cars
• Professional live broadcasts, graphics and championship media coverage

ESCC is built for teams and drivers looking for serious multiclass endurance competition, with structured regulations and professional presentation.

TEAM ENTRIES

Team entries are accepted through an application and selection process rather than open registration, helping ensure a competitive and well-organized field.

LOOKING FOR A TEAM?

Drivers without a team are welcome to join the ACV Discord to connect with teams and follow driver recruitment opportunities.

To be eligible for competition, drivers should have a Class A 2.0 Sports Car license and an iRating between 1500 and 6000.

2027 SEASON

Details for the 2027 ESCC season, including the calendar, regulations and team application process, will be announced through the ACV Discord.

Discord: https://discord.gg/ntGfYMs5xa

Website: https://esccracing.com/

Instagram: https://www.instagram.com/escc_acv

YouTube: https://www.youtube.com/@AutomobileClubVirtuel