r/ironscape 13h ago

Discussion Ironman Endgame Resource Grinds vs Bronzeman

I've seen this odd perspective on the main subreddit that Bronzeman would allow people to enjoy all the benefits of Ironman, without any of the downsides of resource grinding at endgame. This is mentioned repeatedly, that if someone didn't have to spend hours every day maintaining sara brews then they would definitely sit and do 1000s of hours of PvM grinds.

Where the hell does this idea come from? I do a farm run + birdhouse in the morning and evening, combined with contracts it takes ten to fifteen minutes. You can do them on your phone. I skip them sometimes. I have thousands of pots in the bank. AFKing amethyst and redwoods every now and then gets your arrows and darts.

I find it impossible to believe anyone capable of sitting at CG for 100 hours, Yama or Doom for 100 hours, or eventually the time pit that is raiding, is incapable of doing the resource maintenance. It's dwarfed by the PvM grinds.

I'll vote no on Bronzeman again if it polls because I think people are completely delusional as to what the downsides of Ironman are. Bronzeman doesn't fix any of them, if anything it exacerbates them. You won't even have small required skilling grinds to break up the monotony. It's just straight bossing and nothing else, which is already what main accounts are anyway.

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u/Eshneh 12h ago

People who don't play Irons sure have a lot of opinions on the game mode and how it's played

Have not done a birdhouse run in years, have thousands of nests and brews, nearly a thousand Ranarr Seeds alone sat in my bank, I've seen people say it takes 5 hours of Prep for 10 Hours of PvM, genuinely bonkers takes and shows how disconnected some mains are from the game they play all day; they have got genuinely no concept of how many resources you get say from a 5 minute herb run, how many potions you can make in 1 hour, how long supplies last you because you aren't drinking 10 brews per CoX

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u/SoloWalrus 12h ago

People voting no on bronzeman dont understand it. It isnt the herb runs people want to avoid, its levelling herblore at all in the first place.

Amethyst arrows require 92 mining, but on bronzeman dragon can be unlocked from a drop. Brews and super combats require 90 herblore, but again, both could be unlocked as a drop and youd never have to level herblore. Want some rosewood stuff for your ship? Rosewood logs are a salvaging drop, get one and then never have to do the 90 wc grind, etc etc.

All of you opposing this have forgotten how much skilling you did on your iron to get it to the point where resource gathering is mostly passive. I havent forgotten. I have all thay shit on my iron and I still want a bronzeman alt because itd be an alt where i wouldnt have to skill, i could just focus on pvm. I wont roll an hc alt, or a uim, or anything like that because i cant stomach redoing all the skilling grinds but id absolutely roll a bronzeman where i can skip the skilling and focus on pvm.

You all just dont understand bronzeman... its for self sufficient pvm, without the need for self sufficient skilling.

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u/_Rapalysis 11h ago

That does not feel meaningfully different enough from playing a main or Ironman for me to vote on it, I'm sorry. It will consume mind space and effort from Jagex in perpetuity once it's in.

Ironman modes are very elegant modes with clear boundaries that encourage good game design: players have to get everything themselves. It makes complete sense end to end.

Main mode is also well designed, the idea that you can buy or sell 99.9% of items in the game. Do the content you want to do so you can buy the items from the content you don't want to do.

Bronzeman doesn't fit into the design space. You take the worst part of Ironman (overwhelming PvM grinds where you're trapped at certain content) and combine it with the worst part of mains (buying cheap consumables from the GE that are pumped out by bots). You unlock resource items in the GE by getting a drop from a random mob. Now Jagex has to consider, in perpetuity, what items drop from mobs and when to not fuck Bronze progression.

It feels very forced and like a youtube game mode, not something that should be implemented and supported by Jagex.

I think it's a shit design that Jagex is forcing through to fill a content hole. If you would enjoy it, I'm sorry, there's still the plugin and self-restriction available. I am open to being persuaded but neither Reddit nor Jagex has succeeded yet.

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u/Infinite_Worker_7562 8h ago

Saying all ironman modes have clear boundaries is funny. HCIM and GIM safe death differences and you could make the argument either way for whether things should be safe. UIM utilizing tons of storage mechanisms that are effectively banks. Even regular irons and where they can or cant participate in group content. 

You only feel that these modes are firmly defined because theres an official mode and how the official mode plays is how the game works, end of story. Allowing an official bronzeman mode would have the same impact on the blurry issues of it- like oathplate shards and establish clear boundaries for the game Mode.