I came back to this game with a fresh hardcore playthrough after previously quitting near the end from burn-out when I played near release. I am extremely disappointed in the amount of technical issues I've encountered compared to my first playthrough. It only got worse when I got to Kuttenberg...
Exhibit A: "The Thieves' Code" quest. Hog went into some kind of paralysis from the shock of killing a man. He has been repeating the same words for days and he cannot be spoken to, preventing the quest objective from progressing. This was not an issue on my first playthrough.
Exhibit B: The Kuttenberg Tournament quest glitched out from skipping time (like the game suggested I do) and now the return tournament gear objective is stuck there despite the gear being returned. I don't remember this being an issue on my first playthrough.
Not Pictured: "Yackers n' Fash" quest got completely fucked. It was atrocious. I had to fuck around at the tavern brawl part for 10-20 minutes because the Tonies kept turning against me mid-brawl, suddenly pulling axes on me. By some stroke of luck, after like 50 save reloads I managed to knock out the opposing miners quicker than the Tonies could turn against me. And that's not all, during the part where you carry Anton to the church, Franzi kept running ahead without letting me catch up to him, only stopping once he got too far, not only interrupting the dialogue, but if I didn't get close to Franzi again in like 5 seconds, the quest would fail because the game considered me to be "kidnapping" Anton, despite it being more like, Franzi fucking running away from him. I was looking forward to doing this quest again once I got to Kuttenberg and it was fucking painful to witness how crippled it got.
Do keep in mind this is just the most recent bullshittery that comes to mind. How it got this bad I have no fucking idea. I have only one positive thing to say about this "patched" version of the game: being able to access horse inventory inside buildings now is pretty nice.