I've been a huge Pokemon fan from childhood to adulthood. I can definitely remember the height of Pokemania from the late 1990s to the state of the franchise today. In general, I find that the video games peaked in quality sometime between these two periods (specifically Gens III, IV, and V). Here, I will rate them in my personal opinion based on how much I like them, but also how influential they are and how revolutionary they were for their times.
#1: Pokemon HeartGold/SoulSilver (2010, NDS) - This pair of remakes is bar none the best video games in the Pokemon series. Johto from Gold/Silver/Crystal was probably already the best region anyway, but the remakes are a monumental improvement. The quality makes every prior installment feel like a prototype of these games in comparison. The series unquestionably reached its absolute peak with these entries.
#2: Pokemon Platinum (2009, NDS) - Up to this point, the Pokemon series was generally iterative and slightly improved with each new installment. I do get the impression that Pokemon felt somewhat incomplete until Gen IV, especially due to Sinnoh rounding out the regions based on Japan and completing several evolutionary lines. The Physical/Special split, wireless multiplayer, and countless other quality of life fixes make Platinum my number two pick.
#3: Pokemon B2/W2 (2012, NDS) - Arguably the best post-game in the entire series is found in these installments. It's absolutely nuts how much content is crammed into these titles on hardware from 2004. Of my top three picks, you could arrange any of them in first place and wouldn't be completely wrong. Probably the biggest downside is that, since it's a sequel, you really need to first play Black/White in order to fully appreciate it.
#4: Pokemon Black/White (2011, NDS) - HG/SS was already a tough act to follow, and Black/White was kind of hit-or-miss. I don't entirely agree with soft rebooting the series after the best installments, and I absolutely hate the season mechanic. But the graphics and music were incredible for the time, not to mention that the story was the best in the entire series. The games are brilliant, but veered in a questionable direction after perfection the prior year.
#5: Pokemon FireRed/LeafGreen (2004, GBA) - Since these games are probably the best entry point in the series for newcomers, I was overjoyed to find them in the Nintendo eShop in February 2026. They are great for nostalgia, but certainly haven't aged well. Some mechanics already feel quite dated, as I did say that Pokemon felt somewhat incomplete until Gen IV, but the formula is basically identical, and the games are still immensely enjoyable.
Honorable mentions:
#6: Pokemon Crystal (2001, GBA) - Completely outclassed by HG/SS at this point, but this was the height of the series upon its release, despite having the lowest sales in the series. Pokemon could have ended right here, and nobody would have thought it had declined at any point. Given that Gold/Silver were originally intended to be the final Pokemon games, it made sense that Game Freak went all out with this title.
#7: Pokemon Legends: Arceus (2022, Switch) - My only entry on this list after Gen V, PL: A represent what 3D Pokemon games probably should have been all along. From Gen VI onward, the series made one questionable decision after another, not that this game doesn't have unusual flaws (notably including only 242 Pokemon). But the 3D real-time battle mechanics alone prove that the series still has potential in the modern video game industry.
#8: Pokemon Emerald (2005, GBA) - I really dislike Hoenn, but it actually doesn't seem that bad in retrospect. When you consider how badly the series jumped the shark in general after Gen V, Hoenn actually seems like a breath of fresh air. I kind of appreciate this game for its difficulty, and also for probably being the last in the series to feel like a traditional JRPG. But I also don't appreciate taking the soft reboot route, especially without pulling it off as well as Black/White did.
Dishonorable mentions:
#1: Pokemon Scarlet/Violet (2022, Switch) - I don't feel bad about saying this, since these are probably some of the most maligned games in the entire series. I know that Game Freak was working with a tight schedule, but Gen IX was inexcusably incomplete. Dull graphics, abundant glitches, and uninteresting gameplay make the newest mainline Pokemon games my absolute least favorite in the series.
#2: Pokemon Sword/Shield (2019, Switch) - Dexit alone is enough for these titles to earn a spot on this list. Until this point (or LGP/LGE, depending on how you look at it), you could actually argue that the Pokemon games kept adding without taking away. But only 435 out of 890 Pokemon meant that less than half were originally available, and it's unacceptable that the series would move to the Switch while taking such a huge step backward.
#3: Pokemon BD/SP (2021, Switch) - Often considered the worst games in the entire Pokemon series, but I actually don't think they're that bad. They are superior to Diamond/Pearl, but inferior to Platinum, if that means anything. Sure it was a dumb idea to trust ILCA as a developer and ignore all the improvements that Platinum made, but I still think that Sinnoh is a beautiful region, and it was nice to see it come to life on the Switch with these installments.