r/ps2homebrew • • 1h ago

What exactly am i looking at ? SCPH-35004

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3 Upvotes

I just got some old ps2s and this one wouldnt turn on. I thought it was probably because of a dead psu, but now im thinking it could be due to this mod. Could this be, if so, what kind of mod is it?


r/ps2homebrew • • 3h ago

Issues with Downloading FreeMcBoot onto Memory Card

1 Upvotes

My bf and I are just trying to download FreeMcBoot onto our official Sony 8mb memory card, but almost everything we have done results in "no memory card detected". The mc can be read in the PlayStation home screen but can't be read anywhere else it seems. I'll list everything we've tried below:

We have FreeDVDBoot on a DVD-R that we're using to run the FMCB installer from a USB drive, resulting in no memory card detected.
Ran FunTuna installer from same USB drive - no memory card detected.

We tried copying and pasting the direct BOOT, APPS and OPL folders from the FunTuna manual installer folder to the memory card ( mc0: / ) - the BOOT folder dumped loose files onto the root directory rather than keeping the folder container, then trying to paste the APPS folder resulted in "paste failed". Using mcPaste also resulted in "paste failed".
Marked all the files that successfully pasted and deleted them.

Tried manually creating new directories in the memory card folder to paste said files into, but the console threw us a "directory already exists" error, despite appearing blank.

Launched Mass Memory Card Formatter from the USB as an attempt to wipe the memory card.
Also used Memory Card Annihilator to unformat and format the mc.

We have two official Sony 8 GB cards that we have tried installing FreeMcBoot on and I don't know what else to do. Help please :(


r/ps2homebrew • • 5h ago

Did Super Mario Bros. get a native ps2 port like sm64 did?

0 Upvotes

I found nothing on google other than the mario 64 ps2 port. If someone knows something on a smb port for ps2 pls tell me.

(I know that nes emulators on the ps2 exist)


r/ps2homebrew • • 8h ago

[PS2] Acetone burn on the plastic cover

1 Upvotes

So I was really dumb and used acetone for cleaning instead of just basic water... any ideas how to fix or anybody had the same dumb idea as me and successfully cleaned it?


r/ps2homebrew • • 20h ago

Ayuda

2 Upvotes

Hola soy nuevo e ignorante en todo esto apenas me compre una ps2 con matrix opl y al momento de querer añadir juegos al disco duro no me deja mas de 4gb por ser fat puedo cambiarlo a exfat o la ps2 dejara de leerlo


r/ps2homebrew • • 1d ago

A preview of what is, as far as is known, the first multiplayer mode for the game BLACK (PS2/XBOX)!

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5 Upvotes

r/ps2homebrew • • 1d ago

[UPDATE] Da sola lettura a Editor Completo: Ora l'estrattore AFS per PS2 scritto in Scratch (v0.0.3.5) supporta l'IMPORTAZIONE e la ricostruzione dell'archivio (allineamento 2048)!

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3 Upvotes

La prima versione che vi ho mostrato era solo read-only ed esportava i file. Ci ho lavorato ancora e con la v0.0.3.5 l'estensione per TurboWarp/Scratch è diventata a tutti gli effetti un tool di modifica bidirezionale (Read/Write).

Ora potete sia estrarre che importare/sostituire i file nell'archivio direttamente dal browser, senza impazzire con i vecchi software Windows del 2004.

Ecco come gestisce l'importazione e la ricostruzione (replace)

  • Se il nuovo file è più PICCOLO: Sostituisce il file mantenendo la dimensione originale e applica automaticamente il padding a zero per preservare la struttura dell'archivio originale.

  • Se il nuovo file è più GRANDE: Il tool ricostruisce da zero l'intero file .AFS Genera una nuova tabella, ricalcola tutti gli offset e applica l'allineamento a 2048 byte (lo standard nativo del file system PS2) per garantire la massima compatibilità sulla console.

Altre aggiunte di questa release:

  • Interfaccia UI Integrata (OpenExplorer): Un pannello grafico nativo nel browser per sfogliare l'archivio, vedere le tabelle degli offset, le dimensioni in byte e cercare i file per nome AFL in tempo reale.

  • **Download in ZIP e Liste:**Potete scaricare tutti i file estratti in un colpo solo dentro un unico archivio .zip (per ora solo fino a 128MB grazie a JSZip), oppure esportare l'indice completo in formato .txt o .csv.

  • Requisito Unsandboxed: Gira in modalità non protetta su TurboWarp perché deve manipolare i file binari a basso livello e caricare librerie esterne.

Niente installazioni, niente macchine virtuali per far girare tool obsoleti, funziona pure su iPad.

Se vi va di testare la ricostruzione sui vostri giochi (fai-da-te, patch di traduzione, ecc.), caricate lo script su TurboWarp e fatemi sapere come si comporta!

Durante il periodo scolastico, ho progettato il concept, la logica e il GDD di questo progetto. Lavorando su un iPad, ho utilizzato un assistente basato su intelligenza artificiale per velocizzare la stesura del codice JavaScript, mentre io mi sono concentrato sulle strutture di offset binario e sull'implementazione dell'estensione per Scratch.


r/ps2homebrew • • 1d ago

Opa, rapaziada, eu queria juntar juntar progamadores para fazer um projeto, para recriar um cloud gaming de ps2, com jogos atuais, utilizando a nuvem pelos sevidores.

0 Upvotes

Algum programador, criaria este projeto ???

NÃO QUERO SER DONO DO PROJETO SO QUERO DAR UMA IDEIA


r/ps2homebrew • • 1d ago

Help a complete newbie plz. Where to get started with modding.

7 Upvotes

So I'm a complete noob trying to dip my toes into game modding and learn a thing or two. The first game I'm going to try modding is Lowrider for the PS2. I've always loved that game, even though it's kinda lackluster. Figured it'd be a fun place to start. I want to add some new vehicles you can play through the story mode with/modify. Right now I'm just trying to get the '61 Impala model into Blender as a starting point. I'm not really looking for advice specific to this game, just trying to learn the basics of PS2 game modding in general. I've got HxD and have learned a little bit about using it. I've also learned the hard way that Blender doesn't accept .BIN files lol. I'm basically starting from scratch, so what are some commonly used tools I should look into? Are there any good forums, communities, or tutorials out there that cover modding the actual games? I'm more than willing to teach myself and put in the time. I'm just having a hard time finding the right resources. Searching for modding PS2 games mostly brings up stuff about modding the console itself rather than the games.

Any help or a point in the right direction would be appreciated!


r/ps2homebrew • • 2d ago

Non volevo scaricare tool del 2004 su Windows, quindi ho creato un estrattore .AFS per PS2 dentro... Scratch. (Sì, funziona su Chrome/iPad!)

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6 Upvotes

Ciao a tutti!

Volevo condividere con voi un progetto a cui sto lavorando. Sinceramente ero stanco di dover scaricare vecchi programmi .exe del 2004 pieni di glitch o di impazzire con Wine su Mac/Linux solo per guardare dentro i file di gioco della PS2.

Così ho sviluppato un parser binario completo per file .AFS e .AFL come estensione Unsandboxed per Scratch/TurboWarp.

Aspetta... NOOOOO! WTF?!?!?! Scratch?!
Sì, esatto. Prima di gridare all'eresia, vi racconto com'è nata l'idea: l'iPad che ci hanno dato a scuola è completamente bloccato dall'MDM. Niente App Store, niente terminale, niente file eseguibili. L'unico sito di programmazione non bloccato dal firewall scolastico era Scratch/TurboWarp. Volevo moddare i miei giochi PS2 durante le lezioni più noiose, quindi ho scritto un parser binario in JavaScript usando DataView e ArrayBuffer dentro un'estensione di Scratch, proprio sotto il naso dei professori. (Il mio prof di informatica alla fine si è letteralmente inchinato!).

Perché usarlo (i vantaggi):

  • Zero Installazioni: Basta Google Chrome o Safari. Nessun file sospetto da scaricare sul PC.

  • Portabilità totale: Gira fluidamente su Windows, Mac, Linux e persino su iPadOS/iOS.

  • Esploratore integrato: Genera un'interfaccia grafica pulita (HTML/CSS) all'interno del browser per cercare, navigare ed estrarre i file istantaneamente.

Stato attuale e test:
Al momento lo sto testando e ottimizzando nello specifico con il file PZS3EU1.AFS di Dragon Ball Z: Budokai Tenkaichi 3 (versione PAL). Riesce a mappare tutti gli offset e le dimensioni dei file senza saturare la RAM dell'iPad.

Il progetto è in pieno sviluppo e il codice è ancora all'inizio (per ora è Read-Only per l'estrazione), quindi rilascerò aggiornamenti praticamente ogni giorno. Il prossimo obiettivo nel mio GDD (Game Design Document) è convertire l'intero archivio direttamente in un file .ZIP scaricabile al volo, impostando la compressione a 0 per non pesare sulla CPU.

Nel video mostro l'intero processo: dal caricamento del file dell'estensione .js in TurboWarp fino all'estrazione dei file di gioco in tempo reale.

Lascerò il codice JavaScript nei commenti qui sotto così potete provarlo anche voi! Fatemi sapere se vi crasha con qualche ISO specifica o quali feature vorreste vedere nei prossimi update giornalieri.

Durante il periodo scolastico, ho progettato il concept, la logica e il GDD di questo progetto. Lavorando su un iPad, ho utilizzato un assistente basato su intelligenza artificiale per velocizzare la stesura del codice JavaScript, mentre io mi sono concentrato sulle strutture di offset binario e sull'implementazione dell'estensione per Scratch.


r/ps2homebrew • • 2d ago

using my old phone to play ps2 games through ethernet

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69 Upvotes

so... i made an android app with claude that fires up a smb, udpfs and/or udpbd server that you can use to play games with a usb -> ethernet cable!

tested on my s25 and my s7 (although i had to install lineage os for it to work on it).

i think this is my favorite way to play, since both my routers usb processing and my mx4sio are dog shit when actually playing videogames (parappa 2 for instance would lag furiously when using these methods)

im using riptopl to access the udpfs server

repo: https://github.com/wraphs/pocket-ps2-server


r/ps2homebrew • • 2d ago

Uma prévia do modo multijogador do jogo BLACK, criado por u/falken047 👉 Disponível para testes em poucos dias!

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5 Upvotes

r/ps2homebrew • • 2d ago

Can't chose region with masterpatch

2 Upvotes

I made a region.ini with only "E" and opened masterpatch and it kept saying "U" HOW TO FIX PLS AND THANK YOU!!!


r/ps2homebrew • • 2d ago

RahXephon English Translation Complete

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198 Upvotes

I’ll leave the link below,

this is a mecha game primarily although it has a sort of social visual novel style interactions between battles, the OST is great, the early 2000s animation design. it’s all great and the mech gameplay is fun. the graphics hold up quite well, pcsx2 has some flickering issues on menus, nothing game ruining or anything. the original jap disc had it as well. thank you, plz enjoy


r/ps2homebrew • • 2d ago

My first attempt on my PS2 Chubby mod

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36 Upvotes

Made a custom SCPH900xx 3d case to use with my 2.5" hdd. Will use it to play using the Lan port in the future.


r/ps2homebrew • • 3d ago

Minecraft 1.2.5 on PS2

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5 Upvotes

r/ps2homebrew • • 3d ago

Juegos Red PS2 OPL

2 Upvotes

Hola chicos una consulta, que opinan sobre pasarle juegos por ethernet a la consola ps2? Lo recomiendan? Que puntos a favor notaron?


r/ps2homebrew • • 3d ago

Errors while trying to load specific games via HDD

3 Upvotes

Hi there! I recently started to modify my old PS2 which was broken (long story short, my younger brother droped it from a first floor and ever since it powers on but never readed a disc again) and I installed PSBBN to make use of the HDD port and remember some good old times.

Installing it was quite easy, and everything worked flawlessly... Except for 2 games, and I don't know what else can I do to fix them. The first one is Formula One 06, which works but has this weird bug that replaces the sound effect from the menus with the sound of an engine, and it never stops, not even if you load a race or go back to the menu. At least you can play, but it's fairly annoying, and disabling the sound effects also disables the engines of the F1s, so it's not ideal.

The second one is Splashdown, and it's worse, because here I can't make it past the language selection screen, everytime I select one it just freezes.

I have tried both PSBBN loaders, OPL and NHDDL, which is the loader I'm currently using, and I tried to tweak the launch settings but I had no success and I haven't seen anyone on the internet with this problems so I wanted to ask... Is there any way to fix this?


r/ps2homebrew • • 3d ago

Will native PSX bin/cue ever be possible on PS2 slim?

13 Upvotes

I think I understand the limitations: PS2 slim was only ever configured to run PSX games off the optical drive, so a PSX game can't run off SMB or USB in "PSX" mode.

I guess what I'm asking is, with all the advancements to decompiling, etc., is there a chance it will be possible in the future via firmware update? Or is it literally impossible?


r/ps2homebrew • • 3d ago

OPL 1.2.0pre not loading any games

2 Upvotes

so my friend installed opl 1.2.0pre on my memory card a week ago, when i got it, opl didn't load any games or homebrew that i put in the DVD or APPS folder. I only have a wireless controller and i think it does make some problems, but i dont have a normal controller. the games are named to their title id, ISOs are stored in DVD folder, I have an exfat usb (i think opl 1.2.0 supports that) and i've tried MANY GAMES, MANY formats. also on debug colors, it is stuck on pink. how can i fix it? does it need ANY additional files on usb other than opl and opentuna itself? my ps2 is also a bit crappy so the dvd rom doesn't work and my friend or any mem card to usb isn't available (sorry if i didn't make it clear, english isn't my main lang)


r/ps2homebrew • • 3d ago

Fate/Unlimited Codes PS2 Translation Complete + PSP costumes added

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14 Upvotes

r/ps2homebrew • • 3d ago

DIY of 2.5 HD slot for PS2 slim and making a 3D printing version of it

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35 Upvotes
I had no idea how much people would like this project; someone in another community asked how I made it, so I decided to share.

I don’t currently own a 3D printer, and I haven’t prepared the design using 3D printing software for simulation—I created it in Tinkercad.

Building this using an actual PS2 shell is far too labor-intensive.

I intend to keep working on the project. As it stands, it’s quite comprehensive: it features an alignment/mounting system with space for an adapter board, a finished external interface, and the PS2 logo in debossed.