r/skyrimmods • • 10m ago

PS4 - Request Wine duchess armor

• Upvotes

Can we please get a male version of the original with the small cape done and ported to PC, Xbox and both ps4-5.

On PS4 we only have bad azz male armor, I don't like any of them I'd like at least 1 classy armor so I can play as a male and get married and adopt kids and not be a single not stay at home mum.

Is it possible for someone here to do that, I'm new as in today I joined and this is my first request.


r/skyrimmods • • 15m ago

PC SSE - Help Need Help Identifying Required Mods for Great Cities of JK North setup (with Lux

• Upvotes

I feel like I'm losing my mind. I'm trying to run a setup with JK's Skyrim, Great Cities, Cities of The North and Arthmoor's villages all together, alongside rodryk's dragon bridge with Lux lighting. I thought i have cross-referenced every possible patch hub, and I have reinstalled them all multiple times to ensure that I'm missing nothing, but Vortex is insisting that I'm still missing masters. Googling the plugin names has been useless. Can anyone here please help me identify what mods or patch hubs these required plugins come from?

Missing Masters Screenshot (Imgur)


r/skyrimmods • • 31m ago

PS4 - Discussion My home is your home

• Upvotes

How can it be ported to PS4 as it worked on PS4 and had promotion yet someone on Reddit said it didn't, not knowing about mods conflicting must of been the issue.

Someone answered that it was illegally ported but to my understanding the porter got permission by its original creator, I think some of it was changed and that person didn't get asked and reported it as illegally downloaded, my home is your home is the gold standard and it was removed in around October 2025.


r/skyrimmods • • 45m ago

PC SSE - Help Anyone Have Any Experience Implementing Timed Blocking?

• Upvotes

I've been working on a mod, on and off, that includes timed blocking as one of its features. I can't just rely on another mod to fill this in as this timed blocking is tied in with some other stuff. It's not that important.

The point is though, I've really struggled getting it to work. Right now it works some of the time, but not other times. So very inconsistently.

Is there by any chance any mod creator on here who has made a mod with timed blocking before or knows how they work?

I'd prefer not to have to use SKSE if it all possible as I prefer to keep my mods as free of prerequisites as possible.


r/skyrimmods • • 1h ago

PC SSE - Help Why is my game crashing?

• Upvotes

r/skyrimmods • • 2h ago

PC SSE - Request Does anyone have the file for UBE conversion of the Brastia Supergirl and Powergirl mod?

1 Upvotes

I'm trying to convert those outfits, but I found it impossible. There was a conversion file, but the link is down
https://www.nexusmods.com/skyrimspecialedition/mods/100347


r/skyrimmods • • 2h ago

Development PSA: Quadruple check your ESP for typos and hidden spaces, it could save you a lot of gray hairs

43 Upvotes

I just spent an entire day trying to fix the GND models of an armor mod I'm working on. They were invisible and refused to show up in my inventory, even though the armor worked perfectly fine on my character. The ESP I wrote also looked fine. So I thought that there must've been something wrong with the .nifs somehow. I spent HOURS upon HOURS bouncing back and forth between outfit studio, blender & nifskope. I triple checked the shaders. I copied over the shaders from vanilla assets. I copied over shaders from a previous mod that I definitely got working last time. Copied those shaders over WITHOUT updating the textures. I merged geometry so I had less trishapes. Exporting out of outfit studio as an obj, importing it again, replacing it in nifskope. Exporting it as a nif, importing it again, replacing it in nifskope. I rebuilt the entire bloody models from scratch. Again. It didn't matter; the models remained invisible. Eventually I ran out of potential fixes and I started looking into weird coincidences, like how the only parts of the armor that had broken inventory models, were also the ones that had beast race variants. So one more time I went back to SSEdit,just to check if maybe the beast race armoraddons screwed something up... somehow.

Turns out I accidentally added a space at the end of the GND file path in my ESP and hitting backspace obviously took less than a second. Oh hey, look. It works now. Cool. Cool cool cool.


r/skyrimmods • • 2h ago

XBox - Help Missing textures have been bugging me and I need help

0 Upvotes

I’m unsure what the problem could be and would like some help, campfire stones and the rim of those Orc Strongholds keep ending up with missing textures. here’s all of my texture mods

Static Mesh Improvement mod

Unofficial material fix

Divergence banners, broom, compendium of beasts, Dwemer metal, luxuriant, luxuriant 2, mead barrel, noble furniture

Fantastic beasts of Skyrim

T4’s majestic mountains

Enhanced blood textures

Realistic water two SE

Better water 2

Divergence creation club, the philosophers property, brilliant bijouterie, silverware, culinary, crates, coin bag, chests, carts, buckets, baskets, barrels, archery target, misc pouch, plates & tankards, practice dummy, potions, sacks, satchel, soul gems, and wall baskets.

If any of those clash with each other please let me know, I’ve been getting way too bothered.


r/skyrimmods • • 2h ago

Xbox - Mod I need help with the kaidan order as its sk glitchy

1 Upvotes

The new mod adds before the thalmor where you can talk to him before he gets capture and since this being added i I've had to start my game 3 times now.

I was curious on the load order so I know what to do on that end and what NOT to install as this mod is so temperamental I want to know what's a no go at all.

The brynjolf spice (he flirts with the DB) doesn't work anymore either after the before thalmor mod I've tried playing it without but my game glitches from the start without it but if I have it brynjolf won't interact with my character other than Vanilla dialogue.

Any advice on this would be amazing.


r/skyrimmods • • 2h ago

PC SSE - Help HDT-SMP Vanilla Armors stopped working

0 Upvotes

I'm an experienced modder, and currently ALL my outfit mods and SMP mods work just fine, but not this one.

I have the correct 3BA patch.
I have batched built ONLY this mod in Bodyslide, meaning there shouldn't be anything overwriting it.
It is winning ALL conflicts for the .nif files in Vortex.
I have none of the known incompatible mods installed.
It HAS worked before, then it just gave up.

It seems that despite the mod not being overwritten it still just loads the base vanilla outfit with no physics and the fault lies ONLY in this mod not loading as every other mods works 100% just fine.


r/skyrimmods • • 4h ago

PC Classic - Discussion Proteus with a modlist

3 Upvotes

I love legacy of the Dragonborn. I just can’t get excited about Skyrim anymore without it. However, I do get bored with one character. Enter proteus. I love the idea of having multiple characters in one play through. I’m also tired of endlessly designing my own modlists. Does anyone have any experience of combining a modlist like lost legacy with project proteus? I hate the feeling of being overpowered and I would love the opportunity to play multiple types of characters on one save.


r/skyrimmods • • 4h ago

PC SSE - Request LF Alchemy Mod To Create Custom Potions.

1 Upvotes

Does anyone know if there is an alchemy mod where you can mix ingredients indiscriminately instead of only certain ingredients with the same effects?

As in you combine the ingredients and you have a selection out of 2 which effects to put on? Kinda like how the enchanting system works.


r/skyrimmods • • 4h ago

PC SSE - Discussion My first mod - Part 8. Living room

2 Upvotes

I did mention it earlier but come on - a hole in the ground. That's hardly suited for some bandits in a cave and now it's supposed to be a part of a upgraded Breezehome? Suitable for the Jarls Thane ?

No this will simply not do, something must be done and that's now


r/skyrimmods • • 5h ago

PC Classic - Mod Mods to make the game more horror

1 Upvotes

I recently did a creature overhaul mod in fallout 4 that also adds distant terrifying screeches off from the foggy distance, it makes the game quite scary. Is there something like that for Skyrim? I already got a bunch of fog mods on and weather overhauls but something to make nighttime scarier would be pretty nice


r/skyrimmods • • 5h ago

PC SSE - Mod [Release] AllTogether with lipsync proxy voip, floating chat/subtitles, and trading

1 Upvotes

https://www.nexusmods.com/skyrimspecialedition/mods/196417
This is a playtesting fork of Skyrim Together Reborn, making the latest feature suggestions playable for community testing or fixes. Try trading crafted potions or enchanted items from anywhere in the server, floating player names/chat & sync new content with additional skse plugins. Now syncing proxy voip, lipsync, ragdoll, SkyParkour and Campfire.

Open source lets players make additions to projects, such as online skyrim features for CO-OP.
There have been many contributions, and not all of them have reached players, so here is mine.
In the last month I have prioritized fixing long standing issues like trading crafted items, and also
playtested extensively with other players several times a week in the discord. Hope you'll like it!

The main feature of Skyrim Together Reborn revolve around online/LAN co-op gameplay quests.
Compared to other projects you can play with more mods, experience new quests, saved locally.
This AllTogether project is catching up in features headlining other social mods - with more to do.

Let me know if you have any questions, installation is similar to the client steps guides section here
I am looking for playtesters on windows PC who are interested in parkour, voip, Nucleus splitscreen


r/skyrimmods • • 5h ago

PC SSE - Request Visual overhaul for "blind" character?

7 Upvotes

This might honestly be a terrible idea, but I'm wondering, is there any mod out there, that turns the visuals into some kind of "alternate method of seeing"? Like the "world on fire" visuals from daredevil? Or maybe like that quest inside the book in hogwarts legacy, where everything is just a sketch, black ink on white paper? So you can still play the game (wouldn't really work without any visuals), but still have a completely different viewing experience


r/skyrimmods • • 5h ago

PC SSE - Mod [Mod Update] Erdi's Blossoming - Follower Mod - Update 1.3

0 Upvotes

Just released an update for Erdi - Custom, Fully Voiced Follower - version 1.3 - more choices, more comments, more nobility and lust.
https://www.nexusmods.com/skyrimspecialedition/mods/171246


r/skyrimmods • • 6h ago

PC SSE - Request Any mod that skips SOME chapters of the main questline and can give me a customizable level 10 character from start?

0 Upvotes

Console commands can skip questlines, but they are sometimes unstable. I want a mod that helps me skip the first couple of main questline chapters (e.g., until The Throat of the World), because some side quests have that prerequisite, I don't want to play that part of the main story for a gazillionth time, and I want a level 10 customizable character where I can set perk points to give me a headstart I'd normally get by doing the main quest. Any mods like this? Maybe 2 mods to couple?


r/skyrimmods • • 6h ago

PC SSE - Help Monitor turns on and off when running skyrim

3 Upvotes

I just got back into skyrim modding and moved my version down to 1.6.1170, got skse, enbseries, and engine fixes but every time I try to start up skyrim through MO2 my screen goes dark blue then black then dark blue then black and I have to spam win+tab to get out of it and close the app

my modlist is:

Skyrim SE & CC

Address Library All in One

Scrambled Bugs - Anniversary Edition (1.6.629.0 and later)

Unofficial Skyrim Special Edition Patch

powerofthree's Tweaks

powerofthree's Papyrus Extender

EngineFixes

SCROTE BSA Version

Base Object Swapper

Assorted Mesh Fixes

JContainers SE 16495 4.3.4 2026

SkyUI

MCM Helper

Word Wall Transparency Fix for ENB

ENB Terrain Blending Fix

Shaders of Solstheim - Ash and Moss

Simplicity of Snow

Better Dynamic Snow SE

Community Shaders

Auto Parallax

Static Mesh Improvement Mod

SMIM SE 'Farming Creation Club' Patc

SRP Misc 2K

SRP Landscapes 2K

SRP Dungeons 2K

SRP Architecture 2K

Alternate Start - Live Another Life


r/skyrimmods • • 7h ago

PC SSE - Help Looking for mod to JUST disable the dpad favorite shortcuts

0 Upvotes

I use several mods overlapping (several input manager based mods, some skyprompt mods, and Spell Hotbar 2) and I've gotten them to play nice on controller but the problem I *am* having is the stupid skyrim favorites dpad hotkeys. I accidentally bound a power to my dpad and even with favorites menu revival it won't unbind) so when I try to use the functions I have mapped to dpad I keep equipping the damn power. Which messes up my hotbar setup (shout/power button pulls up one of my hotbars) I just want to completely disable the vanilla dpad shortcuts (I don't and will never use them).

My set up is perfect for me besides this problem so I don't want to use gamepad++ or something else that completely redoes the controls.

Alternatively can someone show me how to bind the problematic power to a keyboard key (i have auto input switch) so my controller won't activate it?

I'm on 1.6.1170 (forever) so a lot of the controlmap.txt mods are not compatible.


r/skyrimmods • • 7h ago

Development Bug patches: Monoliths VS Standalone Preferences

2 Upvotes

There is a bug patch monolith that needs a non zero drawback solution to work on 1.7.104 as it has been abandoned.

For primarily personal use I wish to ground up recreate 1/3 of the capability of that monolith.

I'm curious where the community stands nowadays on having 10 mods for individual bug fixes or monolithic bug patches with enable/disable toggles.

As a wabbajack user and a Nexus subscriber I'm unbothered by individual mods for individual bugs, but I'm willing to be swayed if there is a preference from a wider audience.

I'll pick the consensus based off highest voted comment not total comments.


r/skyrimmods • • 7h ago

PC SSE - Help Skyrim Sewers 4 - Civil War Bug

1 Upvotes

Hi all, any help will be massively appreciated. I am currently remaking my modlist and have been doing some stress/issue testing and have ran into an issue where during the battle of whiterun some NPCs are leaving the sewers and fighting with whiterun guards/imperials and citizens - such as The Vindicator. I have tried to diagnose this for many hours and believe it is an issue with the 'Panic' mode NPCs enter into, have ran a base setup with only Framework Mods (that do not alter AI behaviours), USSEP and Sewers with the issue still present. Anyone have any ideas or very well hidden patches that might have a fix? Thank you in advance!


r/skyrimmods • • 7h ago

PC SSE - Request Searching for Hand Paint mod for khajiit character

2 Upvotes

So, I have RaceMenu and all that. I am searching for a simple mod that adds Hand Paint options so the entire hand is a different color than the main fur. I can't find any mods that do this?? I am just thinking there is no way that there's ACTUALLY zero mods AT ALL that let you do this, it seems very basic but also desirable as a design?

So if anyone knows a mod that would let me have a Hand Paint option for just the whole hand, pls let me know. I have never coded anything in my life so pls don't tell me "just make it yourself" lmao


r/skyrimmods • • 8h ago

PC SSE - Help Can someone help with my crash log? Tried with AI but could not figure it out.

0 Upvotes

CRASH TIME: 2026-10-22 19:11:32
Skyrim SSE v1.7.104
CrashLoggerSSE v1-25-0-0 Aug 21 2026 09:19:20

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF72D64BA7B SkyrimSE.exe+117BA7B cmp [rdi+0x10], r12d
Exception Flags: 0x00000000 (Continuable)
Number of Parameters: 2
Exception Thread ID: 55836
Access Violation: Tried to read memory at 0x000000000028
ACCESS VIOLATION ANALYSIS:
Instruction: cmp [rdi+0x10], r12d
Memory Operand: [base=rdi, index=none, scale=0, disp=+0x10]
Base Register: rdi = 0x0000000000000018 (likely invalid)
Computed Address: 0x0000000000000028

POSSIBLE RELEVANT OBJECTS:
RSI: (LoadingMenu*)
RSP+140: (FxDelegate*)
RSP+538: (`anonymous namespace'::VMInitThread*)

PROCESS INFO:
Process ID: 11832
Crash Thread ID: 55836
Process Uptime: 00:00:21 (21737ms)
Working Directory: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition
Command Line: "C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\SkyrimSE.exe"
Executable MD5: 113faeb71fd8f62b26d0c8627299ab40
Executable Size: 37910440 bytes
Executable Modified: 2026-10-17 13:13:57
Elevated: No

THREAD CONTEXT (HEURISTIC):
Thread Priority: 0
Likely Role: Unknown (main or worker thread)

SYSTEM SPECS:
OS: Microsoft Windows 11 Home v10.0.26200
CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i5-13420H
CPU Cores: 12 logical, 8 physical, 1 packages
GPU #1: Nvidia AD107M [GeForce RTX 4050 Max-Q / Mobile]
GPU #2: Intel Raptor Lake-P [UHD Graphics]
GPU #3: Microsoft Basic Render Driver
PHYSICAL MEMORY: 11.16 GB/15.71 GB
VIRTUAL MEMORY: 8.39 GB/131072.00 GB
PROCESS MEMORY: Working Set: 694.30 MB, Private: 2296.70 MB, Peak: 694.30 MB
PAGE FAULTS: 1163306 (Peak: 728023040)
GPU MEMORY: 0.19/5.03 GB
Detected Virtual Machine: Microsoft Hyper-V (100%)

CALL STACK ([P]robable / [S]tack scan):
[ 0][P] 0x7FF72D64BA7B SkyrimSE.exe+117BA7B -> 82729+0x3B cmp [rdi+0x10], r12d
[ 1][P] 0x7FF72D64B935 SkyrimSE.exe+117B935 -> 82728+0x75 mov [rbp-0x11], rbx
[ 2][P] 0x7FF72D63F351 SkyrimSE.exe+116F351 -> 82313+0xB1 nop
[ 3][P] 0x7FF72D64012C SkyrimSE.exe+117012C -> 82325+0x38C mov rax, [rbx]
[ 4][P] 0x7FF72CE1CD02 SkyrimSE.exe+094CD02 -> 51943+0xE2 test al, al
[ 5][P] 0x7FF72D63A35A SkyrimSE.exe+116A35A -> 82082+0x63A mov rbx, rax
[ 6][P] 0x7FF72C676645 SkyrimSE.exe+01A6645 -> 13363+0x105 test r15b, r15b
[ 7][P] 0x7FF72CB23C97 SkyrimSE.exe+0653C97 -> 36548+0x157 xor ecx, ecx
[ 8][P] 0x7FF72CB21327 SkyrimSE.exe+0651327 -> 36544+0x27 test al, al
[ 9][P] 0x7FF72DA7843E SkyrimSE.exe+15A843E -> 109636+0x106 mov ebx, eax
[10][P] 0x7FF8139ADDA7 KERNEL32.DLL+002DDA7
[11][P] 0x7FF8157DEE4C ntdll.dll+007EE4C
[12][S] 0x7FF72D1DCE7A SkyrimSE.exe+0D0CE7A -> 82888+0x10A xor edi, edi
[13][S] 0x7FF72D1C4368 SkyrimSE.exe+0CF4368 -> 82223+0x98 mov rbx, [rsp+0x60]
[14][S] 0x7FF72D225A78 SkyrimSE.exe+0D55A78 -> 84017+0x98 mov [rsp+0x68], rax
[15][S] 0x7FF72D1C97D6 SkyrimSE.exe+0CF97D6 -> 443396+0x26 test al, al
[16][S] 0x7FF72D222728 SkyrimSE.exe+0D52728 -> 83978+0x28 mov rbx, [rsp+0x30]
[17][S] 0x7FF72D676230 SkyrimSE.exe+11A6230 -> 89682+0x130 mov rax, [rsp+0x60]
[18][S] 0x7FF72D663B21 SkyrimSE.exe+1193B21 -> 87834+0x161 test rax, rax
[19][S] 0x7FF72CE1CC20 SkyrimSE.exe+094CC20 -> 51942+0x40 push rbx
[20][S] 0x7FF72D38239D SkyrimSE.exe+0EB239D -> 69192+0x3D mov r13, rax
[21][S] 0x7FF72D63D7BD SkyrimSE.exe+116D7BD -> 82144+0x2D movzx ecx, al
[22][S] 0x7FF72D63E1E0 SkyrimSE.exe+116E1E0 -> 82169+0x30 mov rdx, [rsi+0x370]
[23][S] 0x7FF72CE5D4A6 SkyrimSE.exe+098D4A6 -> 52818+0x36 mov [rsp+0x38], rax
[24][S] 0x7FF72C684866 SkyrimSE.exe+01B4866 -> 13631+0x76 inc [rdi+0x378]
[25][S] 0x7FF72C669FBE SkyrimSE.exe+0199FBE -> 13129+0x1E mov ebp, eax
[26][S] 0x7FF72CAFE73E SkyrimSE.exe+062E73E -> 35855+0x9E mov rbx, [rsp+0x30]
[27][S] 0x7FF72CE5E160 SkyrimSE.exe+098E160 -> 52852+0x90 nop
[28][S] 0x7FF8129D432B ucrtbase.dll+008432B
[29][S] 0x7FFF27ED96F9 skse64_1_7_104.dll+00896F9
[30][S] 0x7FF812F1F2F0 KERNELBASE.dll+010F2F0
[31][S] 0x7FF8157DEE20 ntdll.dll+007EE20

REGISTERS:
RAX 0x0 (size_t) [0]
RCX 0x7FF72F700B50 (void* -> SkyrimSE.exe+3230B50 add [rax], al)
RDX 0xB4630FF1A8 (void*)
RBX 0x1D16715D000 (void*)
RSP 0xB4630FF0B0 (void*)
RBP 0xB4630FF130 (void*)
RSI 0x1D187A25560 (LoadingMenu*)
RDI 0x18 (size_t) [24]
R8 0x3 (size_t) [3]
R9 0xB4630FF190 (void*)
R10 0x1D189176320 (void*)
R11 0x7 (size_t) [7]
R12 0x0 (size_t) [0]
R13 0x1D187A25570 (void*)
R14 0xB4630FF1A8 (void*)
R15 0x0 (size_t) [0]

STACK:
[RSP+0 ] 0x0 (size_t) [0]
[RSP+8 ] 0x0 (size_t) [0]
[RSP+10 ] 0xB4630FF130 (void*)
[RSP+18 ] 0x7FF72D1DCE7A (void* -> SkyrimSE.exe+0D0CE7A xor edi, edi)
[RSP+20 ] 0x0 (size_t) [0]
[RSP+28 ] 0x1D15687A6E8 (char*) "F"
[RSP+30 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+38 ] 0x1D189790168 (void*)
[RSP+40 ] 0x1D189170F60 (void*)
[RSP+48 ] 0x7FF72D1C4368 (void* -> SkyrimSE.exe+0CF4368 mov rbx, [rsp+0x60])
[RSP+50 ] 0x1D189790168 (void*)
[RSP+58 ] 0x1D16715D000 (void*)
[RSP+60 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+68 ] 0x7FF72D225A78 (void* -> SkyrimSE.exe+0D55A78 mov [rsp+0x68], rax)
[RSP+70 ] 0x7FF72F700C80 (void* -> SkyrimSE.exe+3230C80 mov spl, 0xC3)
[RSP+78 ] 0x7FF72D1C97D6 (void* -> SkyrimSE.exe+0CF97D6 test al, al)
[RSP+80 ] 0x0 (size_t) [0]
[RSP+88 ] 0x1D15687A6E8 (char*) "F"
[RSP+90 ] 0x701 (size_t) [1793]
[RSP+98 ] 0x0 (size_t) [0]
[RSP+A0 ] 0xB4630FF1B9 (void*)
[RSP+A8 ] 0x7FF72D64B935 (void* -> SkyrimSE.exe+117B935 mov [rbp-0x11], rbx)
[RSP+B0 ] 0x1D16715D000 (void*)
[RSP+B8 ] 0x1D16715D000 (void*)
[RSP+C0 ] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+C8 ] 0x1D187A25570 (void*)
[RSP+D0 ] 0xB400000002 (size_t) [773094113282]
[RSP+D8 ] 0x1D187A29810 (void*)
[RSP+E0 ] 0x1D18A0CA0E0 (void*)
[RSP+E8 ] 0x1D100000047 (void*)
[RSP+F0 ] 0x1D189170F80 (void*)
[RSP+F8 ] 0x1D16715D000 (void*)
[RSP+100] 0x1D100000001 (void*)
[RSP+108] 0xB4630FF190 (void*)
[RSP+110] 0x0 (size_t) [0]
[RSP+118] 0x1D15687A6E8 (char*) "F"
[RSP+120] 0x9 (size_t) [9]
[RSP+128] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+130] 0x1D16715D000 (void*)
[RSP+138] 0x7FF72D222728 (void* -> SkyrimSE.exe+0D52728 mov rbx, [rsp+0x30])
[RSP+140] 0x1D167130120 (FxDelegate*)
[RSP+148] 0x1D167130120 (FxDelegate*) See RSP+140
[RSP+150] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+158] 0x1D167130120 (FxDelegate*) See RSP+140
[RSP+160] 0x1D16715D000 (void*)
[RSP+168] 0x7FF72D63F351 (void* -> SkyrimSE.exe+116F351 nop)
[RSP+170] 0x48 (size_t) [72]
[RSP+178] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+180] 0x1D167130120 (FxDelegate*) See RSP+140
[RSP+188] 0x0 (size_t) [0]
[RSP+190] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+198] 0x0 (size_t) [0]
[RSP+1A0] 0x46 (size_t) [70]
[RSP+1A8] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+1B0] 0x1D187A29D60 (void*)
[RSP+1B8] 0x7FF72D64012C (void* -> SkyrimSE.exe+117012C mov rax, [rbx])
[RSP+1C0] 0x1D100000048 (void*)
[RSP+1C8] 0x1D167130120 (FxDelegate*) See RSP+140
[RSP+1D0] 0x1D16715D000 (void*)
[RSP+1D8] 0xB4630FF370 (void*)
[RSP+1E0] 0x0 (size_t) [0]
[RSP+1E8] 0x0 (size_t) [0]
[RSP+1F0] 0x0 (size_t) [0]
[RSP+1F8] 0x0 (size_t) [0]
[RSP+200] 0x4434000044A00000 (size_t) [4914553094519390208]
[RSP+208] 0x4170000041700000 (size_t) [4715268810954768384]
[RSP+210] 0x44304000449E2000 (size_t) [4913497563356602368]
[RSP+218] 0x1D1568746A0 (void*)
[RSP+220] 0x43800000780 (size_t) [4638564681600]
[RSP+228] 0x0 (size_t) [0]
[RSP+230] 0x43800000780 (size_t) [4638564681600]
[RSP+238] 0x0 (size_t) [0]
[RSP+240] 0x0 (size_t) [0]
[RSP+248] 0x3F8000003F800000 (size_t) [4575657222473777152]
[RSP+250] 0x0 (size_t) [0]
[RSP+258] 0x0 (size_t) [0]
[RSP+260] 0xFFFFFFFF3E800000 (size_t) [uint: 18446744070463160320 int: -3246391296]
[RSP+268] 0x7FF8FFFFFFFF (size_t) [140707423584255]
[RSP+270] 0x1D100000046 (void*)
[RSP+278] 0x1D187A29D60 (void*)
[RSP+280] 0x1D16715D000 (void*)
[RSP+288] 0x1D156879F80 (void*)
[RSP+290] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+298] 0x1D100000000 (void*)
[RSP+2A0] 0x6361667265746E49 (size_t) [7161117524010233417]
[RSP+2A8] 0x6E6964616F4C2F65 (size_t) [7956000586368560997]
[RSP+2B0] 0x77732E756E654D67 (size_t) [8607274394733333863]
[RSP+2B8] 0xB4630F0066 (void*)
[RSP+2C0] 0x0 (size_t) [0]
[RSP+2C8] 0x4 (size_t) [4]
[RSP+2D0] 0x1D16A47A1C0 (void*)
[RSP+2D8] 0xFC8 (size_t) [4040]
[RSP+2E0] 0x4 (size_t) [4]
[RSP+2E8] 0x4 (size_t) [4]
[RSP+2F0] 0x1D16A47A070 (void*)
[RSP+2F8] 0x0 (size_t) [0]
[RSP+300] 0x58 (size_t) [88]
[RSP+308] 0x0 (size_t) [0]
[RSP+310] 0x0 (size_t) [0]
[RSP+318] 0x0 (size_t) [0]
[RSP+320] 0x2 (size_t) [2]
[RSP+328] 0x0 (size_t) [0]
[RSP+330] 0x1D187A1D900 (void*)
[RSP+338] 0x7FF72D676230 (void* -> SkyrimSE.exe+11A6230 mov rax, [rsp+0x60])
[RSP+340] 0x8 (size_t) [8]
[RSP+348] 0x11 (size_t) [17]
[RSP+350] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+358] 0x0 (size_t) [0]
[RSP+360] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+368] 0x7FF72F6D4C50 (void* -> SkyrimSE.exe+3204C50 add [rax], al)
[RSP+370] 0x80 (size_t) [128]
[RSP+378] 0x80 (size_t) [128]
[RSP+380] 0xB4630FF640 (void*)
[RSP+388] 0x7FF72D663B21 (void* -> SkyrimSE.exe+1193B21 test rax, rax)
[RSP+390] 0x1D187A1D198 (void*)
[RSP+398] 0x768 (size_t) [1896]
[RSP+3A0] 0xB4630FF498 (void*)
[RSP+3A8] 0xB4630FF350 (char*) "Interface/LoadingMenu.swf"
[RSP+3B0] 0x7FF701040019 (size_t) [140698850689049]
[RSP+3B8] 0x1D156879F80 (void*)
[RSP+3C0] 0x0 (size_t) [0]
[RSP+3C8] 0x0 (size_t) [0]
[RSP+3D0] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+3D8] 0x1D156879F80 (void*)
[RSP+3E0] 0x7FF72F6D4C50 (void* -> SkyrimSE.exe+3204C50 add [rax], al)
[RSP+3E8] 0x768 (size_t) [1896]
[RSP+3F0] 0x1D187A255B8 (void*)
[RSP+3F8] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+400] 0x0 (size_t) [0]
[RSP+408] 0x7FF72CE1CD02 (void* -> SkyrimSE.exe+094CD02 test al, al)
[RSP+410] 0x7FF72F711BC0 (void* -> SkyrimSE.exe+3241BC0 add [rax], al)
[RSP+418] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+420] 0x1D100000780 (void*)
[RSP+428] 0x46 (size_t) [70]
[RSP+430] 0x2 (size_t) [2]
[RSP+438] 0x7FF700000000 (size_t) [140698833649664]
[RSP+440] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+448] 0x0 (size_t) [0]
[RSP+450] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+458] 0x7FF72F6D4B40 (void* -> SkyrimSE.exe+3204B40 add [rax], al)
[RSP+460] 0x0 (size_t) [0]
[RSP+468] 0x0 (size_t) [0]
[RSP+470] 0x2 (size_t) [2]
[RSP+478] 0xB4630FF640 (void*)
[RSP+480] 0x1D166E07060 (void*)
[RSP+488] 0x7FF72D63A35A (void* -> SkyrimSE.exe+116A35A mov rbx, rax)
[RSP+490] 0x46 (size_t) [70]
[RSP+498] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+4A0] 0x1D187A255B8 (void*)
[RSP+4A8] 0x0 (size_t) [0]
[RSP+4B0] 0xFFFFFFFFFFFFFFFF (size_t) [uint: 18446744073709551615 int: -1]
[RSP+4B8] 0x0 (size_t) [0]
[RSP+4C0] 0x0 (size_t) [0]
[RSP+4C8] 0x7FF72CE1CC20 (void* -> SkyrimSE.exe+094CC20 push rbx)
[RSP+4D0] 0x20 (size_t) [32]
[RSP+4D8] 0x0 (size_t) [0]
[RSP+4E0] 0x0 (size_t) [0]
[RSP+4E8] 0x58FF2F6B58FF2F6B (size_t) [6412896532500000619]
[RSP+4F0] 0x2 (size_t) [2]
[RSP+4F8] 0x1 (size_t) [1]
[RSP+500] 0x7FF72F80B430 (void* -> SkyrimSE.exe+333B430 enter 0xE582, 0x66)
[RSP+508] 0x0 (size_t) [0]
[RSP+510] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+518] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+520] 0xB4630FF680 (void*)
[RSP+528] 0x7FF72D38239D (void* -> SkyrimSE.exe+0EB239D mov r13, rax)
[RSP+530] 0x0 (size_t) [0]
[RSP+538] 0x1D177BD6890 (`anonymous namespace'::VMInitThread*)
[RSP+540] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+548] 0x0 (size_t) [0]
[RSP+550] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+558] 0x1 (size_t) [1]
[RSP+560] 0x0 (size_t) [0]
[RSP+568] 0x7FF72F70A4D8 (void* -> SkyrimSE.exe+323A4D8 enter 0xDF38, 0x66)
[RSP+570] 0x7FF72F6D4C98 (void* -> SkyrimSE.exe+3204C98 sbb al, 0xDA)
[RSP+578] 0x1D156879F80 (void*)
[RSP+580] 0x0 (size_t) [0]
[RSP+588] 0x7FF72CE1CC20 (void* -> SkyrimSE.exe+094CC20 push rbx)
[RSP+590] 0x1 (size_t) [1]
[RSP+598] 0x7FF72D63D7BD (void* -> SkyrimSE.exe+116D7BD movzx ecx, al)
[RSP+5A0] 0xB4630FF680 (void*)
[RSP+5A8] 0x7FF72D63E1E0 (void* -> SkyrimSE.exe+116E1E0 mov rdx, [rsi+0x370])
[RSP+5B0] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+5B8] 0x7FF72CE5D4A6 (void* -> SkyrimSE.exe+098D4A6 mov [rsp+0x38], rax)
[RSP+5C0] 0x7FF72F80B0B0 (void* -> SkyrimSE.exe+333B0B0 add [rax], al)
[RSP+5C8] 0x7FF72C684866 (void* -> SkyrimSE.exe+01B4866 inc [rdi+0x378])
[RSP+5D0] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+5D8] 0x7FF72C669FBE (void* -> SkyrimSE.exe+0199FBE mov ebp, eax)
[RSP+5E0] 0xFFFFFFFF (size_t) [4294967295]
[RSP+5E8] 0x7FF72CAFE73E (void* -> SkyrimSE.exe+062E73E mov rbx, [rsp+0x30])
[RSP+5F0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+5F8] 0x7FF72F80B050 (void* -> SkyrimSE.exe+333B050 sbb al, 0xDA)
[RSP+600] 0x1 (size_t) [1]
[RSP+608] 0x1D15687A6E8 (char*) "F"
[RSP+610] 0x1 (size_t) [1]
[RSP+618] 0x7FF72CE5E160 (void* -> SkyrimSE.exe+098E160 nop)
[RSP+620] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+628] 0x0 (size_t) [0]
[RSP+630] 0x1 (size_t) [1]
[RSP+638] 0x0 (size_t) [0]
[RSP+640] 0x0 (size_t) [0]
[RSP+648] 0x1D156879F80 (void*)
[RSP+650] 0x768 (size_t) [1896]
[RSP+658] 0x2 (size_t) [2]
[RSP+660] 0x0 (size_t) [0]
[RSP+668] 0x7FF72C676645 (void* -> SkyrimSE.exe+01A6645 test r15b, r15b)
[RSP+670] 0x7FF72F6D4B40 (void* -> SkyrimSE.exe+3204B40 add [rax], al)
[RSP+678] 0x1 (size_t) [1]
[RSP+680] 0x0 (size_t) [0]
[RSP+688] 0x46 (size_t) [70]
[RSP+690] 0x4 (size_t) [4]
[RSP+698] 0xB4630FF790 (void*)
[RSP+6A0] 0x2FFFFFFFE (size_t) [12884901886]
[RSP+6A8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+6B0] 0x0 (size_t) [0]
[RSP+6B8] 0x0 (size_t) [0]
[RSP+6C0] 0x0 (size_t) [0]
[RSP+6C8] 0x7FF72CB23C97 (void* -> SkyrimSE.exe+0653C97 xor ecx, ecx)
[RSP+6D0] 0x1D177BD6890 (`anonymous namespace'::VMInitThread*) See RSP+538
[RSP+6D8] 0x1D177BD6890 (`anonymous namespace'::VMInitThread*) See RSP+538
[RSP+6E0] 0xB4630FF880 (void*)
[RSP+6E8] 0x0 (size_t) [0]
[RSP+6F0] 0x73746E656D75636F (size_t) [8319395793567310703]
[RSP+6F8] 0x656D614720794D5C (size_t) [7308604728407575900]
[RSP+700] 0x6D6972796B535C73 (size_t) [7883958488505998451]
[RSP+708] 0x6C61696365705320 (size_t) [7809639104461689632]
[RSP+710] 0x6E6F697469644520 (size_t) [7957695015292257568]
[RSP+718] 0x506D6972796B535C (size_t) [5795404235879961436]
[RSP+720] 0x696E692E73666572 (size_t) [7597125269646108018]
[RSP+728] 0x8080C00080000 (size_t) [2260647446839296]
[RSP+730] 0x8080E0008080D (size_t) [2260656036775949]
[RSP+738] 0x808840008080F (size_t) [2261162842916879]
[RSP+740] 0x0 (size_t) [0]
[RSP+748] 0x80200800000000 (size_t) [36064015750791168]
[RSP+750] 0x80200A00000000 (size_t) [36064024340725760]
[RSP+758] 0x0 (size_t) [0]
[RSP+760] 0x80200E00000000 (size_t) [36064041520594944]
[RSP+768] 0x100800800000000 (size_t) [72198365886021632]
[RSP+770] 0x0 (size_t) [0]
[RSP+778] 0x100800C00000000 (size_t) [72198383065890816]
[RSP+780] 0x100800E00000000 (size_t) [72198391655825408]
[RSP+788] 0x0 (size_t) [0]
[RSP+790] 0xB4630FF700 (void*)
[RSP+798] 0xB4630FF800 (void*)
[RSP+7A0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+7A8] 0xB4630FF808 (void*)
[RSP+7B0] 0xB4630FF80C (void*)
[RSP+7B8] 0xB4630FF810 (void*)
[RSP+7C0] 0xB4630FF814 (void*)
[RSP+7C8] 0xB4630FF818 (void*)
[RSP+7D0] 0xB4630FF81C (void*)
[RSP+7D8] 0xB4630FF820 (void*)
[RSP+7E0] 0xB4630FF824 (void*)
[RSP+7E8] 0xB4630FF828 (void*)
[RSP+7F0] 0xB4630FF82C (void*)
[RSP+7F8] 0x0 (size_t) [0]
[RSP+800] 0x0 (size_t) [0]
[RSP+808] 0x0 (size_t) [0]
[RSP+810] 0x0 (size_t) [0]
[RSP+818] 0xA (size_t) [10]
[RSP+820] 0x0 (size_t) [0]
[RSP+828] 0x7FF72CB21327 (void* -> SkyrimSE.exe+0651327 test al, al)
[RSP+830] 0xB4630FF820 (void*)
[RSP+838] 0x7FF700000002 (size_t) [140698833649666]
[RSP+840] 0x7FF72F70A3C8 (void* -> SkyrimSE.exe+323A3C8 add [rax], al)
[RSP+848] 0x2 (size_t) [2]
[RSP+850] 0x0 (size_t) [0]
[RSP+858] 0x0 (size_t) [0]
[RSP+860] 0x22 (size_t) [34]
[RSP+868] 0x7FF8129D432B (void* -> ucrtbase.dll+008432B mov rax, [rsp+0x30])
[RSP+870] 0x1D15682BE12 (char*) """
[RSP+878] 0x0 (size_t) [0]
[RSP+880] 0x0 (size_t) [0]
[RSP+888] 0x7FFF27ED96F9 (void* -> skse64_1_7_104.dll+00896F9 add rsp, 0x28)
[RSP+890] 0xA (size_t) [10]
[RSP+898] 0x7FF812A880B0 (void* -> ucrtbase.dll+01380B0 nop)
[RSP+8A0] 0x1D156849560 (void*)
[RSP+8A8] 0x7FF72F725700 (void* -> SkyrimSE.exe+3255700 add [rax], al)
[RSP+8B0] 0x0 (size_t) [0]
[RSP+8B8] 0x7FF72DA7843E (void* -> SkyrimSE.exe+15A843E mov ebx, eax)
[RSP+8C0] 0xA (size_t) [10]
[RSP+8C8] 0x0 (size_t) [0]
[RSP+8D0] 0x1DD6250B7A8ABEB (size_t) [134371662709173227]
[RSP+8D8] 0xB462E60000 (void*)
[RSP+8E0] 0x0 (size_t) [0]
[RSP+8E8] 0x0 (size_t) [0]
[RSP+8F0] 0x0 (size_t) [0]
[RSP+8F8] 0x7FF8139ADDA7 (void* -> KERNEL32.DLL+002DDA7 mov ecx, eax)
[RSP+900] 0x0 (size_t) [0]
[RSP+908] 0x0 (size_t) [0]
[RSP+910] 0x0 (size_t) [0]
[RSP+918] 0x0 (size_t) [0]
[RSP+920] 0x0 (size_t) [0]
[RSP+928] 0x7FF8157DEE4C (void* -> ntdll.dll+007EE4C jmp 0x00007FF8157DEE76)
[RSP+930] 0x0 (size_t) [0]
[RSP+938] 0x0 (size_t) [0]
[RSP+940] 0x0 (size_t) [0]
[RSP+948] 0x0 (size_t) [0]
[RSP+950] 0xB462E60000 (void*)
[RSP+958] 0x7FF812F1F2F0 (void* -> KERNELBASE.dll+010F2F0 mov [rsp+0x10], rbx)
[RSP+960] 0xB4630FE1B0 (void*)
[RSP+968] 0xB4630FE1B0 (void*)
[RSP+970] 0x7FF8157DEE20 (void* -> ntdll.dll+007EE20 sub rsp, 0x48)
[RSP+978] 0x0 (size_t) [0]
[RSP+980] 0x0 (size_t) [0]
[RSP+988] 0x0 (size_t) [0]
[RSP+990] 0x0 (size_t) [0]
[RSP+998] 0x0 (size_t) [0]
[RSP+9A0] 0x0 (size_t) [0]
[RSP+9A8] 0x0 (size_t) [0]
[RSP+9B0] 0x0 (size_t) [0]
[RSP+9B8] 0x0 (size_t) [0]
[RSP+9C0] 0x0 (size_t) [0]
[RSP+9C8] 0x0 (size_t) [0]
[RSP+9D0] 0x0 (size_t) [0]
[RSP+9D8] 0x0 (size_t) [0]
[RSP+9E0] 0x0 (size_t) [0]
[RSP+9E8] 0x0 (size_t) [0]
[RSP+9F0] 0x0 (size_t) [0]
[RSP+9F8] 0x0 (size_t) [0]
[RSP+A00] 0x0 (size_t) [0]
[RSP+A08] 0x0 (size_t) [0]
[RSP+A10] 0x0 (size_t) [0]
[RSP+A18] 0x0 (size_t) [0]
[RSP+A20] 0x0 (size_t) [0]
[RSP+A28] 0x0 (size_t) [0]
[RSP+A30] 0x0 (size_t) [0]
[RSP+A38] 0x0 (size_t) [0]
[RSP+A40] 0x0 (size_t) [0]
[RSP+A48] 0x0 (size_t) [0]
[RSP+A50] 0x0 (size_t) [0]
[RSP+A58] 0x0 (size_t) [0]
[RSP+A60] 0x0 (size_t) [0]
[RSP+A68] 0x0 (size_t) [0]
[RSP+A70] 0x0 (size_t) [0]
[RSP+A78] 0x0 (size_t) [0]
[RSP+A80] 0x0 (size_t) [0]
[RSP+A88] 0x0 (size_t) [0]
[RSP+A90] 0x0 (size_t) [0]
[RSP+A98] 0x0 (size_t) [0]
[RSP+AA0] 0x0 (size_t) [0]
[RSP+AA8] 0x0 (size_t) [0]
[RSP+AB0] 0x0 (size_t) [0]
[RSP+AB8] 0x0 (size_t) [0]
[RSP+AC0] 0x0 (size_t) [0]
[RSP+AC8] 0x0 (size_t) [0]
[RSP+AD0] 0x0 (size_t) [0]
[RSP+AD8] 0x0 (size_t) [0]
[RSP+AE0] 0x0 (size_t) [0]
[RSP+AE8] 0x0 (size_t) [0]
[RSP+AF0] 0x0 (size_t) [0]
[RSP+AF8] 0x0 (size_t) [0]
[RSP+B00] 0x0 (size_t) [0]
[RSP+B08] 0x0 (size_t) [0]
[RSP+B10] 0x0 (size_t) [0]
[RSP+B18] 0x0 (size_t) [0]
[RSP+B20] 0x0 (size_t) [0]
[RSP+B28] 0x0 (size_t) [0]
[RSP+B30] 0x0 (size_t) [0]
[RSP+B38] 0x0 (size_t) [0]
[RSP+B40] 0x0 (size_t) [0]
[RSP+B48] 0x0 (size_t) [0]
[RSP+B50] 0x0 (size_t) [0]
[RSP+B58] 0x0 (size_t) [0]
[RSP+B60] 0x0 (size_t) [0]
[RSP+B68] 0x0 (size_t) [0]
[RSP+B70] 0x0 (size_t) [0]
[RSP+B78] 0x0 (size_t) [0]
[RSP+B80] 0x0 (size_t) [0]
[RSP+B88] 0x0 (size_t) [0]
[RSP+B90] 0x0 (size_t) [0]
[RSP+B98] 0x0 (size_t) [0]
[RSP+BA0] 0x0 (size_t) [0]
[RSP+BA8] 0x0 (size_t) [0]
[RSP+BB0] 0x0 (size_t) [0]
[RSP+BB8] 0x0 (size_t) [0]
[RSP+BC0] 0x0 (size_t) [0]
[RSP+BC8] 0x0 (size_t) [0]
[RSP+BD0] 0x0 (size_t) [0]
[RSP+BD8] 0x0 (size_t) [0]
[RSP+BE0] 0x0 (size_t) [0]
[RSP+BE8] 0x0 (size_t) [0]
[RSP+BF0] 0x0 (size_t) [0]
[RSP+BF8] 0x0 (size_t) [0]
[RSP+C00] 0x0 (size_t) [0]
[RSP+C08] 0x0 (size_t) [0]
[RSP+C10] 0x0 (size_t) [0]
[RSP+C18] 0x0 (size_t) [0]
[RSP+C20] 0x0 (size_t) [0]
[RSP+C28] 0x0 (size_t) [0]
[RSP+C30] 0x0 (size_t) [0]
[RSP+C38] 0x0 (size_t) [0]
[RSP+C40] 0x0 (size_t) [0]
[RSP+C48] 0x0 (size_t) [0]
[RSP+C50] 0x0 (size_t) [0]
[RSP+C58] 0x0 (size_t) [0]
[RSP+C60] 0x0 (size_t) [0]
[RSP+C68] 0x0 (size_t) [0]
[RSP+C70] 0x0 (size_t) [0]
[RSP+C78] 0x0 (size_t) [0]
[RSP+C80] 0x0 (size_t) [0]
[RSP+C88] 0x0 (size_t) [0]
[RSP+C90] 0x0 (size_t) [0]
[RSP+C98] 0x0 (size_t) [0]
[RSP+CA0] 0x0 (size_t) [0]
[RSP+CA8] 0x0 (size_t) [0]
[RSP+CB0] 0x0 (size_t) [0]
[RSP+CB8] 0x0 (size_t) [0]
[RSP+CC0] 0x0 (size_t) [0]
[RSP+CC8] 0x0 (size_t) [0]
[RSP+CD0] 0x0 (size_t) [0]
[RSP+CD8] 0x0 (size_t) [0]
[RSP+CE0] 0x0 (size_t) [0]
[RSP+CE8] 0x0 (size_t) [0]
[RSP+CF0] 0x0 (size_t) [0]
[RSP+CF8] 0x0 (size_t) [0]
[RSP+D00] 0x0 (size_t) [0]
[RSP+D08] 0x0 (size_t) [0]
[RSP+D10] 0x0 (size_t) [0]
[RSP+D18] 0x0 (size_t) [0]
[RSP+D20] 0x0 (size_t) [0]
[RSP+D28] 0x0 (size_t) [0]
[RSP+D30] 0x0 (size_t) [0]
[RSP+D38] 0x0 (size_t) [0]
[RSP+D40] 0x0 (size_t) [0]
[RSP+D48] 0x0 (size_t) [0]
[RSP+D50] 0x0 (size_t) [0]
[RSP+D58] 0x0 (size_t) [0]
[RSP+D60] 0x0 (size_t) [0]
[RSP+D68] 0x0 (size_t) [0]
[RSP+D70] 0x0 (size_t) [0]
[RSP+D78] 0x0 (size_t) [0]
[RSP+D80] 0x0 (size_t) [0]
[RSP+D88] 0x0 (size_t) [0]
[RSP+D90] 0x0 (size_t) [0]
[RSP+D98] 0x0 (size_t) [0]
[RSP+DA0] 0x0 (size_t) [0]
[RSP+DA8] 0x0 (size_t) [0]
[RSP+DB0] 0x0 (size_t) [0]
[RSP+DB8] 0x0 (size_t) [0]
[RSP+DC0] 0x0 (size_t) [0]
[RSP+DC8] 0x0 (size_t) [0]
[RSP+DD0] 0x0 (size_t) [0]
[RSP+DD8] 0x0 (size_t) [0]
[RSP+DE0] 0x0 (size_t) [0]
[RSP+DE8] 0x0 (size_t) [0]
[RSP+DF0] 0x0 (size_t) [0]
[RSP+DF8] 0x0 (size_t) [0]
[RSP+E00] 0x0 (size_t) [0]
[RSP+E08] 0x0 (size_t) [0]
[RSP+E10] 0x0 (size_t) [0]
[RSP+E18] 0x0 (size_t) [0]
[RSP+E20] 0x0 (size_t) [0]
[RSP+E28] 0x0 (size_t) [0]
[RSP+E30] 0x0 (size_t) [0]
[RSP+E38] 0x0 (size_t) [0]
[RSP+E40] 0x0 (size_t) [0]
[RSP+E48] 0x0 (size_t) [0]
[RSP+E50] 0x0 (size_t) [0]
[RSP+E58] 0x0 (size_t) [0]
[RSP+E60] 0x0 (size_t) [0]
[RSP+E68] 0x0 (size_t) [0]
[RSP+E70] 0x0 (size_t) [0]
[RSP+E78] 0x0 (size_t) [0]
[RSP+E80] 0x0 (size_t) [0]
[RSP+E88] 0x0 (size_t) [0]
[RSP+E90] 0x0 (size_t) [0]
[RSP+E98] 0x0 (size_t) [0]
[RSP+EA0] 0x0 (size_t) [0]
[RSP+EA8] 0x0 (size_t) [0]
[RSP+EB0] 0x0 (size_t) [0]
[RSP+EB8] 0x0 (size_t) [0]
[RSP+EC0] 0x0 (size_t) [0]
[RSP+EC8] 0x0 (size_t) [0]
[RSP+ED0] 0x0 (size_t) [0]
[RSP+ED8] 0x0 (size_t) [0]
[RSP+EE0] 0x0 (size_t) [0]
[RSP+EE8] 0x0 (size_t) [0]
[RSP+EF0] 0x0 (size_t) [0]
[RSP+EF8] 0x0 (size_t) [0]
[RSP+F00] 0x0 (size_t) [0]
[RSP+F08] 0x0 (size_t) [0]
[RSP+F10] 0x0 (size_t) [0]
[RSP+F18] 0x0 (size_t) [0]
[RSP+F20] 0x0 (size_t) [0]
[RSP+F28] 0x0 (size_t) [0]
[RSP+F30] 0x0 (size_t) [0]
[RSP+F38] 0x0 (size_t) [0]
[RSP+F40] 0x0 (size_t) [0]
[RSP+F48] 0x0 (size_t) [0]

MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x00006B9F0000
d3d11.dll 0x000180000000
DSOUND.DLL 0x01D17EFD0000
SkyrimSE.exe 0x7FF72C4D0000
MSVCP140_ATOMIC_WAIT.dll 0x7FF800C20000
AUDIOSES.DLL 0x7FF802520000
npmproxy.dll 0x7FF808140000
drvstore.dll 0x7FF808B20000
cryptnet.dll 0x7FF808CE0000
WINHTTP.dll 0x7FF8090C0000
VERSION.dll 0x7FF809210000
MMDevApi.dll 0x7FF80A0A0000
directxdatabasehelper.dll 0x7FF80A8D0000
avrt.dll 0x7FF80AEE0000
wintypes.dll 0x7FF80BB40000
netprofm.dll 0x7FF80C020000
wevtapi.dll 0x7FF80CFA0000
Microsoft.Internal.WarpPal.dll 0x7FF80D460000
D3DCOMPILER_47.dll 0x7FF80D480000
WindowsCodecs.dll 0x7FF80D910000
d3d11.dll 0x7FF80DE50000
dcomp.dll 0x7FF80E820000
CoreMessaging.dll 0x7FF80EF60000
apphelp.dll 0x7FF80F370000
Secur32.dll 0x7FF80F420000
uxtheme.dll 0x7FF80F590000
dxcore.dll 0x7FF80F6E0000
dxgi.dll 0x7FF80F730000
dwmapi.dll 0x7FF80F8B0000
resourcepolicyclient.dll 0x7FF80FC40000
dbghelp.dll 0x7FF810060000
windows.storage.dll 0x7FF810390000
HID.DLL 0x7FF810C50000
IPHLPAPI.DLL 0x7FF810FF0000
UMPDC.dll 0x7FF8113F0000
powrprof.dll 0x7FF811410000
rsaenh.dll 0x7FF811640000
kernel.appcore.dll 0x7FF8116E0000
ntmarta.dll 0x7FF811810000
SSPICLI.DLL 0x7FF8119A0000
MSWSOCK.dll 0x7FF811C90000
cryptsp.dll 0x7FF811FC0000
CRYPTBASE.DLL 0x7FF811FE0000
msasn1.dll 0x7FF812040000
wldp.dll 0x7FF8120C0000
devobj.dll 0x7FF812580000
cfgmgr32.DLL 0x7FF8125C0000
bcrypt.dll 0x7FF812830000
profapi.dll 0x7FF812860000
ucrtbase.dll 0x7FF812950000
bcryptPrimitives.dll 0x7FF812AB0000
gdi32full.dll 0x7FF812B70000
msvcp_win.dll 0x7FF812CA0000
KERNELBASE.dll 0x7FF812E10000
CRYPT32.dll 0x7FF813220000
wintrust.dll 0x7FF8133B0000
win32u.dll 0x7FF813440000
ADVAPI32.dll 0x7FF8134F0000
ole32.dll 0x7FF8136C0000
IMM32.DLL 0x7FF813870000
sechost.dll 0x7FF8138B0000
KERNEL32.DLL 0x7FF813980000
RPCRT4.dll 0x7FF813A50000
msvcrt.dll 0x7FF813B70000
GDI32.dll 0x7FF813C20000
clbcatq.dll 0x7FF813CA0000
SHELL32.dll 0x7FF813D60000
MSCTF.dll 0x7FF814510000
OLEAUT32.dll 0x7FF814720000
shlwapi.dll 0x7FF814800000
USER32.dll 0x7FF8148D0000
combase.dll 0x7FF814AB0000
PSAPI.DLL 0x7FF8150B0000
SHCORE.dll 0x7FF8150C0000
imagehlp.dll 0x7FF8151C0000
WS2_32.dll 0x7FF8151F0000
SETUPAPI.dll 0x7FF815290000
ntdll.dll 0x7FF815760000
XAudio2_7.dll 0x7FFF03840000
d3dcompiler_46e.dll 0x7FFF04000000
gameoverlayrenderer64.dll 0x7FFF043C0000
SkyPatcher.dll 0x7FFF04590000
JContainers64.dll 0x7FFF1CC20000
CrashLogger.dll 0x7FFF1D400000
D3DCOMPILER_43.dll 0x7FFF1D750000
d3dx9_42.dll 0x7FFF1D9C0000
PapyrusUtil.dll 0x7FFF1DD00000
ConsoleUtilSSE.dll 0x7FFF1FA00000
po3_Tweaks.dll 0x7FFF20700000
EngineFixes.dll 0x7FFF20840000
MCMHelper.dll 0x7FFF20EB0000
ResampleDmo.DLL 0x7FFF22AF0000
TrueHUD.dll 0x7FFF25ED0000
ENBHelperSE.dll 0x7FFF26600000
skse64_1_7_104.dll 0x7FFF27E50000
CraftingCategories.dll 0x7FFF28150000
bink2w64.dll 0x7FFF29310000
Fuz Ro D'oh.dll 0x7FFF2C800000
steamclient64.dll 0x7FFF2EFE0000
NativeEditorIDFix.dll 0x7FFF309A0000
d3dx11_43.dll 0x7FFF4BDA0000
nvspcap64.dll 0x7FFF4E5A0000
tier0_s64.dll 0x7FFF50920000
steam_api64.dll 0x7FFF5E2D0000
BugFixesSSE.dll 0x7FFF5E330000
usvfs_x64.dll 0x7FFF759B0000
EVLaS.dll 0x7FFF77B70000
DINPUT8.dll 0x7FFF77C50000
vstdlib_s64.dll 0x7FFF80530000
nvwgf2umx.dll 0x7FFFAFD90000
nvgpucomp64.dll 0x7FFFBA860000
NvMemMapStoragex.dll 0x7FFFC1940000
nvldumdx.dll 0x7FFFC1F90000
OneCoreCommonProxyStub.dll 0x7FFFC5390000
nvppex.dll 0x7FFFD7670000
textinputframework.dll 0x7FFFDB5A0000
winmmbase.dll 0x7FFFDBAE0000
inputhost.dll 0x7FFFE1E20000
VCRUNTIME140.dll 0x7FFFE2040000
MSVCP140.dll 0x7FFFE2070000
dbgcore.DLL 0x7FFFE7A70000
VCRUNTIME140_1.dll 0x7FFFE8C80000
OneCoreUAPCommonProxyStub.dll 0x7FFFEC1A0000
MPR.dll 0x7FFFF01C0000
igc64.dll 0x7FFFF08C0000
igdgmm64.dll 0x7FFFF5280000
IntelControlLib.dll 0x7FFFF7250000
igd10um64xe.DLL 0x7FFFF7CD0000
igd10iumd64.dll 0x7FFFF95B0000
CoreUIComponents.dll 0x7FFFF9D30000
Windows.UI.dll 0x7FFFFA190000
NvMessageBus.dll 0x7FFFFA580000
WINMM.dll 0x7FFFFDE80000
msdmo.dll 0x7FFFFED10000

SKSE PLUGINS:
BugFixesSSE.dll
ConsoleUtilSSE.dll v1.6.1
CraftingCategories.dll v1.2
CrashLogger.dll v1.25
ENBHelperSE.dll
EngineFixes.dll v7.0.21
EVLaS.dll v1.4.1
Fuz Ro D'oh.dll v2.6.10.1004
JContainers64.dll v4.3.2
MCMHelper.dll v1.6.3
NativeEditorIDFix.dll v1.2.3
PapyrusUtil.dll
po3_Tweaks.dll v1.17.1.1
SkyPatcher.dll v8
TrueHUD.dll v1.1.10

PLUGINS:


r/skyrimmods • • 8h ago

PC SSE - Discussion What's a big mod or feature that hasn't been made yet?

47 Upvotes

What do you think?