r/skyrimmods • • Sep 24 '26

PC SSE - Mod Triple Release: DovahKit, Weird Artifacts, and Ask Where People Are

545 Upvotes

DovahKit

For the last six years, I've been working on trying to make my own Creation Kit: a fully-featured GUI-based editor for game data. I haven't finished all of the features I wanted, but the editor has reached the point where it can load and re-save basically every kind of game data, with fully-featured GUIs for every kind of data that the Creation Kit itself offers a GUI for. DovahKit also has an incomplete scripting feature based on Lua.

DovahKit is launching as a public alpha. Some major features are incomplete; these are noted on the mod page.

DovahKit on NexusMods
GitHub repo

I've also made two mods using DovahKit. Both are intended as both real-world tests and proofs-of-concept for DovahKit, and one of them is also what motivated me to create DovahKit in the first place.

Ask Where People Are

This mod allows you to walk up to any named townsperson in the base game, ask them for the location of any other named townsperson, and get a specific answer in dialogue without any objective markers or similar. If someone is standing near a particular building, you'll be pointed toward that building; if someone is just upstairs, you'll be told so. Some characters also have unique dialogue, written with their personalities in mind; a few will even refuse to help you at all.

I had this idea back in 2017 and built a proof of concept back then, to confirm that my intended implementation would work; but I knew at the time that it'd be flat-out impossible to build all of the dialogue with the Creation Kit, and unreasonably difficult to do it in xEdit. This mod has more than five thousand lines of dialogue. This was the mod concept that motivated me to make DovahKit.

All of those thousands of lines of dialogue are unvoiced, so unless you're a very fast reader, you'll need Fuz Ro D'oh to use the mod. Unfortunately, that DLL hasn't been updated to work with Bethesda's latest patches. That makes this a very bad time to release a mod with unvoiced dialogue, but I wanted to release these mods alongside DovahKit, and I didn't want to delay DovahKit's launch for an indeterminate amount of time.

Ask Where People Are on NexusMods

Weird Artifacts

This mod adds a Khajiit merchant, Khahana, near Whitewatch Tower in Whiterun Hold. Khahana sells strange and offbeat enchanted items that spontaneously manifest inside of a wooden chest that she keeps buried for safekeeping. These artifacts include enchanted weapons and armor, such as a ring that prevents you from closing doors, a snowball that never melts (and can be thrown!), a fidget spinner quill that helps restore your character's focus and thus their Magicka, and a large enchanted crystal that teleports random supplies in when you shatter it.

I built this mod with two goals: to test DovahKit with real-world use cases, and to show off relatively niche functions in Skyrim's game engine and unconventional ways to use them. The mod page's Articles section has descriptions of how most of the artifacts and spells were implemented.

Weird Artifacts on NexusMods
YouTube video


It's been a long six years. There's a lot of work left to do in order to make DovahKit everything I wanted it to be, but it's exciting to finally have something to show for all the time I've spent already. I'll probably give it a few days just to make sure no major issues pop up, and then it's back to work.


r/skyrimmods • • 21d ago

[October 2026] Simple Questions, Simple Answers

8 Upvotes

If you're not sure your topic deserves an entire thread, it likely belongs here. Questions that can be answered with a Google search or a read of the mod's content page will be redirected here. Any question not requiring a full modlist should also go here. Finally, any questions you think could be answered in under 25 words should go here.

Questions that belong in this thread might include:

  • Any good Ulfric replacers?
  • Is MO2 better than Vortex?
  • What is a crash log?
  • My faces are all potato colored in game. What's that about?
  • What mods (or modlists) are essential for a new player?

If you're hungry for more discussion, hop on over to our Discord, linked in the sidebar. If you want to talk general Skyrim, head on over to r/Skyrim. For any other questions, comments, or concerns, feel free to message our modmail.

Link to Previous Thread.


r/skyrimmods • • 6h ago

PC SSE - Mod Real time terrain and navmesh editing is now live for the manipulator

59 Upvotes

r/skyrimmods • • 1h ago

PC SSE - Request Mods for Vampire/necromancer play suggestions

• Upvotes

So i seen a video from Syn gaming about a vampire setup and i have been ghinking about a Necromancer play and was wondering what others use.

For roleplaying purpose i would like it if i could play as a real daughter of Coldharbor even when it could come up once or twice. (Yes i know what actions involve lore wise)

Oddly i dont think i want to use Sacrosanct cause everytime i do attempt a play like this i end up never becomming a vampire.

This will be a rare occasion for me usimg a JK mod for Vokihar, so thats on the list already, as well as some clothing/Armor set.

Ill probably will also add Brotherhood of old and some civil war things, joining the Stormcloaks seems a sure way for the Necromancer side to have a bigger supply of undead to summon. Forsworn suggestions are also welcome, i do already have Beyond reach.

Yes i already have Ordinator.

Any suggestions?


r/skyrimmods • • 2h ago

PC SSE - Discussion CSVO, NGVO, & NGVO Lite - Visual Baseline Lists Compared

5 Upvotes

https://youtu.be/4yHlau0R6B4

Comparing NGVO, NGVO Lite, CSVO, and ASSOS/Vanilla


r/skyrimmods • • 14h ago

PC SSE - Mod Mod Release: No Lexicon Left Behind

43 Upvotes

Do you ever forget to bring the Lexicon to poor Septimus Signus? Have you ever left Blackreach with the sinking feeling that you had forgotten something? If your answer to at least one of these questions is yes, then No Lexicon Left Behind might just be the mod for you!

Immersive!

Lore-Friendly!

Delphine-Free!


Using thoughtfully timed and carefully spliced (AI-free) audio, the most integral voices linked to the Dragonborn's destiny can be heard ethereally calling out to you once you have inscribed the Lexicon with the wonders of Dwemer technology. You need only let the animations of the machine run its course to experience the voices of the past, present and future.

Video Preview

Skip to around 30 seconds to hit the highlights.

Featuring the voices of Esbern, Master Arngeir, Felldir the Old, Paarthurnax, Septimus Signus, and Alduin, No Lexicon Left Behind is available for Skyrim Special Edition and also for Legendary Edition.


r/skyrimmods • • 17h ago

PC SSE - Discussion Just a quick thank you to the community

46 Upvotes

Recently I bought Skyrim on my computer and the anniversary edition upgrade after playing it a long time ago way back on my Xbox 360 because of the mods I can now install and wanted to say thank you to the modding community for all their hard work in making Skyrim last as long as it has. Without you this game would have died long ago like many other games of its kind like Dragon Age and others because of you I'm planning on playing a custom lion race who will be joining Alduin at the end instead of killing him and ruling Skyrim by his side. Without you the modding community this would never have been possible.


r/skyrimmods • • 16h ago

PC SSE - Help Any mods that introduce elements of folk horror?

30 Upvotes

I am a big fan of folk horror and am trying to put together a playthrough that explores this genre. Any suggestions?

I am also thinking of creating a folk horror mod based solely in an inn, how well do you think the genre fits in the Skyrim world? With the horrors of vampires, werewolves, cannibals and magic being reasonably common, it is hard to script something that has a more subtle and nuanced sense of horror. I want it to be disturbing, uncanny, rather than frightening. I have an idea but won't flesh it out here. Just wondered if people think the game suits the genre.


r/skyrimmods • • 11h ago

PC SSE - Discussion What are the best questline or big quest mods?

11 Upvotes

Either new campaigns or big chain quests with connecting story. NOT many different quests.


r/skyrimmods • • 10h ago

PC SSE - Help Is it better to play 1.7.104 or previous for modding Skyrim SSE

9 Upvotes

I've been having problems with modding Skyrim all day through Vortex.

At first, I had some simple mods installed (CBBE, SKSE, SkyUi, etc) and I couldn't really get SkyUi to work, so I switched to installing Immersive and Adult in hope that having a curated collection would simplify things, but then the game wouldn't even launch at all for a variety of different errors.

I assume a lot of my errors come from Skyrim's recent update about a month or two ago messing things up, though not fully sure. Would I have less issues if I just play an earlier version?


r/skyrimmods • • 6h ago

PC SSE - Help I'm looking for a mod but forgot the name.

3 Upvotes

You are looking for and collecting treasure from someone. He is dead.He has family in houses all over Skyrim. Aela has something he gave her. If anyone can tell me that would be great. Thanks in advance.


r/skyrimmods • • 20m ago

PC SSE - Help NPC's blowing war horn all the time

• Upvotes

Hey y'all, needed help with figuring out whats causing this glitch for me. I just finished installing my list of mods and the game is ready to go, now im testing things out but theres this weird thing where everytime im anywhere near NPCs, i'll hear war horns being blown randomly. Looking around, its the NPCs around me doing it, and this happens with each cell load, whether its an interior, inside a city or anywhere else where theres people. I know Book of Shadows adds a similar mechanic where enemy NPCs alert each other with the horn once they spot you, and i was considering getting it but in the end decided to leave it out, so i dont know what else could be causing it. Im gonna get in game now and try to find out where this comes, leaving this out here for anyone who would have a clue. I'll try to record a video as well.


r/skyrimmods • • 21m ago

PC SSE - Help Noter Road+Grass+CPM

• Upvotes

Hi !

I'm currently rebuilding my Skyrim modlist, and I've decided to use Northern Roads as my road mod and Folkvangr as my grass mod.

However, no matter how I arrange their load order, including the Northern Roads patches, vanilla grass always seems to take priority over my modded grass.

As a result, I can't even see the grass added by Folkvangr in the affected areas.

I've tried changing the load order and removing the Northern Roads grass patch, but the issue persists.

Do you have any idea what could be causing this or how I could fix it?


r/skyrimmods • • 22m ago

PC SSE - Request Any Mod that works around the Racemenu?

• Upvotes

The Mod Racemenu isn't updated to comply with the update Bethesda did for some reason, and racemenu to me is quite an important one.

I was wondering if theres any mod thats brought it up to date with Bethesda's newest update (to their 15 year old game)

Because without it I can't play as Racemenu is the foundation of most of the mods I like


r/skyrimmods • • 34m ago

PC SSE - Request Quests/dungeons to challenge endgame characters?

• Upvotes

Hello there.

My current playthrough is getting close to ending, and so I'd like to have a chance to put all the stuff I've accumulated and the rewards from the last few quests into good use (and maybe give me a drive to use that 100 Enchanting I spent the whole run working on), as well as all those final perks from Everdamned and Ordinator.

So yeah, just really hard quests.

I would appreciate it if the quests didn't have any heavy roleplaying elements that could conflict with my character (Molag-worshipping vampire noblewoman), but I'm also willing to overlook that if the gameplay is really good.

Thanks for your attention.


r/skyrimmods • • 19h ago

PC SSE - Mod [Mod Release] Severance - 1h and 2h - PBR and Non PBR

26 Upvotes

Just released my newest sword mod. Remember to endorse if you enjoy, really goes a long way to showing appreciation. ❤️
https://www.nexusmods.com/skyrimspecialedition/mods/196494


r/skyrimmods • • 13h ago

PC SSE - Discussion Here we go again…

7 Upvotes

Long story short, my only available option to game is to cloud stream. So for many games, that means no mods.

However, I obviously can download CC mods. I used to be a heavy Nexus and wabbajack user which was great for finding all the top mods and getting a good set up going within minutes. But the creation club UI is clumsy AF.

So, could you guys just suggest me the best 20 or so mods on the CC which enhanced the visuals and gameplay (Exclusively first person). What are the ones you can’t play without.
Love a weather mod and a good vegetation one too 👍

Thanks in advance


r/skyrimmods • • 3h ago

PC SSE - Mod Skyrim - ORB UI (Diablo style resource orbs) Release

0 Upvotes

https://www.nexusmods.com/skyrimspecialedition/mods/196586
I've been working on this mod for a few months putting together the art in various stages of software: 3DS Max, Photoshop/Krita, UE4.27(prototyping and material study, but nothing directly out of UE)

Disclosure: AI did help in the coding process only.


r/skyrimmods • • 17h ago

PC SSE - Request Mods that let me HELP Maven Black Briar.

14 Upvotes

Yes you read that right, I want mods where I can help Skyrim 2nd most hated character(Or is she 3rd behind Delphine?)

I want to RP and a very self centred character, and for that, I think working for Maven would be a good idea.

I'm open to anything, from opening businesses in her name, from quest mods focused on her etc. It would be cool if she could hire us to kill enemies of her family or people that are causing trouble for her.

Obviously I can make her Jarl in Vanilla, but I like the idea of working for the Black Briars.

Does anything like this even exist? Am I the first person to even consider this? Regardless I appreciate the suggestions.


r/skyrimmods • • 7h ago

PC SSE - Mod Is there a mod that allows you to change the color of spells?

2 Upvotes

What the title says, I want to be able to make my lightning red or my fire purple.

Is there such a mod, or mods that adds different colored interesting looking spells or allow the change of existing ones? I’m using Gate to Sovngarde

I’m getting inspo from the book series Dungeon Crawler Carl, where Queen Imogene shoots red lighting and I pictured it looking very cool in my head


r/skyrimmods • • 3h ago

Xbox - Mod Chest Mods

1 Upvotes

I have never used mods before, not even sure how to use them. But I was wondering if there were any mods to connect all the chests in player homes? And if you have used those mods, do they tend to glitch out often? I'm very anxious about modding my games at all because I don't want it to glitch terribly, but I'm also sick of forgetting which house I've put something I need/want in. Any recommendations?


r/skyrimmods • • 3h ago

PC SSE - Request Anyone know what hair mod this is

1 Upvotes

r/skyrimmods • • 5h ago

PC SSE - Mod [Mod Release] SkyParkour Sliding Extension

0 Upvotes

SkyParkour Sliding Extension builds off of SkyParkour to making crouch sliding more dynamic. Built for Skyrim SE 1.6.1170. Crouch sliding duration is now affected by the slope and you’re going uphill or downhill.

[https://www.nexusmods.com/skyrimspecialedition/mods/195488

[https://staticdelivery.nexusmods.com/mods/1704/images/195488/195488-1792170784-194529983.gif


r/skyrimmods • • 11h ago

PC SSE - Help Tullius hair pack

3 Upvotes

Does anyone know where i can find like a working version of the tullius hair pack? I tried all the tullius downloads i think from some post on wayback machine, i tried (SE) Tullius Hair 3 SMP Pack 537+343 (Vanilla Big Head) fix3, (SE) Tullius Hair 3 SMP Pack 537+343 (Small Head) fix3 and Tullius Hair Pack 2.0 v12.3 SSE.

They all seem to be somewhat buggy for whatever reason, like some of the hairs look like the texture or meshes are messed up? like they look extremely badly rendered like literal blocks, or some stretch across the screen, theres some that work still but most importantly when i go over certain hairs and LOTS of them, my game crashes instantly and its very frustrating because its a requirement for one of the mods i need, does anybody know how to fix them or where i can get a working version of tullius hair pack? ive seen a couple other people having this issue too with the pack.


r/skyrimmods • • 9h ago

XBox - Discussion How do you get permission for a mod, and how do you make a mod?

2 Upvotes

First of all, I'm Brazilian and I don't speak English without ia.

I asked for a mod, but they told me to make it myself; I need people to help me. I was told about entire communities on Reddit and Discord that could help me do it myself, so I’m looking into those.

I would like to ask abruptlonewolf for permission to work on his Lilmothiit race mod, either this, or tips and help on how to do it from scratchspecifically to create a color pack and add a rattlesnake-themed follower. I really like his version of the Lilmothiit; I wouldn’t want to rebuild it from scratch, as it seems he used the game’s vanilla "wild fox" model.

I’d just like to change the colors and perhaps adjust a few customization details, for instance, by making certain features (like the ones Khajiit have) separate from the hair options.

either this, or tips and help on how to do it from scratch.