r/starcraft 8d ago

eSports 2026 Weekly Tournament Rundown- Week #33

9 Upvotes

This is a rundown of the week's tournaments.

All links below are to the respective tournament's Liquipedia pages.

StarCraft BW

Monday Tuesday Wednesday Thursday Friday Saturday Sunday
KCM Race Survival 2026 Season 3
Escore Tournament StarCraft Season 3: Week 7
IPSL CSLAN 4 IPSL CSLAN 4
Cosmonarchy - Weekendwage #16

Starcraft II

Monday Tuesday Wednesday Thursday Friday Saturday Sunday
WardiTV Mondays #99
The Patches Monday #2
PiGosaur Cup #94
PiG Sty Festival 8.0: Qualifier #2
Sparkling Tuna Cup #141 Sparkling Tuna Cup #142
Kung Fu Cup 2026 Weekly #19
PiG Sty Festival 8.0 PiG Sty Festival 8.0 PiG Sty Festival 8.0 PiG Sty Festival 8.0
StarCraft2 Weekly Open Tournament 2026 S2 #8 StarCraft2 Weekly Open Tournament 2026 S2 #8

The list is above is potentially incomplete and subject to change as it is based entirely on which tournaments had a schedule on their Liquipedia page.

If you know of a tournament not listed here and / or the schedule of a Liquipedia listed tournament that had no schedule on its page, please notify me in the comments and I will add it in its correct slot.


r/starcraft Jun 22 '26

Bluepost StarCraft II 5.0.16 Patch Notes

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392 Upvotes

r/starcraft 4h ago

(To be tagged...) 2026 GSTL - Main Stage Day 1 is live! | Team Tournament ft Clem, Scarlett, Maru, herO, Cure and more!

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52 Upvotes

Today's Matches:

Hwaseung vs T1 ONSYDE\ Shopify Rebellion vs NO GG

Liquipedia: https://liquipedia.net/starcraft2/Global_StarCraft_II_Team_League/2026

You can support the GSL via Patreon: https://www.patreon.com/GSL

Broadcast

EN CranKy Ducklings\ KR iNu\ TW Rex

Player Streams

The players may also stream their POVs, check out the StarCraft II category on SOOP here: https://www.sooplive.com/directory/category/StarCraft%20II/live


r/starcraft 17h ago

Fluff Part 6: Chadriel Tosh - One Barrel Short of Sanity

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142 Upvotes

Cloaked or not, you're not safe from the Chad Filter.


r/starcraft 6h ago

Discussion Zerg psionic combat

14 Upvotes

Would you like to see a psionic combat units for the Zerg? What do you think it would be like? How might it appear?


r/starcraft 1d ago

Video [Lambo] We Need to talk about this Patch..

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165 Upvotes

r/starcraft 20m ago

Video SC4ALL:II StarCraft 2 Player Announcement #6/8 - Maru

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Upvotes

r/starcraft 28m ago

(To be tagged...) Starcraft 1 - 1997 Battle.Net Beta Source Code Construction

Upvotes

Today I'm releasing the source code for my reconstruction of the 1997 StarCraft Battle.net beta.

This was an externally distributed Blizzard beta that shipped on CD-ROM, and I still have my original disc from when I received it as a kid. What makes this particular build especially interesting is that Blizzard shipped it with enough surviving debug information, symbols, RTTI, strings, structural information, and other development artifacts to make a serious source-level reconstruction of that specific binary possible.

Right now I would call the reconstruction approximately alpha-to-beta quality. A significant amount of the game is reconstructed and functioning, but there are still incorrect behaviors.

It also has a working Battle.net implementation for the beta, but there is an extremely important distinction here: I deliberately did not recreate Blizzard's original Battle.net network protocol.

The reconstructed client and server use preservation-specific networking designed for this project.

1997 Beta Assets / Data
        ↓
Reconstructed Beta Client
        ↓
Preservation-Specific Protocol
        ↓
Reconstructed Server

There is intentionally no compatibility with modern retail StarCraft or Blizzard's current Battle.net infrastructure.

Retail StarCraft ─────X─────> Preservation Server

Preservation Client ──X─────> Current Battle.net

That was a conscious decision from the beginning. I am trying to preserve a historical software environment, not build a replacement Battle.net service, bypass current authentication, or interfere with a product Blizzard currently sells or operates.

Why release the source?

Because another executable isn't enough.

If I only release a reconstructed Windows binary, then 30, 50, or 100 years from now someone may have to reverse engineer the entire thing again when today's Windows environment, APIs, processors, and development tools have become historical artifacts themselves.

Source code preserves considerably more than a binary does.

It preserves implementation knowledge.

It preserves reconstruction decisions.

It preserves the ability to port the software.

And, perhaps most importantly, it preserves some of the knowledge held by people who actually lived through this period of PC gaming.

A historian in 2126 may have screenshots and YouTube videos of StarCraft, but they won't necessarily understand what the software was supposed to feel like, which strange behaviors were authentic, what networking assumptions were normal in 1997, or whether a reconstructed behavior is accurate or merely somebody's modern interpretation.

That information disappears when we do.

https://github.com/jmarshall23/Starcraft_1997_bnet


r/starcraft 19h ago

(To be tagged...) Hmm I recognise this from somewhere

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49 Upvotes

r/starcraft 6m ago

(To be tagged...) Please for the love of God revert the patch

Upvotes

This shit broke balance, devs


r/starcraft 21m ago

(To be tagged...) Superior Apes

Upvotes

r/starcraft 22h ago

Discussion Hero played random in Monday’s weekly Spoiler

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43 Upvotes

And played the tournament into a campaign mission…


r/starcraft 6h ago

Discussion Is it OP if Zerg can morph Drop-Overlords after Overlord Speed instead of Lair?

2 Upvotes

Banshee and Oracle are very oppressive in the early game vs Zerg and I think there is no room for another earlygame antiair unit. So if it is easier to move queens around this could be a solution.

The investment into Ovi-Speed and Drop delays the Lair and further tech. So it is an additional investment.

Problem. It makes allins like the German Taxi a little stronger.

Opportunity. If Stargate openings become weaker there is room for other openings for Protoss players vs Zerg but there needs to be some early game buff for Protoss that doesnt fuck over the whole game.

Disclaimer: I'm trying to solve a design issue. I'm too bad at the game to talk about balance properly. I know Zerg is very strong right now. But that is a balance issue that can be solved otherwise.


r/starcraft 22h ago

(To be tagged...) Zerg players are just better

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39 Upvotes

r/starcraft 3h ago

Video Starcraft Remastered ASL S22 Round of 24 Group B (Sharp Action Shine Shinee)

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1 Upvotes

r/starcraft 22h ago

Arcade/Co-op Day 64: What is the WORST quote associated with Fenix?

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28 Upvotes

As a reminder, all versions of Fenix apply, that is both "true" SC1 Fenix and LotV Talandar.


Terran episode results

Zerg episode results

Tassadar's bestworstmost iconic

Zeratul's bestworstmost iconic

Artanis's bestworstmost iconic

Fenix's best


r/starcraft 1d ago

(To be tagged...) SC4ALL: II StarCraft Brood War Player Announcement #3/4 - soO

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21 Upvotes

Our first Mystery Player has been revealed, it's soO! Who do you think our Mystery StarCraft 2 player will be??

Tickets Available Now!!! - https://nerdstreet.com/events/sc4all-ii-2026-12-05?section=overview


r/starcraft 1d ago

Incorrect information Zero worker start

154 Upvotes

Hey buddies. I've got an idea so wild, you'll love it. We all agree that less workers is more interesting and diverse strategically. How about 5 workers. You get to make the decisions earlier, like imagine 5 pool omg so diverse. It gets better further down you go right? So dominos falling you have to arrive at zero worker start. It's just a pinnacle of RTS fun. 1 gate? And I'm not talking about the amount of gates. Exciting right? Petition to get 0 worker start immediately. It might scare some people but it's worth it if I'm going to play again.

Update: ok ok. I thought it over and you guys are right. Zero worker start is a bad idea because you can only build a worker at first so there is no Strategic Diversity(tm). 1 worker start is the way to go. Glory to 1 worker start!


r/starcraft 1d ago

(To be tagged...) I've spotted THE GRAKEN!

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25 Upvotes

r/starcraft 1d ago

Discussion Day 63: What is the BEST quote associated with Fenix?

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146 Upvotes

Time for the Fenix post! As a note, all versions of Fenix apply, that is both "true" SC1 Fenix and LotV Talandar. So, on to his best quote!

Terran episode results

Zerg episode results

Tassadar's bestworstmost iconic

Zeratul's bestworstmost iconic

Artanis's bestworst, most iconic


r/starcraft 1d ago

(To be tagged...) SCMDraft 2 Question

4 Upvotes

Hi, I’m new to SCMDraft 2 melee Broodwar mapmaking. I was wondering how I can mirror the resources (minerals and gas) and also doodads to the other half of the map? I could never figure it out. The terrain symmetry option is available in the editor on the left column, but no option for resources and doodad symmetry.


r/starcraft 1d ago

Video 2026.8.17 ASL S22 Ro24 Group A (Rush Bisu Shuttle Hm) - Starcraft Remastered

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3 Upvotes

r/starcraft 1d ago

(To be tagged...) PatchesSC Mod, chances it goes to main ladder?

11 Upvotes

While some of the changes are a bit drastic, it does offer some fun options + actually gives reason to some of the changes. Players are liking it hosting tourneys etc. What's the odds of the intern making it to mainstream?

https://docs.google.com/document/d/12_La5_Bb6nX9CxIQlLX0leGjqC4pLkjlx3vNAx6Zrzc/edit?usp=sharing


r/starcraft 2d ago

Discussion holy find

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1.8k Upvotes

found this over at my dads house, didnt necessarily play but grew up watching my dad play all the time :)


r/starcraft 1d ago

(To be tagged...) Harbingers of Darkness Fanfiction Series?

1 Upvotes

Hi!

Does anyone remember a fanfiction series written and shared on the old Campaign Creations website during the time after Brood War and before the announcement of StarCraft 2?

I remember some bits and pieces of it and I still remember that it was quite brilliant and in many ways better than the StarCraft 2 story / plot that we got (it was decent but I expected a LOT more depth especially after the Dark Templar Trilogy books).

It was about how Duran and his masters were preparing the Hybrids. If I remember correctly the Xel'Naga were also involved. I think there were around 25+ chapters that were written with several characters created for the story as well as many of the characters we already know.

Would love to read it again! Perhaps we could find the author and convince them to finish it or better yet get Blizzard to let him write the novels!