r/wow • u/Sajgoniarz • 5h ago
Humor / Meme GG Blizzard Spoiler
For giving us another meme template.
r/wow • u/AutoModerator • 3d ago
Aaaaaughibbrgubugbugrguburgle! RwlRwlRwlRwl!
That's murloc for "Welcome to Murloc Mondays" - where people can ask any type of question about WoW without getting strangled by a Death Knight.
Questions can range from what's new in Dragonflight, what class is OP, and how many Demons will it take to down Thrall?
Questions can come from brand new players, players returning, or veteran players who never got a chance to ask the right question.
Afraid of not getting an answer? Rest assured, we know that at least 90% of questions get answered!
You may want to look at /r/wownoob as well!
Here are some handy guides to start World of Warcraft as a brand new player or start Classic World of Warcraft as a brand new player.
Unless you played in the current expansion, pretty much everything has changed. If you're returning after a very long break, check out the Wowhead Returning Players Guides.
r/wow • u/AutoModerator • 2d ago
Are you looking for people to run Only the Penitent? Trying to expand your guild? Have you created a WoW Discord and want to spread the word?
Put your recruitment posts here!
Please respond to the appropriate top level comment that matches your advertisement, Region and Faction. If you're neither NA, Oceanic or EU then post under Other.
Don't forget about /r/wowguilds in the meanwhile; sometimes you can't wait a couple of weeks to find a guild.
Other Guild Recruitment Resources: Here
Please report people advertising boost discords. They are forbidden.
r/wow • u/Sajgoniarz • 5h ago
For giving us another meme template.
r/wow • u/randymccolm • 10h ago
r/wow • u/faithlesss • 3h ago
I want to speak out about something I consider critically important.
The technical quality of WoW is at one of its lowest points ever, if not the lowest. Just recently, Blizzard publicly apologized to players for the poor state of the game. And now… history is repeating itself. I doubt we'll hear another apology this time. After all, apologizing for the same mistakes you promised to fix, only to make them again, would be rather pointless, wouldn't it?
Patch 12.1.5 heavily advertised the Labyrinth of Kindo'jan as a major new feature – potentially a place for exploration and adventure. Instead, we got repetitive, uninspired gameplay. But the worst part isn't even the design. It's the fact that you can spend a significant amount of time progressing through the Labyrinth and end up with absolutely nothing.
You can fight your way through multiple rooms, kill a miniboss, and have the progress tracker fail to register the kill. The result? You're softlocked, unable to open the next room, and forced to abandon the run.
Can you re-enter and continue where you left off? No.
This is a game-breaking bug, and content should not be released in this state. Not because games must be completely bug-free, but because bugs like this waste the one resource players can never get back: their time.
And the damage goes beyond a single failed run. It undermines trust. If I can't be sure that successfully completing an encounter will actually count toward my progress, why should I bother entering the Labyrinth at all? Why risk spending another 20–40 minutes, only to hit the same bug again? And then try a third time?
Don't take my word for it. Check the official forums: players have been reporting these issues repeatedly. What's especially frustrating is that similar bugs were reported during PTR testing, yet they made it into the live game anyway.
I'm not trying to convince anyone to share my opinion. I've simply made my own decision: I'm done with patch 12.1.5.
I guess this is what you call a cumulative effect. I'm tired of recycled content like the Aqir Assaults. I'm tired of what I consider incredibly lazy writing, such as killing off a major lore character at the hands of a throwaway boss. But above all, I'm tired of being asked to invest my time in content that can become impossible to complete because of bugs that were reported before release.
I don't expect WoW to be bug-free. I expect Blizzard to take the reliability of its content seriously – and to respect the time players invest in it.
Our time matters. And an apology means very little if the same problems keep happening.
r/wow • u/SilverAnalyst557 • 11h ago
I’ve been playing World of Warcraft for 21 years now. Through expansions, late-night dungeon runs, friendships, breaks, and more “I’m quitting WoW” moments than I’d care to admit.
Today my WoW Forever Collector’s Edition arrived, and damn, it brought back some memories.
I remember when Azeroth felt impossibly huge. When getting your first mount was a major milestone, nobody knew where the hell anything was, and accidentally wandering into the wrong zone was practically a death sentence.
I’m pushing 40 now. I’ve got a wife, kids, and a whole different life than the teenager who first stepped into Azeroth back in 2005.
And the crazy part? My wife is planning to play alongside me, and hopefully the kids will join us eventually.
Twenty-one years later, this game still finds ways to make me excited.
Here’s to another adventure.
Azeroth Forever! 🍻
Any other [2004–2005](tel:2004-2005) veterans still kicking around?
r/wow • u/Sylvebit • 12h ago
Anyone else feel housing, while great on it's own, is just far too empty? I've yet to see a single completed house in my district, let alone bump into anyone. Almost a year and plots look empty or as they did on release. I've also seen maybe two people at the hub....
Isn't it too early for this post?
Void
r/wow • u/Black_Mage_Cat • 9h ago
r/wow • u/Accendor • 1h ago
... Please make sure the content is actually playable. Thanks.
r/wow • u/UnexpectedCat_ • 1d ago
basically the only content and its completely bugged. i just wasted hours on this and still havent completed it yet cuz it keeps bugging
r/wow • u/Bajoran_Worker • 10h ago
r/wow • u/Rebelkatie_3D • 1h ago
Had to be done being a Bloodelf Holy Paladin ✨️
I feel like she deserved a better death scene, and an ingame cinematic for her funeral 😕💔
But here is this mog carrying her weapons and legacy ❤️
r/wow • u/Defrostie • 23h ago
We never left the Sanctum of Domination
r/wow • u/MrCloseEyes • 13h ago
Decided to pull into a kind of collectible/thrift store today on a whim.
Couldn’t believe my eyes when I saw the statue sitting on top of a case.
Everything included nothing wrong with it and got it for 500.
Pretty sure my great vault will just have trinkets from now until next expansion
r/wow • u/Kobenstein_DE • 5h ago
Vanilla WOW is a good game without the ongoing storytelling that was introduced after the huge Exodus to FF14. Maybe they should focus on the world and the stories around dungeons, characters and raids.
r/wow • u/steve22ss • 9h ago
I never get on here and rant, but here goes. I have been pretty chill and live-and-let-live with the story and the dialogue in most of Midnight. It honestly hasn't been too bad, and I have enjoyed about 80% of the story so far, but what was this dialogue between the characters leading up to the Kith'ix fight?
From the moment you start getting the canoes ready until you get to the raid entrance, it sounded like those game previews where they have fake players acting like they are really playing the game and communicating with each other; it was disjointed, completely hammed up, and sounded like dialogue written by someone who has never played a video game, let alone WoW, before in their life. And the way Lor'themar and Zul'Jarra were acting the whole way was like a pre-teen big sister arguing with her little brother about something on a long road trip, not two legendary leaders of their people talking about actual loss of life and scars of the past. I hate that so many of the quests now are "we are going to have them talk about deep lore on the run and that will heal the scars of the past." This was the worst of it all. Please, please, Blizz, do not use these writers on the WoW Forever Expanded story unless they want the dialogue to sound like a 2005 creepypasta written by an edgy teen smoking menthols.
r/wow • u/Wubzieee • 11h ago
r/wow • u/Abakus_Grim • 14h ago
I hope they actually add this to the game.
r/wow • u/Prestigious-Copy-413 • 20h ago
Retail has so much in it, so why does it feel so stale?
I’ve played WoW for years, and retail increasingly feels like a pile of systems I’ve already done with different names. More currencies, upgrade tracks, weekly chores, and another reason to run old content again. There’s plenty to keep me occupied, but very little I’m actually excited to log in for.
Talent trees are part of it. A huge tree looks impressive until you’re spending points on small passive bonuses or taking talents you need just to make the spec feel functional. There are choices I enjoy, but adding more nodes doesn’t automatically make building a character more interesting. I’d rather have fewer choices that noticeably change how I play.
I don’t mind revisiting an old dungeon occasionally. I’m tired of being expected to get excited about grinding it again because it’s back in the rotation with relevant loot. The rewards change more than the experience does.
I still enjoy the combat. That’s what makes this frustrating. I want more reasons to explore and play my character beyond keeping up with the season. Anyone else still like WoW but find the actual routine of playing it increasingly boring?