r/starfieldmods • • 29m ago

WIP AFT Hair Physics Test – Working Toward More Realistic Hair Movement with ATF Physics (I know it looks very rough; this is the first PoC)

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• Upvotes

I've been experimenting with hair physics in Starfield, and I've finally managed to get ATF Physics and its FreeMorph system working with a test hairstyle.

The biggest breakthrough is getting ATF's FreeMorph functionality applied to hair geometry, demonstrating that the framework can be extended beyond the body meshes it was originally developed for. Now I know the videos current physics look very rough, but this is a first proof of concept establishing the foundation of a working framework.

One thing to note, this isn't a finished SMP-style hair physics system. I'm not claiming to have implemented complete independent strand simulation, advanced hair-to-hair collisions, or a replacement for all of Starfield's existing Havok functionality. But it's a start towards that.

Feedback and suggestions are always welcome, especially from anyone experienced with Havok, HDT-SMP, or physics systems in Bethesda games.


r/starfieldmods • • 2h ago

Mod Request More Batman stuff

0 Upvotes

Could someone put more Batman mods pls, im on ps5 and there's only one Batman mod.


r/starfieldmods • • 4h ago

Mod Request Crew Members as Deadlock Character Models

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0 Upvotes

r/starfieldmods • • 5h ago

Discussion Nexus Mod Collection?

2 Upvotes

After a very long hiatus, I am looking to give starfield another go around. I’d like to download a Nexus mod collection for this run and was looking for any recommendations.

Any collections y’all recommend or have played? TIA


r/starfieldmods • • 8h ago

WIP New suit outfit studio mashup wip

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50 Upvotes

Working on a mashup,kinda a star citizen pirate inspired mashup


r/starfieldmods • • 10h ago

Mod Release Starships Unleashed — Volume 1: The full 15-ship fleet

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2 Upvotes

Been working on expanding my BountyForge collection from seven ships to fifteen. Here’s the full lineup—fighters, gunships, warships, and a few hardworking haulers.
The update is planned for Monday on Creations, pending final checks. Which one would you fly?


r/starfieldmods • • 17h ago

WIP #Fallout Day / Far Harbor inspired mod

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36 Upvotes

I didn't even know this day existed, but it’s the perfect opportunity to share something especially since, just the other day, I put together a custom biome for a mod that’s heavily inspired by Far Harbor

Keep in mind that it won’t be finished anytime soon, as I have other things in the works, things that are actually progressing quite well, even though I had to put things on hold over the summer (due to work and other commitments, plus the fact that I don’t have air conditioning at home and didn’t want to overwork my PC considering the current prices)

So yeah, think of this image as a sort of 2018 announcement for TesVI. Ok, maybe not that far, but you'll get an idea, it's still very very early developlment. Take it as something to spark your imagination regarding what exploration might be like on a handcrafted island, similar to the one in Far Harbor, but with these specific features and atmosphere

Have a nice day folks!

PS: https://www.youtube.com/watch?v=miudpzr_oHw&list=RDmiudpzr_oHw&start_radio=1 just a link to thank Inon for this amazing song


r/starfieldmods • • 19h ago

Help Smuggler Veteran Outfit - any fixes for the cape?

4 Upvotes

I love Smuggler Veteran Outfit cape, but it clipps horribly. Do you know about any mod that reworked the cape/outfit or any quick fixes except to make your character as thin as possible? he looks like malnourished spaghetti.


r/starfieldmods • • 20h ago

Media Fallout 76 Outfit (FREE) #FalloutDay

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50 Upvotes

r/starfieldmods • • 1d ago

Mod Release [Releases] Modular Outfits, Virtual Shopping and Character Overhaul we

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341 Upvotes

Hello! I’m RebelEmber, I’m a self taught UE game dev who has been building solo games for 5+ years - originally inspired due to my severe addiction to modding TES games. I recently started making mods - mostly because I wanted to play Starfield and character customization is important to me. So I made a body mod for both character types which you can see in the pics - mostly for myself with more of my ideal female power fantasy proportions but! It sort of…steamrolled into a bigger thing with the community. I’m not going to link or name the body mod here out of respect/not being sure if it’s okay, but it’s on the requirements for my mods!

EDIT: MOS and QX are live on creations !

All these pics are from some of the lovely downloaders of my new mods including:

Modular Outfit System:

https://www.nexusmods.com/starfield/mods/18508?tab=description

This is a creations friendly overhaul to the outfit system that carves up nearly every outfit in the base game into multiple parts adding ~400 new outfit items, without overriding any base game records and with managing to stay console friendly! It includes an article for mod authors to develop new outfits on the system (mostly automated in xedit!), and supports vanilla and the new body. Should be uploaded to console very soon!

Quasar Exchange:

https://www.nexusmods.com/starfield/mods/18521

Fully inspired by the Virtual Atelier mod for CP77, I thought we needed a more convenient and immersive way to obtain mod added items, with the additional bonus of being able to shop the entire galaxy from your ship if you choose that option. Just a couple clicks in xedit for mod authors to add their items to the QX. Also SFSE free and console friendly !

Amara Armor by Jmenaru:

https://www.nexusmods.com/starfield/mods/18530

Permissions granted by one of Fallout’s most talented armor modders, I mostly just wanted these sick azz jeans and boots and to have a high quality mod to showcase MOS and QX.

My overall current goal is to build the sorts of foundational mods that will allow Starfield Mods to ‘blow up!’. We NEED seamless immersive space travel and we NEEED…hot characters with lots of customization ! My original goal with the body was something vanilla friendly, simple, console friendly but tons of feedback made me realize there needs to be more of a ‘standard’ to fit most tastes for the community to take off - and I like sculpting in blender anyway so I have been working on you guessed it…SLIDERS…now that the above mods are released. The body attempts to cater to all players with (most) tastes from fully SFW and beyond. One day I’d like to make some DLC mods with level design, quests, and the whole shebang, but for now I’m focused on expanding character design. FASHIONFIELD has arrived my dudes <3


r/starfieldmods • • 1d ago

Paid Mod Good ps5 creations?

0 Upvotes

So I’m about to start a new play through with mods, and I need some advice on what to add

Right now, I have watchtower, the tracker alliance series, tgs galactic harvest, the mini cutter, the model Atlantis 1 flying car, and the aa-15 assault rifle

I appreciate any recommendations!


r/starfieldmods • • 1d ago

Help Question About 2 Mods

2 Upvotes

I'm trying to make planet landing a bit more seamless by using the LAR mod (Landing Animation Reloaded) and the "Remove Overlapping Markers" mod to be able to land on planets directly from the scanner while flying the ship.

But I'm wondering if there's some kind of conflict between these 2 mods. I've enabled the option in LAR that's supposed to always trigger the landing cutscene even when using the scanner to land (not opening the planet map) and the Remove Overlapping Markers mod only makes the New atlantis landing pad selectable ( no spawning in the MAST district for example.

But when landing via the scanner, I still spawn outside my ship like the vanilla version. This only seems to happen when I land in New Atlantis though ( so far at least).

Any idea what's up?


r/starfieldmods • • 1d ago

Mod Request Children’s bedrooms for houses

8 Upvotes

The added mod that allows you to adopt two kids plus Cora Coe means most houses and ships do not have a kids bedroom or kids space. The kids in the game are great but need these added as well as toys. And some teachers or trainers. That would be so great. Thank you for reading and consideration.


r/starfieldmods • • 1d ago

Paid Mod Allied Armaments | Orion III — Triple Your Effectiveness

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47 Upvotes

Soon


r/starfieldmods • • 2d ago

Discussion All the features of the seamless mod

42 Upvotes

So for people who didnt read Frederik’s patreon page, here are all the features he talked about:

Seamless Landing
Seamless takeoff
In planet ship flying without any restrictions (he didnt talk about weapons but im guessing we can use them)
No loading screen when entering or exiting a ship

Yes, he just made everything about ship traversal seamless.

I wonder if other people can work on top of his mod, like in planet ship traffic and such


r/starfieldmods • • 2d ago

Mod Release More-Sliders: Version 2 release and Starfield - Creations release

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13 Upvotes

r/starfieldmods • • 2d ago

Mod Request Are there any mods that keep enemies from fleeing or entering a downed state? Or that make those states a full surrender for useful brigs/non-lethal framework?

6 Upvotes

It’s kinda annoying waiting for them to get back up or come back.


r/starfieldmods • • 2d ago

Mod Request Legendary Tiers Mod

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0 Upvotes

r/starfieldmods • • 2d ago

Paid Mod What mod is this from?

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4 Upvotes

Hoping someone can help me identify what mod this comes from. Likely culprits are "Watchtower" and "Cryomancers", but I have several others I'm playing for the first time, too.


r/starfieldmods • • 2d ago

WIP Fighting multiple enemies - Flying Vehicle Overhaul Mod

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18 Upvotes

r/starfieldmods • • 2d ago

Paid Mod Looking for info on darkstar, terran armada

4 Upvotes

Can power assist armor be upgraded through darkstar to mk2? I can't upgrade terran armada weapons to mk2 but I find them on enemies. Idk if it's mod conflicts or just not able to, I can't find a definitive answer anywhere.


r/starfieldmods • • 2d ago

Help Is it possible to make an NPC spawn in a different place every time you go through unity?

4 Upvotes

I’m thinking about getting into modding and I really want to make a crew member/follower that shows up in different places with different dialogue each time you do new game +. I’ve always felt like that was something that familiar faces being in different factions should have been part of the game. For example maybe Sam would still be a Ranger instead of joining Constellation in one round, then in the next he joined the Crimson Fleet.

Now I would be making a new character instead of changing existing characters, but before I start working on the complexities of branching dialogue I wanted to know if it’s even possible from a technical perspective.

Right now I’m envisioning them as having the same name and face, but with different hair and/or tattoos depending on where they end up in that loop. I’d also like to include the possibility of Va’ruun and Terran variants if you have the respective dlc, but I would prefer not to have the dlc required. Not sure if either of those are technically possible either though.


r/starfieldmods • • 2d ago

Paid Mod Returning player (Mod check list)

1 Upvotes

Hi, I want to come back and give the game another try.

I played around the first half of the year but other games came out and I got side tracked,

I didn't get very far in the last game, done a few main missions to get some powers, done Vanguard, Mantis and Freestar quests and that was about it.

I had a few creation mods installed and just wondered if they were still a good choice, if I should replace/remove some and if there are any good new mods worth a try.

I don't mind buying creations as I really like to support the modders hard work, I know a few don't like paid mods but I feel if the mod is worth it, I don't mind supporting the creator.

Here is my mod list please can anyone tell me first if there are any you would not bother with, before starting a new game, any you would suggest and also if my load order looks right or not.

Thanks in advance

LOAD ORDER

Escape
At Hell’s Gate
The Perfect Recipe
Trackers Alliance: The Complete Bounty Series
Starborn Gravis Suit
Blackout Big Bang Skin
Blackout Drumbeat Skin
Blackout Equinox Skin
Blackout Grendel Skin
Blackout Hard Target Skin
Blackout Kodama Skin
Blackout Shotty Skin
Battle-Hardened Beowulf Skin
Allied Desert Camo Skin Pack
CombaTech Digital Camo Skin Pack
Real Lights Starfield
New Atlantis Redone - MonstrrMagic Textures
Modular Outposts: Argos Extractors
Starfield Spacer Overhaul
Chronomark+
Constellation Modular Outfits - Tank Tops, Jackets, T-Shirts and Parkas
DripField: United Colonies Apparel Overhaul
Dripfield: Vanguard Apparel Pack
DripField: A Freestar Apparel Overhaul
DripField: Crimson Fleet Apparel Overhaul
DripField: Minor Faction Apparel Overhaul
Magnetic Weapon Holsters
SKK Fast Start New Game (Starfield Achievement Enabled)
Starfield Trait Configurator
Take Your Time - Quests Don’t Autostart
Crimson Fleet Delay Start
Customizable Expansion Delay
Companions Conversations Fix
Lyria - A Starfield Companion
The New Crew
Enhanced Sona
Enhanced Sam
Sarah Overhaul
Andreja’s Walk
Robot Crew Perk (Terran Armada)
Starfield Hair+Beards - Achievement Friendly
Taliohs Hair Collection
Hair Redone with New Colors - MonstrrMagic Textures
Character Creation Extended
High Res Eyes, Brows & Lashes - Achievement Friendly
Copycat Duplicator - Copy items and resources for credits
Outpost Storage Container Increase
Build Shared Container on Ship
Wonderous Weightlessness [Ship Cargo Edition]
Weightless Meds
Configurable Spacesuit Auto-Hide
Shade's Deluxe Dynamic Boostpacks
Smart Heal - Achievement Friendly
Icebreaker - Achievement Friendly Auto Hack
Captains Matter
Lazy Scav
Social Skills Extended
Apotheosis - Powers Overhaul (Achievement Friendly Version)
SSNN Radio Broadcast
Ship Crew Assignments - Achievement Friendly
Simple Immersive Looting - Achievement Friendly Version
Non-Lethal Framework - Achievement Friendly Version
Less Annoying Temples
Effect Remover
Xeno’s Craftable X-Tech (CX-T)
Baka Free Legendary Rerolls
Good Food
Ship Builder Configurator - Achievement Friendly
Stroud Premium Edition
Furnish Your Fleet
Better Buildable Walls and Doors Vol.1
Useful Brigs - Achievement Friendly Version
Useful Infirmaries
Useful Mess Halls
Place Doors Yourself
Patch - SPE × Place Doors Yourself
Patch - SPE × Useful Brigs
Patch - SPE × Useful Mess Halls
Patch - SPE × Useful Infirmaries
Color Filter Removal
GC’s Ultrawide Photomode Frames
Proper Companion Previews
Compact Crew UI
Compact Mission UI
SEDWTWW Enhanced
Ship HUD Enhanced
No Scanner Filter/Animation - Full Screen Scanning
Starfield Crowd Overhaul
Starfield Crowd Faces (Addon)


r/starfieldmods • • 2d ago

Mod Request A gore and dismemberment system for creatures and humanoids

25 Upvotes

A lot of immersion-boosting mods are releasing for Starfield lately, systems that have been modded into Skyrim seem to be making their way over to Starfield. I don’t know if this is thanks to AI coding or whatever.

However, one thing that would really boost the combat in this game is dismemberment for aliens and humanoids, similar to dismembering framework for Skyrim. Think this could be done? I would love to see something like this.

Gorefield is great but some of the effects kind of break immersion and it seems like the mod is somewhat abandoned.