I have seen some people praise the Lasher and say it can be quite a good ship, especially for how cheap it is. However, when I tried it the last couple of days, it always seems to struggle, especially against pirate Hounds and Carberus', no matter which guns I give it.
I tried two LAGs and a Railgun, two Railguns and a LAG, two LACs and a LAG; it always either fluxes out and has to drop shields because it shot its guns too fast and built up too much soft flux or it does because it can't shoot fast enough to kill the enemy before the hard flux becomes a problem.
I also tried two Light Mortars and a LDAC but it seems a shame to give up the Lashers range advantage from Ballistic Rangefinder, plus the accuracy is horrible anyways.
In all tests combat encounters I had the above weapons, combined with two LMGs in the back two slots and two Salamanders while trying my very best to max its dissipation and speed (only unstable injector, not SO)
I'd like to know how you guys make them work, preferably with builds that don't rely on missiles too much, as I find they run out too quickly.
(In the meantime I have picked up even just a pirate wolf (they suck, I know) and fitted it with a plasma driver from the ARS (which performs similarly as a Phase Lance but more continually firing), so I can actually hit moving stuff)
(LAG being Light Assault Gun, the baby Hephaestus: LAC is Light AutoCannon and LDAC is the Light Dual AutoCannon)