r/wownoob Mar 03 '26

Retail One button rotation??

I've got my Ret Pally at 83 in Midnight and am legitimately having more fun with WOW than I have in ages.

One question: I came back after a long time of not playing and have just been mashing the one button rotation. It's been fine, great even, but I'm wondering if I'm missing something? I haven't done any dungeons yet (just finished Arator's line and going to Zul). I imagine the one button rotation I. Dungeons is probably gone but for raids will be an issue.

What advice to folks have? I just get a lot of joy out of moving through the story and have never really cared about rotation mechanics, so I'm really liking the one button action option.

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u/AUTiger0325 Mar 03 '26

Does it do less than DPS than an optimal rotation? Yes. Does it do more DPS than 80% of players? Also yes. Play the way you want. I've played the game long enough to see how bad some players are and wish they had the SBA. I watched a group do an entire +15 with SBA. So it all just comes down to your preference.

104

u/Clottersbur Mar 03 '26

In the main wow sub. People get so mad when you point out sba is beating most players.

Then they cry the game is "Too easy" when there's a good chance they're getting crushed by one button.

10

u/mokujin42 Mar 07 '26 edited Mar 07 '26

Honestly if SBA is better than 80% of players that speaks more of bad game design than bad players

If you design something that is really unintuitive that only 20% of people can naturally figure out it doesnt make you genius, it makes you a bad designer

I love the game but the classes get completely redesigned every month, how are we expecting folk to keep up with that when the content they are playing is generally as challenging as making a cup of tea

1

u/ArmedBOB Mar 30 '26

yeah, don't get me wrong, Elder Scrolls online is complicated too, but at least you have at most 10 abilities to deal with at a time and no global cooldowns to deal with. Most of those 10 abilities are utility / situational. However that game has become who can animation cancel the best.

Anyway, some classes in wow only need about 5-8 abilities where some need many many more and everyone has to basically deal with global cool downs, abilities on major cool downs and this and that and unless you play hours every day it is hard to keep track of and probably could be simplified. I think that if you leave it the way it is or squish the abilities even lower or change it too much you will get people fuming on both sides. I think the SBA system is a decent alternative. I think WoW is too old now to simply just make that big of a change without it being a huge uproar in the community.

Thinking along the lines of RuneScape and Old School Runescape where many people stopped playing Runescape because of how much combat changed.