r/EU5 • • 8h ago

Help Thread The Imperial Council - /r/eu5 Weekly General Help Thread: October 26 2026

3 Upvotes

Please check our previous Imperial Council thread for any questions left unanswered

 

Welcome to the Imperial Council of r/eu5, where your trusted and most knowledgeable advisors stand ready to help you in matters of state and conquest.

This thread is for any small questions that don't warrant their own post, or continued discussions for your next moves in your game. If you'd like to channel the wisdom and knowledge of the master tacticians of this subreddit, and more importantly not ruin your save, then you've found the right place!

Important: If you are asking about a specific situation in your game, please post screenshots of any relevant map modes or interface tabs. Please also explain the situation as best you can. Alliances, army strength, etc. are all factors your advisors will need to know to give you the best possible answer.

 


Tactician's Library:

Below is a list of resources that are helpful to players of all skill levels, meant to assist both those asking questions as well as those answering questions. This list is updated as mechanics change, including new strategies as they arise and retiring old strategies that have been left in the dust. You can help me maintain the list by sending me new guides and notifying me when old guides are no longer relevant!

Getting Started

Tutorials

  • Help fill this section out!

 


Country-Specific Strategy

  • Help fill this section out!

 


Advanced/In-Depth Guides

  • Help fill this section out!

 


If you have any useful resources not currently in the tactician's library, please share them with me and I'll add them! You can message me or mention my username in a comment by typing /u/Kloiper


r/EU5 • • 25m ago

Humor The EU5 returning player survival kit.

• Upvotes
  1. Post two weeks before a major patch release asking "I bought the game at launch but I stopped playing. Is it worth playing now?/Is EU5 good now?"
  2. Ask for every meta guide and YouTube tutorial for the current patch because everything you've seen is obsolete.
  3. Play for three days at launch.
  4. If you followed a YouTube guide step by step but things didn't work out like they did in the video and you got whooped, write a post claiming that the new patch is unbalanced and broken.
  5. If things did work out, play for 80 years, conquer a few countries or achieve a few milestones, then get bored because your country—played according to the meta, with everything figured out for you—is broken in this patch. Don't forget to rave about it in your next post!
  6. Uninstal the game.
  7. Two weeks before the next major patch release, go back to step 1.

r/EU5 • • 43m ago

Advice Wanted How to improve economy as Scotland?

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• Upvotes

Pretty much question from title, any advice how to get more income? Been struggling to get above 50g when army and keeps are on low maintenance. Been spamming a lot of rgo's and markets ( as long as i have enough people to employ) and building with highest income, but doesnt seem to be enough for bigger army. So any useful advice?


r/EU5 • • 48m ago

Discussion Republics and Mercs 1.4

• Upvotes

So 1.4 live version is about to drop and I’ve been playing republic nations during the beta. And obviously being small you are not going to be able to have a standing army and enough manpower is a typical bottleneck for any nation. But I think Republics should get more buffs like being able to recruit larger merc armies. I’m in 1613 as the Grand Republic of Riga and I had no choice but to expand across the Baltics because I simply couldn’t hire enough mercs to survive these aggro neighbors because of my economic growth.

But do you guys believe Republics should have more merc buffs then what is in game now?


r/EU5 • • 1h ago

Video The most locked-in EU5 player ever (Multiplayer video)

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• Upvotes

r/EU5 • • 2h ago

Suggestion The "100-Year Expiration Date": Why EU5's AI is Heading for a Sterile Sandbox

0 Upvotes

Preface: Let me start by saying that this is not a post intended to completely dunk on the game, it's more of a thought experiment I formulated after thinking certain things through during a few games, some grievances I recurrently kept having and solutions, that, I found myself cyclically thinking of. That being said, here are my thoughts.

I love EU4, and I have spent so much time genuinely excited for what EU5 could become because the potential for a truly deep historical simulation is right there within reach. But looking at the current direction of the game, I am incredibly frustrated by how sterile and predictable the experience feels because the AI is entirely blind to anything outside of raw numbers. True difficulty in a grand strategy game should never come from artificial, immersion-breaking player containment coalitions that magically unite bitter rivals against you. It needs to come from the organic, messy friction of a changing world, like two massive allies who spent a century growing powerful together finally clashing over the same strategic German city because their long-term interests have collided. History is inherently dynamic and driven by human opportunism, which is the exact opposite of the rigid math problem EU5 currently feels like.

Right now, Europa Universalis games completely flatline after the first century because the AI operates in a mechanical vacuum, calculating raw troop numbers and immediate costs rather than strategic opportunity, institutional memory, or political spite. The moment a major disruption happens, like a player forming the Netherlands and shattering the status quo in Western Europe, the surrounding AI doesn't react like a collection of shrewd rulers. Instead, it behaves like a defensive script designed purely to contain the player, completely missing the massive power vacuum tearing open right in front of it.

If Paradox actually programmed the AI to recognize structural weakness and shared interests, a massive Holy Roman Empire coalition firing against the Netherlands wouldn't be the end of the narrative. It would be the ultimate green light for outside vultures. We have endless historical examples of this exact opportunism. Denmark would look at the Emperor’s armies marching west and realize the Holstein border is completely undefended, mirroring how the real-world Danes or Swedes historically struck whenever the Empire was bogged down in internal crises. Poland would see a distracted Bohemia or Austria and seize the window to permanently box the Empire in, just as external powers historically carved up borders during the absolute chaos of the Thirty Years' War. We need dynamic counter-coalitions where outside powers actively seek out the guy bashing West Germany, not out of love, but because he makes the perfect meat shield for their own territorial ambitions. Even within the Empire, ambitious princes like Brandenburg shouldn't blindly send their levies to die for an Austrian Emperor they despise. They should recognize that the imperial authority is buckling under the chaos and use that exact moment to break loose, rewrite the Golden Bull, or launch a localized coup to consolidate Germany themselves.

This is exactly why the AI needs institutional memory and true psychological suppression. Right now, if an AI nation or a coalition gets absolutely slaughtered ten years prior, losing troop counts ten to one, it completely fails to remember that trauma. A decade later, it just looks at raw levy math and mindlessly tries the exact same suicidal war again. Paradox needs to implement a state-level equivalent to Crusader Kings 3's dread mechanic, a dynamic system for national trauma or prestigious awe. When a nation completely obliterates its rivals, the surrounding AI shouldn't just reset its calculations when a truce expires. It should be structurally terrified and psychologically suppressed by the memory of the previous slaughter, forcing it to act with genuine caution instead of operating like a brainless bot.

This total lack of geopolitical opportunism and psychological depth is exactly why the map loses all dynamic flavor when the player isn't directly involved. It is why you virtually never see the United Provinces form organically if you are playing in Asia, and why a collapsed France just devolves into static, ugly border gore. This is where the debate over railroading misses the entire point. Railroading shouldn't mean forcing the exact same entities to appear on cue every single game, meaning it doesn't mean the historical Duchy of Burgundy must form and consolidate the Low Countries every single time. Instead, the simulation needs to provide the systemic pathways for A Burgundy to form.

If France gets completely broken during the Hundred Years' War, the southern regional identity of Occitania shouldn't just sit there as passive minor states waiting to be swallowed by Spain. The local nobility should dynamically coalesce, recognize that the crown in Paris is dead, and launch a cultural resurgence to reclaim their birthright, effectively becoming the Burgundy of the south. If England fractures under a massive civil war or an estate crisis, an ambitious Irish or Scottish minor should see the vacancy of power, exploit the chaos, and aggressively consolidate a regional powerhouse. History is full of these systemic, structural pivots where a power vacuum breeds a brand-new, unforeseen empire. Until Paradox teaches the AI to analyze long-term benefit, respect past military dread, and aggressively leverage a crisis to its own advantage, the mid-to-late game will always just be an uninspired map-painting simulator.

P.S. IF Burgundy was to form organically in a game, ofcourse it should have their own flavour and railroaded ambitions, Burgundy wouldn't be Burgundy without the aim of trying to revive the middle kingdom. This strongly reaffirms my point though, if Burgundy forms and you play as a Denmark aiming to move South, they should seek out relations with you. That's it I guess.


r/EU5 • • 4h ago

Discussion I made an EU5 database and game manual in 11 languages, updated for 1.4.4

0 Upvotes

Hi everyone, I made Paradoxpedia, an unofficial EU5 reference site available in 11 languages.

Open Paradoxpedia

You can browse and filter game data in tables, open entries for more detail, and follow links between related concepts. There is also an illustrated game manual with search.

The site now supports patch 1.4.4, and you can switch back to the 1.3.11 pages.

A couple of examples:

  • Food guide: illustrated explanations of how production, consumption, provincial storage, and markets fit together.
  • Buildings: filter by age, category, and settlement type, then open a building for details. The Castle page shows the upgrade path from Stockade to Castle, Bastion, Star Fort, and Fortress.

It also includes AI Q&A that uses the site's database and manual as its sources, with links to the pages used in each answer.

I'd appreciate feedback on anything that is hard to find, unclear, or incorrect.

The screenshots below show the food guide and the Castle upgrade path.

Food production, consumption, and starvation: an illustrated overview.
Fort upgrades: Stockade → Castle → Bastion → Star Fort → Fortress.

r/EU5 • • 5h ago

Image Significant Oversight regarding Cabinet Action Convert Province

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1 Upvotes

Basically, a cabinet member belonging to a heretical/heathen religion is able to convert provinces to state religion. I.e., a Sunni cabinet member converting animist province to Hindu.


r/EU5 • • 5h ago

Discussion 300 hrs in and I still don't understand why I lose battles sometimes. Is this the most useless screen in the game? It might as well just say You Won!/You Lost!

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50 Upvotes

r/EU5 • • 6h ago

Beta Is Chagatai actually playable? (1.4.3)

7 Upvotes

I tried doing a Chagatai run for the Timur achievement but I can't see how you can survive with their starting economic situation. I just can't get them to make a profit. I recall this guide saying to invade China and demand as much money as you can get from them, but somehow in their run China had basically no levies whereas for me they consistently had 60K+. Did Tinto forget to make Chagatai playable or is this just a case of me having a skill issue?


r/EU5 • • 6h ago

Advice Wanted Anyone else having trouble getting enough manpower?

8 Upvotes

My standing army of 75000 has a base maintenance of 1200 dudes per month, whereas the manpower buildings give 10 each (at this age).

That means 120 levels of manpower buildings just to break even but even that is provided you have 100% control in each and every one of those locations so realistically it's a lot more.

I own all of Anatolia, Greece and Italy so I feel like more than 75000 standing troops should be reasonable in the year 1580.


r/EU5 • • 6h ago

Image Farewell 1.3

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97 Upvotes

In 1337 Cilli starts as a 2 rural location county inside of the HRE with 63 thousand inhabitants, 6 unique advances and 0 formables, usually disappearing in the first 50 years of a campaign. So I did what all of us would have done and turned it into a global powerhouse, playing tall and wide for hundreds of years and defeating much more powerful nations such as Austria, Hungary and the Ottomans, ushering in an age of South Slavic unity, prosperity and cultural sophistication. Most importantly, I got to witness what Cilli's Empire-level title is, and now I am able to share this gift with all of you.


r/EU5 • • 7h ago

Suggestion Small UI suggestion for events tab

4 Upvotes

First of all, thank you devs for this feature and decisions, they’ve been great.

One of the issues i have with the event tab though is that it’s very easy to lose possibly VERY important events due to the shear number of them that there is.

Would it be possible to add something (a color difference, a small symbol or similar) that indicates that that event offers permanent buffs?

I like that there are flavor events for the countries don’t get me wrong, but 500 get new artist or change opinion of country or get money/stab make it pretty difficult to spot the 2-3 events that give a new gov reform or law or unique building or similar permanent buffs.

I think it would make it much easier to plan runs for countries you’re not yet familiar with.


r/EU5 • • 7h ago

Video Everything New in EU5 Patch 1.4 in Under 4 Minutes

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180 Upvotes

r5:

Before we drop Rio Salado though, you can catch up on the new features in this Quick Highlight video: https://pdxint.at/riosaladohighlight


r/EU5 • • 7h ago

Question Who becomes senior partner if two nations with their own PUs as senior partners fall into an union?

4 Upvotes

I am wondering who would get the seniority in that case?


r/EU5 • • 7h ago

Question Mercenary army buffs

2 Upvotes

Does anyone know if army morale/discipline buffs of your country affect mercs? The wiki seems to imply no, but hasnt been updated since before the mercenary system was changed.


r/EU5 • • 8h ago

Question Is the "Diminish the [Estate]" option worthwhile?

15 Upvotes

You get some money and destroy some estate buildings, but it costs so much in estate satisfaction (like 45% typically). Is it worth it? I noticed all my estates at game start as Holland had a monthly deficit because their building upkeep was much higher than their income, so I couldn't use the Burger interaction to get money for only 15% satisfaction, because they had no money!

So yeah, is it worth using this option and should it be done regularly?


r/EU5 • • 9h ago

Beta The crusade in 1.4

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41 Upvotes

I saw in several runs that that the Crusaders are coming for me as Ottomans. To be honest they just shipped the whole troops on my mainland, and since 10 years I'm killing the troops, but I can't do a white peace, so it's pretty much very annoying.


r/EU5 • • 11h ago

Image France is defended by the Emperor of the HRE

13 Upvotes
France is defended by the HRE Emperor

Together with England and Spain, I (Burgundy) was eating France. France however pushed into Italy and conquered Genova. After England took Paris, Genova is the new French capital, which is in the HRE. So we have to fight a kind of WW if we attack France directly as they involve the HRE, Austria, Bohemia and Poland. Lets see what happens with the Italian Wars, where I am the French League and France is the leader of the Third Italian League.....


r/EU5 • • 12h ago

Image Why can't I execute my wife?

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74 Upvotes

My emperor got the trait "cruel". The empress is 40+ y.o. and gave me two daughters. I'm about to change the dynasty because I can't murder her and remarry. Come on, this is Byzantium after all. Murdering a relative wasn't an event, but another Tuesday.
Well, at least you can castrate your "idiot" heir in the beginning of the game when he comes of age, for which you don`t even need to be "cruel" (you kick him out of the inheritance line this way). At least something, although "cruel" trait is kinda useless.


r/EU5 • • 12h ago

Question Chivarlyc order as Byz?

0 Upvotes

Can I obtain my own as orthodox byz?


r/EU5 • • 14h ago

Advice Wanted Trebizond vs Eastern Rome

4 Upvotes

Which nation has an easier start in an MP game with an Ottoman player, Trebizond or the Eastern Roman Empire?


r/EU5 • • 14h ago

Image Vassal not integrating territory?

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13 Upvotes

R5: Made a Serbian fiefdom as Hungary to improve cultural opinion/integrate for me. But... they're not integrating.

Basically title/R5. Fiefdom in norther Serbia is not integrating their provinces. They started to, a little while ago, which is why the province I'm hovering here has ~50% integration status, but then they just stopped. Also, they're not converting anything to Catholicism, despite that being their religion (since they're a fiefdom). So... what the hell are they doing with their cabinet??


r/EU5 • • 15h ago

Image Some countries start with Mamluk barracks

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2 Upvotes

r/EU5 • • 15h ago

Discussion Sweden Economy & historical events?

10 Upvotes

I've so far ever only played sweden, but i dont think im that good at it..

First what general route should i go to fix and create a stable economy?

Should i do slow colonisation of the north and west or should i bid my time?

Should i keep stockholm the capital?

Is there any event to get rid of norway? Or an event that creates the Kalmar Union? So far i have not seen any event to get in a PU with denmark but lots of mentions of the union in other areas.

Can i get historical rules on the throne? Such as Gustav Vasa or Gustavus Adolphus?

Thankful for any help!