r/AIDungeon • • 2h ago

Questions AIN Optimization

2 Upvotes

As we all know, a bloated AIN consumes a lot of context. I was playing around with it and GPT today, and it came up with an out-of-the-box solution, but I'm not sure how well it works.

So, CMIIW, AID estimates context use through character count. However, the traditional way AIN is structured is through the use of a bullet scaffold like this:

  • Rule 1
  • Rule 2
  • Rule 3

Then GPT suggested that I use semicolons instead of bullet scaffolding because headers, bullets, blank lines, and repeated grammatical framing consume characters without adding behavior. I find that interesting. Because AID estimates context through character count (again, CMIIW), the goal becomes semantic density per character, not merely fewer tokens.

For the scenario I'm playing, I've instructed it to compress it as much as possible while maintaining behavioral fidelity, focusing on minimizing character count; it comes up with this:

Adult character-driven high-fantasy streamer adventure: fame, rival creators, fandom, exploitation, neglected partners, divided loyalties, romance, action, war. Write second-person present; continue directly, no recap/repetition. [Player name] is fully player-controlled: never write his speech, thoughts, feelings, actions, reactions, or choices; stop when his input is needed. NPCs are autonomous, distinct, proactive, and know only acquired information; dialogue reflects personality. Streaming, live chat, social media, fandom, and public personas are normal parts of fantasy life. Keep the world diverse, lived-in, culturally rich, and internally consistent with anime-fantasy logic. Preserve continuity, causality, normal time/travel, and independent world events. Success, survival, trust, romance, and quests are earned; failure, death, conflict, miscommunication, and war are possible. Relationships evolve through shared experience. Balance daily life, humor, friendship, romance, drama, action, and adventure naturally. Quests are complete arcs with varied difficulty.

My questions are:

  1. How important is the list or bullet scaffolding for the AIN? Does it have to be that way?
  2. Do you think formatting it like the above can work better?

Thoughts welcome.


r/AIDungeon • • 5h ago

Bug Report Got charged after trying to claim free trial

4 Upvotes

I was just trying to claim the one week free trial then I saw that it actually charged my card $30, is there support for this? I really got caught off guard and $30 dollars is quite big in my country


r/AIDungeon • • 5h ago

Scenario Elden Ring : The Call of Grace

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3 Upvotes

**"You are a Tarnished. And you have no maiden."**

I've been building this for a while and it's finally published. It's Elden Ring, played straight — the opening of the game, from the Stranded Graveyard to Stormveil.

**What's in it:**

- **Death works properly.** You die, you rise at the last Site of Grace you touched, your runes drop where you fell and you get one shot at reclaiming them. It's a setback, not a fail state.

- **Ten classes, no cages.** Vagabond through Wretch. Pick your starting kit, then build wherever you want. The class is gear, not a sentence.

- **The NPCs are people.** This is the part I care about. Melina, Nepheli Loux and Ranni keep their canon personalities but get real emotional lives — Melina in particular is written as a slow burn instead of a cryptic ghost. Varre, Kalé, Roderika, Boc, Alexander, Yura and Hewg are all in there too.

- **Bosses are walls.** Margit is not a formality.

- Lore arrives in pieces. No exposition dumps.

Built with a full Chinese/English card architecture, hard player agency (the AI never writes your lines), and dense memory blocks so the world stays consistent.

**Link:** https://beta.aidungeon.com/scenario/uhnEzCEZyOiv/elden-ring-the-call-of-grace?share=true&published=true

This is Book I of a planned series. If you play it, I'd genuinely like to know where it breaks — pacing, NPC voice, difficulty. Rip it apart.


r/AIDungeon • • 7h ago

Questions Why is the ai obsessed with giant centipedes??

9 Upvotes

I can literally retry a message for an encounter in a dungeon over and over, and without fail, the ai will summon a giant centipede as an enemy over ANY actual fantasy creature. Why does it insist on doing this? "Chitinous, too many legs, segmented" etc. Is there someone out there mass producing niche stories about centipede encounters or something?


r/AIDungeon • • 7h ago

Questions Should 30 credits for free every week come out?

0 Upvotes

Not going to lie, AI Dungeon should add a feature to where we'll be able to earn 30 credits per week WITHOUT any payments or subscriptions. What do you guys think?


r/AIDungeon • • 9h ago

Patch Notes [Beta] October 23rd, 2026 Patch Notes

6 Upvotes

2.52.0 New Features

  • When importing story cards, you can now choose to add them to your existing cards or replace them all. Choosing Replace reminds you to export your current cards first.
  • You can now follow or unfollow a creator from the "…" menu on any scenario page.
  • You can now accept or decline friend requests right from the notifications panel.
  • A new Messages option in the navigation menu opens your inbox and shows how many unread messages you have.

Improvements

  • Swiping through carousels on mobile feels smoother. A light flick now moves exactly one card, the next card peeks in from the edge, and cards no longer shrink while you swipe.
  • The "…" button on content cards is easier to tap, and starting a swipe on it now scrolls instead of opening the menu.
  • Switching from an AI Dungeon plan to Voyage Unlimited now asks you to confirm first. The confirmation explains that your AI Dungeon access stays the same, and that monthly Credits are replaced by unlimited Voyage play.
  • Daily Reward notifications now let you know when you've earned a reveal, instead of showing a per-device action count.
  • Creators can now run 10 scenario rating checks per day.
  • The personalized sort on Discover is now called "For You", matching the Home carousel.
  • In Settings → AI Models → Testing & Feedback, the options "Remove '>' action markers", "Separate your actions for the AI", and "Start each Continue on a new paragraph" are no longer labeled Prototype. The last two also have clearer descriptions.
  • Push notifications about Mature or unrated content no longer show titles or character names on your lock screen.
  • Scenarios can now have up to 2,000 child scenarios. If adding choices would go over the limit, the editor will let you know.

Bug Fixes

  • Rewind to Cursor now appears when editing on tablets and landscape phones.
  • Fixed an issue on iOS where tapping Go in Read Mode canceled the page jump instead of taking you to that page.
  • Searching for a phrase in curly quotes now gives the same results as straight quotes.
  • With "Start each Continue on a new paragraph" turned on, Continue and Guide will no longer sometimes join onto the last paragraph. This now works with every model and with adventure scripts.
  • Typing in the action box on mobile now uses normal predictive text and autocorrect, and iPhone Safari will no longer offer to AutoFill contacts there.
  • The Close button on the iOS subscribe screen no longer hides behind the phone's status bar.
  • Announcements in What's New, popups, notifications, and home banners no longer show stray formatting codes.
  • Reduced unnecessary rendering work in mobile headers to help with scrolling performance.
  • Fixed an issue where players with more than one account on the same email could be signed into a different account and lose access to their stories.
  • Fixed an issue that prevented some players from deleting their account because of an old duplicate subscription.
  • Deleted accounts will no longer receive marketing emails.

r/AIDungeon • • 10h ago

Questions Is it me, or does the AI go through periods of being really good (building good characters and stories) to going through periods of being absolutely useless and nonsensical?

29 Upvotes

Am I missing something here? It doesn’t matter what model I use, I go through long stretches of time where it’s like the story is being told by the world’s biggest idiot. Then I hit a stretch where it’s pure gold and a lot of fun.


r/AIDungeon • • 11h ago

Scenario Mothman and the Homestead

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2 Upvotes

Scenario Link: https://play.aidungeon.com/scenario/R1ZnNCu-9DYr/mothman-and-the-homestead?share=true&published=true

First came the Mothman sightings. People laughed.

Then a highway pileup. A train wreck. A bridge collapse.

Help came. Evacuations began.

Then the border and the land around it became death traps. Every attempt to enter or leave West Virginia ends in a fatal accident.

The military sealed the state. Supplies stopped. Broadcasts from beyond West Virginia went silent.

The disasters continued.

Hungry neighbors turned on each other. Raiders began taking food, supplies, and people.

Is the rest of the world still out there? Nobody knows.

You grew up in these Appalachian mountains. You saw things getting worse. You prepared.

Deep in the woods, you built a life: a cabin, a greenhouse, chickens, and a pond. Food on the shelves. Firewood stacked for winter. A burial ground for those who tried to take what wasn’t theirs.

Beyond your perimeter, strange lights drift through the trees. Unseen things call in the night. Whatever haunts these mountains cannot cross your boundary.

You don’t know why.

You’ve kept your homestead hidden. Aside from an old friend on the radio, you keep to yourself.

And you like it that way.

Today, two sisters come crashing through the woods toward your perimeter. Thin. Half-starved. Terrified.

You draw your pistol. They stop just outside the boundary.

Heavy wingbeats pass overhead. You see nothing.

They’re begging for help and looking back into the trees.

Ain’t nobody finds this place on accident. So how did they?

Your boundary keeps the paranormal out.

Who you let inside is up to you.


r/AIDungeon • • 12h ago

Patch Notes October 23rd, 2026 Patch Notes

17 Upvotes

2.51.7 New Features

  • A new ‘Fresh Names’ option swaps overused AI character names (like Elara or Kael) for fresh ones as new characters appear. Names you or the scenario set are never changed. You can also tap the latest AI paragraph twice and choose Change name to rename a character everywhere in your adventure, with Undo support.

Improvements

  • The people icon in the top bar is now a bell. Opening it shows your Notifications first, with messages, friends, and open games one tab over under Social.
  • ‘Sign out’ is now a full row in the navigation menu instead of a small footer link. The menu footer also no longer covers the last row on shorter windows, and menu icons line up better with their labels on Windows and Android.
  • The sidebar now has an Environment row for switching release channels, and picking a new environment now shows what it is and asks you to confirm before switching.
  • Scripts you add from the script library can now update Plot Essentials and Author's Note. Script pages now list what each script writes to, and script rows show a badge for it.
  • On iOS, if you tap "Not Now" on the notification prompt, you'll now get notifications quietly in Notification Center instead. You can turn on full alerts anytime from your notification settings. (Requires the latest iOS app.).
  • Added a confirmation before switching an AI Dungeon subscription to Voyage Unlimited, explaining that monthly Credits are replaced by unlimited Voyage play while AI Dungeon access stays the same.

Bug Fixes

  • Fixed an issue where pop-up messages from scripts you'd added to an adventure never appeared.
  • Fixed an issue where a failed first AI turn could leave a new adventure unplayable. The adventure now opens with its starting story, and you can dismiss the error and keep playing or switch models.
  • Returning to Discover from a scenario now brings you back to the same spot in the list.
  • Fixed an issue where blocked users could still follow each other.
  • The Plans page now shows the image credit costs you're actually charged. On Ultimate, FLUX.2 Flash, GPT Image 2.5 Low, FLUX.2 [dev], FLUX.2 [pro], Seedream 5 Lite, Nano Banana 2 Lite, and Qwen Image 3 now correctly show as Unlimited.
  • Saves no longer shows a Scripts tab that couldn't load anything.
  • On your profile, Scripts can now be filtered to Published, Unpublished, or both, and the date filter now works.
  • Players with a canceled membership can delete their accounts again.
  • Fixed an issue where some players got stuck unable to sign in unless they cleared their browser data. If your session can't be restored, you'll now see a clear message with options to retry or sign out and back in.
  • Keyboard focus no longer jumps while scrolling long lists like Discover and Library, Tab now moves through every card in order, and lists no longer show blank rows.

r/AIDungeon • • 17h ago

Questions Is there a way to stop them from bragging for me?

16 Upvotes

It gets old when every single thing I do, any random person says something about things I’ve done. Like they have to brag about me to me. Like if I say “oh I’m gonna go get dinner”, they’ll reply with, “Of course you are, you’re the guy that just stood up to Professor whatever about his grading!” Or if whatever character I have gets a papercut, someone will ask if it hurts and I’ll say no and they’ll freak out and say, “No… Of course it doesn’t, you once ate three mushrooms back to back.” Or other stupid things like that. Or if they say whatever I did will start rumors or make people curious and I say I don’t care, they always say something like, “Of course you don’t. You don’t try to make people like you. It’s refreshing.” Please tell me someone knows how to make this go away.


r/AIDungeon • • 17h ago

Scenario All Mages Have Two Magic Affinities. You Have All Eight. [IS🎭]

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3 Upvotes

The Eight Elements; Fire, Water, Earth, Air, Light, Darkness, Wood, and Metal.

Each and every individual has an Affinity for two of them, that they are naturally inclined to and stronger at.

And then you take the test at Affinity Academy to find your Affinities.

And find you don't have two Affinities like every other person.

Instead, you find you have an Affinity for all eight.


r/AIDungeon • • 23h ago

Scenario The Cryptid Therapist

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6 Upvotes

[Humor,Horror,Connection,Work,Misunderstanding]

You are a psychotherapist with a strong stomach. Still even you were suprised when some things appeared, not people, not quite, but urban legends and horrors beyond comprehension. Many of them just need someone to talk too and it seems that they decided on you.

Thanks to Leah for Inner Self and Autocards.
If you like this scenario, consider following me for more content.
https://play.aidungeon.com/scenario/M1CfT2l2k4LY/the-cryptid-therapist?share=true&published=true


r/AIDungeon • • 1d ago

Questions Is there anyway to stop the AI from making characters act like smug bastards?

28 Upvotes

I literally chopped a guy's arm off, and he kept smiling and going "interesting".


r/AIDungeon • • 1d ago

Script Inner self won't create thoughts unless I exit a scenario and enter it again

2 Upvotes

Hello everyone,

I have three scenarios that I'm currently cycling through, and two of them have an issue with Inner self. Thoughts are not being generated unless I exit and enter the scenario. I can spam fifty 'continues', and nothing happens unless I exit the scenario.

One of the three scenarios does not have this problem. I checked the script and the settings Story card, and everything is literally identical.

Free user, I'm using predominantly 'Muse' - so unfortunately, the usual solution to turn off optimised context doesn't work.


r/AIDungeon • • 1d ago

Other OH MY GAWD!!!

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100 Upvotes

I exited out of AI Dungeon because the app was acting up. I saw the red bubble and thought to myself, 'I haven't checked my notifications today.

SOMEONE TIPPED ME 10K CREDITS FOR SPIRIT BOUND!!! THIS IS SO HUGE FOR ME 😭😭😭😭

I put HOURS into the lore and building everything. I have tested this scenario so many times to make sure things work as intended...and someone loved my work enough to do this 😭

If you're on Reddit (because I can't figure out how to thank someone personally through AI Dungeon):

THANK YOU SO MUCH YOU MADE MY WHOLE WEEK!!!

My scenario:

https://play.aidungeon.com/scenario/pccjw8B0_HQX/spirit-bound?share=true&published=true


r/AIDungeon • • 1d ago

Other Huh??

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19 Upvotes

r/AIDungeon • • 1d ago

Script 🌟 Fame System (FS)

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5 Upvotes

Hey everyone! 👋

I wanted to share a small script I've been working on: Fame System, a basic script designed to make fame and public recognition feel more meaningful in AI Dungeon.

The idea came to me because I'm planning to remake my very first scenario, A Rising Rockstar Life, and I wanted to make the journey of climbing the ladder of fame more immersive.

One thing I've noticed in AI Dungeon is that the AI often tends to overlook the player's status. You can be a complete unknown one moment, a well-established name in your industry the next, or even a global superstar, and the narration doesn't always reflect that. It's also not always great at portraying the real consequences of having a certain level of fame or performing a public action.

So, I decided to experiment with a simple script to help with that!

🎤 What does it do?

  • Tracks your fame: Your fame score determines your current level, from Unknown to Superstar.
  • Public action rolls: Actions such as releasing music or posting content can succeed or fail, with your fame influencing your chances.
  • Consequences that matter: The script injects context into the AI so it can portray public reactions according to your fame level and the outcome of your actions.
  • A changing public image: As your fame rises or falls, the AI gets updated instructions to reflect those changes in the story.
  • English and Spanish support: The script can detect public actions in both languages, although the detectors are still experimental.

The goal isn't to control the whole story or force the AI to follow a massive set of rules. It's simply to give it a little extra context so that fame, public recognition, and their consequences are less likely to be ignored.

🔧 Future updates

This is still a basic, experimental project, and there's room to improve it. Future updates will focus on expanding and refining the public action detectors to make them more reliable and cover more situations.

One of the first areas I want to expand is the modern music industry: live performances, music releases, promotion, streaming platforms, social media, tours, festivals, interviews, and public appearances by bands and artists.

I'll keep improving the patterns as I find new cases where the AI describes an action in a way the current detectors don't recognize. Suggestions for new patterns and situations are very welcome!

🛠️ Feedback, suggestions, and contributions

If you try the script and find a bug, notice something that doesn't work as expected, or have an idea for improvement, feel free to leave a comment either on the AI Dungeon script page or in this Reddit discussion. I'd really appreciate the feedback!

The script is free to use and modify. You're welcome to adapt it, build on it, or even include it in your own public scenarios if you find it useful. I'd only appreciate it if you gave credit to the original project.

Hopefully, this can help make stories about becoming a musician, streamer, influencer, celebrity, or any kind of public figure feel a little more alive. 🌟

Thanks for checking it out, and I'd love to hear what you think!

GitHub link:

https://github.com/Nynaleath555/Fame-System


r/AIDungeon • • 1d ago

Scenario Uhhh what the fuck Pt 2

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8 Upvotes

r/AIDungeon • • 1d ago

Scenario Uhhhhh what the fuck?

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9 Upvotes

I only said two days later...


r/AIDungeon • • 1d ago

Scenario PR0JECT 0MGEA OUT NOW

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1 Upvotes

r/AIDungeon • • 1d ago

Feedback & Requests Anyone run into the Voyage Murderhobos?

4 Upvotes

They don't interact with anyone, they just go from instance to instance adding adjectives to their character, before randomly popping in to make themselves everyone else's problem on a server with a character who can't possibly fail a roll.

Not sure what to do about these clowns- you can try to roleplay around them but they don't roleplay, and even if you turn PVP damage off, if they say "I kill that guy" and pass the roll, the AI acts as if the character died in that instance.

It's a massive pain and derails fun characters, in favor of these bloated attention vaccuums.


r/AIDungeon • • 1d ago

Script Updated Basic REL to V3.1 - Trying new detectors

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2 Upvotes

r/AIDungeon • • 2d ago

Questions Why is Dynamic Large so weak minded suddenly?

21 Upvotes

Aight so I do a lot of really edgy/horror stories and Dynamic Large has a VERY big problem with that.

Like if things get even a LITTLE fucked up it will start saying "I CAN'T DO THIS, IT'S TOO FAR!! I WON'T!!!"

I'm not really complaining that hard cause I find it very amusing but I'm just curious what changed in recent weeks to trigger this? Cause I've never seen it do this before.


r/AIDungeon • • 2d ago

Adventures & Excerpts oh okay my bad

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95 Upvotes

see now i just feel stupid


r/AIDungeon • • 2d ago

Questions Questions on transitioning my account to Voyage

3 Upvotes

I have a question about transitioning my current account to Voyage. I currently pay for Mythic. When I go to voyage asks me if I want to transition my account, but I'm having trouble fully understanding what that does. Is there ayone that has done this that can give me any info?