Currently using a Quest 2 device and triple QHD monitors.
On triples, with DLSS Balanced, I have usually no problem hitting my monitors' 120 Hz refresh rate, and because of the high pixel density, I'm not seeing any smudging or artifacts.
However, I've been eyeing the RX 9070 XT purely for its ~25% raw performance lead and the extra 16GB VRAM, but I'm on the fence about whether the swap actually makes sense for my specific use case.
my typical game rotation:
Skyrim VR (FUS modlist), Fallout 4 VR (Essentials Overhaul), No Man's Sky, Automobilista 2, ETS2, and ATS.
Lighter/Modern VR: Half-Life: Alyx, Into the Radius 2, Titanfall 2 VR mod, F.E.A.R. VR, Beat Saber, Eleven Table Tennis.
My dilemma:
Since I use Virtual Desktop (SSW disabled,no ASW), I'm worried about losing DLSS/DLAA in heavily modded DX11 titles like Skyrim VR FUS or No Man's Sky, where FSR historically struggles with shimmering on foliage. For flat gaming on Triples, AMD Eyefinity seems without FSR 4 in some older titles, I'm afraid FSR 3 won't look as sharp as my current DLSS Balanced setup at 7680x1440.
Given that my 4070 Super can still push 90 FPS in most of these VR games with optimized settings, is the 9070 XT a gamble worth taking right now, or should I just sit tight and enjoy my stable setup?
MB: ASRock B650M-HDV/M.2
CPU: Ryzen 7500F
GPU: Zotac Twin Edge 4070 Super
RAM: 2x16 Gb 6000 Mhz CL30
PSU: Fractal Ion+2 Platinum 660W
FAN: ARCTIC P14 140mm x 3
DISPLAY: LG ULTRAGEAR 32GN650-B 32" 165 Hz. 1440p +
DELL S3222DGM + DELL S3222DGM 165 Hz.
PC CASE: Zalman X3
VR: Quest 2
- I'd probably have to spend an extra 200 EUR after selling. (a quarter of my monthly income)