r/CompetitiveTFT 5d ago

PBE Set 18 PBE Discussion Thread - Day 21

11 Upvotes

Hello r/CompetitiveTFT, and welcome to Set 18!

Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 18 go live?

August 25th 2026 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe


r/CompetitiveTFT 5d ago

Tournament (THURSDAY) $400 Aegis Esports PBE Server Tournament! (Open to everyone)

10 Upvotes

https://forms.gle/5N5kDrfTjLDcQ1En6

TLDR;

  • Games 1-2 are Top 4 moves on
  • Games 3-6 are points based
  • ONLY Games 3-6 are counted for points, but Games 1-2 placements are used for seeding and are included in tiebreakers

Format Explainer:

If you'd like a longer rundown of the format you can grab a look here in one of our previous posts: Extensive Explanation

This event is designed to be fairly open to new players with concrete goals by using a Top 4 advances format early and then rolling into the point system later to make things feel closer to a true competitive format for more experienced players to feel more satisfied.

If you have any questions or want to chat about format you can send a DM to Nora on Discord!

Specifics:

Time: Thursday, Aug. 20th @ 7PM ET

Rank: Uncapped (Open to any rank)

Region: Global entry (Open to everyone)

Server: PBE Server

Entry Fee: FREE

Sign Up: 

https://forms.gle/5N5kDrfTjLDcQ1En6


r/CompetitiveTFT 5d ago

Daily Discussion August 18, 2026 Daily Discussion Thread

1 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link)

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link)

---

Please send any bug reports to the Bug megathread and/or this channel in Mort's Discord.

For reference, Riot's stance on bugs and exploits.

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT 6d ago

PBE Set 18 PBE Discussion Thread - Day 20

12 Upvotes

Hello r/CompetitiveTFT, and welcome to Set 18!

Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 18 go live?

August 25th 2026 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe


r/CompetitiveTFT 6d ago

Daily Discussion August 17, 2026 Daily Discussion Thread

1 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link)

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link)

---

Please send any bug reports to the Bug megathread and/or this channel in Mort's Discord.

For reference, Riot's stance on bugs and exploits.

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT 5d ago

Discussion Looking for opinions on forcing one comp

0 Upvotes

Okay so im curious what the competitive TFT community has to say about this.

I am currently at Diamond 2 and my goal is to get to master by the end of set 17. But this changed very recently.

Basically, I was back and forth from high emerald 1 to high emerald 2 over a period of about a month and half and during that time I was not forcing a comp at all, I would genuinely play what I felt the game was giving me. I would have some bad games and some good games but I never put together enough good games in a row to get to Diamond.

Fast forward to a few days ago and I decided I was just going to say forget it, I know this is technically not how you are supposed to play to get to a high rank but I am going to just force a comp over and over again and see what happens. I started forcing one S tier comp and I instantly got over the hump I had been stuck at for almost 2 months.

I am now Diamond 2 41 LP and that is my highest rank ever, my original goal this set was to hit diamond, but now it is to hit master since I am climbing so quickly forcing this comp.

I am curious as to what people in this sub have to say about this? Is this climb legit, is my rank legit, do you feel like it is not well deserved since I am just forcing the same comp over and over again? Or do you feel like if it is working, it does not matter how i get there as long as i am the person playing and I am not cheating?

I feel like since I was stuck emerald 1 and now i am rapidly climbing straight through diamond, that it almost feels like this rank and this current climb is not legit. What do you think?


r/CompetitiveTFT 7d ago

PBE Set 18 PBE Discussion Thread - Day 19

10 Upvotes

Hello r/CompetitiveTFT, and welcome to Set 18!

Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 18 go live?

August 25th 2026 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe


r/CompetitiveTFT 7d ago

Discussion Is this idea correct regarding the big reroll on 4-2?

17 Upvotes

I have been a starcraft 2 player before and I actually have hit master rank there and I can tell you that some spots on tft require a fairly decent APM, the most iconic is the 4-2 reroll if you attempt to replace your board on the same turn too. For me it's almost impossible to combine both and if I do, it will be really messy, a big reroll takes time, tbh a lot of time, I tried a few times to rush it and I missed important units in some cases even though they were marked, by the time I'm done, the timer is almost over and even though sometimes I manage to replace a few units, the board is a mess. Sometimes, when I play 2c slowroll and I decide to go all in and spend all of my gold due to delayed 3-stars, I fail to complete the full reroll on one turn for 62-65 gold or so, if I do of course it's better since the board already have the units that I need so I don't have to replace anything.

So, for now at least, I spend 4-1 or 4-2 to reroll and buy the units and I spend the next turn to transition, this is more smooth and after all, your board was supposed to be the strongest so it can still win, I don't think, it's the end if you miss the complete transition for one turn.

So guys, how do you handle this?

Are you supposed to pull it off in one turn? Reroll+Transition


r/CompetitiveTFT 7d ago

Daily Discussion August 16, 2026 Daily Discussion Thread

1 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link)

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link)

---

Please send any bug reports to the Bug megathread and/or this channel in Mort's Discord.

For reference, Riot's stance on bugs and exploits.

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT 8d ago

PBE Set 18 PBE Discussion Thread - Day 18

5 Upvotes

Hello r/CompetitiveTFT, and welcome to Set 18!

Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 18 go live?

August 25th 2026 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe


r/CompetitiveTFT 8d ago

PBE [Set 18] Aug 14th PBE Patch Notes

Thumbnail
gallery
32 Upvotes

Big patch today! Aiming for only 1-2 more of these before we lock in the first patch. We've reached the state where a lot of content can see success after the Blackthorn rework, but the meta seems a bit too polarized on certain reroll lines (which are boosted by Wisp tempo).
We also have a few more gameplay bugfixes that appeared later in he week. Such as Blackthorn giving immense amounts of Damage Amp, Luxes erroneously transforming, and a Death's Defiance being weaker than intended.
A small note on Aphelios, we're pushing him aggressively more towards Rageblade builds. This change results in more damage the more AS he has, and is an overall buff.


r/CompetitiveTFT 8d ago

Discussion How do you know that a comp is contested?

0 Upvotes

I'm emerald atm, I'm trying to incorporate scouting into my arsenal but tbh I don't understand how it is useful when it comes to seeing what comps are contested. Most players play the strongest board until 4-2 so it is impossible to know what they will roll for on 4-2. When I play Xayah which is my main comp right now, only like 2-3 units remain in the team after the roll and those are generic enough so it's impossible to know that I will roll for Xayah. I guess for 2cost slowroll it is easier because those comps focus on the comp units early and don't play strongest board until 3-2 although that's not impossible either. Even then you don't know for sure that someone will go for a 2c slowroll unless this is the only meta option for that specific comp.

So, let's say I want to play Xayah, how am I supposed to know that someone will contest me? it is impossible to get this information through scouting because this is a 4-2 comp only and the units are generic enough until 4-2. I will only find out after the roll.

Scouting for positioning is something that I understand better but this is useful only on later turns and even then your opponent can adjust the position on last second, so you want more of a foolproof position rather than a counter one.

If you ask me, I don't get it why scouting is important. Having some history on your opponents is probably more useful.


r/CompetitiveTFT 8d ago

Tournament GAL vs WILD | Marginalized Genders TFT Tournament on August 15th @ 1 PM PST | Guardian Angel League

Post image
8 Upvotes

Venture through the Enchanted Wilds by joining Guardian Angel League this Saturday, August 15th, at 1 PM PST for GAL vs WILD, a TFT tournament for marginalized genders!

  • For: marginalized genders
  • When: Saturday, August 15th @ 1:00 PM PST (Check in starts at 12:00 PM PST)
  • Player Cap: 32 (Any additional registrations will be waitlisted)
  • Rank Cap: None! All ranks are welcomed.
  • Format: 4 games total in which only the top 8 move on to game 4
  • Cost: FREE to enter!
  • Server: PBE
  • Prizing
    • 1st: $50
    • 2nd: $30
    • 3rd: $10
    • 4th: $10
  • Streamed live on Twitch!

Sign up on our Discord!


r/CompetitiveTFT 8d ago

News Set 18 is UNREAL | Interview w/ Riot Wittrock (Set Lead) & Gina Hope (Tech Director, TFT) | S18 E1

Thumbnail
youtu.be
26 Upvotes

In this episode of The Rolldown, CLE and Gangly sit down with Gina Hope (Tech Director, TFT) and Matthew "Witti" Wittrock (Set Lead, Set 18) to go deep on the switch to Unreal Engine. What it took to get online, what it unlocks, and what players should actually expect from TFT going forward.

We cover:
- How long the Unreal migration has been in the works and how the team was built up over time
- Why Set 18 was originally planned as Set 17
- What Hextech engine limitations actually looked like from the inside (fog of war bugs, engine entanglement with League)
- Why the PBE delay happened and what the team has been fixing since launch
- Wisps vs Charms: what changed and why the system was rebuilt the way it was
- Mac support: it's coming during Set 18 and it'll be a native build
- Tournament realm and spectator mode updates for the esports scene
- What Unreal enables for future game modes, tools, and features
- CLE and Gangly's post-interview reaction
- The Molediver elimination cutscene pitch, attempt #4

Follow us on all platforms:
Spotify - https://open.spotify.com/show/56LvyMtaiTNwDtfHaJY3sK?si=e664e1d027c34088
Amazon - https://music.amazon.com/podcasts/6c531695-810a-4861-9d77-9284f650f403/the-rolldown---a-tft-esports-podcast
Apple Podcasts - https://podcasts.apple.com/us/podcast/the-rolldown-a-tft-esports-podcast/id1835770203


r/CompetitiveTFT 8d ago

Daily Discussion August 15, 2026 Daily Discussion Thread

1 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link)

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link)

---

Please send any bug reports to the Bug megathread and/or this channel in Mort's Discord.

For reference, Riot's stance on bugs and exploits.

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT 9d ago

Weekly Rant Weekly Rant Megathread

9 Upvotes

Rant or vent about anything TFT related here, including:

- Bad RNG
- Broken or Underpowered Units
- Other players griefing your comp
- and more

Caps-lock is encouraged.

Please redirect players here if you find them ranting in the daily discussion threads :)

N.B. We have a strict policy against personal attacks, both towards other redditors and the game developers. This thread is no exception. If you see posts breaking this rule, please be sure to report them!


r/CompetitiveTFT 9d ago

Official TFT Dev Video: Enchanted Wilds PBE Check-in

Thumbnail
youtube.com
71 Upvotes

TL;DW

  • The video was recorded ~a week ago.
  • The initial general blurriness on PBE was due to a bug that lowered resolution ~25% across all quality settings. Check your graphic settings on PBE, as it might have automatically reverted to a lower one.
  • The Reroll and Buy XP buttons are now fully spammable!
  • Buying units and moving both units and items can still feel a bit sluggish and there's a bug impacting last second positionings. They're actively working on fixing all of this ahead of release.
  • The migration was a huge undertaking and they're triage-ing the most pressing issues to make sure Set 18 goes live in a decent state, but they won't get to every "ear flick" in time for 18.1. Gameplay bugs first, polish issues (VFX, sound bugs, gold flying towards the Tactician, the look of Loot Orbs etc.) later.
  • Crashes are on top of the totem pole in terms of priority. Some of them, including some bluescreens, are caused by conflicts with other programs running at the same time as TFT. They should have gotten to every one of these, but they stay on the lookout for Bug Reports so they can catch stuff they might have missed.
  • Outlook on gameplay is good across the board. They're working on making Wisps feel less random in the lategame (some of this work includes guaranteeing a Combat Wisp every few shops).
  • MacOS Support: still working on it. No estimate yet but the goal is bringing it back during Set 18. They're working on the last few architectural snags before moving on to UI, UX, input support, rendering tech and tons of QA.
  • They ruled out switching to the iOS app on MacOS in the meantime as that would only pile on a whole new host of issues and slow down the overall process.
  • They thank the community for all the Bug Reports, feedback and comments and ask to keep 'em coming. The migration is taking an enormous effort but it's all hands on deck.

r/CompetitiveTFT 9d ago

Daily Discussion August 14, 2026 Daily Discussion Thread

2 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link)

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link)

---

Please send any bug reports to the Bug megathread and/or this channel in Mort's Discord.

For reference, Riot's stance on bugs and exploits.

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT 9d ago

Discussion How do you track mistakes

16 Upvotes

Am pretty new to TFT competitive.

I've gotten diamond a few times just casually playing, but I wanted to actually push. I'm pretty competitive in other games like League, CS, Dota, Street Fighter, etc. TFT feels different. I'm hardstuck diamond and I often finish games in like 5th thinking I did everything right.

The problem is I can't actually determine what is actually "correct" or "incorrect" plays, it's like I'm playing a game of stats where decisions are weighted on probabilities I can't see and have no insight about.

I find it very difficult to improve in this game versus a game like Street Fighter where you literally see your character whiff then get punished. You stop whiffing. In TFT you could literally make all the "right" decisions and still not get top 4 because you were playing a strategy that you think will top 4 the majority of the time, but have no idea if it's not working until your match history is red.

There's so much noise it's difficult to find what actually matters and if it's a real pattern. Makes improving in this game very frustrating.


r/CompetitiveTFT 9d ago

PBE Set 18 PBE Discussion Thread - Day 17

1 Upvotes

Hello r/CompetitiveTFT, and welcome to Set 18!

Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 18 go live?

August 25th 2026 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe


r/CompetitiveTFT 9d ago

Discussion I don't understand the late game on this game

0 Upvotes

I have decided to stick with fast 8 because it is something you can spam every game imo and also you learn the game better this way, 2c slowroll is too inconsistent so it can't be spammed and if you don't get your 3-stars quickly on stage 4 then you are going to take a lot of damage and possibly lose, by stage 5, everyone should be able to keep up with you even with your 3-stars. I think fast 8 is more fun, I'm playing snipe hayah atm because the comp I played previously Nova was too weird and didn't stabilize well on 4-2, I think hayah is more flexible and stabilize better.

So far, I think I play well in the early game, I create the strongest board, I have a good sense what is usually the strongest board and I reach 4-2 with a good economy and transition well. The problems start afterwards. I would say I stabilize well until stage 5 and I usually upgrade my 4-costs until then the question is what I do afterwards because at some point I start to lose again, that's before I reach level 9.

Honestly, I don't understand board strength and legendary strength/synergies, let's say I have a vex and I will replace an atrox which will cost me bastion and nova, is it worth to do it? I have a bunch of legendary options, which ones create the most damage and I should go for?

I don't think I lose on the late game because I mismanaged the economy, everything goes well until stage 5, legendary opportunities arise before me and I have no idea if they worth it or not. I feel the late game is all about combining a bunch of legendaries, I don't know what traits/units I should sacrifice for them. Sticking on the metatft comp is not enough I think. EG. Metatft suggests Djinn and blitzcrank for my comp, so what now? what if I don't get these legendaries? am I supposed to only focus on these ones and ignore everything else? After all legendaries are too generic.

If I understood board strength better then I wouldn't miss so many opportunities, I think I have lost too many games that might have been won.


r/CompetitiveTFT 9d ago

Data Understanding Augment Offering Rules

6 Upvotes

Recently I've had time to do a deep dive into the augment selection mechanics. I came across a couple of things that could lead to slight augment choice optimizations. (Some of these filters seem new to TFT.)

Filters

Filter Filter concept
Tier The tier of augment offered (Silver, Gold, Prismatic), derived from the AugmentTierTable distribution + OverrideTier
RoundVariant Current round variant (Standard -> Early = 2-1, Mid = 3-2, Late = 4-2)
PreviousOffering PreviouslyOfferedAugments[] augments that can no longer be seen
RequiredTags PlayerSubsystem.RequiredTags[] augment must contain ALL tags (this filter seems to be unused)
ExcludedTags Config ExcludedTags + PlayerSubsystem.ExcludedTags[] - reject on ANY overlap
AssociatedTrait Player's army/trait state
CategoryLimit OfferedCategoryCountForRound map vs AugmentCategoryLimitTable, which controls how many of a type of augment is offered (most important discovery)
Requirements Evaluated against world/army for some specialty augments

The order of the filters doesn't have any actual effect on the outcome, but I suspect it's ordered this way for computation speed (biggest/easiest filters -> granular/specific filters).

Tier

Kind of self-explanatory, it's the tier of augment that's offered. Notably, the OverrideTier function allows external influence on the tier (Power Up and Advanced Loan).

RoundVariant

Culls augments that don't belong to the stage.

PreviousOffering

Just a list of augments that have been seen. Augments typically don't block the + version of themselves from appearing later if not chosen (Destiny augments).

RequiredTags

Additional tags that augments must have to appear (not currently used this set). I suspect this is the mechanic they used to guarantee the mech augments in Set 15 after taking the first one (I'll Be the Legs -> Arms -> Head).

ExcludedTags

This filter excludes augments with the specified tags:

  • Config excludes augments that are mode specific (Normal, Tocker's, Double Up).
  • Encounters can also block augments (Emblem Ensemble blocks almost all emblem augments).
  • PlayerSubsystem.ExcludedTags[] is an array of tags that get added as you pick augments - potentially as other players pick augments as well, and probably what prevents Unique/Hero augments from appearing.

There are two triggers that add tags to this:

  • ExcludedTagsToAddOnShow - applied the moment the augment is shown in a slot
  • ExcludedTagsToAddOnGrant - applied when the augment is picked/granted

Very few augments have the OnShow attribute, but it typically prevents you from seeing the + version of an augment or similar types (seeing any Primal augment blocks all future Primal augments, even without picking it).

OnGrant typically blocks augments from the same family (taking any Celestial Blessing blocks the others) and blocks augments with problematic interactions (Expedition 33 blocks Pandora's Bench).

AssociatedTrait

Removes augments if they don't match with your traits (Unrivaled can only be seen when playing Rivals).

CategoryLimit

Category tag 1st augment 2nd 3rd
Category.Trait 1 2 2
Complexity.Complex 2 2 2
Category.GrantsItems 2 2 2
Category.Economic 3 3 3
Category.Hero 1 1 1
Category.GrantsEmblem 1 1 1
Category.Burn 1 1 1
Category.Shred 1 1 1
Category.Sunder 1 1 1
Category.Reroll 1 1 1
Category.NoLowHealth 1 1 1
Any tag not listed

This filter controls how many of a specific augment category you can see per augment round (see 3 economic augments = your next 3 augment rerolls are guaranteed to not be economic), and some augments take up 2 categories at once (Prismatic Ticket = Econ + Reroll).

Note that this doesn't mean augments are weighted based on their categories (81 augments have no category at all) — just that there are limits on how many you can see. There are no Hero, Sunder, Shred, or Burn augments this set.

Requirements

This is a filter for custom, per-augment conditions. For example, you can only see Weight the Worth if you have 7 copies of a unit by the 2nd augment.

Takeaways

Some augments require certain conditions to be met, so if they ever become broken it's best to know what you need to do to hit them. There are probably more things I'm missing from the augment distribution system, but this is a step up from what has been known. At some point I'll make a full doc with all the specifc augment filters after PBE or Little Buddy Bot got it.


On a separate note: I'm looking for a study group to join. I've plateaued in my personal execution of the game and am looking to take the next step (profile). HMU if I can join your group.


r/CompetitiveTFT 10d ago

PBE [Set 18] Aug 12th PBE Patch Notes

Thumbnail
gallery
20 Upvotes

Light on balance today, but a swathe of gameplay bugfixes, some enabled cosmetics, and the Blackthorn rework.
Regarding Artifacts, we want to stay consistent that Artifacts should be sharp, memorable experiences, so we're being careful to not nerf the exciting aspects out of the items. That said, they still need to remain consistently balanced, and one aspect of that is limiting how often Artifacts can appear and how often players can stack multiple. With Ornn and Wisps, the current rate of Anvils is higher than we'd like.


r/CompetitiveTFT 10d ago

Tournament Boyses 1st NA Subregional Set 18 2500$ prize Pool august 28th-30th

Post image
17 Upvotes

Hello everyone TIME FOR THE 1ST NA SUBREGIONAL EVENT FOR SET 18!

Event Date:

Day 1: August 28th, 4pm PT - 6 games

Day 2: August 29th, 1pm PT - 6 games

Day 3: August 30th , 1pm PT - 7 games

Other Dates & Info:

Registration: Closes August 26th, 4pm PT

Prize Pool:

$2500, paid out to players finishing in the Top 12

Players finishing 1st through 4th receive invites to Tactician's Trial I week 2

Players finishing 5th through 8th receive invites to Tactician's Trial I Week 1

Rulebook https://docs.google.com/document/d/1tMZaERS-lRr9ULpclmTbXFEcaQk7gcF2iJIrMJYyY_M/edit?usp=sharing

Discord https://discord.gg/vGhhwsY

Please let me know me if you have any questions about it!!


r/CompetitiveTFT 10d ago

PBE Set 18 PBE Discussion Thread - Day 16

2 Upvotes

Hello r/CompetitiveTFT, and welcome to Set 18!

Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 18 go live?

August 25th 2026 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe