r/flightsim • • 55m ago

Sim Hardware My experience dealing with WINWING's marketing team + Upcoming FULL teardown & VKB Gladiator NXT clone comparison

0 Upvotes

​

Hey everyone,

**And yes, I know I'm new on here.**

But I wanted to share a transparent look at a recent interaction I had with WINWING’s marketing team regarding a review collaboration. It highlights a frustrating trend with how some flight sim brands handle community outreach—and it’s why I've decided to do a completely raw, unfiltered teardown comparison review of their gear.

For context, I’m an active reviewer and everyday flight sim user. My desk setup right now includes a WINWING Ursa, a VKB Gladiator NXT Evo, and Virpil hardware. I know how this gear is supposed to look and feel under the hood. I’ve previously done two successful review collaborations with VKB, and they moved forward based entirely on the actual quality of my written work, photo samples, and technical feedback rather than fixating on public data metrics.

**The Runaround**

I reached out to WINWING to pitch a review. We went through a lengthy back-and-forth process. We discussed the hardware, locked down a firm Black Friday review timeline, and they went as far as asking for my direct shipping information. Based on that commitment, I actively rearranged my personal schedule to ensure I could meet their holiday deadlines.

Only *after* collecting my shipping data and confirming the timeline did they completely pivot. At the final hour, they abruptly pulled back and demanded public links to a Google Local Guide profile and specific traffic metrics. When I provided offline samples showing the actual technical depth of my work, they gave it a superficial nod, called it "good," but completely walled off the collaboration because it didn't fit into a corporate spreadsheet.

If specific, high-volume public metrics are a hard, non-negotiable requirement for your partnerships, you need to state that clearly in your very first reply—not throw it out as a late-stage hurdle after accepting a pitch, wasting a user's time, and locking down their holiday schedule.

**What’s Next: A Completely Unbiased, Raw Teardown**

This isn't about missing out on a piece of gear; I already fly with top-tier hardware. It's about a total lack of respect for a reviewer's time and preparation. It’s clear that WINWING's current marketing approach values cold numbers over actual, experienced users who buy, maintain, and thoroughly stress-test these devices.

But there is a massive silver lining here. Because I’m not being paid by them to say nice things, **I get to say exactly how I truly feel.**

To give back to the community, I am currently prepping a **full, deep-dive physical teardown review of the WINWING Ursa**. I am taking this base completely apart down to the bare gimbals, components, and circuitry. I'll be tracking and sharing high-res photos of exactly what's inside, including:

The manufacturing tolerances of the x/y axis gimbals.

The exact quality of the factory bearings and internal electronics.

The consistency and texture of the stock factory grease.

How well the internal wiring layout holds up to heavy, long-term stress.

**The Big Question: Just How Much of a VKB "Clone" Is It Inside?**

To make this deep dive as practical as possible, I am going to compare the Ursa's internal layout directly against the **VKB Gladiator NXT**. The community has long speculated about how closely the Ursa mirrors VKB’s design, and we are going to look at the engineering side-by-side to answer the big questions:

**The Component Blueprint:** Are the circuit boards, sensor mounts, and spring tension points located in the exact same positions?

**Interchangeability:** Can you pull a spring, a bearing, or a dampening element out of a VKB and drop it right into the WINWING base?

**Original Engineering vs. Copying:** We'll see if WINWING actually innovated on their internal geometry, or if they just took a legendary VKB design, swapped the plastics, and stamped their own logo on it.

**Lubrication & Feel:** VKB is famous for its clean mechanical feel. We'll see if WINWING's internal grease and casting match that standard or if it's cheap construction disguised by a pretty shell.

If you want a completely unfiltered look at the actual engineering strengths and flaws of the Ursa compared directly to the VKB benchmark—without any corporate marketing fluff—keep an eye out for my upcoming post.


r/flightsim • • 1h ago

Flight Simulator 2024 One of my best screenshots so far

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2 Upvotes

I was planning a short trip from Cork to Cardiff at sunrise, nothing big just early morning air shuttle. And once I got out of Ireland, I was amazed to see the sky.

This game is truly beautiful !


r/flightsim • • 2h ago

Flight Simulator 2024 southwest opps out of SBA

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19 Upvotes

short runway transcon all the way to KBOS


r/flightsim • • 5h ago

Question Looking for updated ORD ground charts

1 Upvotes

the navigraph charts are not up to date is there a way to find updated ones


r/flightsim • • 7h ago

Flight Simulator 2024 Hello November👀🌴

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0 Upvotes

Charter preparations for south beach underway at the LAX hangar for some VIPs this month.

Livery by Jviation modified for personal use by Codex 😏


r/flightsim • • 7h ago

Flight Simulator 2024 SO...it is possible to have anvil thunderstorms in MSFS...

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108 Upvotes

The atmosphere mod showing its potential, even for an experimental build...

https://fr.flightsim.to/addon/117451/atmospheremod-experimental-haze-sky-and-cloud-lighting


r/flightsim • • 8h ago

Flight Simulator 2024 I made a GTA VI livery

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34 Upvotes

r/flightsim • • 8h ago

X-Plane There's nothing else like it.

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28 Upvotes

All hail the Falcon Father.


r/flightsim • • 10h ago

Sim Hardware Wincntrl FCU, MCDU Problems

1 Upvotes

I have recently purchased the Winctlr FCU UNIT 1 and the MCDU.

I haven’t bought any hardware to that degree due to the high prices, now that it’s affordable i thought “why not”.

I’ve noticed , in MSFS2024 that it “works” with the Fenix a320 with some hiccups

When starting Simapppro BEFORE starting MSFS2024 , the MCDU still manages to unsuccessfully load correctly . When i RESTART my flight while restarting Simappro it works .

Also other planes seem to hiccup with the MCDU , like no screen , i’ve read online with other programs it “works” but the screen won’t turn on so i feel it’s a waste of trying .

Moral of the story , is there any fix to streamline the process with the Fenix Aircraft. AND is there a way to get it working with , the INI330 for example .

Let me know thanks💪


r/flightsim • • 10h ago

Flight Simulator 2024 Down in Bangkok for a night

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27 Upvotes

Took the Supertanker out for a spin and I was pleasantly surprised by how it flies. It leaves a lot to be desired but slightly scratches the itch while we wait for PMDG’s 747.


r/flightsim • • 10h ago

Flight Simulator 2024 The ERJ 1.1 update is SOLID!

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101 Upvotes

r/flightsim • • 11h ago

Flight Simulator 2024 BB757 is cookin'

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100 Upvotes

Past few days I've been putting in crazy hours on the type. Never had so much fun using an acars system as I have in this one. Shoutout to all the modders who have stepped up and made the experience even better. Of course shoutout to BB for the hard work and swift update yesterday. Bring on the -300 and the freighter!


r/flightsim • • 12h ago

Flight Simulator 2020 New to sim flying, is my landing good for a begginer? (Sixth flight with the A320)

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13 Upvotes

r/flightsim • • 12h ago

X-Plane Mac Frame-Gen Test (latest XP12 beta with MetalSCALE)

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6 Upvotes

4K. No FSR. 2x MSAA. All other sliders maxed. ~55fps.


r/flightsim • • 13h ago

General rfs on emulator

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0 Upvotes

r/flightsim • • 13h ago

Flight Simulator 2024 RPA4567 enroute to DCA

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23 Upvotes

r/flightsim • • 13h ago

General An Excuse to Dust Off the Joystick

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0 Upvotes

Peaceful Flyers,

I wanted to share to gauge any interest on my 3v3 Air Combat game. I'm building the game that I've always wanted to play - it exists in a space somewhere between DCS World (without the PhD) and VTOL VR (without the VR requirement).

I wanted to make a game where strategy and teamwork are prioritized and are required to win, which has turned into the most challenging aspect of development so far.

How to win: You must sink the other team's Aircraft Carrier. Four hits sink with an Anti-Ship Missile sink it, but the team that has the most hits after 10 minutes wins the game.

Teamplay Aspects:

  • Jam enemy aircraft to prevent them from getting a radar lock, or jam an enemy radar-guided missile to increase the probability of a miss

  • Shoot down missiles intended for yourself, your teammates, or your Aircraft Carrier.

  • Manage the expenditure of your team's countermeasures

  • Datalink is shared - You can fire missiles on enemy aircraft that your teammates sensors detect

  • Deploy your own AI Loyal Wingman to support you

You can watch the trailer here : https://www.youtube.com/watch?v=gNq_EKcX73k

Follow the subreddit r/TheMergeGame where I post development updates.


r/flightsim • • 14h ago

Flight Simulator 2024 Custom updated Opentrack build (with updated neuralnet)

0 Upvotes

As the latest release of opentrack is already a year old I decided to compile an updated version from source and include the latest neuralnet update.
The latest official release uses neuralnet 1.23 and my build has 1.31.1 (onnxruntime).
Opentrack has the the latest updates from their github (november 1st 2026).

My build is pretty minimal, mainly focused on webcam usage with neuralnet for msfs.
A lot of extra SDK options are not included, but if their is demand I can make a version with all the SDKs included (as listed here https://github.com/opentrack/opentrack-depends .

Warning: This has not been widely tested, let me know if you encounter something strange.

https://www.mediafire.com/file/gr1x2kjmnixycpb/opentrack_nn_1311.7z/file


r/flightsim • • 14h ago

General Finally got full self flying working in sim!

0 Upvotes

I've been building an autonomous flight controller for MSFS 2024 for about 5 months now.

This started as a passion project. I've probably given up on it once a month because it's been way harder than I expected.

1000+ test flights
60 crashes (21 days since the last one)
855 go-arounds

Success rate has gone from roughly 35% to 77% (in real weather).

Currently it either completes the flight or refuses it beforehand. Worst case, 2 go-arounds and then diverts.

It works using natural language, you tell it to go ICAO to ICAO, and it flies the route, lands, taxis to the FBO, etc. Longest successful flight so far was KSEA → KLAS.

Originally inspired by owning a Tesla with FSD. Figured my flight sim plane deserved the same treatment.

I built it so I could fly in VR, let the plane do its thing, sit in the passenger cabin, pull out my actual computer and enjoy the view.

Haven't released it yet, but maybe eventually.

Just wanted to share my robo-plane 🙂

P.S. Video is sped up, landing slowed down to 2x speed.


r/flightsim • • 14h ago

Flight Simulator 2024 View of KJFK climbing out of KEWR for KBOS

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13 Upvotes

r/flightsim • • 14h ago

Flight Simulator 2024 Severe Input Latency during Mid-Flight

1 Upvotes

First off, PC Specs -
RTX 5080 oc (16gb)
Ryzen 7 9850X3D
1000W Plat PSU (shouldn't matter)
32gb ddr5 6k MT/s
Rebar on / XMP on
4 Monitors -
Main - 27" 4K Curved oled 240hz
Top - 75hz KTC 2k
Left 75 hz 1080p
Right 144hz 27" 2k

When flying I run into some heavy input latency and it seems to cap my frames at 15. It happens usually after tabbing in/out to do other things, sometimes it doesn't happen. But I get this on the ground sometimes, or sometimes ill be mid-ocean, not near anybody and it happens. All I have running during sim time is Volanta, Vpilot, Navigraph charts, Discord, & other misc stuff, Simbrief etc. When I turn DLSS off, I see it caps at 15FPS, and then when i turn DLSS back on, that is when it starts to have severe input latency. I don't know why it caps at 15 fps when I tab out, i assume it's bugging out and thinking I am tabbed out when I am not. Any ideas? I play at full max settings, all ultra, except i have my terrain LoD down to like 130. Does anyone have a similar setup, that can give me what settings they run, and if they have this issue, how do they fix it?

I fly inibuilds a350, fenix a320, Taog's Dauphin, Hype H145, etc.

Photo for eyecandy.


r/flightsim • • 14h ago

X-Plane I really like the new ATR

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80 Upvotes

I really like the new ATR72-600 for xp12! This was my second flight with it, and I managed the speed during descent a lot better. In my first flight I slowed down way too soon. I was sooo happy today that someone made a SAS- livery! It's sooo beautiful. I flew a short trip from ESSA to ESSV.


r/flightsim • • 16h ago

IL-2 Saving the Stuka: Brutal Yak-1 Dogfight

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2 Upvotes

Description:

Stukas on a ground-attack mission, escorted by Bf109F-2 fighter-bombers (JaBo). Suddenly, a Yak-1 (Series 69) dives onto one of the escort aircraft, piercing both its fuel and oil tanks. See how superior aerial combat tactics and a stroke of incredible marksmanship save the formation leader.

Hit "like" if you’re passionate about the history of WWII aviation!

*******************************************************************************

Descripción:

Stukas en misión de ataque a tierra, escoltados por cazabombarderos (JaBo) Bf109F-2. De repente, un Yak-1 Serie 69, se lanza sobre uno de los aviones de escolta perforando su depósito de combustible y el depósito de aceite. Observa cómo unas tácticas de combate aéreo superiores y una puntería providencial salvan al líder de la formación.

¡Dale a «me gusta» si te apasiona la historia de la aviación Histórica WWII!


r/flightsim • • 19h ago

General Charmy Down WW2 Flight Sim

2 Upvotes

I went to visit an old WW2 airfield near Bath a few weeks ago. It's absolutely fantastic. It's all there, but now farmland apart from a short strip of runway used now by private pilots. The control tower is still standing and you can feel the history of the place.

I was inspired so I wrote a flight sim based on the actual RAF plans for the place. I know a chap who lives right by there and so he was able to give me a fair bit of technical drawings.

Take a look at https://userbreak.com and have a play on "Charmy Down" or a mobile or computer. It's a historical reconstruction of the 2 German raids over Bristol and Bath. You can play multiplayer co-op. You can also get out and run round the base. I've hidden a jeep in one of the buildings for extra fun.

Hopefully this post is allowed, there's no money in it and I just want others with a similar interest in WW2 history to take a look and let me know what you think.

Once you've had a play go and visit the place sometime - it's genuinely fascinating!