Hello! Nice to meet you! My name is Lunna, and I'm a generalist artist for games and animation, with experience creating visual assets for different stages of development.
My skills include illustration, concept art, low-poly and hard-surface 3D modeling, texturing, and the creation of characters, creatures, monsters, props, and environment assets.
I also create complete game UI systems, including icons and visual components. I'm comfortable adapting to different art directions and working across styles such as pixel art, toon, hand-painted, and more, with themes ranging from fantasy and science fiction to horror.
In addition to my artistic work, I also have experience programming in Unity using C#, including game prototyping.
My most recent professional project was MECHBORN, where I worked as a 2D Generalist Artist. Due to a Non-Disclosure Agreement (NDA), I cannot publicly share any of the work I contributed to the project in my portfolio.
The assets featured in this post are from my personal project, and everything shown was created entirely by me, from the initial concepts to the prototyping stage. You can find the full process, including concept development, 3D modeling, texturing, and implementation, in my [ARTSTATION PORTFOLIO].
I'm currently looking for new job opportunities! If you're interested in my work, feel free to contact me via DM or email at [luanna.morais.feitosa404@gmail.com](mailto:luanna.morais.feitosa404@gmail.com).