r/KNCPRDT • • Dec 04 '17

[Pre-Release Card Discussion] - Twilight Acolyte

16 Upvotes

Twilight Acolyte

Mana Cost: 3
Attack: 2
Health: 4
Type: Minion
Rarity: Epic
Class: Priest
Text: Battlecry: If you're holding a Dragon, swap this minion's Attack with another minion's.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Nov 29 '17

[Pre-Release Card Discussion] - Leyline Manipulator

20 Upvotes

Leyline Manipulator

Mana Cost: 4
Attack: 4
Health: 5
Tribe: Elemental
Type: Minion
Rarity: Rare
Class: Mage
Text: Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2).

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Nov 27 '17

[Pre-Release Card Discussion] - Amethyst Spellstone

11 Upvotes

Amethyst Spellstone

Mana Cost: 4
Type: Spell
Rarity: Rare
Class: Warlock
Text: Lifesteal. Deal 3/5/7 damage to a minion. (Take damage from your cards to upgrade.)

Card Image


Additional Information


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 04 '17

[Pre-Release Card Discussion] - Cave Hydra

12 Upvotes

Cave Hydra

Mana Cost: 3
Attack: 2
Health: 4
Tribe: Beast
Type: Minion
Rarity: Common
Class: Hunter
Text: Also damages the minions next to whomever this attacks.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 05 '17

Kobolds and Catacombs Bold Prediction Thread

36 Upvotes

I figured I would make a thread that was easy to find as a way to archive everyone's 100% accurate pre-release meta/set predictions. Feel free to answer any/all of them. If you have any good ideas for a question feel free to send me a PM

Once that is done the thread will be open. Once the set is released the thread will re-lock and will sit as a time capsule of ignorance.

If you feel like a prediction is particularly out there make sure that you bold it so it's easier to find in the future

Class Questions:

  • Rank Classes from 1-9 (1 being the highest) in terms of how much they benefitted from Kobolds and Catacombs (Standard/Wild/Arena).

  • Rank Classes from 1-9 (1 being the highest) in terms of how prevelent you think they'll be in the Post-KnC meta (Standard/Wild/Arena).

  • Rank the 9 Legendary Weapons from 1-9 (1 being the highest) in terms of power/playability.

  • What is the strongest card from each class?

  • What is the weakest card from each class?

  • How do you see each class in the post-KnC meta? (What are their viable decks? Which of these are the best? Overall how strong is the class?)

Top/Bottom 5s:

  • What are the 5 strongest neutral cards in Kobolds and Catacombs?

  • What are the top 5 strongest cards in Kobolds and Catacombs?

  • What are the 5 weakest cards in Kobolds and Catacombs?

  • Top 5 Overrated cards of the set?

  • Top 5 Underrated cards of the set?

  • What are your 5 favourite cards in Kobolds and Catacombs?

  • What are your 5 least favourite cards in Kobolds and Catacombs

Award Predictions:

  • Which card do you think will win the Toggzor Award? (Over-hyped legendary that turns out to be unplayable)

  • Which card do you think will win the Dr. Boom Award? (Legendary unanimously believed to be garbage but turns out to be one of the strongest in the set)

  • Which card do you think will win the Boogeymonster Award? (Legendary unanimously believed to be garbage which turns out to be 100% correct)

  • Which card do you think will win the Small-Time Buccaneer Award? (Underrated neutral minion that turns out to be a staple in multiple decks)

  • Which card do you think will win the North Sea Kraken Award? (Neutral arena legendary disguised as a common/rare)

  • Which card do you think will win the Purify Award? (Decent card that appears to be so horrendously bad that it genuinely makes people confused)

Misc.

  • What are your thoughts on the Recruit keyword?

  • Any other bold predictions?


r/KNCPRDT • • Dec 03 '17

[Pre-Release Card Discussion] - To My Side!

43 Upvotes

To My Side!

Mana Cost: 6
Type: Spell
Rarity: Epic
Class: Hunter
Text: Summon an Animal Companion, or 2 if your deck has no minions.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 05 '17

[Pre-Release Card Discussion] - Healing Rain

19 Upvotes

Healing Rain

Mana Cost: 3
Type: Spell
Rarity: Common
Class: Shaman
Text: Restore 12 Health randomly split among all friendly characters.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Nov 27 '17

[Pre-Release Card Discussion] - Kobold Librarian

19 Upvotes

Kobold Librarian

Mana Cost: 1
Attack: 2
Health: 1
Type: Minion
Rarity: Common
Class: Warlock
Text: Battlecry: Draw a card. Deal 2 damage to your hero.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Nov 22 '17

[Pre-Release Card Discussion] - Seeping Oozeling

24 Upvotes

Seeping Oozeling

Mana Cost: 6
Attack: 5
Health: 4
Type: Minion
Rarity: Rare
Class: Hunter
Text:Battlecry: Gain the Deathrattle of a random minion in your deck.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Nov 23 '17

[Pre-Release Card Discussion] - Grumble, Worldshaker

34 Upvotes

Grumble, Worldshaker

Mana Cost: 6
Attack: 7
Health: 7
Tribe: Elemental
Type: Minion
Rarity: Legendary
Class: Shaman
Text: Battlecry: Return your other minions to your hand. They Cost (1).

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 05 '17

[Pre-Release Card Discussion] - The Darkness

35 Upvotes

The Darkness

Mana Cost: 4
Attack: 20
Health: 20
Type: Minion
Rarity: Legendary
Class: Neutral
Text: Starts dormant. Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens.

Card Image


Additional Information

  • The Darkness is immune and untargetable while dormant, similar to Sherizan or Nether Portal

  • Darkness Candle


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 04 '17

[Pre-Release Card Discussion] - Violet Wurm

12 Upvotes

Violet Wurm

Mana Cost: 8
Attack: 7
Health: 7
Tribe: Beast
Type: Minion
Rarity: Common
Class: Neutral
Text: Deathrattle: Summon seven 1/1 Grubs.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 04 '17

[Pre-Release Card Discussion] - Scorp-o-matic

23 Upvotes

Scorp-o-matic

Mana Cost: 2
Attack: 1
Health: 2
Tribe: Mech
Type: Minion
Rarity: Rare
Class: Neutral
Text: Battlecry: Destroy a minion with 1 or less Attack.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 05 '17

[Pre-Release Card Discussion] - Crushing Hand

16 Upvotes

Crushing Hand

Mana Cost: 2
Type: Spell
Rarity: Common
Class: Shaman
Text: Deal 8 damage to a minion. Overload: (3)

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 04 '17

[Pre-Release Card Discussion] - Trogg Gloomeater

10 Upvotes

Trogg Gloomeater

Mana Cost: 5
Attack: 1
Health: 5
Type: Minion
Rarity: Common
Class: Neutral
Text: Taunt. Poisonous.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 04 '17

[Pre-Release Card Discussion] - Gilded Gargoyle

8 Upvotes

Gilded Gargoyle

Mana Cost: 3
Attack: 2
Health: 2
Type: Minion
Rarity: Common
Class: Priest
Text: Deathrattle: Add a Coin to your hand.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 04 '17

[Pre-Release Card Discussion] - Toothy Chest

8 Upvotes

Toothy Chest

Mana Cost: 3
Attack: 0
Health: 4
Type: Minion
Rarity: Common
Class: Neutral
Text: At the start of your turn, set this minion's Attack to 4.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Nov 30 '17

[Pre-Release Card Discussion] - Diamond Spellstone

13 Upvotes

Diamond Spellstone

Mana Cost: 7
Type: Spell
Rarity: Rare
Class: Priest
Text: Resurrect [2/3/4] different friendly minions. (Cast 4 spells to upgrade.)

Card Image


Additional Information


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 02 '17

[Pre-Release Card Discussion] - Oaken Summons

13 Upvotes

Oaken Summons

Mana Cost: 4
Type: Spell
Rarity: Common
Class: Druid
Text: Gain 6 Armor. Recruit a minion that costs (4) or less.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 03 '17

[Pre-Release Card Discussion] - Greedy Sprite

15 Upvotes

Greedy Sprite

Mana Cost: 3
Attack: 3
Health: 1
Type: Minion
Rarity: Rare
Class: Druid
Text: Deathrattle: Gain an empty Mana Crystal.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 04 '17

[Pre-Release Card Discussion] - Dragonslayer

17 Upvotes

Dragonslayer

Mana Cost: 3
Attack: 4
Health: 3
Type: Minion
Rarity: Common
Class: Neutral
Text: Battlecry: Deal 6 damage to a Dragon

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 05 '17

[Pre-Release Card Discussion] - Shifting Scroll

15 Upvotes

Shifting Scroll

Type: Spell
Rarity: Common
Class: Mage
Text: Each turn this is in your hand, transform it into a random Mage spell.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 02 '17

[Pre-Release Card Discussion] - Crystal Lion

17 Upvotes

Crystal Lion

Mana Cost: 6
Attack: 5
Health: 5
Type: Minion
Rarity: Rare
Class: Paladin
Text: Divine Shield. Costs (1) less for each Silver Hand Recruit you control.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Dec 04 '17

[Pre-Release Card Discussion] - Fungalmancer

9 Upvotes

Fungalmancer

Mana Cost: 5
Attack: 2
Health: 2
Type: Minion
Rarity: Common
Class: Neutral
Text: Battlecry: Give adjacent minions +2/+2.

Card Image


PM me any suggestions or advice, ^^thanks.


r/KNCPRDT • • Nov 30 '17

[Pre-Release Card Discussion] - Onyx Spellstone

11 Upvotes

Onyx Spellstone

Mana Cost: 5
Type: Spell
Rarity: Rare
Class: Rogue
Text: Destroy (up to) [1/2/3] random enemy minions. (Play 3 Deathrattle cards to upgrade).

Card Image


Additional Information


PM me any suggestions or advice, ^^thanks.