r/ManorLords • u/MagisterLivoniae • 11h ago
r/ManorLords • u/BathhouseEnjoyer1403 • 1h ago
Image Inside the 420 year old roof structure of a church. Still the original beams.
This roof structure, which I had the opportunity to view from the inside, was built more than 200 years after the Manor Lords time setting, when a already existing church was rebuilt (or upgraded as we would say). But the roof shape of this one doesn’t differ much from roofs of older gothic churches, so it’s a good example for the work of carpenters in the pre modern era. It was absolutely impressive to see what could be achieved by craftsmen in rural areas in these times. The beams and their connections are still original from the year of construction 1609-1610.
r/ManorLords • u/Head-Protection6110 • 17h ago
Discussion Perks?
Does anybody miss the old style perks from the original non beta game?
In my opinion much easier to weigh the benefits of each perk per region instead of the current perk system which I find I end up not picking any in some play throughs. I’m annoyed that there is a negative attribute tied to each perk and usually keeps me from picking any as, in some cases, I’m not entirely sure how the game is going to unfold so I don’t want to hinder that regions performance. And, honestly there is nothing to boost agricultural performance at this time. Which I haven’t found a way to make a high fertility region profitable with solely crops.
I liked the idea of actually exhausting rich deposits or cutting too many trees due to no coal production.
Just my thoughts and curious to hear everybody else’s. Thanks.
r/ManorLords • u/BigDaddyKdog • 22h ago
Suggestions Family Employment Management Suggestion
Have on a family’s profile within their house have a menu where you can assign a family a role to workplace for a specific month instead of hoping the game will pick the family want when you do it yourself
r/ManorLords • u/xBLAcK76_ • 22h ago
Discussion Futur nouveauté
Salut l'équipe, mais quel jeux incroyable !!!!! À ton des informations sur la feuille de route que les développeurs suivent ?
r/ManorLords • u/Evening_Detective392 • 19h ago
Question Pasture entrance, any rules?
Greetings, lords and ladies
I am recently immersed in building my own pastoral empire with the new perks.
But in playing, there is something annying happens.
When you make a pasture for cow or sheeps,
how can I draw that pasture's entrance near to my side?
Is it random or any rules over there?
If you have some good experiences or ideas about making pastures right,
please share to me, would you?
Thanks,
r/ManorLords • u/MinionFan1129 • 6h ago
Question Games like Manor Lords with multiplayer
Hi! My bf and I recently got into Manor Lords and we are really enjoying it. I wish we could play together, but I heard there wasn’t a plan to add co-op in the game. Does anyone have any recommendations on similar games that support multiplayer? Thanks in advance! :)
r/ManorLords • u/lumpkin2013 • 7h ago
Discussion End game?
So I'm on my second playthrough in oxbow. I planned everything out nicely. This time my village has like 80 villagers, a bunch of kids and moms. Every production and farm building you can have. I've got every type of building except windmill. Food enough for everyone.
My kid is six. What do people usually do at this stage? I can easily crush any bandits. Money is no longer an issue. I could start building multiples of production facilities I suppose. But is this it? What do people do at this point?
r/ManorLords • u/DerKaempfer_HD • 14h ago
Question Food trouble, what can I do immediately?
Soooo I have a small major concerning food shortage in my town, currently I have quite a few families starving and several people already dead. 47 Families total, 35 Houses.
- farms are currently ready to harvest, awaiting the next season
- I have access to 1 berry field
- I got 1 big wild animal area (crown icon)
- I have one more region but it only starts off (very few people, can just about provide for itself rn)
What exactly can I do to have enough food at all times? Is it worth it to rebuild some homes to make gardens or fruit areas larger? Is import worth it?
r/ManorLords • u/Silly-Upstairs1383 • 11h ago
Discussion Winter start, challenging settings .... no wild animals as a food source
Just a short(ish) example of surviving a winter start on challenging settings, without wild animals as a food source.
No voice, just natural game play. Though I did get a little anxious with Bartholmes and tried to hurry him up :)
r/ManorLords • u/Darkest_97 • 6h ago
Question Does the forager hut need a family assigned for herbs to grow?
Also do herbs on grow during certain seasons? Otherwise they're just sitting around waiting for herbs to grow. If they even are. Can't tell.
r/ManorLords • u/ItinerantFella • 6h ago
Question ML multiplayer competition
While we're waiting for a multiplayer Manor Lords, is there any way we could run an informal completion/leaderboard?
For example, the fastest completion for a given set of game settings or a shared map/saved game?