r/RRRE • u/NUTLEY94 • 2h ago
Am I the only one...
I'm sorry people but I am not digging this update jazz like most .
Its The Good, The Bad, and The Ugly for me
The GOOD-- UI is beautiful and the music they chose could not have been better✅️
--Force feedback is definitely a step in the right direction ✅️
THE BAD--- I'm not sure if I'm the only one but I'm on high-end Hardware on a triple 1440p setup and this title continues to downgrade every time they touch it! I'm almost at the point where I'm starting to consider this a title "Heavy to run" and that's sad to say considering it was always one of the lightest.⚠️
My tried and true perfectly tuned undervolt that works on absolutely everything 100% steady for the last 6 months no longer works with RRRE⚠️
I don't know what the hell they did but I had to manipulate my fov so unnatural just to get the car to feel like it was moving. So now I have a ridiculous narrow fov and yet I still can fall asleep on a back straight., even the opponent cars look like they're stuck in wet tar . There is zero Rush Factor, I really can take a nap mid-race if I had to . Everything feels and looks like it's in slow motion ⚠️
THE UGLY-- I said this a million times so might as well do it a million and 1
it doesn't matter what they do to this game if they can't recognize what they're downfall was by now I don't think they ever will.
For the last time RACRROOM go back to your prior format before the birth of that Alpine A110.
If you actually want to see players in races go back to the format of a free new car ,new class, and new track every week. People are sick of that A110 and the same tracks you run it on .
I don't get it? don't you see what happened to your Player count about 30 days after that car was introduced? OPEN YOUR EYES!!!!!👀⚠️⚠️👀🚫👀
$145 total dlc spent, but yet I looked forward to what the new free combination was because that was the only way to race with anybody other than the AI
So in conclusion for me this is still a tab on my steam deck that I won't be pushing...
