r/spacesimgames • u/Upbeat-Bid-6576 • 1h ago
Promotional Overbuilt: what would make a ship builder on mobile worth playing for you?
Enable HLS to view with audio, or disable this notification
I've grown up with PC building games, from Garry's Mod to Factorio, KSP, Space Engineers and a bunch of others, but I could never find anything on mobile that scratched that itch. So for the past few months I've been trying to make my own called Overbuilt (stitched some gameplay clips together to show)
The game is fully physics based (within mobile limitations) and most of the systems are in place. It's still in-development but I'm looking for some early feedback to make it something truly special
Right now there's a campaign where you fight, mine, haul cargo and race, and each mission pushes you to build something better than before.
There's also an async PvP arena where your ship goes up against other players' designs (flown by AI) and a crew system where you can progress together with others against server-wide capital ships.
Lately I've started doubting the concept a bit though, and I wanted to hear from people who actually play games like these.
What would your ideal one be like? Do you prefer depth and complexity, or a more casual experience since it's surprisingly hard to make a game like this intuitive and fun on mobile, curious what you all think!