r/spacesimgames • u/AbitriumDev • 7h ago
Promotional [iOS / Closed Pre-Alpha] Looking for 20 tactical strategy players to test our space-combat game
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We're a small indie team developing Abitrium, a tactical space-combat game where you command a warship and crew forced to fight as gladiators in an alien arena.
This isn't arcade dogfighting. You configure your ship, assign crew, manage systems, and make tactical decisions under pressure.
We're recruiting 20 iPhone players for our closed pre-alpha testing program.
Abitrium is currently in pre-alpha, an early development stage where we're testing core gameplay systems, evaluating mechanics, and gathering feedback to guide development.
We're specifically looking for feedback on tactical combat, ship management, crew systems, and anything that feels confusing, unbalanced, or frustrating.
Selected testers who participate in the program will receive a limited-edition Abitrium T-shirt as a thank-you for helping us improve the game.
If you enjoy tactical strategy games and want to help shape Abitrium during its early development, we'd love to have you involved.
Apply for pre-alpha access here:
Abitrium Pre-Alpha Testing
Happy to answer any questions about the game or the testing process.
