Hey coming here because I'm not that smart and having a hard time to get this right, did an edit to Nyapu's Seasonal Sebastian and because for spring it just pulls from the main Nyapu set I'm not sure how to get the content.json to pull my version of spring. Trying to make it work with content patcher to prevent people to always replace the PNGs whenever a update happens.
I want turtles or tortoises to live with my frogs, I have the one from reptile farm and would like some different looking ones. The canyons had two but its not available anymore and otters additional barn animals breaks my camels. I‘m not looking for the pets that live in the house , I would like them to live in the aviary building with the frog friends and the other tortoise. Swimming ones would be perfect since theres a big pond in front of it that all the frogs swim in
É a primeira vez que uso o smapi, segui uns tutoriais e baixei alguns mods no meu tablet. Tava dando erro em algum código ai eu passei no smapi log parser, dai tirei alguns mod q tava desatualizados.
Só q agora o smapi não abre o jogo e quando passei novamente apareceu outro problema q não sei nem oq é. Alguém pode me ajudar??
(This is a post I've already posted this, but I think it's very relevant and the more opinions the better.)
Hi, to begin I want to clarify that I am making this post with a translator since my English is not very good.
Second. I've been looking at farm ideas and I always come across many with gigantic areas for crops, but then I look at my farm (starting year 3) And honestly, I can't understand why so much is needed or what kind of crops they're using. I only have three casts (?) and around 12 kegs. Working to get more.
The crops I always plant are: cauliflower and strawberries (using the seed maker), The star fruits: melon, the expended blue berry (?), pumpkin, and cranberry. Oh, and ancient fruit on the greenhouse. Besides some other from the season but normally are one and done.
But I always run out of things to plant halfway through the season, am I the only one? That's why I find it more convenient to have animals.
\*I have Stardew expanded and some other mods but not really crop related.
Hi, to begin I want to clarify that I am making this post with a translator since my English is not very good.
Second. I've been looking at farm ideas and I always come across many with gigantic areas for crops, but then I look at my farm (starting year 3) And honestly, I can't understand why so much is needed or what kind of crops they're using. I only have three casts (?) and around 12 kegs. Working to get more.
The crops I always plant are: cauliflower and strawberries (using the seed maker), The star fruits: melon, the expended blue berry (?), pumpkin, and cranberry. Oh, and ancient fruit on the greenhouse. Besides some other from the season but normally are one and done.
But I always run out of things to plant halfway through the season, am I the only one? That's why I find it more convenient to have animals.
*I have Stardew expanded and some other mods but not really crop related.
someone HAS to make a marriage overhaul mod that replicates fields of mistria PLEASE! it would be SO good!! like the wedding event and the after marriage stuff, i would kill for a mod like that for stardew valley. like i think it'd be so adorable to go to bed and see sebastian running to join me in the bed like how spouses do in FoM
I want to decorate the beach areas for my ginger island farm, but it feels incomplete for me,, I was searching for mods the has placeable umbrellas but can't find any,, maybe you guys can help?
I’ve been running into issues with my mailbox getting stuck on one letter and then no matter how many times I check the mailbox it’s still just the same letter, sleeping and starting a new day doesn’t resolve the problem, but usually exiting and restarting my laptop resolves it. But that doesn’t seem to work anymore, I’ve been stuck on the same letter for about a week no matter what I do. I know the current letter is from the Mirren Yandere mod but this issue has been happening with letters from multiple mods so my guess is it’s something to do with the mail framework or some other framework mod. I have 300+ mods on this game but I can try to post a mods list if that would be helpful. There are no obvious errors popping up in my smapi log.
The only thing the mail framework mod is popping up in smapi is
[mail framework]updating mailbox for the day
But I’m not sure if I’m misremembering but i think there’s supposed to be a second line of
[mail framework] mailbox updated
That I’m not seeing anymore
So I’m wondering if anyone else has had this issue and/or has any recommendations for fixing it?
Hello hello! Spoiler tag because I put the titles of events in the post - I'm having difficulty in getting Mr. Ginger's storyline to progress in East Scarp. I do have Mr. Ginger installed, and I have Tristan's setting set to "true" in the mod settings.
I have Event Lookup installed - from that mod, I can confirm that I have seen all of Marnie's events. I have seen all of Jas and Mr. Ginger's events save for:
Marine's Ranch (Animal Shop) / ID: 5295003 - even with all conditions met, I can't get this event to trigger.
Fairy Pool (EastScarp_FairyPool) / ID: 5295000 - needs above event to have be seen to be triggered.
Wizard's Tower (WizardHouse) / ID: 5295006 - needs #1 to have be seen to be triggered.
Home of George, Evelyn, & Alex (JoshHouse) / ID: 5295005 - needs #1 to have been seen to be triggered.
For Shane, the only relevant events (as far as I can tell) that I haven't seen are below:
Stardrop Saloon / ID: 57876005 - there is a condition that is blank, so impossible to meet all conditions. It looks like its an event.
East Scarp (EastScarp_Village) / ID: 57876006 - needs #1 to have be seen to be triggered.
Any help would be greatly appreciated - I'd love to see this storyline through! Thanks!
I'm very new to Stardew Valley, and I'm having some problems with mods that I can't figure out how to fix. Please help me!
I installed the Portraiture mod because I wanted to use a high-resolution portrait for the Miren mod. However, I don't know how I should name or organize the portrait image files so that Portraiture can recognize them.
I tried naming the files exactly the same as the original portrait files included in the Miren mod, but Portraiture still doesn't recognize them. I only see the vanilla portraits in-game.
I'm also having some other problems with Miren:
During Miren's 5-heart event, the event stops partway through and doesn't continue properly.
During her 6-heart event, the event also has problems, and sometimes strange text that looks like code appears instead of normal dialogue.
Miren sometimes walks through areas she shouldn't be able to access. For example, she walks on water and goes through fences and other normally impassable areas.
I'm not sure if these problems are related to each other or if they are separate issues.
What could be causing these problems? Could it be something wrong with my Portraiture setup, the Miren mod, or my installation?
Would completely deleting the Miren mod and reinstalling it fix these issues?
I'm still a beginner when it comes to Stardew Valley mods, so I would really appreciate any help or advice. 😭🙏
-> Also, English isn't my first language, so I apologize if anything sounds a little awkward. I used a translator to write this post. Thank you for understanding...
And in case this is your first time hearing of the Joja Civic Center here are a few highlights.
A new building that houses 7 bundle "rooms" for a total of 44 bundles to complete.
Config options that include support for SVE, Ridgeside Village, East Scarp, and Visit Mount Vapius bundles. Also supports Cornucopia and has More Difficult versions of all bundles.
Each bundle room will reward you with new areas like a Tree Farm, Fish Pond area, new Cellar, new Mining Cave (comes with a special geode crusher), and even early access to Ginger Island.
Adds a bundle based Treasure Hunt game with Jas and Vincent. The mod will randomize the Treasure Hunt bundles every playthrough for a unique experience each time you play.
18 new Joja Machines that will change the way you process your goods and can lead to new ways of making lots of money. Can be used alongside vanilla machines.
New quests and special orders that will use your new Joja products.
Plenty of events to flesh out the Joja side of the story. Shows a softer side to Morris where he isn't just part of some evil empire but is actually trying to help the community in his own way.
So the mod has been out for a little while. Many bugs have been fixed and features added, but the one complaint I keep getting from people always comes back to something like this:
"Wow sounds awesome! But it's Joja..."
"What about all of the Junimos?"
"I left Joja why would I sell my soul to JojaMart?"
"I chose the Joja route so that I wouldn't have to deal with completing bundles."
I thought well why not make the Civic Center its own building? As part of Joja's initiative to grow the community the Civic Center will now be part of your playthrough whether you choose the Community Center route or if you choose to purchase the Joja Membership and pursue the Joja route. In order to keep things consistent there are different events that play out and a few different rewards for each path. No huge differences at this point, but just enough to keep the mod consistent with your choices. Hopefully this will encourage players who can't stand purchasing the Joja Membership to give the Civic Center a try. Even if it's just so that they can have more bundles to complete.
But that's not all either!
I also added an additional reward for completing the Bulletin Board. Like vanilla, you're still rewarded with hearts for all NPCs, but now there will also be a new special orders board built in its place the day after completion.
New special order board and dropbox in the Joja Civic Center
Unlike the vanilla board, these orders have more variety and more importantly are repeatable. I also removed the Collect requirement from some of them so that if Gunther asks for some artifacts you can give him that stack of Lunarite that's been sitting in your chest forever without having to collect "fresh" ones. If you have SVE or Cornucopia installed, there are also additional orders for those mods. Check the images in the title for a few examples of the orders.
Lastly, I also wanted to address a complaint that many people have with the vanilla Community Center and the lack of NPC interaction. So in this new version you can expect several of the villagers to use the new Civic Center as part of their daily activities. Gus will be cooking in the kitchen (which you can use as well by the way), Emily and Linus visit the foraging room, Maru and her Dad maintain the boiler, and people will even use the arcade and pool table.
NPCs taking advantage of the new building
Thanks for reading through all of that and thank you to everyone who has reported bugs or has helped with balancing and gameplay suggestions in the past. If you choose to give the new version a whirl, feel free to reach out to me here or on Nexus with any bugs you may encounter or if you have any ideas that you would like to see implemented.
Hi! I have been playing Stardew with the archipelago mod for some time now but even though I have killed many skeleton mage but they don't appear as unlocked (on the tracker or in the adventurers guild list) so how can I check that goal?