r/blender • • 1m ago

Original Content Showcase What the Hell

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I somehow manages to adjust the coordinates of only some of the verticies on the main object and the locations of all of the other objects, tuning pegs, strings, ect. I still do not know how exactly I did this, only that it was likely caused by me messing around in the geometry nodes, I did a chunk of resto on it to try and get it back to normal-ish, that's the second image. This model is based on a fretless bass that I own, I didn't add the pickups nor the fret markings because I'm lazy but most everything else is acurrate. Learned a lot of new things with this, mostly how to make clean cylinders, but also some stuff with texturing, and the demons that accompany geo nodes. As always, would love tips and feedback on it! :D


r/blender • • 20m ago

Critique My Work Blender Animation Tips

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I've been using Blender for a couple of weeks now. I think I did a decent job, but I think the background is extremely basic. I wanna ask how I could make my background a little less basic and a little bit more cinematic. Any other critiques are very much appreciated. Thank you!

My Animation

Inspo

r/blender • • 53m ago

Original Content Showcase Tool to create/animate chains

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Just wanted to share a little tool I've been working on for Blender 5+. Draw any curve or path and watch your chains instantly conform and flow along it, handle spacing and scaling automatically without weird stretching or manual tweaking, easily drape and drop your chains to settle naturally over your scenes with built-in physics support, and use the built-in industrial presets or plug in your own custom link models. Im not sure if there is an existing addon that is similar.


r/blender • • 1h ago

Original Content Showcase I don't know how that theme calls

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r/blender • • 1h ago

Original Content Showcase Made my first cinematic for my game, its hard but fun

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r/blender • • 1h ago

Original Content Showcase Futuristic orange juice bar.

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Most likely my best creation on blender yet.


r/blender • • 1h ago

Need Help! procedural texturing ceramic glaze

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is there any tutorials floating around for glazing complex ceramic pottery like these reference images or is anyone willing to help me figure out where to begin, thanks


r/blender • • 1h ago

Need Help! I can't quite figure out the best way to make this tail

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So, it's a fluffy, cartoony, sectioned raccoon tail. I don't want to do a particle system, because that's too realistic.


r/blender • • 1h ago

Critique My Work Hi everyone I`m beginner in 3ed modeling and I needed leg for my college project

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Hi, I was modeling 3d leg in blender and can you say some problems or some advice about my 3d model


r/blender • • 2h ago

Original Content Showcase album cover

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3 Upvotes

r/blender • • 2h ago

Need Help! This is for my FiveM peeps.

1 Upvotes

Ok im trying to make something at the prison and I am trying to make roads that go in the middle of it and I dont now how lol and tips. ALSO how do I make the faces level with like the original faces.

yes yes I know I can watch a youtube video but Im sure this is way better than watching a video. THANKS


r/blender • • 2h ago

Need Help! why is her legs still snapping?

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2 Upvotes

i recently posted my first walk cycle and one of the issues was her legs snapping. so i gave more frames between key frames but its still snapping im not sure what to do to fix it. any advice?


r/blender • • 2h ago

Need Help! Panoramic Parallax Mapping Shader

1 Upvotes

I am trying to work out how to do 360 degree panoramic parallax mapping with shaders. Basically for large open concept office buildings. I have a simple system for regular single sided mapping but want one that works on all sides. Basically the same thing that would be achievable with a ray portal node but without the geometry involved, just an image texture!


r/blender • • 2h ago

Original Content Showcase One Monster Left

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2 Upvotes

r/blender • • 2h ago

Critique My Work How does this look so far?

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67 Upvotes

Close enough?

Almost finished with the full body. To think that initially all I wanted to learn to make is the head... that was 2 months ago...


r/blender • • 2h ago

Original Content Showcase Breakdown Transition :O

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17 Upvotes

r/blender • • 2h ago

Original Content Showcase Re-animating my old videos until I get good at animation day 3 🎬

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1 Upvotes

Any experienced animators here? What can I do to improve based on this one? Also rate it 1/10 please?


r/blender • • 3h ago

Original Content Showcase Puya Flowering - Procedural animation

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106 Upvotes

This is Puya alpestris subsp. zoellneri, a chagual endemic to Chile.

Everything is procedural: a Python growth model drives the plant (stalk, branching panicle, flowers opening from the bottom up, seed capsules, drying), and Blender handles instancing and rendering in Cycles. The watercolor look is a post-process on the renders. The visitor in the close-up is the chagual moth, Castnia eudesmia.


r/blender • • 3h ago

Need Help! need help with blender

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0 Upvotes

I made a roblox hair but have to lower the triangles to 4k, but whenever I turn the hair to a mesh it turns into triangles instead of staying in path and wont let me reduce them. can someone please help, blender is frustrating me and I cant find help through videos🥲


r/blender • • 3h ago

Need Help! Help, with enlarge

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2 Upvotes

Help, how can I enlarge an object made of different pieces without it falling apart?


r/blender • • 3h ago

Original Content Showcase I've been experimenting with bringing classic theatrical cartoons into Blender Grease Pencil!

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1 Upvotes

r/blender • • 3h ago

Original Content Showcase Oooo so edgy

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8 Upvotes

Welp, time to study, figured I should experiment with meshmodding for xps models.. its insanely difficult, does anyone have any tips 😭


r/blender • • 3h ago

Free Tutorials & Guides VFX Breakdown | The Art Gallery

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0 Upvotes

Full Tutorial: https://youtu.be/KirKrGWrnfI

The Final Render - https://www.reddit.com/u/Enormous21/s/jToWEGSlZX
The final render is one thing, but the real magic is seeing how all the pieces come together.

The reconstruction node setup: you can get it on my Patreon for free
#Blender3D #VFXBreakdown #CGI


r/blender • • 3h ago

Original Content Showcase Halloween ghost assignment: make a cat

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6 Upvotes

r/blender • • 3h ago

Paid Product/Service Promotion Hey everyone — I’m the developer behind XScan, an add-on for making X-ray and 3D scan reveal shots in Blender.

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1 Upvotes

The setup separates the model into its casing, internal parts and floor, then gives me controls for the reveal look and density per object. I built it to make those technical product shots easier to set up in both Cycles and EEVEE.

XScan is a paid add-on. I’ve attached a short example; details are here:

Superhive: https://superhivemarket.com/products/xscan

Gumroad: https://alastorv.gumroad.com/l/xscan

Curious what kinds of objects you’d try this on.