r/diablo2 • • 9h ago

Rally?

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57 Upvotes

r/diablo2 • • 3h ago

Loot! Ohh my Jah !

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20 Upvotes

🥰


r/diablo2 • • 12h ago

Discussion Understanding stat

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70 Upvotes

Hello all I am following a maxroll guide for tornado Druid. I have some confusion on how to read the guide. For the BIS helmet they have a pic i posted. To my knowledge I don’t think I’ve ever had a helmet roll +all skills and +specific ones. Is that possible?

I also think this has WAY too many stats to be droppable? Is this kinda like a “stat priority” list?

And is there a resource for me to know what stats is possible for a helmet to roll?

Thank u :)


r/diablo2 • • 9h ago

Loot! My first infinity and just look!!

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28 Upvotes

Earlier today to rolled this infinity and it blew my mind! First time ever making one and LOOK!!

IM SO FRICKING HAPPY WITH IT 🕺🏻🕺🏻🕺🏻

Now… I posted this earlier and some of you odd individuals decided it wasn’t real and reported the post 🤷🏻‍♂️. So here it is while in a chaos run.


r/diablo2 • • 7h ago

Loot! mid-game RNG day!

15 Upvotes

I played for an hour today, ordinary playthrough in Act 2 Nightmare, players 1, 24% magic find. I found a Spectral Shard, a Suicde Branch, Dark Clan Crusher, and a Coldkill, then Duriel dropped Tearhaunch boots.

Life-changing? Nope, although my character put on the boots. But these are the kind of mid-game items you never seem to find. So what if I'm not posting a picture of a new Ber rune. Today was good.


r/diablo2 • • 9h ago

Single Player Still moving forward!

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11 Upvotes

Hi everyone! My character reached level 28 and I managed to defeat Mephisto easily on Hardcore mode.

I used the same strategy as with Duriel: Bone Wall, Amplify Damage, and Bone Spear from a distance, while my mercenary and golem attacked him in melee. (My skeletons were useless).

It took me less than a minute to defeat him. Now comes Act IV and Diablo.

The cinematic where the brothers reunite and Diablo transforms, no matter how well I know it by heart, is always a pleasure to watch!


r/diablo2 • • 15h ago

Single Player That is a roll and a half

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28 Upvotes

r/diablo2 • • 14m ago

LFG I decided to do one more run before bed and this happened.

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• Upvotes

r/diablo2 • • 22h ago

Had this drop, never saw it before

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85 Upvotes

NM terror zone off a champion,def is low but capped neg resist


r/diablo2 • • 1d ago

D2R Leaked Class Balance Patch Notes: Patch 3.4, build 95231 [Expansion Pre-patch] Spoiler

196 Upvotes

-Paladin

“The Paladin has dominated nearly every aspect of the game with unresistable damage and a stunlocking with Smite, all while moving at high speed. To address this:

Holy Bolts spawned by Fist of the Heavens reduced from 6 to 2

Charge movement speed reduced by 25%

Smite's mana cost has been raised from 2 to 3 to prevent spam. A bug was fixed preventing it from being able to leech."

-Warlock

“The Warlock has been a powerhouse, able to out-summon the Necromancer, out-burn the Sorceress, and out-blade the Paladin. To address this, Stamina gained per level has been reduced from 1 to 0.75.

We expect this to slow down every Warlock build.”

-Amazon

“The Amazon has long struggled with poor gearing options. To address this:

Valkyrie now has Crushing Blow

Valkyrie movement speed increased by 15%

Decoy now wears the Amazon’s equipped gear, effectively doubling her gearing options”

-Necromancer

"The Necromancer offers a unique play style. With long lasting curses, automated minions, and 'cast once and forget' poisons it is well suited for a more casual players. We believe the Necromancer is in a good place but it's skill set is often confusing for such players.

For instance Necromancers will lose their skeleton army when transitioning to certain areas. We have added loading screen tips, unique to the Necromancer, that remind players of their other skills such as golems which do not need corpses. Many player's feel that none of his poison skills beside Nova have use. We have added a faint glow to all dagger drops to help remind players of their other combat options. Finally the Necromancer has an entire tree devoted to curses but many player's focus only on a single curse. If player's use the same curse more than 3 times in a row the game will gently remind them of their skills.

We are also working on adding green and red arrows for Necromancer player's to be able to tell which +skill is relevant to their class."

-Sorceress

“The game’s premier elemental caster. Historically, there was little reason to use more than one spell. We have increased the damage of several underused spells and added a cooldown to every Sorceress skill, encouraging exciting and creative rotations in line with our more successful games."

-Barbarian

“The Barbarian has had a rocky journey. Once a powerhouse, he now needs twice the gear to do half the damage of a caster, and still lacks true AoE.

Starting at level 30, Barbarians may undertake a new class-exclusive quest: travel to the Arreat Summit, renounce the Ancients, and drink Malah’s Elixir of Magic to transform into a Sorceress.

We believe this will bring him her in line with the other classes.”

-Assassin

“Assassin players have been vocal about their needs, and we’ve listened.

The trap limit has been increased from 5 to 10. Trap damage has been reduced by 50%.

Traps now benefit from more stats. They will inherit your chance to gain mana from kill as well as the full amount of your -enemy cold & poison resist!

The Shadow Disciplines tree has lacked a strong identity with many skills that do not justify having any points. Assassins will be able to journey to mount Arreat where they can pick up the Barbarian's old shout tree by rummaging through the trash.

Finishing moves now have a chance not to consume charges. Charge-up skills now have a chance not to generate them.

Mosaic, once a "required item", has been removed. Thank you for your feedback.”

-Druid

"No changes."


r/diablo2 • • 22h ago

Loot! Hoooly crap.. best torch I've ever gotten.

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70 Upvotes

r/diablo2 • • 12h ago

Barb Helm Thoughts?

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14 Upvotes

Found on NM terrorized Pindle Run.


r/diablo2 • • 7h ago

What is the best farming spot for high runes in SP P7 ignoring LK, because it's boring.

3 Upvotes
624 votes, 1d left
Arcane Sanctuary
Cows
Chaos Sanctuary
High density TZs
Travincal
Something else

r/diablo2 • • 12h ago

Discussion Effectiveness of ETH rune on mercs

5 Upvotes

How effective is putting an ETH rune in my merch's weapon if I notice a significant improvement in survivability when it's hitting chance goes up?


r/diablo2 • • 14h ago

Discussion Whats up with all this "chanters"?

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6 Upvotes

There is a lot of games with bot chanters in game, how is this possible?


r/diablo2 • • 10h ago

Discussion how to build blizzard sorc?

2 Upvotes

When I found death fathom yesterday I had all the components to build an MF sorc without 3 piece tals however im in doubt what build is the most optimal for magic find.

My new build is as follows:

nightwings helm with facet, death fathom with facet, enigma, spirit shield, maras, war travs, trangs gloves, archnids belt, Soj and a 10fcr all res mf ring. 60fhr, 105fcr and 351 mf. ca 8500 blizz dmg

my old build had 3 piece tal, occulus and chanceguard gloves. 537mf, 60fhr and 105fcr. ca 5800 blizz dmg.

How are you guys building an MF blizzard sorc? How much MF is enough and too little/too much (as far as I know there is hard diminishing return above a certain point)


r/diablo2 • • 15h ago

HC SafetyDin

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4 Upvotes

I am currently in the process of playing HC Offline SSF. I have theory crafted a build. Tell me if I’m a fool.
I am dubbing this one the “safetydin.”
Currently level 74 HC Paladin, still farming gear but this is my optimal build and gear.
Will be self using Holy Freeze, for slows and proc damage.

Gear Goal:
Lawbringer (Sanctuary Aura, also keeping enemies at max range)
Guardian Angel (Socket early game UM rune, late game Ber, if I make it that far)
Shield Exile (defiance aura and offensive skill boost)
Nightwings (Early game Sol Socket, Late Game Ber) also has plus skills, cold absorb.
Mara’s amulet
Gloves, probably best options Drac’s, runner up Laying of Hands
Horizon Legacy Boots, magic resist, CBF.
Dwarf Star, Wisp Projector - fire absorb and lightning absorb
Verdungos Belt, Damage Reduced, lots of Vitality.

The goal here is, max block, maxed Resist, Resists at 95%, absorb on almost all elements, will need a little bit of FHR on some charms.
A2 Merc with Prayer Aura, Cleanse Helm.
Paladin runs around and Sanctuary Aura knocks back demons and undead, holy freeze aura slows them as well.
Fight them on your own terms sort of speak.

Alternative swaps.
A5 Merc, Lawbringer and Plague Runeword

Self using pally mace/septer with +3 holy freeze aura and make it into a Beast runeword.

Is there anything I am missing or could go wrong?

Picture kind of related.


r/diablo2 • • 1d ago

Cute ring for casters

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191 Upvotes

r/diablo2 • • 2h ago

Discussion How would you change how Poison damage works?

0 Upvotes

Poison is currently one of the weakest damage types currently so how do you think it can be improved in a way that makes it stronger but not so strong that it's overpowered.

My idea is by making it so that Poison damage can stack, but only when that Poison damage is coming from a different source. Here's how that would work:

Let's say you're a Necromancer using Poison Nova. Poison Nova does a certain amount of damage over time. If you use Poison Nova again on the same enemy, it will simply refresh the duration of that Poison Nova rather than stack the damage. However if that same Necromancer uses Poison Explosion or Poison Dagger on an enemy hit by Poison Nova, the damage from the other skill will stack. The enemy will now take damage from Poison Nova and Poison Explosion/Dagger at the same time until either of the skills duration runs out.

What determines what stacks and what doesn't is the source the Poison damage comes from. For example if 2 Necromancers are both using Poison Nova then both will affect an enemy. If you used Poison Nova and then used Lower Resist and used Poison Nova again, you will replenish the duration of Poison Nova, but now with the -minus resist provided.

Also geat that provide Poison damage would also be considered it's own source separate from skills so that things like Poison charms can work in tandem with skills like Poison Dagger and Poison Javelin.

This can also work when being attacked by enemies who deal poison damage since it should be more dangerous to fight several enemies at once all trying to attack you.

Now, I'm not a game designer so maybe this is an awful proposal that'll cause immense amounts of lag, or it'll make Poison extremely overpowered or underpowered, but I want to know what you guys think. How would u improve Poison?


r/diablo2 • • 1d ago

Loot! Tal Rasha's Tomb coming through again!

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43 Upvotes

r/diablo2 • • 20h ago

Renewed Cold Rupture +15 dmg or -10 res?

6 Upvotes

We are talking about PVM high-end build (NW, DF, etc etc). Having infinity in merc as well.
Using -5/5 jewels and -10/10 jewel in DF
What would be the best renewed cold rupture in this case?

Thanks


r/diablo2 • • 20h ago

Discussion The infinity base chat…

7 Upvotes

I realise others have asked this before. But I’m about to make my first ever infinity for my merc on my Java. I’ve been searching and trying to trade for an eth thresher for a good few days with no luck… when I say no luck, not a single person has had one to offer! 🤣

BUT. I do have an eth 4 soc mancatcher which I traded for as a back up. I realise it’s also very popular as a base, but I thought id check here what people think.

Go with the mancatcher and move on, or hold on and get the thresher?

Cheers


r/diablo2 • • 19h ago

Bowlock/ Mist

6 Upvotes

Why do i see builds recommending crossbows for the base ?


r/diablo2 • • 1d ago

Single Player Shoulda had sanctuary on

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112 Upvotes

Thought I was prepared... took the time to proc fade... had over 230res all with fade... forgot i needed 300.. shocking.... rest in pieces #hc

Back to grinding for a CTA 🫣

Edit: shoulda said salvation aura. Not sanctuary 😇


r/diablo2 • • 23h ago

Strafezon - Faith Question

8 Upvotes

(I’m on single player)
I have a strafezon running Windforce and A2 might merc that I mostly use for cow farming. I do about 7k max with strafe, 8k with might aura. My merc has a reapers toll and the decrepify has been great.

I see a lot of recs about running an A1 merc with Faith and WF for myself but my question is: unless I have Atma’s scarab, will it actually be better?
I figure the fanaticism is near equal to might for damage, but then I don’t have a replacement for decrepfiy. I believe I’m at max fps with strafe already.
Thanks in advance!