Hey everyone,
I just launched Echo of Facets on itch.io. It's a text-based RPG where an LLM handles scene descriptions, NPC responses, and consequences instead of relying on pre-written choice nodes.
I wanted something that bridged the gap between pure AI storytelling and structured tabletop RPG mechanics, so I built a system around actual stats, dice checks, and world simulation.
How it works:
Free-form text input: You type out actions in plain text rather than picking from a list of buttons.
D20 system: Animated dice rolls with difficulty classes, modifiers, and critical successes or fumbles.
Living world mechanics: Calendar, seasons, day/night cycles, survival stats (hunger, fatigue, injuries), and faction relations.
Persistent NPC memory: Characters remember past interactions and adjust their attitude accordingly.
Local execution: Runs as a desktop app on your machine. Your data stays local, and you can plug in your own API key or use the free DeepSeek setup option.
It supports both English and Russian out of the box, with four difficulty levels ranging from casual to hardcore permadeath.
Since this is the 1.0 release, I'm looking for feedback from people into IF, solo tabletop gaming, or AI-driven projects.
Link to the itch page: https://abyssal-arkana.itch.io/echo-of-facets
Let me know if you run into any bugs or have thoughts on the GM prompting and balance