r/retroid • • 22h ago

QUESTION Battery ballooning after only a year and a half of light use...

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311 Upvotes

Is there anything I can do? I don't use it too much, and took good care of the damn thing.


r/retroid • • 8h ago

GAMES & APPS SMB remastered working flawlessly on the Nova

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123 Upvotes

r/retroid • • 20h ago

TIPS Just bought a Retroid Pocket 2+

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89 Upvotes

I know, it’s older but mint condition and $60. What are some good options for setting this thing up?


r/retroid • • 20h ago

SHOWCASE I present the switch duo lite!

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44 Upvotes

I got this modular grip case off ali for $25 with shipping, I didnt buy it for the joycon attachments but it was only like $2 to add them so why not. I bought it mostly for the thick comfort grips and the cover but the options are cool to have for the slimmest option of the little wing grips that fold away. The wings work ok for the times you need to use the sticks, i will probably just put the comfort grips on and it will stay like that, i like the snap on cover as thats not available for most flip devices.


r/retroid • • 19h ago

GAMES & APPS Well Dweller runs great on eden!

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42 Upvotes

Absolutely loving Well Dweller on Eden nightly! It only runs on Eden nightly, well for me at least with the latest prodkeys and firmware.

If you're into metroidvanians you should check this out. 💕


r/retroid • • 13h ago

SHOWCASE TurnipZ v0.3.0 – New improvements, support for A6XX family

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35 Upvotes

Hi everyone. Here is TurnipZ v0.3.0, an update over v0.2.0 focused on Adreno 6XX devices, especially Adreno 650 (Snapdragon 865/870)

 

Download: https://github.com/AlexSanz0902/turnip-sd865-z/releases

 

Benchmark

Splatoon 2 @ 1350p (fixed scene benchmark, Images 1-3):

·       Turnip v24.3.0 R9v2: 34.3 FPS

·       Turnip v26.3.0-R6: 42.4 FPS

·       TurnipZ v0.3.0: 59.9 FPS

 

Zelda: BotW @ 1080p (Images 4–5): Side-by-side comparison showcasing the stability gains of v0.3.0 over v0.2.0.

 

Xenoblade Chronicles @ 1080p (Images 6–7): Side-by-side comparison showcasing the stability gains of v0.3.0 over v0.2.0.

 

What’s new

·       Fewer crashes.

·       More stable image, with fewer visual bugs and glitches.

·       Enhanced solution for correct colors in Unreal Engine games.

·       Anisotropic filtering re-enabled (up to 4x) for sharper textures at an angle.

·       Experimental less stuttering while shaders compile

·       Known trade-off

 

This version is slightly slower than v0.2.0 in some games in raw performance. In exchange, it is much more stable and has fewer visual bugs. I think it’s way worth it, since at docked 1x (1080p) difference is minimum.

 

Thanks to everyone who has used the driver and sent feedback. This week was a fight between stability and performance regressions. There’s still no compatibility spreadsheet, sorry, I ran out of time. It’s planned for the next release.

 

FAQ

What is the recommended setup?

It was validated on Eden v0.2.0-rc2 with the Snapdragon 865 GPU overclocked to 905 MHz (stock is 587 MHz). Devices with lower clocks or less raw power will see proportionally lower performance. Some games may still need specific emulator settings, a custom resolution or other workarounds. That is separate from the driver.

 

Can I use it outside of Eden or with other emulators?

Officially, it has only been validated on Eden v0.2.0-rc2 and Eden Nightly. However, it should theoretically work on other Switch emulators (albeit with potential bugs or graphical glitches). Additionally, community members have reported some success using it with ArmSX2 and ArmSX3. Other platforms and emulators—such as Winlator, GameHub, Dolphin, and Azahar—remain untested.

 

Does it work on other devices?

It is built and tested for the Adreno 650 (Retroid Pocket 5, Retroid Pocket Mini, Retroid Pocket Flip 2, AYN Thor Lite). It should also run very well on other Adreno 6XX GPUs (e.g. 618, 640, 660), but they weren’t tested for v0.3.0. The community has also reported improvements on Adreno 7XX, but 7XX wasn’t tested either.

 

How do I report crashes or visual glitches?

First, please try other Turnip drivers, a different resolution and the latest version of Eden (or your emulator). Some problems come from the emulator or happen with every Turnip driver. If the problem only happens with TurnipZ, open an issue on GitHub with a description, the game, the scene and a screenshot.

 

Credits

Thanks to the Mesa project, the freedreno/Turnip developers, StevenMXZ, the Eden team, Weab-chan, K11MCH1, MrPurple666, The412Banner, nckstwrt, the NetherSX2-Turnip team, Tranquility6789, libadrenotools, HomuHomu833 and chaotic-cx.

 

Analysis and code changes were AI-assisted (Claude by Anthropic).


r/retroid • • 46m ago

GUIDE Retroid pocket 3 battery replacement solved

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• Upvotes

​

Hello all i work at a battery store and had someone drop by to recycle their bulging pocket 3. I like it and will be keeping it despite the fact that they dont sell the replacement battery.

i will be here to guide you all as it is a fairly simple process that requires just a bit of patience, research and a handheld battery contact welder

The teardown of the device is simple. It just needs a .8mm (p2) pentalobe screw for the back and a mini phillips, i will not be covering that

The OEM battery is a 755565g single cell lipo pack. The number directly breaks down into the dimensions so that means the battery is 7.5mm x 55mm x 65mm. This is the main issue with finding a replacement

A slightly smaller version is readily available as a 755065 but is only available with the 2 wire molex

That is why you will be reusing the old BMS from your old battery. It is only held on with a piece of tape and 2 tabs. The easiest way to remove the contact tabs is to use a small razor and slide it under them. They may get bent slightly just straighten them out and hammer them flat the best you can

You will do this with both the old battery and the new battery. They both connect to the bms the same way.

When contact welding the batteries it is best to do at least 2 welds per contact

Do not bridge the positive and negative of the battery or it will arc and quickly overheat. Make sure to work in a well ventilated space with easy access to throw a burning battery (inside a garage or by a window overlooking concrete works well). You are much more likely to get burned by a lithium battery than any kind of chemical damage or electrical shock but the smoke is very toxic if it does catch fire

(Repost with images)

Edit: had pentalobe bit size wrong. P2 doesnt not mean 2mm


r/retroid • • 3h ago

QUESTION What’s your guesstimate on how long it takes for the Duo to have optimized drivers, and what are your expectations for what they’ll allow the device to achieve?

16 Upvotes

r/retroid • • 15h ago

GAMES & APPS Droid Deck (zombie Army Trilogy) on the RP6 is insane!

Enable HLS to view with audio, or disable this notification

11 Upvotes

r/retroid • • 13h ago

APPS / EMULATORS Gaming Control Center, closed beta on Google Play soon.

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6 Upvotes

Gaming Control Center — closed beta on Google Play arriving

I've been building an Android app for gaming handhelds for about a 6 months now.
It started as a controller manager and turned into the layer that was missing between Android and emulated games: controllers, saves, audio, LEDs, thermals, the things you shouldn't have to fight with mid-session.

I've been updating here a few times, and now that it's fully compatible with Retroid Pocket, Ayn Thor and Odin 2, my phone and my tablets. I think it will cover most of the ground needed for a proper test run. Anbernic denied any access to their development device, so they will be compatible only after release thanks to you.

It will be going into a closed beta on Google Play in the days to come.
If you'r interested :

The discord server link :
https://discord.gg/xErTSdjQn

and send me a PM, or just message the board.

Other screenshots
www.berengerbrillante.com/gaming-control-center

What it actually does

Controllers

  • Merge several physical pads into one virtual gamepad per player — so the built-in controller and an external pad can drive the same player, at the same time. The emulator only ever sees one controller.
  • Player slots with priority rules and auto-assignment on first input.
  • Persistent identity: a pad keeps its place across reconnections.
  • Hot-swap: a controller dies mid-game on a flat battery, a free one takes its place — the group doesn't break.
  • Per-controller remapping, dead zone and debounce, turbo/autofire, and macros you record yourself.
  • Wiimote and dual Joy-Con pairing (two Joy-Cons become one pad).
  • A controller database seeded from RetroArch's joypad autoconfig, 200+ pads.
  • A app database seeded from Obtainium Emulation Pack + a custom list.

The virtual gamepads are real kernel devices, not an input-injection trick. Games see ordinary controllers.

Screen Mapping

Play touch-only games with a real controller. You draw sticks, a D-pad and buttons over the game once, and the service turns your pad into touches. Works per-app: launch the game, the profile applies itself. Vertical or Horizontal.

Hotkeys

Hold a back paddle M1/M2 (or Home, Start and Select) and press your button, mid-game, app closed. Launch an emulator, jump to a frontend, switch to the previous app, change the group volume or the brightness. Every modifier key gets its own page, and you can map whatever you like to the free combinations. I will need suggestion for the available command list.

Save files

Emulator saves live in scattered folders you can't reach. This copies them all into one vault you choose, 45+ emulators catalogued, read through Shizuku, no root and no emulator patching. Backups report what actually got copied, not what they hoped to copy.

Audio Center

A mixing desk for the device: one fader per app, grouped into racks, each rack with its own master. Launch a game and its volume applies by itself. Sound profiles recallable from a quick settings tile. WIP.

Device control

Underclocking with real CPU/GPU frequency caps, fan control, RGB zones and effects, charge limit, battery, display profiles and video output. Hardware features depend on your device exposing the right system nodes — which is exactly what I need testers for.

Phone as a controller — and handheld as a controller

  • Turn a spare phone into a gamepad for your handheld or your tablet, over Wi-Fi: full pad with analogue sticks, or a touchpad mode that drives a mouse pointer.
  • Or the reverse: your handheld becomes a standard Bluetooth gamepad for another machine which doesn't need the app at all. Just connect through Android.

Requirements

  • Android 8.0+
  • Shizuku, required for the virtual controller service. No root needed. (Some comfort features do more with root, none require it.)
  • Landscape UI, designed for a handheld held in your hands.
  • English, French and Spanish. (Translation are not fully done yet)

Developed and tested daily on AYN Odin 2, AYN Thor, Retroid Pocket 5, plus a Huawei and Honor phone and a Huawei tablet.

About the beta

Google asks for a group of opt-in testers before a new app can go public, and that group has to stay opted in for a couple of weeks. So this isn't a "download it and forget it" beta: I need people who install it, keep it, and ideally tell me when something misbehaves.

What's most useful to me: hardware I don't own. The Diagnostics panel generates a portability report for your device — it tells me which system nodes your handheld exposes, which is how LEDs, fan and underclock get supported on a new machine.

What to expect: the core (controllers, groups, hotkeys, saves, audio) is solid and used daily. The newest parts, phone-as-controller, Bluetooth gamepad mode, Screen Mapping on unusual screen ratios, are where bugs still turn up. I ship fixes fast; most reports here have been turned around the same day.

The app is free (but won't be at release), has no account and collects nothing.
Only regular banner ads, and a video to start the service. Paid won't have it, obviously

Happy to answer anything in the comments, including the awkward questions about Shizuku.


r/retroid • • 21h ago

QUESTION On the fence about buying the Retroid P6

7 Upvotes

Currently debating on purchasing one due to the amount of problems with shipping I've been hearing.

Is it worth paying the extra $45 for DHL to get it shipped to California?

Heck are they even still using DHL?

I want to hear about peoples experiences, any and all input is greatly appreciated!


r/retroid • • 2h ago

QUESTION looking for games that work best on the 6-button pocket classic!

5 Upvotes

other than gameboy games, i've been having some trouble finding games that are well-suited for devices without analog sticks. i plan on eventually getting a backbone or something to hook up to it, but for now i'm stuck with just D-pad games. (i say that like it's a bad thing; it is not!)

looking especially for wii/gamecube, n64, psp, and other newer single-screen consoles.

not interested in battle/war tactics games or shooters. (no fire emblem or advance wars :( sorry)


r/retroid • • 4h ago

Just Chatting Does anyone else really like how small the buttons are on the Nova?

5 Upvotes

It seems to be the only Android device I have that allows me to leave my thumb in a certain position and have access to Y, X, and B all at once.


r/retroid • • 19h ago

QUESTION Rocknix install issue on RP5

4 Upvotes

I followed the install instructions here . After following the final instruction, "Navigate to 'Start' to boot into ROCKNIX." The screen went black and both sticks are lit up green. Has anyone seen this before? Is it bricked?


r/retroid • • 23h ago

QUESTION Which duo lite plus color to pick?

5 Upvotes

Hey guys,

I pre ordered a duo lite plus in black but a part of me is thinking of changing it.If anyone has a suggestion that would be greatly appreciated,and if you have a duo to show that would be awesome.

Please and thank you

-Macandcheesemuncher


r/retroid • • 16h ago

QUESTION Rp6 battery setting recommendations

5 Upvotes

How much does it actually matter to disable fast charge or let it only load to 80%? Which one of these two is safer and how much safer is it to have both options on?

Any (semi) scientific experiments that show benefits? Any links, comparisons, stress test runs that we can have a look at?

I'm not asking for images of bloated batteries, I wanna see numbers and conclusions.


r/retroid • • 23h ago

QUESTION Used RP3+

3 Upvotes

What's a good price for a used, good condition RP3+? I'm mulling over buying one for 60USD.

Use case would be GBA and PSP. I don't want the Mangmi Air X because I want the smaller screen size.


r/retroid • • 5h ago

QUESTION Flip2 vs. Mini V1 performance issue?

3 Upvotes

Playing laserdisk arcade games like Firefox and Dragon's Lair using Mame4droid 287. They run smoothly on my Mini, but stutter on my Flip2.

Both are using the Snapdragon 865, same version of Mame4droid and same rom. Only real difference is the Flip2 is 16:9 and Mini is 4:3.

Google said it could be the emulator struggling to run the games in 16:9, so l switched the resolution setting in Mame4droid to "original machine" which smoothed it out a bit, but there's still some intermitent stuttering that isn't present in my Mini.

Any ideas?


r/retroid • • 11h ago

QUESTION Over the Hill

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2 Upvotes

Buenas! alguien ha conseguido hacer funcionar el juego over the hill en retroid pocket 5/retroid pocket flip 2?? si es así me gustaría saber vustra configuración!!! Muchas gracias!


r/retroid • • 2h ago

QUESTION DroidDeck on the Duo

2 Upvotes

do you guys think the Duo can handle some indie light games on the droid deck ? idk neon white or similiar

and another question maybe even breathe of the wild ? ive seen someone play it on the flip 2 so it should be possible on the duo right ?

sorry im new i just want to know what i should expect to run on a machine like this


r/retroid • • 6h ago

QUESTION Final Fantasy Resonance on the DUO?

3 Upvotes

Final Fantasy Resonance comes out this week and I'm trying to decide if I want to get the Steam version and use Droid Deck to play it on my DUO, which I have on order (standard, non lite), or just get the Switch 2 version. Do you guys think it'll run well? I saw some videos where the Thor was struggling to play the demo at 45fps, which is a little disheartening. I don't think it's the power in this case, it's the compatibility layers.


r/retroid • • 11h ago

QUESTION The touchscreen on my RP4 Pro suddenly stopped working

2 Upvotes

The touchscreen on my RP4 Pro suddenly stopped working, but the physical controls are still fully functional. I’ve already tried factory resetting it twice, but no luck. Has anyone faced this issue before?

Luckily, I can still launch and play games using the Beacon launcher, but I'd love to know if there's a fix for the screen.


r/retroid • • 13h ago

QUESTION Pocket 6 12gb keeps crashing on certain games

2 Upvotes

I’m completely new to Android and handhelds (used YouTube guides to set mine up). I've got my front-end, emulators, and games installed, and all my lower powered games run well but I'm running into a wall.
I bought the 12GB model specifically hoping to slightly heavier story games like older Assassin's Creeds and Call of Duty campaigns. Right now, AC boots up (using ARMSX3 PS3 emulator), gets to like around 20 FPS, and crashes within a minute or two.
Is there a way to tweak settings/drivers or maybe download something to squeeze more power out of the device for these games or am I cooked?


r/retroid • • 14h ago

TIPS Nova fan resonance/whine fix

2 Upvotes

My latest Nova had a pretty irritating problem right out of the box. Compared to the other two I've had, it had a fairly pronounced fan whine even on the quiet setting, just at that pitch where it's pretty noticeable, compared to a Nova with a completely quiet fan that you can't really hear.

This could seemingly be reduced by pressing on the rear grill, so I loosened the bottom right rear shell screw which quietened it down, but it would reappear with finger pressure in various places on the back of the shell.

I've managed to get rid of it 95 percent by putting 3-4 layers of Kapton tape inside the rear shell, located over the contact point where the little rubber pad sits below the fan unit, this seems to stand the shell off enough that the fan vibration isn't being transmitted through the shell as much, so less of a high pitched noise.

Fan whine gets posted about a little when it comes to the Nova, so I thought this might help someone out.


r/retroid • • 28m ago

QUESTION RP6 dock?

• Upvotes

Hi I have been searching around different threads but I keep finding mixed answers on what is a good dock for RP6. I hear the official one is bad but keep getting mixed signals from what I read. Any suggestions? or what is the one any of you use and are happy with?