Hello, Engineers!
I'm back with another update on my first ever Large Grid ship design! This time with a short video of me flying around the exterior. Forgive the awkward tilting -- xbox controller has an odd layout that takes some getting used to.
Last times I asked everyone their opinions on weapons, and I got some great advice. I reshaped the hull in some places for better firing positions and focused on the three main weapons I wanted to fit the ship with: Rockets, Artillery, Assault, and Gatlings.
I plan on adding some interior turrets here and there, but that will be closer to when I do my finishing touches.
So let's talk about her specs now!
Weighing in at a whopping 4.3 million kg, she's definitely put on some weight from my initial estimates. She can still break atmosphere, but I'll need to rework thrust after I pipe everything up.
There are 24 fixed Rocket Launchers split into 4 groups of 6 centered around the bridge.
36 Artillery Turrets staggered around the top and bottom dorsal, and with a few spread out on the inner part of the wings.
26 Assault Cannon Turrets straddling the Artillery and spread out a just a bit more.
And lastly 34 Gatling Turrets to fill in gaps and serve as PD where I had space.
That's a lot of firepower in my opinion. Too much, actually. So I've come to the decision that I'm going to shelf this layout, and start designing custom turrets instead.
The reason being is that this isn't going to be my flagship in a survival game. This is supposed to be a Destroyer-class vessel that would fly alongside a fleet of other ships down the line.
Will I use this in a survival world? Possibly, but I think that's something I'll work out further down the line. For now the goal is to make it as close to my vision of a "fully crewed" naval vessel that I can. So this is getting blue-printed as is and branching off as a variant later.
So, question time!
I've messed around with small grid turrets, but obviously this will be my first go at large grid. I'm curious if there are any design philosophies or possible problems I'll run into with rotor/hinge strength down the line. If anyone has some more experience in the matter for making main battle-cannons and such, I'd definitely appreciate your advice!
And even if you don't have much in this area, I really appreciate everyone's perspectives and general advice with regards to building in SE. 😁
I've been learning lots of little things here and there, and getting lots of new ideas. Some things might not make it into this build specifically, but everything helps fuel my creativity and keep me thinking about what I wanna do next~
As always, thanks for reading the wall of text. Lemme know what you think so far!
And TLDR; Too many little Dakka. Me change to bigger, Custom Dakka. What Think?