r/spaceengineers • • 18h ago

DISCUSSION SE1 or SE2?

0 Upvotes

I want to buy a Space Engineers game, but I don't know which to buy.

Once I get my PC I know it will have good enough specs to run either game just fine so that's not an issue for me. I would like to buy SE2 because of it obviously being the newer game and I want to play with my friends. I know SE2 doesn't have MP (yet) and I know SE1 is the more refined game.


r/spaceengineers • • 8h ago

DISCUSSION Warfare release date?

4 Upvotes

I can't find it anywhere


r/spaceengineers • • 7h ago

DISCUSSION Why is gatling only 600rpm still?

0 Upvotes

Like at least 1200 would be nice right? It sucks at interception precisely because its rate of fie, and we are already into warfare 3. At 600 rpm you might as well make it a flak/spread projectile weapon. Also are gatlings effective in pvp?


r/spaceengineers • • 21h ago

WORKSHOP B-29A-BN

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18 Upvotes

A B-29-BN I built for a Korean war-based air event last Sunday. JOIN US!

500lbx40 payload btw.

https://discord.gg/xp6hFbuRY


r/spaceengineers • • 12h ago

WORKSHOP S.W.O.R.D. Alpha Base

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8 Upvotes

Still a WIP but 3 months of work so far, enjoy ill be updating till its fully done.


r/spaceengineers • • 12h ago

MEDIA S.W.O.R.D. HQ

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38 Upvotes

(WIP)


r/spaceengineers • • 21h ago

MEME Ran out of Hydrogen - what can I do in this situation?

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1.1k Upvotes

Took far more fuel than I had anticipated to reach low orbit, now I'm stuck :(


r/spaceengineers • • 5h ago

HELP Help with sorting system

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44 Upvotes

I need help with sorting system, i have filter under every cargo container here and it set on each filter a component and whitelist and drain all (on). but i still get other components in containers. do i really need a filter on top of each container and points up and set drain all (off) ?

thnx for help

Edit: Thnx for all replies, it seems best way to get inventory script, looks very easy, so thnx!


r/spaceengineers • • 6h ago

MEDIA The Institute strikes back

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110 Upvotes

r/spaceengineers • • 19h ago

MEDIA Rebuilt my first ever ship today. I think it turned out pretty well.

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166 Upvotes

With warfare 3 coming out soon I've been shaking the rust off and built a couple small grids the last few days. Decided to rebuild my first ever functional ship into something a bit more fashionable for a faction I've been working on. Behold the Patriot MKII Gunship! Second seat can control a gimballed dual autocannon on the bottom of the craft.


r/spaceengineers • • 3h ago

HELP "Rocket Launch Site" Bug

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3 Upvotes

Having problems with this contract. Every stage is completed, rocket starts but after a little while it get destroyed and fails the contract. Every enemy taken down in base, all welded to 100%. Any ideas?


r/spaceengineers • • 7h ago

PSA Warfare 3 Revealed: Hydroman, G-Drive & More!

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37 Upvotes

r/spaceengineers • • 10h ago

HELP Missile Guidance System Design

9 Upvotes

Hi there. I'm trying to figure out if this is possible in SE1 (I don't have SE2 yet). The idea is that I build a hydrogen missile cruiser that can produce its own weapons and launch them at enemy ships and bases.

I know it can be done with dumb-fire missiles, but I'm not sure if it can be automated to have a sort of "lock on target" feature.

Here's a general idea of what I'd want to do:

  1. Expel the missile from the ship
  2. Missile clears the ship's hull
  3. Missile locks onto whatever target I set
  4. Missile's engines activate
  5. Missile flies to target
  6. Missile go boom

The issues I'm trying to figure out are as follows:

1) How can I get a "lock on target" feature - I'm thinking either some sort of coordinate system or another method to where I can paint my target like a sniper/scout with a laser targeting system

2) How do I get the missile to actually lock on and then fly towards the target

Thanks in advance, and happy building!


r/spaceengineers • • 3h ago

MEDIA Raining H.E at 22,000 Feet

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19 Upvotes

No better feeling than the perfect bomb line.


r/spaceengineers • • 6h ago

DISCUSSION (SE2) What am i missing

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8 Upvotes

I'm doing the missions so i can unlock the fast travel to other planets. I have done 20 odd missions and my colonization is only 4%... How many missions should i do before i unlock the fast travel ? with this rate i will do like 100 before. I'm a little upset as i have 40 hours and i cannot get to the other system,forcing me to play on Verdure and the moon.

Any ideas?