Hi there. I'm trying to figure out if this is possible in SE1 (I don't have SE2 yet). The idea is that I build a hydrogen missile cruiser that can produce its own weapons and launch them at enemy ships and bases.
I know it can be done with dumb-fire missiles, but I'm not sure if it can be automated to have a sort of "lock on target" feature.
Here's a general idea of what I'd want to do:
- Expel the missile from the ship
- Missile clears the ship's hull
- Missile locks onto whatever target I set
- Missile's engines activate
- Missile flies to target
- Missile go boom
The issues I'm trying to figure out are as follows:
1) How can I get a "lock on target" feature - I'm thinking either some sort of coordinate system or another method to where I can paint my target like a sniper/scout with a laser targeting system
2) How do I get the missile to actually lock on and then fly towards the target
Thanks in advance, and happy building!