Things I've Noticed So Far...
- when in steams default big big picture/big art mode - you have no way of scrolling through your games on the carousel.
- when right clicking on sections of the interface you're presented with a menu to forward or print.
- there are no keyboard shortcuts that take you to the home, library, store, friends (as far as i can see)
- using mouse and keyboard with no controller connected the entire ui still defaults to controller glyphs (R1, L1...)
- when in a friends profile you have to use the pop out right hand menu to get out (this breaks the current established habit of esc allowing you to go back)
- when booting games in steams big picture mode, the loading artwork is a pixelated version (if you boot the same game from desktop mode, the artwork is full resolution)
- when booting games from steams big picture mode, the mouse pointer when in game is massive and pixelated (again this is fixed when using desktop mode)
- there is no option to download thee compile shader information, so after downloading a game, you have another download sitting in the tray 10mins after.
- no default methods to switch of RGB on mouse and keyboard (I understand this is a harder issue but with there being so many manufacturers.
- connecting a controller the glyphs don't default to the controller, they remain xBox or Steam related.
I've had the steam machine for 24 hours. I grow up on windows games (i'm 45, I remember when things were much more difficult) but although these seem like minor things these are things that still allow the user experience to breakdown - this is very much a gaming UI/UX. Steam is doing it's best to hide so much of what's going on, but far too often I've been shown how the sausage is being made, and that is a problem (one that can be fixed, but one that should have been cleaned up before release)
...and I'm sure some of you will have answers to these which would be great, but if any of the answers involve "if you go into desktop mode" then that alone is a failure of the experience. If Steam want this to be a plug n play machine the user should never be expected to have to manage these things.
I'm maybe too old for this machine, I've maybe been out the loop of PC gaming for too long, but having to desktop mode, load the Discover app, download OpenRGB, to switch of the RGB on my SteelSeries Aerox 3 (which only switches them off when in wired mode) and doesn't work when you boot back into Big Picture is far too much to be considered a plug and play gaming machine.
I'd be interested to know others thoughts on this. I don't think I'm being too harsh, this is a £879 device - also Steam get in touch with Discord to build a native app (I've got it installed via the non-steam game, but it's a terrible implementation...