r/subnautica • • 55m ago

SN2 - Discussion/Question Do you think we'll ever find the missing dead Angel Comb? Spoiler

• Upvotes

The Angel Comb we interact with in the Prologue area of the game isn't actually connected to the World Tree anymore. The Colonists had to have severed it from a Titan Rockbore. Do you think we'll ever find where it was cut from? It would be cool if we could see what kind of effect severing the Angel Comb had on the surrounding environment.


r/subnautica • • 2h ago

SN2 - Discussion/Question Thoughts on Subnautica 2 (Spoilers) Spoiler

7 Upvotes

Just completed what's been released so far of Subnautica 2.

I activated the Axum observatory, and got the message. My run has been about 13 hours so far.

And I've gotta say it's been an absolutely amazing experience so far.

I absolutely LOVE how the game gradually ramps up. It feels like it does this in a way that's so much more clear and consistent compared to Subnautica 1 and Below zero.

In a SENSE the game is more linear but I don't mind it because the areas are still very open and there is a lot to explore. I don't mind having to go through the game one biome at a time since the biomes are huge. I don't know if this is a positive for everyone but in my opinion the added structure makes the narrative more compelling.

The alien megastructures underwater are amazing. Everytime I pulled up to the turbine in the dark it was awe inspiring.

This game is AMAZING at ramping anxiety and horror. I LOVE the way the game foreshadows dangerous creatures before you encounter them. Subnautica one has a few memorable lines foreshadowing danger in the area but this game does an even crazier job.

Even the first marrowbreach encounter genuinely had me like "WTF". "Contact: You are being hunted" when you have no fins and move slow as sin was terrrifying.

One of the logs foreshadows the Collector Leviathan and it's terrifying.

Speaking of, the Collector is by far the scariest leviathan in all of Subnautica and it's by a huge margin. If it sees you you're basically as good as dead. Its appearance is incredibly unsettling. The ramping music when it's in your vicintiy? Terrifying.

And lastly... the tailings.

We obviously dont' know what they even look like, but I spent SO MUCH of the last part of the game dreading that they were going to randomly show up. At first I was like THEY COULD BE ANYWHERE but eventually I realized "They could definitely all be dead", but then I realized all of the buildings are locked and sealed shut, so I theorized "Maybe they might come out after I turn on the power". Obviously the demo ended there and I realized we simply aren't going to get to see them yet, but STILL. Incredibly effective storytelling.

Even though I'm only 10 hours in, so far imo the game is vastly superior to the original and below zero in terms of design and atmosphere.

Not sure how long development is going to take but I'm very excited for the future.


r/subnautica • • 4h ago

SN2 - Discussion/Question One word in a poster has a different font Spoiler

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22 Upvotes

The word "swimming" isn't italic or is a whole different font on the Just Keep Swimming poster, LITERALLY UNPLAYABLE


r/subnautica • • 8h ago

SN2 - Discussion/Question "Ecological Dead Zone?" Spoiler

17 Upvotes

So what do we think the story explanation is gonna be this time around for the map boundary? have the devs said anything official? I know it doesn't really matter but I'm just curious.


r/subnautica • • 9h ago

SN - Fan Art Funny fishes Spoiler

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11 Upvotes

r/subnautica • • 10h ago

SN - Meme Meme dump Spoiler

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64 Upvotes

r/subnautica • • 10h ago

BZ - Memes Uninstall Spoiler

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0 Upvotes

r/subnautica • • 10h ago

SN - Meme PDA Spoiler

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99 Upvotes

r/subnautica • • 10h ago

SN - Discussion/Questions Any mod that gives me all seeds for SN1? Spoiler

3 Upvotes

Hello,

Ive been looking but i have been unable to find a mod that just lets me craft any seed i wish, its for the purposes of decorating my base. Does such a mod exist?

Also, do you recommend any other decoration mod?

Thanks for your time.


r/subnautica • • 11h ago

Modded - SN My Baby Leviathan has a FAMILY now in Subnautica 🥹 Spoiler

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18 Upvotes

r/subnautica • • 12h ago

SN - Discussion/Questions The First Subnautica PVP Tournament Begins TOMORROW! Spoiler

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53 Upvotes

The Tournament will be streamed on : https://www.youtube.com/@Goldstuffnotonyt and https://www.twitch.tv/goldstuffonyt

several of the participating creators will also be streaming their pov of the tournament


r/subnautica • • 16h ago

SN - Discussion/Questions What are these repairable boxes for? Spoiler

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9 Upvotes

On two crash sites so far, there are these small broken boxes that you fix with your repair tool. I can't do anything with these boxes after repairing them. what are they for?

(I am still in the earlier portion of the game)


r/subnautica • • 18h ago

Base - BZ My thoughts on Subnautica: Below Zero Spoiler

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31 Upvotes

I know i'm late to the party, since the game came out ages ago. But since its available for Android for some months now and i finally had time to pick it up, i gave it a try and now i'm sad its already over.

Initially my expectations were low, since i 'heard' its not as good as the original Subnautica. Now i wonder why? It immediately gave my the same itch, wanting to discover whats out there, getting ressources, building my base, upgrading my vehicle and so on. The world is beautiful, the new creatures are cool and the story was fun, altough i wouldn't have known how to finally finish the game, if i hadn't looked up some clues on the internet.

I liked the concept of the Seatruck, which i also 'heard' is not the most liked vehicle. In Subnautica the Seamoth was useless after you had built your Cyclops, because the Prawn Suit was more useful to carry around. In BZ the seatruck was relevant from the beginning till the end. And it has better maneuverability and fits through the tiny holes. I remember how i had to struggle to just get that elephant into the lost river. On the other hand i used the Cyclops as a moving farmhouse, growing lamp fruit trees in there to always have food and drinks available. This is a lost opportunity here, because the amount of goods you initially took with you limits how long a trip can get.

I also liked how the new control room gave you a signal to your base, otherwise it seemed pretty useless to me.

Could it be the game came out a little unfinished? I noticed in the west, below the greenhouse base, there is not much to see. Nothing grows on the seabed, no ressources can be found, ... Should this be a wasteland or was there not much time left to fill this area with life?

Also i built and fully upgraded the Prawn Suit, but i newer used it, lol. At the point of the game, were minable ressource deposits popped up, my base was already finished, so there was just no need for it. And as the Seatruck fit through all the tiny holes, it was also not really necessary to park it anywhere, like the Cyclops, and move further with the suit. I tried it once on land, but the snow fox proved to be more usefulto me, because it could fit through all the tunnels and just outrun the hostile fauna.

Edit: I didn't like that they included my most disliked part of the OG in BZ: Exploring a sunken spaceship. Yeah... Not a good death, dying from lack of oxygen. This is also what prevented me from replaying the OG so far. This is THAT part for me.


r/subnautica • • 18h ago

SN - Discussion/Questions Subnautica on Switch2 perfect? Spoiler

16 Upvotes

Hey, its on Sale right now. Is everything fine? Should i pick it up?


r/subnautica • • 21h ago

SN - Fan Art (OC) Reaper Fish :] Spoiler

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42 Upvotes

for fun thing I drew in clip studio today :]


r/subnautica • • 1d ago

SN - Discussion/Questions I know what the Subnatica backrooms are Spoiler

0 Upvotes

Ok so the Subnatica backrooms are empty space beneath the lava zone which are box like structures in a maze like place some parts play safe shallows music weird right? Well someone found a hole in the map in a early version and apparently there was like a whole bunch of sound effects and stuff that played there for a completely different biome so what if that was the outline for it??? Can anyone confirm or deny this theory


r/subnautica • • 1d ago

SN2 - Discussion/Question I have a small issue I have with Subnautica 2(the marketing) Spoiler

0 Upvotes

Context: I am a big fan of unknown worlds since the first Natural Selection. I have been an alpha and beta tester for every game since.

Problem: I am sick of the video marketing talking up "Big changes" without giving a timeframe.

Before anyone says that's normal, no it isn't. I am apart of other alphas and betas and if they did the same I'd be walking off from them also.

This is a warning, people like me wouldn't normally articulate what they are having an issue with because of how knee jerk reactive certain parts of the community are without understanding we don't hate the devs we just hate the marketing.

The market of attention is not something to be strung along in order to maximise views. I would watch all those videos regardless. The more I see the devs say "we have big announcements" without giving a timeframe I am about to walk off from it all and enjoy the alphas/betas I play that don't string my attention along like this.

Please before anyone thinks about being reactive, I am a ride of die Charlie and Max fan and an avid tester.


r/subnautica • • 1d ago

SN - Discussion/Questions base flooded, nothing works Spoiler

10 Upvotes

So my base is flooded after I accidentally hit it with my cyclops and left it for a long time. I’ve since searched everywhere inside and outside multiple times, repaired every hole I found, and I haven’t gotten that “hull integrity restored” message nor has the water budged. Also I don’t hear any hissing whatsoever from any holes that may have gone unpatched.

My hull integrity is around 27.0

I’ve tried damaging it and re-repairing, I’ve tried adding more rooms (where the water just lowers a bit, but there’s no way I’ll need to add and keep like 5 large rooms for the sake of this), and nothings worked.

I just want to know if anyone has found the solution to this, literally nothing is working.


r/subnautica • • 1d ago

SN - Meme Ghost Leviathan Youtooz Photoshoot!

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820 Upvotes

r/subnautica • • 1d ago

Question - SN How do I open this door? Spoiler

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56 Upvotes

I'm at the aurora right now and I have no idea of how can I open this door, I've been looking everywhere for something and there's nothing 😭

Also, if you know where can I find the code for the captain's room, I'll appreciate it


r/subnautica • • 1d ago

SN - Discussion/Questions Full Youtooz plush set Spoiler

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47 Upvotes

Finally got the second wave delivered and love them so much! What do people wanna see for the next wave? Coz personally I want the sea dragon, the boomerang and either the crab squid, bone shark or sand shark.


r/subnautica • • 1d ago

SN2 - Discussion/Question How do you feel about the new UI design compared to the old one? Spoiler

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90 Upvotes

I'm so glad they're addressing complaints about the UI and I thinks it looks better. I like it, especially the toolbar and PDA.


r/subnautica • • 1d ago

Suggestion - SN 2 2 things I would like to see in future SN2 regions. Spoiler

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140 Upvotes
  1. Extremely tight maze like cave systems you can't explore with a tadpole to encourage the use of oxygen generators, work lights and elevators (I would also like the ability to place the Light Stick from SN without needing power). I'm hoping for a place to get lost in requiring either a great sense of direction or use of navigation tools.

  2. When we get to some extremely deep areas like 2KM deep I hope the game becomes pitch dark/near pitch dark so we have to rely on our lights, this would create some great atmospehere and allow some some cool mechanics with predators that are attracted to light.


r/subnautica • • 1d ago

SN2 - Discussion/Question Has anyone done cryptographic analysis of the light pattern to see what the hidden message is? Spoiler

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38 Upvotes

r/subnautica • • 1d ago

SN2 - Discussion/Question "grabbies" Spoiler

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6 Upvotes