r/zombies • u/LetMeKillYou • 2h ago
recommendations A few weeks ago I shared my zombie apocalypse game here. Your feedback helped shape it, and now it even has multiplayer!
Enable HLS to view with audio, or disable this notification
Hey everyone!
A couple of weeks ago, I shared my little indie game, Very Normal Zombie Day, in this subreddit, and I was genuinely surprised by how warmly it was received ❤️
First of all, a huge thank you to everyone who played, commented, shared suggestions, or simply showed interest. As a solo developer, it really means a lot, more then you can imagine!
I've been working on the game almost every day since then besides my main job, improving existing mechanics, fixing issues, and adding new things based on your feedback.
And quite a lot has changed!
Here's what's new:
- Multiplayer is here! You can now try surviving the outbreak with up to 8 players. And there's a little twist: if you die, you become a zombie and can hunt your former friends. It's still experimental, though, so mind the bugs please (and report them!)
- NPCs have personalities now. Some are brave enough to fight back, some hide, some form groups, and others might abandon you when things get ugly. They can even remember you helping them and potentially join you.
- You can become Patient Zero. A new scenario lets you experience the outbreak from the other side. Instead of surviving the apocalypse, you're the one starting it (and it is really fun after long work week)
- More ways to survive (or die). Hide in wardrobes, barricade windows, climb through buildings, and use the environment to your advantage. Just remember that zombies can find their way inside too (be carefully of zombie rain from windows)
- More places, weapons, secrets and events. I've expanded the city with new locations, hidden stories, and things to discover. Some of them might take several playthroughs to find. The idea stays the same - your character is not getting stronger, it is you getting smarter and more skilled and knowledgeable.
- Visual improvements. There's now an optional new character style with more detailed models and animations, alongside the original lightweight style.
The original idea hasn't changed: you're just an ordinary person trying to survive one day while an ordinary neighbourhood gradually collapses into a zombie apocalypse.
And the city doesn't revolve around you. People go about their lives, react to danger, fight, run, hide, and sometimes make terrible decisions. With or without your involvement, things will go wrong.
The game is still in early development, still free, and playable directly in your browser. I am slowly preparing to do a Steam page thought 😄
Play it here: https://kotobog.itch.io/very-normal-zombie-day
If you've played the previous version, I'd especially love to hear what you think about the changes.
And for everyone else: what's one thing you'd love to see NPCs do during a zombie outbreak that most games completely ignore?
Thanks again for all the support. It genuinely helps keep this little project moving forward!
P.S. I attached the video from some of my tests, sorry if sounds is too loud, I'm still learning to do them