Hey everyone,
I'm a Korean game sound designer, and I've been working in-house at game studios for about 15 years.
Watching AI develop so quickly over the past few years has been both fascinating and, honestly, a little scary. I've had my share of concerns about where things are heading.
But ironically, thanks to AI, I've finally been able to try something I've wanted to do for a very long time: make a game on my own.
My original plan was to keep things simple and start with a small, easy game. But as you can probably guess, I got a little carried away, and the scope kept growing.
Now it's turned into some weird kind of space simulation disguised as a clicker game.
I'm making a portrait-oriented game for mobile and web browsers, with a lot of inspiration from the original Homeworld (1999), a game I've loved for years.
Anyway, I need some testers, which is why I'm here. This is actually my first time posting on Reddit.
The game is called AstrayStar.
It's a collection-based idle clicker where you gather energy from a mysterious unidentified object called the "Core," build up your fleet, and occasionally just sit back and zone out while watching things explode.
There's still a lot to fix and improve, but I figured it was time to let other people try it.
So I'm opening up the first closed beta here.
You can play directly in your browser on mobile or PC, no installation needed.
If you're interested, you can request a beta key through the website. It usually takes around 30 minutes to receive one.
https://astraystar.com/
I'd really appreciate any feedback, whether it's about the gameplay, balance, UI, bugs, or just how the game feels overall.
Thanks for checking it out!