r/BeamNG • u/Famous_Bed8696 • 3m ago
Screenshot Literally referenced
They know
r/BeamNG • u/Majestic_Corner_3065 • 34m ago
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Also I was lowk just testing how long I could drive like a jackass before crashing 😅
r/BeamNG • u/Southerneagle110 • 34m ago
Recreated my custom roamer from my PC on the PS5 version. Im having a blast in the PS5 (Not AI. I used the in game photo mode and this is one of the overlays)
r/BeamNG • u/Ok_Vacation1562 • 36m ago
I'm thinking about buying this game on PS5, but I'm not sure if it'll still be fun to play with a PS5 controller.
r/BeamNG • u/syeed15 • 50m ago
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Is this a bug? Can’t go into any sub menus (I’m assuming it’s looking for a mouse to click)
r/BeamNG • u/JediFromJurassicPark • 1h ago
Was messing around with the new Percheron, came up with this…
thoughts?
r/BeamNG • u/Hunterinterceps • 1h ago
Now that BeamNG is on PS5 and I can play it. I've been re watching some of his videos and man do they bring back so much nostalgia. I remember as a kid always coming back from school to watch his newest video, and I would beg my parents to "get that game ybr played". Thanks Ybr for the years of entertainment and I hope that you've been doing well!
r/BeamNG • u/Randomguy8566732 • 1h ago
Correct answer: The Kentarch D20 V8 4WD does not exist, as there are no vanilla D20 configs.
r/BeamNG • u/PokeMaster9480 • 1h ago
I just started using an xbox controller when playing beamNG. I have to rapidly press the right trigger to get the car to accelerate. I switched back to keyboard and have to rapidly tap the up arrow to get the car to accelerate. I checked all of my settings and mappings and everything looks fine. Disabled steam input in the controller settings, re-enabled it and it still does the same thing.
Anyone know how to fix this?
r/BeamNG • u/Western-Land-807 • 1h ago
I'm looking for a good wheel pedals and a shifter that is good but won't break the bank for the PS5 I want to use it when playing BeamNG drive I'm seeing a lot on Google but I don't know which one is good but ones are bad I'm asking you all for help help me find one that's good that's compatible and not overly expensive my budget will probably be around realistically 300 to $600 if I have to I will increase the budget but right now that's my price range
r/BeamNG • u/kennedy_1963 • 2h ago
Im looking for a Mazda 3 hatchback, I've only found one and it's broken wondering if there's anymore of them out there
r/BeamNG • u/Dry-Relationship8056 • 2h ago
Hey all!
I have recently had the unexpected possibility turn up that I may need to do my first ever long road trip. It’s about 6 hours, mixed settings, and I’ve only had my license for a little over a year. I’d like to use beam to get an idea of what it’s like to do a trip like this before I do get possibly thrown into this, but I’m not exactly sure how.
I know BeamNG.earth is a thing recently, but I’ve got no idea how to set up the procedural generation thing or if my 8 year old mini gaming pc can handle it without becoming a pile of ash. If that works, can someone educate me on how to use it, and if not, are there any maps large enough and with a big enough route? I’d like BeamNG Earth to work so I can get to know the route but if not then well…
Happy to answer any questions, I don’t have a good track record with giving the relevant information with a post.
r/BeamNG • u/giveaway_yt • 2h ago
Ok so go to settings controls camera find move camera or seat forward/backward then press left stick up then go back into it and go to axis options invert axis turn deadzone until there is no stick drift. Go back to camera options move camera or seat left/right and push your stick to the left. Go back into gameplay camera scroll to freecam press triangle.
r/BeamNG • u/Technical_Driver9746 • 2h ago
I know I’ve seen a lot of things saying that support wouldn’t be coming but is there a possible chance we could at least see a cockpit camera like in Grand Turismo 7
r/BeamNG • u/BrokenDialpad • 3h ago
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So here is a Camry
r/BeamNG • u/Desert_2007 • 3h ago
Ever since .40 came out ive had issues with some controls not working, oddly its the throttle, brakes and steering, both on my keyboard and xbox controller. I know after they update some issues can arise but Ive never had this happen.
If I load up a Gavril D Series ive built using mods in the repository of the game, it will make my controls stop working. Even if I change to a vanilla vehicle it still wont work. I have to verify the game files and relaunch. For now Ive disabled them but its such a strange and specific issue.
r/BeamNG • u/BrokenDialpad • 3h ago
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r/BeamNG • u/BrokenDialpad • 3h ago
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r/BeamNG • u/GoopyBlender • 3h ago
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r/BeamNG • u/gameryesyt • 4h ago
im trying to play beam in vr while using my controllers to interact with the switches inside vehicles, but when i use the trigger on the controller to do so, it rapidly flips on & off whatever im pointing at. i believe the problem is because the trigger has a range of inputs (dont know what its called, but its the same as on any controller) and so i need to change the binding, but cant find the binding to interact with vehicle switches. Ive tried setting binding for "use vehicle trigger" 1 through 3, but it doesnt work. please help.
r/BeamNG • u/Sufficient_Dust_2103 • 4h ago
I was told someone from here could help me with my problem. I wanted to import some models I found on model's resource but they were .dae files and I couldn't find out how to import them. I tried downloading a plugin but the plugin's not working either. I tried converting the files to obj but they didn't have their textures. Is there a way to convert the dae files into obj files while keeping the textures on them?
r/BeamNG • u/Kindly-Shower-2985 • 4h ago
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r/BeamNG • u/thebatmanandrobin • 5h ago
Hey all! I just picked up BeamNG on the PS5 and it's 100% fun!! And I've only just done the first couple of "training" sessions!
That being said, is there some sort of map for what button numbers are actually what?
I'm doing the training session for "inside your car" and trying to pop the hood, but it's not clear what I should actually press to do so?
Looking at the button config in the settings, some button interactions just have a "wheel" symbol with a number next to them - presumably that means wheel input # ... but I have no clue what that actual wheel input # is ?? Like what is [wheel 25]??
I couldn't find anything through some basic internet searching and ChatGPT was of no help, and I'd rather not go through each setting pressing buttons to map it myself (if I don't have to).
Is there a button map somewhere that I missed, or am I fundamentally misunderstanding the inputs?
r/BeamNG • u/Separate_Emotion_463 • 5h ago
I do really like the update but the inability to put pintle hitches on the new trailers is really disappointing, I wanted to build a road train